Object Cross Reference Report
g (Parameter)
Declared as: float
Define [p_view.c, 397] SV_AddBlend
Use [p_view.c, 407] SV_AddBlend
g_edicts (Global Object)
Declared as: edict_t *
Define [g_main.c, 33] g_main.c
Use [g_main.c, 186] ClientEndServerFrames
Deref Use [g_main.c, 330] CheckDMRules
Use [g_main.c, 365] ExitLevel
Deref Use [g_main.c, 404] G_RunFrame
Declare [g_local.h, 506] g_local.h
Macro [g_local.h, 554] world
Use [g_ai.c, 58] AI_SetSightClient
Deref Use [g_ai.c, 66] AI_SetSightClient
Use [g_chase.c, 119] ChaseNext
Use [g_chase.c, 124] ChaseNext
Use [g_chase.c, 143] ChasePrev
Use [g_chase.c, 148] ChasePrev
Use [g_chase.c, 165] GetChaseTarget
Deref Use [g_cmds.c, 858] Cmd_Say_f
Use [g_cmds.c, 881] Cmd_PlayerList_f
Use [g_monster.c, 36] monster_fire_bullet
Use [g_monster.c, 46] monster_fire_shotgun
Use [g_monster.c, 56] monster_fire_blaster
Use [g_monster.c, 66] monster_fire_grenade
Use [g_monster.c, 76] monster_fire_rocket
Use [g_monster.c, 86] monster_fire_railgun
Use [g_monster.c, 96] monster_fire_bfg
Deref Use [g_monster.c, 237] M_WorldEffects
Deref Use [g_monster.c, 237] M_WorldEffects
Deref Use [g_monster.c, 255] M_WorldEffects
Deref Use [g_monster.c, 255] M_WorldEffects
Deref Use [g_monster.c, 277] M_WorldEffects
Deref Use [g_monster.c, 277] M_WorldEffects
Deref Use [g_monster.c, 285] M_WorldEffects
Deref Use [g_monster.c, 285] M_WorldEffects
Return [g_phys.c, 61] SV_TestEntityPosition
Use [g_phys.c, 449] SV_Push
Use [g_phys.c, 753] SV_Physics_Toss
Use [g_phys.c, 755] SV_Physics_Toss
Deref Use [g_save.c, 215] InitGame
Set [g_save.c, 215] InitGame
Use [g_save.c, 216] InitGame
Use [g_save.c, 258] WriteField1
Deref Use [g_save.c, 355] ReadField
Deref Use [g_save.c, 507] ReadGame
Set [g_save.c, 507] ReadGame
Use [g_save.c, 508] ReadGame
Deref Use [g_save.c, 654] WriteLevel
Use [g_save.c, 700] ReadLevel
Deref Use [g_save.c, 700] ReadLevel
Deref Use [g_save.c, 739] ReadLevel
Deref Use [g_save.c, 752] ReadLevel
Deref Use [g_save.c, 760] ReadLevel
Use [g_spawn.c, 478] G_FindTeams
Use [g_spawn.c, 541] SpawnEntities
Deref Use [g_spawn.c, 541] SpawnEntities
Deref Set [g_spawn.c, 548] SpawnEntities
Use [g_spawn.c, 564] SpawnEntities
Use [g_spawn.c, 574] SpawnEntities
Deref Use [g_target.c, 277] use_target_changelevel
Deref Use [g_target.c, 282] use_target_changelevel
Use [g_target.c, 766] target_earthquake_think
Deref Use [g_trigger.c, 247] trigger_key_use
Deref Use [g_trigger.c, 263] trigger_key_use
Use [g_utils.c, 50] G_Find
Deref Use [g_utils.c, 54] G_Find
Use [g_utils.c, 84] findradius
Deref Use [g_utils.c, 87] findradius
Use [g_utils.c, 406] G_InitEdict
Deref Use [g_utils.c, 425] G_Spawn
Use [g_utils.c, 456] G_FreeEdict
Use [m_actor.c, 254] actor_pain
Deref Use [m_actor.c, 515] target_actor_touch
Use [m_actor.c, 518] target_actor_touch
Use [m_medic.c, 650] medic_cable_attack
Use [m_parasite.c, 357] parasite_drain_attack
Deref Use [p_client.c, 467] LookAtKiller
Deref Use [p_client.c, 471] LookAtKiller
Deref Use [p_client.c, 657] SaveClientData
Deref Use [p_client.c, 707] PlayersRangeFromSpot
Deref Use [p_client.c, 951] CopyToBodyQue
Use [p_client.c, 960] CopyToBodyQue
Deref Use [p_client.c, 1032] spectator_respawn
Deref Use [p_client.c, 1032] spectator_respawn
Use [p_client.c, 1069] spectator_respawn
Use [p_client.c, 1113] PutClientInServer
Use [p_client.c, 1215] PutClientInServer
Use [p_client.c, 1285] ClientBeginDeathmatch
Use [p_client.c, 1309] ClientBegin
Use [p_client.c, 1349] ClientBegin
Use [p_client.c, 1397] ClientUserinfoChanged
Deref Use [p_client.c, 1465] ClientConnect
Deref Use [p_client.c, 1465] ClientConnect
Use [p_client.c, 1484] ClientConnect
Use [p_client.c, 1525] ClientDisconnect
Use [p_client.c, 1536] ClientDisconnect
Use [p_client.c, 1750] ClientThink
Use [p_hud.c, 86] BeginIntermission
Use [p_hud.c, 102] BeginIntermission
Use [p_hud.c, 150] BeginIntermission
Use [p_hud.c, 183] DeathmatchScoreboardMessage
Use [p_hud.c, 214] DeathmatchScoreboardMessage
Deref Use [p_hud.c, 536] G_CheckChaseStats
Deref Use [p_hud.c, 537] G_CheckChaseStats
Use [p_hud.c, 540] G_CheckChaseStats
Use [p_hud.c, 567] G_SetSpectatorStats
Deref Use [p_view.c, 563] P_FallingDamage
Deref Use [p_view.c, 563] P_FallingDamage
Deref Use [p_view.c, 695] P_WorldEffects
Deref Use [p_view.c, 695] P_WorldEffects
Deref Use [p_view.c, 724] P_WorldEffects
Deref Use [p_view.c, 724] P_WorldEffects
Deref Use [p_view.c, 726] P_WorldEffects
Deref Use [p_view.c, 726] P_WorldEffects
Deref Use [p_view.c, 733] P_WorldEffects
Deref Use [p_view.c, 733] P_WorldEffects
Use [p_weapon.c, 197] ChangeWeapon
Use [p_weapon.c, 731] weapon_grenadelauncher_fire
Use [p_weapon.c, 787] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 836] Blaster_Fire
Use [p_weapon.c, 1017] Machinegun_Fire
Use [p_weapon.c, 1156] Chaingun_Fire
Use [p_weapon.c, 1219] weapon_shotgun_fire
Use [p_weapon.c, 1273] weapon_supershotgun_fire
Use [p_weapon.c, 1338] weapon_railgun_fire
Use [p_weapon.c, 1383] weapon_bfg_fire
g_offset (Parameter)
Declared as: vec3_t
Define [p_weapon.c, 816] Blaster_Fire
Deref Use [p_weapon.c, 826] Blaster_Fire
g_select_empty (Global Object)
Declared as: cvar_t *
Define [g_main.c, 47] g_main.c
Declare [g_local.h, 526] g_local.h
Set [g_save.c, 190] InitGame
Deref Use [p_weapon.c, 320] Use_Weapon
game (Global Object)
Declared as: game_locals_t
Define [g_main.c, 23] g_main.c
Use [g_main.c, 329] CheckDMRules
Declare [g_local.h, 452] g_local.h
Use [g_ai.c, 64] AI_SetSightClient
Use [g_cmds.c, 186] Cmd_Give_f
Use [g_cmds.c, 201] Cmd_Give_f
Use [g_cmds.c, 248] Cmd_Give_f
Use [g_cmds.c, 678] PlayerSort
Use [g_cmds.c, 679] PlayerSort
Use [g_cmds.c, 703] Cmd_Players_f
Use [g_cmds.c, 718] Cmd_Players_f
Use [g_cmds.c, 719] Cmd_Players_f
Use [g_cmds.c, 856] Cmd_Say_f
Use [g_items.c, 64] GetItemByIndex
Use [g_items.c, 83] FindItemByClassname
Use [g_items.c, 106] FindItem
Set [g_items.c, 2188] InitItems
Use [g_items.c, 2205] SetItemNames
Use [g_save.c, 209] InitGame
Use [g_save.c, 209] InitGame
Use [g_save.c, 211] InitGame
Use [g_save.c, 211] InitGame
Set [g_save.c, 214] InitGame
Use [g_save.c, 215] InitGame
Use [g_save.c, 217] InitGame
Set [g_save.c, 220] InitGame
Use [g_save.c, 221] InitGame
Use [g_save.c, 221] InitGame
Set [g_save.c, 221] InitGame
Use [g_save.c, 222] InitGame
Use [g_save.c, 265] WriteField1
Use [g_save.c, 362] ReadField
Set [g_save.c, 478] WriteGame
Use [g_save.c, 479] WriteGame
Use [g_save.c, 479] WriteGame
Set [g_save.c, 480] WriteGame
Use [g_save.c, 482] WriteGame
Use [g_save.c, 483] WriteGame
Use [g_save.c, 507] ReadGame
Use [g_save.c, 510] ReadGame
Use [g_save.c, 510] ReadGame
Use [g_save.c, 511] ReadGame
Use [g_save.c, 511] ReadGame
Set [g_save.c, 511] ReadGame
Use [g_save.c, 512] ReadGame
Use [g_save.c, 513] ReadGame
Use [g_save.c, 700] ReadLevel
Use [g_save.c, 753] ReadLevel
Use [g_spawn.c, 291] ED_CallSpawn
Use [g_spawn.c, 541] SpawnEntities
Use [g_spawn.c, 544] SpawnEntities
Use [g_spawn.c, 544] SpawnEntities
Use [g_spawn.c, 547] SpawnEntities
Use [g_spawn.c, 548] SpawnEntities
Use [g_target.c, 121] Use_Target_Help
Use [g_target.c, 121] Use_Target_Help
Use [g_target.c, 123] Use_Target_Help
Use [g_target.c, 123] Use_Target_Help
Modify [g_target.c, 125] Use_Target_Help
Modify [g_target.c, 297] use_target_changelevel
Modify [g_target.c, 453] trigger_crosslevel_trigger_use
Use [g_target.c, 471] target_crosslevel_target_think
Use [g_trigger.c, 245] trigger_key_use
Use [g_trigger.c, 261] trigger_key_use
Use [g_utils.c, 437] G_Spawn
Use [m_actor.c, 513] target_actor_touch
Use [p_client.c, 535] player_die
Use [p_client.c, 655] SaveClientData
Set [p_client.c, 660] SaveClientData
Set [p_client.c, 661] SaveClientData
Set [p_client.c, 662] SaveClientData
Set [p_client.c, 664] SaveClientData
Use [p_client.c, 837] SelectCoopSpawnPoint
Use [p_client.c, 855] SelectCoopSpawnPoint
Use [p_client.c, 889] SelectSpawnPoint
Use [p_client.c, 892] SelectSpawnPoint
Use [p_client.c, 895] SelectSpawnPoint
Use [p_client.c, 901] SelectSpawnPoint
Use [p_client.c, 906] SelectSpawnPoint
Use [p_client.c, 1164] PutClientInServer
Use [p_client.c, 1309] ClientBegin
Use [p_client.c, 1346] ClientBegin
Use [p_client.c, 1484] ClientConnect
Use [p_client.c, 1492] ClientConnect
Use [p_client.c, 1498] ClientConnect
Set [p_hud.c, 81] BeginIntermission
Use [p_hud.c, 181] DeathmatchScoreboardMessage
Use [p_hud.c, 184] DeathmatchScoreboardMessage
Use [p_hud.c, 186] DeathmatchScoreboardMessage
Use [p_hud.c, 213] DeathmatchScoreboardMessage
Use [p_hud.c, 327] HelpComputer
Use [p_hud.c, 328] HelpComputer
Use [p_hud.c, 358] Cmd_Help_f
Use [p_view.c, 819] G_SetClientSound
Use [p_view.c, 821] G_SetClientSound
game (Local Object)
Declared as: cvar_t *
Define [g_svcmds.c, 244] SVCmd_WriteIP_f
Set [g_svcmds.c, 246] SVCmd_WriteIP_f
Deref Use [g_svcmds.c, 248] SVCmd_WriteIP_f
Deref Use [g_svcmds.c, 251] SVCmd_WriteIP_f
game_helpchanged (Public Object)
Declared as: int
Define [g_local.h, 862] [unnamed]
Use [p_client.c, 1139] PutClientInServer
Set [p_client.c, 1139] PutClientInServer
Use [p_hud.c, 358] Cmd_Help_f
Use [p_view.c, 819] G_SetClientSound
Set [p_view.c, 821] G_SetClientSound
gclient_s::ammo_index (Public Object)
Declared as: int
Define [g_local.h, 897] gclient_s
Use [p_client.c, 421] TossClientWeapon
Use [p_hud.c, 392] G_SetStats
Use [p_hud.c, 399] G_SetStats
Use [p_hud.c, 401] G_SetStats
Set [p_weapon.c, 201] ChangeWeapon
Set [p_weapon.c, 203] ChangeWeapon
Use [p_weapon.c, 457] Weapon_Generic
Use [p_weapon.c, 458] Weapon_Generic
Use [p_weapon.c, 569] weapon_grenade_fire
Use [p_weapon.c, 615] Weapon_Grenade
Use [p_weapon.c, 740] weapon_grenadelauncher_fire
Use [p_weapon.c, 796] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 883] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 909] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 925] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 975] Machinegun_Fire
Use [p_weapon.c, 1024] Machinegun_Fire
Use [p_weapon.c, 1073] Chaingun_Fire
Use [p_weapon.c, 1116] Chaingun_Fire
Use [p_weapon.c, 1117] Chaingun_Fire
Use [p_weapon.c, 1163] Chaingun_Fire
Use [p_weapon.c, 1227] weapon_shotgun_fire
Use [p_weapon.c, 1281] weapon_supershotgun_fire
Use [p_weapon.c, 1346] weapon_railgun_fire
Use [p_weapon.c, 1395] weapon_bfg_fire
Use [p_weapon.c, 1422] weapon_bfg_fire
gclient_s::anim_duck (Public Object)
Declared as: qboolean
Define [g_local.h, 939] gclient_s
Use [p_view.c, 875] G_SetClientFrame
Set [p_view.c, 911] G_SetClientFrame
gclient_s::anim_end (Public Object)
Declared as: int
Define [g_local.h, 937] gclient_s
Set [g_cmds.c, 756] Cmd_Wave_f
Set [g_cmds.c, 761] Cmd_Wave_f
Set [g_cmds.c, 766] Cmd_Wave_f
Set [g_cmds.c, 771] Cmd_Wave_f
Set [g_cmds.c, 777] Cmd_Wave_f
Set [g_misc.c, 264] ThrowClientHead
Set [p_client.c, 571] player_die
Set [p_client.c, 577] player_die
Set [p_client.c, 581] player_die
Set [p_client.c, 585] player_die
Set [p_view.c, 105] P_DamageFeedback
Set [p_view.c, 114] P_DamageFeedback
Set [p_view.c, 118] P_DamageFeedback
Set [p_view.c, 122] P_DamageFeedback
Use [p_view.c, 884] G_SetClientFrame
Use [p_view.c, 890] G_SetClientFrame
Set [p_view.c, 904] G_SetClientFrame
Set [p_view.c, 919] G_SetClientFrame
Set [p_view.c, 926] G_SetClientFrame
Set [p_view.c, 931] G_SetClientFrame
Set [p_view.c, 939] G_SetClientFrame
Set [p_view.c, 944] G_SetClientFrame
Set [p_weapon.c, 219] ChangeWeapon
Set [p_weapon.c, 224] ChangeWeapon
Set [p_weapon.c, 402] Weapon_Generic
Set [p_weapon.c, 407] Weapon_Generic
Set [p_weapon.c, 440] Weapon_Generic
Set [p_weapon.c, 445] Weapon_Generic
Set [p_weapon.c, 468] Weapon_Generic
Set [p_weapon.c, 473] Weapon_Generic
Set [p_weapon.c, 585] weapon_grenade_fire
Set [p_weapon.c, 591] weapon_grenade_fire
Set [p_weapon.c, 915] Weapon_HyperBlaster_Fire
Set [p_weapon.c, 920] Weapon_HyperBlaster_Fire
Set [p_weapon.c, 1030] Machinegun_Fire
Set [p_weapon.c, 1035] Machinegun_Fire
Set [p_weapon.c, 1096] Chaingun_Fire
Set [p_weapon.c, 1101] Chaingun_Fire
gclient_s::anim_priority (Public Object)
Declared as: int
Define [g_local.h, 938] gclient_s
Use [g_cmds.c, 746] Cmd_Wave_f
Set [g_cmds.c, 749] Cmd_Wave_f
Set [g_misc.c, 263] ThrowClientHead
Set [p_client.c, 567] player_die
Use [p_view.c, 97] P_DamageFeedback
Set [p_view.c, 101] P_DamageFeedback
Use [p_view.c, 875] G_SetClientFrame
Use [p_view.c, 877] G_SetClientFrame
Use [p_view.c, 879] G_SetClientFrame
Use [p_view.c, 882] G_SetClientFrame
Use [p_view.c, 896] G_SetClientFrame
Use [p_view.c, 898] G_SetClientFrame
Set [p_view.c, 902] G_SetClientFrame
Set [p_view.c, 910] G_SetClientFrame
Set [p_view.c, 916] G_SetClientFrame
Set [p_weapon.c, 215] ChangeWeapon
Set [p_weapon.c, 398] Weapon_Generic
Set [p_weapon.c, 436] Weapon_Generic
Set [p_weapon.c, 464] Weapon_Generic
Set [p_weapon.c, 583] weapon_grenade_fire
Set [p_weapon.c, 589] weapon_grenade_fire
Set [p_weapon.c, 911] Weapon_HyperBlaster_Fire
Set [p_weapon.c, 1026] Machinegun_Fire
Set [p_weapon.c, 1092] Chaingun_Fire
gclient_s::anim_run (Public Object)
Declared as: qboolean
Define [g_local.h, 940] gclient_s
Use [p_view.c, 877] G_SetClientFrame
Set [p_view.c, 912] G_SetClientFrame
gclient_s::bobtime (Public Object)
Declared as: float
Define [g_local.h, 926] gclient_s
Use [p_view.c, 805] G_SetClientEvent
Set [p_view.c, 1019] ClientEndServerFrame
Modify [p_view.c, 1031] ClientEndServerFrame
gclient_s::bonus_alpha (Public Object)
Declared as: float
Define [g_local.h, 923] gclient_s
Set [g_items.c, 777] Touch_Item
Use [p_view.c, 481] SV_CalcBlend
Use [p_view.c, 482] SV_CalcBlend
Modify [p_view.c, 490] SV_CalcBlend
Use [p_view.c, 491] SV_CalcBlend
Set [p_view.c, 492] SV_CalcBlend
gclient_s::breather_framenum (Public Object)
Declared as: float
Define [g_local.h, 945] gclient_s
Use [g_items.c, 371] Use_Breather
Modify [g_items.c, 372] Use_Breather
Set [g_items.c, 374] Use_Breather
Set [p_client.c, 546] player_die
Set [p_hud.c, 49] MoveClientToIntermission
Use [p_hud.c, 464] G_SetStats
Use [p_hud.c, 467] G_SetStats
Use [p_view.c, 467] SV_CalcBlend
Use [p_view.c, 469] SV_CalcBlend
Use [p_view.c, 595] P_WorldEffects
Use [p_view.c, 660] P_WorldEffects
gclient_s::breather_sound (Public Object)
Declared as: int
Define [g_local.h, 932] gclient_s
Use [p_view.c, 662] P_WorldEffects
Modify [p_view.c, 666] P_WorldEffects
gclient_s::buttons (Public Object)
Declared as: int
Define [g_local.h, 899] gclient_s
Use [p_client.c, 1708] ClientThink
Set [p_client.c, 1709] ClientThink
Use [p_client.c, 1710] ClientThink
Use [p_weapon.c, 454] Weapon_Generic
Use [p_weapon.c, 612] Weapon_Grenade
Use [p_weapon.c, 665] Weapon_Grenade
Use [p_weapon.c, 877] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 963] Machinegun_Fire
Use [p_weapon.c, 1066] Chaingun_Fire
Use [p_weapon.c, 1072] Chaingun_Fire
Use [p_weapon.c, 1108] Chaingun_Fire
gclient_s::chase_target (Public Object)
Declared as: edict_t *
Define [g_local.h, 961] gclient_s
Deref Use [g_chase.c, 33] UpdateChaseCam
Deref Use [g_chase.c, 34] UpdateChaseCam
Use [g_chase.c, 35] UpdateChaseCam
Use [g_chase.c, 37] UpdateChaseCam
Set [g_chase.c, 38] UpdateChaseCam
Use [g_chase.c, 44] UpdateChaseCam
Use [g_chase.c, 116] ChaseNext
Use [g_chase.c, 119] ChaseNext
Use [g_chase.c, 129] ChaseNext
Set [g_chase.c, 131] ChaseNext
Use [g_chase.c, 140] ChasePrev
Use [g_chase.c, 143] ChasePrev
Use [g_chase.c, 153] ChasePrev
Set [g_chase.c, 155] ChasePrev
Set [g_chase.c, 167] GetChaseTarget
Use [g_cmds.c, 74] SelectNextItem
Use [g_cmds.c, 106] SelectPrevItem
Set [p_client.c, 1236] PutClientInServer
Use [p_client.c, 1602] ClientThink
Use [p_client.c, 1723] ClientThink
Set [p_client.c, 1724] ClientThink
Use [p_client.c, 1739] ClientThink
Use [p_client.c, 1751] ClientThink
Use [p_hud.c, 537] G_CheckChaseStats
Use [p_hud.c, 553] G_SetSpectatorStats
Use [p_hud.c, 565] G_SetSpectatorStats
Deref Use [p_hud.c, 565] G_SetSpectatorStats
Use [p_hud.c, 567] G_SetSpectatorStats
gclient_s::damage_alpha (Public Object)
Declared as: float
Define [g_local.h, 922] gclient_s
Use [p_view.c, 149] P_DamageFeedback
Set [p_view.c, 150] P_DamageFeedback
Modify [p_view.c, 151] P_DamageFeedback
Use [p_view.c, 152] P_DamageFeedback
Set [p_view.c, 153] P_DamageFeedback
Use [p_view.c, 154] P_DamageFeedback
Set [p_view.c, 155] P_DamageFeedback
Use [p_view.c, 477] SV_CalcBlend
Use [p_view.c, 479] SV_CalcBlend
Modify [p_view.c, 485] SV_CalcBlend
Use [p_view.c, 486] SV_CalcBlend
Set [p_view.c, 487] SV_CalcBlend
gclient_s::damage_armor (Public Object)
Declared as: int
Define [g_local.h, 909] gclient_s
Modify [g_combat.c, 534] T_Damage
Use [p_view.c, 88] P_DamageFeedback
Use [p_view.c, 92] P_DamageFeedback
Use [p_view.c, 162] P_DamageFeedback
Use [p_view.c, 163] P_DamageFeedback
Set [p_view.c, 198] P_DamageFeedback
gclient_s::damage_blend (Public Object)
Declared as: vec3_t
Define [g_local.h, 924] gclient_s
Deref Set [p_view.c, 166] P_DamageFeedback
Deref Use [p_view.c, 478] SV_CalcBlend
Deref Use [p_view.c, 478] SV_CalcBlend
Deref Use [p_view.c, 479] SV_CalcBlend
gclient_s::damage_blood (Public Object)
Declared as: int
Define [g_local.h, 911] gclient_s
Modify [g_combat.c, 535] T_Damage
Use [p_view.c, 86] P_DamageFeedback
Use [p_view.c, 92] P_DamageFeedback
Use [p_view.c, 164] P_DamageFeedback
Use [p_view.c, 165] P_DamageFeedback
Set [p_view.c, 197] P_DamageFeedback
gclient_s::damage_from (Public Object)
Declared as: vec3_t
Define [g_local.h, 913] gclient_s
Deref Set [g_combat.c, 537] T_Damage
Deref Use [p_view.c, 182] P_DamageFeedback
gclient_s::damage_knockback (Public Object)
Declared as: int
Define [g_local.h, 912] gclient_s
Modify [g_combat.c, 536] T_Damage
Use [p_view.c, 172] P_DamageFeedback
Set [p_view.c, 200] P_DamageFeedback
gclient_s::damage_parmor (Public Object)
Declared as: int
Define [g_local.h, 910] gclient_s
Modify [g_combat.c, 533] T_Damage
Use [p_view.c, 92] P_DamageFeedback
Use [p_view.c, 160] P_DamageFeedback
Use [p_view.c, 161] P_DamageFeedback
Set [p_view.c, 199] P_DamageFeedback
gclient_s::enviro_framenum (Public Object)
Declared as: float
Define [g_local.h, 946] gclient_s
Use [g_items.c, 386] Use_Envirosuit
Modify [g_items.c, 387] Use_Envirosuit
Set [g_items.c, 389] Use_Envirosuit
Set [p_client.c, 547] player_die
Set [p_hud.c, 50] MoveClientToIntermission
Use [p_hud.c, 459] G_SetStats
Use [p_hud.c, 462] G_SetStats
Use [p_view.c, 459] SV_CalcBlend
Use [p_view.c, 461] SV_CalcBlend
Use [p_view.c, 596] P_WorldEffects
gclient_s::fall_time (Public Object)
Declared as: float
Define [g_local.h, 921] gclient_s
Use [p_view.c, 265] SV_CalcViewOffset
Use [p_view.c, 304] SV_CalcViewOffset
Set [p_view.c, 545] P_FallingDamage
gclient_s::fall_value (Public Object)
Declared as: float
Define [g_local.h, 921] gclient_s
Use [p_view.c, 268] SV_CalcViewOffset
Use [p_view.c, 307] SV_CalcViewOffset
Set [p_view.c, 542] P_FallingDamage
Use [p_view.c, 543] P_FallingDamage
Set [p_view.c, 544] P_FallingDamage
gclient_s::flood_locktill (Public Object)
Declared as: float
Define [g_local.h, 955] gclient_s
Use [g_cmds.c, 833] Cmd_Say_f
Use [g_cmds.c, 835] Cmd_Say_f
Set [g_cmds.c, 843] Cmd_Say_f
gclient_s::flood_when (Public Object)
Declared as: float [10]
Define [g_local.h, 956] gclient_s
Use [g_cmds.c, 840] Cmd_Say_f
Deref Use [g_cmds.c, 840] Cmd_Say_f
Deref Use [g_cmds.c, 841] Cmd_Say_f
Deref Use [g_cmds.c, 842] Cmd_Say_f
Use [g_cmds.c, 849] Cmd_Say_f
Deref Use [g_cmds.c, 849] Cmd_Say_f
Deref Set [g_cmds.c, 850] Cmd_Say_f
gclient_s::flood_whenhead (Public Object)
Declared as: int
Define [g_local.h, 957] gclient_s
Use [g_cmds.c, 838] Cmd_Say_f
Use [g_cmds.c, 848] Cmd_Say_f
Set [g_cmds.c, 848] Cmd_Say_f
Use [g_cmds.c, 850] Cmd_Say_f
gclient_s::grenade_blew_up (Public Object)
Declared as: qboolean
Define [g_local.h, 948] gclient_s
Set [p_hud.c, 51] MoveClientToIntermission
Use [p_weapon.c, 658] Weapon_Grenade
Set [p_weapon.c, 662] Weapon_Grenade
Use [p_weapon.c, 668] Weapon_Grenade
Set [p_weapon.c, 673] Weapon_Grenade
gclient_s::grenade_time (Public Object)
Declared as: float
Define [g_local.h, 949] gclient_s
Set [p_hud.c, 52] MoveClientToIntermission
Use [p_weapon.c, 178] ChangeWeapon
Set [p_weapon.c, 180] ChangeWeapon
Set [p_weapon.c, 183] ChangeWeapon
Use [p_weapon.c, 564] weapon_grenade_fire
Set [p_weapon.c, 571] weapon_grenade_fire
Set [p_weapon.c, 619] Weapon_Grenade
Use [p_weapon.c, 651] Weapon_Grenade
Set [p_weapon.c, 653] Weapon_Grenade
Use [p_weapon.c, 658] Weapon_Grenade
Use [p_weapon.c, 670] Weapon_Grenade
Use [p_weapon.c, 688] Weapon_Grenade
Set [p_weapon.c, 695] Weapon_Grenade
gclient_s::invincible_framenum (Public Object)
Declared as: float
Define [g_local.h, 944] gclient_s
Use [g_combat.c, 462] T_Damage
Use [g_items.c, 401] Use_Invulnerability
Modify [g_items.c, 402] Use_Invulnerability
Set [g_items.c, 404] Use_Invulnerability
Set [p_client.c, 545] player_die
Set [p_hud.c, 48] MoveClientToIntermission
Use [p_hud.c, 454] G_SetStats
Use [p_hud.c, 457] G_SetStats
Use [p_view.c, 88] P_DamageFeedback
Use [p_view.c, 133] P_DamageFeedback
Use [p_view.c, 451] SV_CalcBlend
Use [p_view.c, 453] SV_CalcBlend
Use [p_view.c, 714] P_WorldEffects
Use [p_view.c, 777] G_SetClientEffects
Use [p_view.c, 779] G_SetClientEffects
gclient_s::kick_angles (Public Object)
Declared as: vec3_t
Define [g_local.h, 918] gclient_s
Deref Use [p_view.c, 249] SV_CalcViewOffset
Deref Set [p_view.c, 1078] ClientEndServerFrame
Deref Set [p_weapon.c, 726] weapon_grenadelauncher_fire
Deref Set [p_weapon.c, 779] Weapon_RocketLauncher_Fire
Deref Set [p_weapon.c, 830] Blaster_Fire
Deref Set [p_weapon.c, 996] Machinegun_Fire
Deref Set [p_weapon.c, 999] Machinegun_Fire
Deref Use [p_weapon.c, 1010] Machinegun_Fire
Deref Set [p_weapon.c, 1139] Chaingun_Fire
Deref Set [p_weapon.c, 1201] weapon_shotgun_fire
Deref Set [p_weapon.c, 1251] weapon_supershotgun_fire
Deref Set [p_weapon.c, 1330] weapon_railgun_fire
gclient_s::kick_origin (Public Object)
Declared as: vec3_t
Define [g_local.h, 919] gclient_s
Deref Use [p_view.c, 319] SV_CalcViewOffset
Deref Set [p_view.c, 1077] ClientEndServerFrame
Use [p_weapon.c, 725] weapon_grenadelauncher_fire
Use [p_weapon.c, 778] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 829] Blaster_Fire
Deref Set [p_weapon.c, 995] Machinegun_Fire
Deref Set [p_weapon.c, 998] Machinegun_Fire
Deref Set [p_weapon.c, 1138] Chaingun_Fire
Use [p_weapon.c, 1200] weapon_shotgun_fire
Use [p_weapon.c, 1250] weapon_supershotgun_fire
Use [p_weapon.c, 1329] weapon_railgun_fire
Use [p_weapon.c, 1406] weapon_bfg_fire
gclient_s::killer_yaw (Public Object)
Declared as: float
Define [g_local.h, 915] gclient_s
Use [g_chase.c, 100] UpdateChaseCam
Set [p_client.c, 477] LookAtKiller
Set [p_client.c, 482] LookAtKiller
Set [p_client.c, 484] LookAtKiller
Set [p_client.c, 486] LookAtKiller
Set [p_client.c, 488] LookAtKiller
Use [p_client.c, 490] LookAtKiller
Modify [p_client.c, 491] LookAtKiller
Use [p_client.c, 1679] ClientThink
Use [p_view.c, 243] SV_CalcViewOffset
gclient_s::latched_buttons (Public Object)
Declared as: int
Define [g_local.h, 901] gclient_s
Modify [p_client.c, 1710] ClientThink
Use [p_client.c, 1717] ClientThink
Set [p_client.c, 1721] ClientThink
Use [p_client.c, 1799] ClientBeginServerFrame
Set [p_client.c, 1803] ClientBeginServerFrame
Set [p_client.c, 1814] ClientBeginServerFrame
Use [p_weapon.c, 454] Weapon_Generic
Modify [p_weapon.c, 456] Weapon_Generic
Use [p_weapon.c, 612] Weapon_Grenade
Modify [p_weapon.c, 614] Weapon_Grenade
gclient_s::machinegun_shots (Public Object)
Declared as: int
Define [g_local.h, 934] gclient_s
Set [p_weapon.c, 189] ChangeWeapon
Set [p_weapon.c, 965] Machinegun_Fire
Use [p_weapon.c, 999] Machinegun_Fire
Modify [p_weapon.c, 1004] Machinegun_Fire
Use [p_weapon.c, 1005] Machinegun_Fire
Set [p_weapon.c, 1006] Machinegun_Fire
gclient_s::newweapon (Public Object)
Declared as: gitem_t *
Define [g_local.h, 905] gclient_s
Set [g_items.c, 505] Pickup_Ammo
Use [g_save.c, 138] g_save.c
Set [p_client.c, 1256] PutClientInServer
Set [p_weapon.c, 160] Pickup_Weapon
Use [p_weapon.c, 187] ChangeWeapon
Set [p_weapon.c, 188] ChangeWeapon
Set [p_weapon.c, 239] NoAmmoWeaponChange
Set [p_weapon.c, 245] NoAmmoWeaponChange
Set [p_weapon.c, 251] NoAmmoWeaponChange
Set [p_weapon.c, 257] NoAmmoWeaponChange
Set [p_weapon.c, 263] NoAmmoWeaponChange
Set [p_weapon.c, 269] NoAmmoWeaponChange
Set [p_weapon.c, 272] NoAmmoWeaponChange
Set [p_weapon.c, 287] Think_Weapon
Set [p_weapon.c, 339] Use_Weapon
Use [p_weapon.c, 358] Drop_Weapon
Use [p_weapon.c, 429] Weapon_Generic
Use [p_weapon.c, 597] Weapon_Grenade
gclient_s::next_drown_time (Public Object)
Declared as: float
Define [g_local.h, 930] gclient_s
Use [p_view.c, 675] P_WorldEffects
Set [p_view.c, 678] P_WorldEffects
gclient_s::old_pmove (Public Object)
Declared as: pmove_state_t
Define [g_local.h, 890] gclient_s
Use [p_client.c, 1631] ClientThink
Set [p_client.c, 1647] ClientThink
gclient_s::old_waterlevel (Public Object)
Declared as: int
Define [g_local.h, 931] gclient_s
Use [p_view.c, 592] P_WorldEffects
Set [p_view.c, 593] P_WorldEffects
gclient_s::oldbuttons (Public Object)
Declared as: int
Define [g_local.h, 900] gclient_s
Set [p_client.c, 1708] ClientThink
Use [p_client.c, 1710] ClientThink
gclient_s::oldvelocity (Public Object)
Declared as: vec3_t
Define [g_local.h, 928] gclient_s
Deref Set [g_trigger.c, 407] trigger_push_touch
Deref Use [p_view.c, 513] P_FallingDamage
Deref Use [p_view.c, 513] P_FallingDamage
Deref Use [p_view.c, 515] P_FallingDamage
Deref Use [p_view.c, 521] P_FallingDamage
Deref Set [p_view.c, 1073] ClientEndServerFrame
gclient_s::oldviewangles (Public Object)
Declared as: vec3_t
Define [g_local.h, 927] gclient_s
Deref Use [p_view.c, 364] SV_CalcGunOffset
Deref Set [p_view.c, 1074] ClientEndServerFrame
gclient_s::pers (Public Object)
Declared as: client_persistant_t
Define [g_local.h, 888] gclient_s
Use [g_cmds.c, 34] ClientTeam
Use [g_cmds.c, 82] SelectNextItem
Use [g_cmds.c, 83] SelectNextItem
Set [g_cmds.c, 91] SelectNextItem
Set [g_cmds.c, 95] SelectNextItem
Use [g_cmds.c, 114] SelectPrevItem
Use [g_cmds.c, 115] SelectPrevItem
Set [g_cmds.c, 123] SelectPrevItem
Set [g_cmds.c, 127] SelectPrevItem
Use [g_cmds.c, 136] ValidateSelectedItem
Use [g_cmds.c, 136] ValidateSelectedItem
Modify [g_cmds.c, 193] Cmd_Give_f
Set [g_cmds.c, 219] Cmd_Give_f
Set [g_cmds.c, 222] Cmd_Give_f
Set [g_cmds.c, 226] Cmd_Give_f
Set [g_cmds.c, 255] Cmd_Give_f
Set [g_cmds.c, 283] Cmd_Give_f
Modify [g_cmds.c, 285] Cmd_Give_f
Use [g_cmds.c, 415] Cmd_Use_f
Use [g_cmds.c, 451] Cmd_Drop_f
Use [g_cmds.c, 487] Cmd_Inven_f
Use [g_cmds.c, 503] Cmd_InvUse_f
Use [g_cmds.c, 509] Cmd_InvUse_f
Use [g_cmds.c, 532] Cmd_WeapPrev_f
Use [g_cmds.c, 535] Cmd_WeapPrev_f
Use [g_cmds.c, 541] Cmd_WeapPrev_f
Use [g_cmds.c, 549] Cmd_WeapPrev_f
Use [g_cmds.c, 568] Cmd_WeapNext_f
Use [g_cmds.c, 571] Cmd_WeapNext_f
Use [g_cmds.c, 577] Cmd_WeapNext_f
Use [g_cmds.c, 585] Cmd_WeapNext_f
Use [g_cmds.c, 603] Cmd_WeapLast_f
Use [g_cmds.c, 603] Cmd_WeapLast_f
Use [g_cmds.c, 606] Cmd_WeapLast_f
Use [g_cmds.c, 607] Cmd_WeapLast_f
Use [g_cmds.c, 628] Cmd_InvDrop_f
Use [g_cmds.c, 634] Cmd_InvDrop_f
Use [g_cmds.c, 703] Cmd_Players_f
Use [g_cmds.c, 719] Cmd_Players_f
Use [g_cmds.c, 802] Cmd_Say_f
Use [g_cmds.c, 804] Cmd_Say_f
Use [g_cmds.c, 890] Cmd_PlayerList_f
Use [g_combat.c, 196] CheckPowerArmor
Modify [g_combat.c, 249] CheckPowerArmor
Use [g_combat.c, 283] CheckArmor
Use [g_combat.c, 284] CheckArmor
Modify [g_combat.c, 289] CheckArmor
Use [g_items.c, 163] Pickup_Powerup
Use [g_items.c, 170] Pickup_Powerup
Use [g_items.c, 190] Drop_General
Use [g_items.c, 226] Pickup_Bandolier
Set [g_items.c, 227] Pickup_Bandolier
Use [g_items.c, 228] Pickup_Bandolier
Set [g_items.c, 229] Pickup_Bandolier
Use [g_items.c, 230] Pickup_Bandolier
Set [g_items.c, 231] Pickup_Bandolier
Use [g_items.c, 232] Pickup_Bandolier
Set [g_items.c, 233] Pickup_Bandolier
Modify [g_items.c, 239] Pickup_Bandolier
Use [g_items.c, 240] Pickup_Bandolier
Use [g_items.c, 240] Pickup_Bandolier
Use [g_items.c, 241] Pickup_Bandolier
Set [g_items.c, 241] Pickup_Bandolier
Modify [g_items.c, 248] Pickup_Bandolier
Use [g_items.c, 249] Pickup_Bandolier
Use [g_items.c, 249] Pickup_Bandolier
Use [g_items.c, 250] Pickup_Bandolier
Set [g_items.c, 250] Pickup_Bandolier
Use [g_items.c, 264] Pickup_Pack
Set [g_items.c, 265] Pickup_Pack
Use [g_items.c, 266] Pickup_Pack
Set [g_items.c, 267] Pickup_Pack
Use [g_items.c, 268] Pickup_Pack
Set [g_items.c, 269] Pickup_Pack
Use [g_items.c, 270] Pickup_Pack
Set [g_items.c, 271] Pickup_Pack
Use [g_items.c, 272] Pickup_Pack
Set [g_items.c, 273] Pickup_Pack
Use [g_items.c, 274] Pickup_Pack
Set [g_items.c, 275] Pickup_Pack
Modify [g_items.c, 281] Pickup_Pack
Use [g_items.c, 282] Pickup_Pack
Use [g_items.c, 282] Pickup_Pack
Use [g_items.c, 283] Pickup_Pack
Set [g_items.c, 283] Pickup_Pack
Modify [g_items.c, 290] Pickup_Pack
Use [g_items.c, 291] Pickup_Pack
Use [g_items.c, 291] Pickup_Pack
Use [g_items.c, 292] Pickup_Pack
Set [g_items.c, 292] Pickup_Pack
Modify [g_items.c, 299] Pickup_Pack
Use [g_items.c, 300] Pickup_Pack
Use [g_items.c, 300] Pickup_Pack
Use [g_items.c, 301] Pickup_Pack
Set [g_items.c, 301] Pickup_Pack
Modify [g_items.c, 308] Pickup_Pack
Use [g_items.c, 309] Pickup_Pack
Use [g_items.c, 309] Pickup_Pack
Use [g_items.c, 310] Pickup_Pack
Set [g_items.c, 310] Pickup_Pack
Modify [g_items.c, 317] Pickup_Pack
Use [g_items.c, 318] Pickup_Pack
Use [g_items.c, 318] Pickup_Pack
Use [g_items.c, 319] Pickup_Pack
Set [g_items.c, 319] Pickup_Pack
Modify [g_items.c, 326] Pickup_Pack
Use [g_items.c, 327] Pickup_Pack
Use [g_items.c, 327] Pickup_Pack
Use [g_items.c, 328] Pickup_Pack
Set [g_items.c, 328] Pickup_Pack
Use [g_items.c, 343] Use_Quad
Use [g_items.c, 368] Use_Breather
Use [g_items.c, 383] Use_Envirosuit
Use [g_items.c, 398] Use_Invulnerability
Use [g_items.c, 413] Use_Silencer
Use [g_items.c, 428] Pickup_Key
Use [g_items.c, 430] Pickup_Key
Modify [g_items.c, 431] Pickup_Key
Use [g_items.c, 435] Pickup_Key
Set [g_items.c, 437] Pickup_Key
Use [g_items.c, 441] Pickup_Key
Use [g_items.c, 456] Add_Ammo
Use [g_items.c, 458] Add_Ammo
Use [g_items.c, 460] Add_Ammo
Use [g_items.c, 462] Add_Ammo
Use [g_items.c, 464] Add_Ammo
Use [g_items.c, 466] Add_Ammo
Use [g_items.c, 472] Add_Ammo
Modify [g_items.c, 475] Add_Ammo
Use [g_items.c, 477] Add_Ammo
Set [g_items.c, 478] Add_Ammo
Use [g_items.c, 497] Pickup_Ammo
Use [g_items.c, 504] Pickup_Ammo
Use [g_items.c, 504] Pickup_Ammo
Use [g_items.c, 520] Drop_Ammo
Use [g_items.c, 523] Drop_Ammo
Use [g_items.c, 525] Drop_Ammo
Use [g_items.c, 526] Drop_Ammo
Use [g_items.c, 528] Drop_Ammo
Modify [g_items.c, 534] Drop_Ammo
Use [g_items.c, 595] ArmorIndex
Use [g_items.c, 598] ArmorIndex
Use [g_items.c, 601] ArmorIndex
Set [g_items.c, 625] Pickup_Armor
Modify [g_items.c, 627] Pickup_Armor
Set [g_items.c, 633] Pickup_Armor
Use [g_items.c, 651] Pickup_Armor
Set [g_items.c, 657] Pickup_Armor
Set [g_items.c, 660] Pickup_Armor
Use [g_items.c, 667] Pickup_Armor
Use [g_items.c, 672] Pickup_Armor
Set [g_items.c, 676] Pickup_Armor
Use [g_items.c, 696] PowerArmorType
Use [g_items.c, 699] PowerArmorType
Use [g_items.c, 717] Use_PowerArmor
Use [g_items.c, 731] Pickup_PowerArmor
Use [g_items.c, 733] Pickup_PowerArmor
Use [g_items.c, 749] Drop_PowerArmor
Set [g_items.c, 786] Touch_Item
Use [g_main.c, 368] ExitLevel
Use [g_main.c, 369] ExitLevel
Use [g_save.c, 136] g_save.c
Use [g_save.c, 137] g_save.c
Set [g_save.c, 754] ReadLevel
Use [g_target.c, 292] use_target_changelevel
Use [g_trigger.c, 222] trigger_key_use
Use [g_trigger.c, 243] trigger_key_use
Use [g_trigger.c, 252] trigger_key_use
Use [g_trigger.c, 254] trigger_key_use
Modify [g_trigger.c, 255] trigger_key_use
Set [g_trigger.c, 268] trigger_key_use
Use [g_trigger.c, 274] trigger_key_use
Use [p_client.c, 192] IsFemale
Use [p_client.c, 205] IsNeutral
Use [p_client.c, 306] ClientObituary
Use [p_client.c, 389] ClientObituary
Use [p_client.c, 389] ClientObituary
Use [p_client.c, 402] ClientObituary
Use [p_client.c, 420] TossClientWeapon
Use [p_client.c, 421] TossClientWeapon
Use [p_client.c, 538] player_die
Set [p_client.c, 539] player_die
Use [p_client.c, 611] InitClientPersistant
Use [p_client.c, 611] InitClientPersistant
Set [p_client.c, 614] InitClientPersistant
Set [p_client.c, 615] InitClientPersistant
Use [p_client.c, 615] InitClientPersistant
Set [p_client.c, 617] InitClientPersistant
Set [p_client.c, 619] InitClientPersistant
Set [p_client.c, 620] InitClientPersistant
Set [p_client.c, 622] InitClientPersistant
Set [p_client.c, 623] InitClientPersistant
Set [p_client.c, 624] InitClientPersistant
Set [p_client.c, 625] InitClientPersistant
Set [p_client.c, 626] InitClientPersistant
Set [p_client.c, 627] InitClientPersistant
Set [p_client.c, 629] InitClientPersistant
Use [p_client.c, 637] InitClientResp
Set [p_client.c, 660] SaveClientData
Set [p_client.c, 661] SaveClientData
Set [p_client.c, 662] SaveClientData
Set [p_client.c, 664] SaveClientData
Use [p_client.c, 670] FetchClientEntData
Use [p_client.c, 671] FetchClientEntData
Use [p_client.c, 672] FetchClientEntData
Use [p_client.c, 674] FetchClientEntData
Use [p_client.c, 1017] spectator_respawn
Use [p_client.c, 1018] spectator_respawn
Set [p_client.c, 1023] spectator_respawn
Use [p_client.c, 1032] spectator_respawn
Set [p_client.c, 1037] spectator_respawn
Use [p_client.c, 1047] spectator_respawn
Set [p_client.c, 1051] spectator_respawn
Set [p_client.c, 1060] spectator_respawn
Use [p_client.c, 1066] spectator_respawn
Use [p_client.c, 1080] spectator_respawn
Use [p_client.c, 1081] spectator_respawn
Use [p_client.c, 1083] spectator_respawn
Use [p_client.c, 1122] PutClientInServer
Use [p_client.c, 1132] PutClientInServer
Use [p_client.c, 1139] PutClientInServer
Use [p_client.c, 1140] PutClientInServer
Set [p_client.c, 1141] PutClientInServer
Use [p_client.c, 1143] PutClientInServer
Set [p_client.c, 1144] PutClientInServer
Use [p_client.c, 1152] PutClientInServer
Set [p_client.c, 1154] PutClientInServer
Use [p_client.c, 1155] PutClientInServer
Use [p_client.c, 1200] PutClientInServer
Use [p_client.c, 1207] PutClientInServer
Use [p_client.c, 1235] PutClientInServer
Use [p_client.c, 1256] PutClientInServer
Use [p_client.c, 1290] ClientBeginDeathmatch
Use [p_client.c, 1353] ClientBegin
Use [p_client.c, 1384] ClientUserinfoChanged
Use [p_client.c, 1384] ClientUserinfoChanged
Set [p_client.c, 1390] ClientUserinfoChanged
Set [p_client.c, 1392] ClientUserinfoChanged
Use [p_client.c, 1400] ClientUserinfoChanged
Set [p_client.c, 1420] ClientUserinfoChanged
Use [p_client.c, 1424] ClientUserinfoChanged
Use [p_client.c, 1424] ClientUserinfoChanged
Use [p_client.c, 1465] ClientConnect
Use [p_client.c, 1492] ClientConnect
Use [p_client.c, 1499] ClientConnect
Set [p_client.c, 1502] ClientConnect
Use [p_client.c, 1521] ClientDisconnect
Set [p_client.c, 1534] ClientDisconnect
Use [p_client.c, 1776] ClientBeginServerFrame
Set [p_hud.c, 109] BeginIntermission
Use [p_hud.c, 358] Cmd_Help_f
Set [p_hud.c, 365] Cmd_Help_f
Use [p_hud.c, 401] G_SetStats
Use [p_hud.c, 410] G_SetStats
Use [p_hud.c, 429] G_SetStats
Use [p_hud.c, 478] G_SetStats
Use [p_hud.c, 481] G_SetStats
Use [p_hud.c, 483] G_SetStats
Use [p_hud.c, 492] G_SetStats
Use [p_hud.c, 495] G_SetStats
Use [p_hud.c, 502] G_SetStats
Use [p_hud.c, 514] G_SetStats
Use [p_hud.c, 516] G_SetStats
Use [p_hud.c, 517] G_SetStats
Use [p_hud.c, 518] G_SetStats
Use [p_hud.c, 560] G_SetSpectatorStats
Use [p_hud.c, 562] G_SetSpectatorStats
Use [p_view.c, 819] G_SetClientSound
Set [p_view.c, 821] G_SetClientSound
Set [p_view.c, 822] G_SetClientSound
Use [p_view.c, 826] G_SetClientSound
Use [p_view.c, 826] G_SetClientSound
Modify [p_view.c, 828] G_SetClientSound
Use [p_view.c, 833] G_SetClientSound
Use [p_view.c, 834] G_SetClientSound
Use [p_weapon.c, 38] P_ProjectSource
Use [p_weapon.c, 40] P_ProjectSource
Use [p_weapon.c, 126] Pickup_Weapon
Use [p_weapon.c, 132] Pickup_Weapon
Use [p_weapon.c, 157] Pickup_Weapon
Use [p_weapon.c, 158] Pickup_Weapon
Use [p_weapon.c, 159] Pickup_Weapon
Use [p_weapon.c, 186] ChangeWeapon
Set [p_weapon.c, 186] ChangeWeapon
Set [p_weapon.c, 187] ChangeWeapon
Use [p_weapon.c, 193] ChangeWeapon
Use [p_weapon.c, 194] ChangeWeapon
Use [p_weapon.c, 200] ChangeWeapon
Use [p_weapon.c, 200] ChangeWeapon
Use [p_weapon.c, 201] ChangeWeapon
Use [p_weapon.c, 205] ChangeWeapon
Use [p_weapon.c, 213] ChangeWeapon
Use [p_weapon.c, 236] NoAmmoWeaponChange
Use [p_weapon.c, 237] NoAmmoWeaponChange
Use [p_weapon.c, 242] NoAmmoWeaponChange
Use [p_weapon.c, 243] NoAmmoWeaponChange
Use [p_weapon.c, 248] NoAmmoWeaponChange
Use [p_weapon.c, 249] NoAmmoWeaponChange
Use [p_weapon.c, 254] NoAmmoWeaponChange
Use [p_weapon.c, 255] NoAmmoWeaponChange
Use [p_weapon.c, 260] NoAmmoWeaponChange
Use [p_weapon.c, 261] NoAmmoWeaponChange
Use [p_weapon.c, 266] NoAmmoWeaponChange
Use [p_weapon.c, 267] NoAmmoWeaponChange
Use [p_weapon.c, 292] Think_Weapon
Use [p_weapon.c, 292] Think_Weapon
Use [p_weapon.c, 299] Think_Weapon
Use [p_weapon.c, 317] Use_Weapon
Use [p_weapon.c, 325] Use_Weapon
Use [p_weapon.c, 331] Use_Weapon
Use [p_weapon.c, 358] Drop_Weapon
Use [p_weapon.c, 358] Drop_Weapon
Use [p_weapon.c, 365] Drop_Weapon
Use [p_weapon.c, 458] Weapon_Generic
Use [p_weapon.c, 458] Weapon_Generic
Use [p_weapon.c, 569] weapon_grenade_fire
Use [p_weapon.c, 615] Weapon_Grenade
Use [p_weapon.c, 740] weapon_grenadelauncher_fire
Use [p_weapon.c, 796] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 883] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 909] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 925] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 975] Machinegun_Fire
Use [p_weapon.c, 1024] Machinegun_Fire
Use [p_weapon.c, 1073] Chaingun_Fire
Use [p_weapon.c, 1116] Chaingun_Fire
Use [p_weapon.c, 1117] Chaingun_Fire
Modify [p_weapon.c, 1163] Chaingun_Fire
Use [p_weapon.c, 1227] weapon_shotgun_fire
Modify [p_weapon.c, 1281] weapon_supershotgun_fire
Use [p_weapon.c, 1346] weapon_railgun_fire
Use [p_weapon.c, 1395] weapon_bfg_fire
Modify [p_weapon.c, 1422] weapon_bfg_fire
gclient_s::pickup_msg_time (Public Object)
Declared as: float
Define [g_local.h, 953] gclient_s
Set [g_items.c, 782] Touch_Item
Use [p_hud.c, 440] G_SetStats
gclient_s::ping (Public Object)
Declared as: int
Define [g_local.h, 885] gclient_s
Use [g_cmds.c, 888] Cmd_PlayerList_f
Use [p_hud.c, 241] DeathmatchScoreboardMessage
gclient_s::ps (Public Object)
Declared as: player_state_t
Define [g_local.h, 884] gclient_s
Modify [g_chase.c, 39] UpdateChaseCam
Set [g_chase.c, 89] UpdateChaseCam
Set [g_chase.c, 91] UpdateChaseCam
Set [g_chase.c, 95] UpdateChaseCam
Set [g_chase.c, 98] UpdateChaseCam
Set [g_chase.c, 99] UpdateChaseCam
Set [g_chase.c, 100] UpdateChaseCam
Set [g_chase.c, 102] UpdateChaseCam
Modify [g_chase.c, 107] UpdateChaseCam
Use [g_cmds.c, 678] PlayerSort
Use [g_cmds.c, 679] PlayerSort
Use [g_cmds.c, 718] Cmd_Players_f
Use [g_cmds.c, 743] Cmd_Wave_f
Set [g_items.c, 780] Touch_Item
Set [g_items.c, 781] Touch_Item
Set [g_items.c, 786] Touch_Item
Set [g_misc.c, 1806] teleporter_touch
Modify [g_misc.c, 1807] teleporter_touch
Set [g_misc.c, 1816] teleporter_touch
Set [g_misc.c, 1820] teleporter_touch
Use [g_phys.c, 440] SV_Push
Modify [g_phys.c, 492] SV_Push
Set [g_phys.c, 539] SV_Push
Set [p_client.c, 527] player_die
Use [p_client.c, 568] player_die
Set [p_client.c, 994] respawn
Set [p_client.c, 995] respawn
Set [p_client.c, 1074] spectator_respawn
Set [p_client.c, 1075] spectator_respawn
Use [p_client.c, 1188] PutClientInServer
Use [p_client.c, 1188] PutClientInServer
Set [p_client.c, 1190] PutClientInServer
Set [p_client.c, 1191] PutClientInServer
Set [p_client.c, 1192] PutClientInServer
Set [p_client.c, 1196] PutClientInServer
Set [p_client.c, 1200] PutClientInServer
Use [p_client.c, 1201] PutClientInServer
Set [p_client.c, 1202] PutClientInServer
Use [p_client.c, 1203] PutClientInServer
Set [p_client.c, 1204] PutClientInServer
Set [p_client.c, 1207] PutClientInServer
Set [p_client.c, 1225] PutClientInServer
Set [p_client.c, 1231] PutClientInServer
Set [p_client.c, 1243] PutClientInServer
Use [p_client.c, 1326] ClientBegin
Set [p_client.c, 1326] ClientBegin
Set [p_client.c, 1405] ClientUserinfoChanged
Set [p_client.c, 1409] ClientUserinfoChanged
Use [p_client.c, 1410] ClientUserinfoChanged
Set [p_client.c, 1411] ClientUserinfoChanged
Use [p_client.c, 1412] ClientUserinfoChanged
Set [p_client.c, 1413] ClientUserinfoChanged
Set [p_client.c, 1592] ClientThink
Set [p_client.c, 1614] ClientThink
Set [p_client.c, 1616] ClientThink
Set [p_client.c, 1618] ClientThink
Set [p_client.c, 1620] ClientThink
Set [p_client.c, 1622] ClientThink
Use [p_client.c, 1623] ClientThink
Set [p_client.c, 1646] ClientThink
Set [p_client.c, 1677] ClientThink
Set [p_client.c, 1678] ClientThink
Set [p_client.c, 1679] ClientThink
Set [p_client.c, 1684] ClientThink
Modify [p_client.c, 1725] ClientThink
Use [p_client.c, 1737] ClientThink
Modify [p_client.c, 1738] ClientThink
Modify [p_client.c, 1745] ClientThink
Set [p_hud.c, 37] MoveClientToIntermission
Set [p_hud.c, 38] MoveClientToIntermission
Set [p_hud.c, 39] MoveClientToIntermission
Set [p_hud.c, 40] MoveClientToIntermission
Set [p_hud.c, 41] MoveClientToIntermission
Set [p_hud.c, 42] MoveClientToIntermission
Set [p_hud.c, 43] MoveClientToIntermission
Modify [p_hud.c, 44] MoveClientToIntermission
Set [p_hud.c, 386] G_SetStats
Set [p_hud.c, 387] G_SetStats
Set [p_hud.c, 394] G_SetStats
Set [p_hud.c, 395] G_SetStats
Set [p_hud.c, 400] G_SetStats
Set [p_hud.c, 401] G_SetStats
Set [p_hud.c, 422] G_SetStats
Set [p_hud.c, 423] G_SetStats
Set [p_hud.c, 428] G_SetStats
Set [p_hud.c, 429] G_SetStats
Set [p_hud.c, 433] G_SetStats
Set [p_hud.c, 434] G_SetStats
Set [p_hud.c, 442] G_SetStats
Set [p_hud.c, 443] G_SetStats
Set [p_hud.c, 451] G_SetStats
Set [p_hud.c, 452] G_SetStats
Set [p_hud.c, 456] G_SetStats
Set [p_hud.c, 457] G_SetStats
Set [p_hud.c, 461] G_SetStats
Set [p_hud.c, 462] G_SetStats
Set [p_hud.c, 466] G_SetStats
Set [p_hud.c, 467] G_SetStats
Set [p_hud.c, 471] G_SetStats
Set [p_hud.c, 472] G_SetStats
Set [p_hud.c, 479] G_SetStats
Set [p_hud.c, 481] G_SetStats
Set [p_hud.c, 483] G_SetStats
Set [p_hud.c, 488] G_SetStats
Modify [p_hud.c, 494] G_SetStats
Modify [p_hud.c, 496] G_SetStats
Modify [p_hud.c, 501] G_SetStats
Modify [p_hud.c, 503] G_SetStats
Set [p_hud.c, 509] G_SetStats
Set [p_hud.c, 515] G_SetStats
Use [p_hud.c, 516] G_SetStats
Set [p_hud.c, 518] G_SetStats
Set [p_hud.c, 520] G_SetStats
Set [p_hud.c, 522] G_SetStats
Use [p_hud.c, 539] G_CheckChaseStats
Use [p_hud.c, 539] G_CheckChaseStats
Use [p_hud.c, 539] G_CheckChaseStats
Set [p_hud.c, 556] G_SetSpectatorStats
Set [p_hud.c, 559] G_SetSpectatorStats
Modify [p_hud.c, 561] G_SetSpectatorStats
Modify [p_hud.c, 563] G_SetSpectatorStats
Set [p_hud.c, 566] G_SetSpectatorStats
Set [p_hud.c, 569] G_SetSpectatorStats
Set [p_view.c, 85] P_DamageFeedback
Modify [p_view.c, 87] P_DamageFeedback
Modify [p_view.c, 89] P_DamageFeedback
Use [p_view.c, 102] P_DamageFeedback
Use [p_view.c, 234] SV_CalcViewOffset
Set [p_view.c, 241] SV_CalcViewOffset
Set [p_view.c, 242] SV_CalcViewOffset
Set [p_view.c, 243] SV_CalcViewOffset
Use [p_view.c, 281] SV_CalcViewOffset
Use [p_view.c, 285] SV_CalcViewOffset
Set [p_view.c, 337] SV_CalcViewOffset
Set [p_view.c, 351] SV_CalcGunOffset
Set [p_view.c, 352] SV_CalcGunOffset
Use [p_view.c, 355] SV_CalcGunOffset
Set [p_view.c, 355] SV_CalcGunOffset
Use [p_view.c, 356] SV_CalcGunOffset
Set [p_view.c, 356] SV_CalcGunOffset
Set [p_view.c, 359] SV_CalcGunOffset
Use [p_view.c, 364] SV_CalcGunOffset
Modify [p_view.c, 374] SV_CalcGunOffset
Modify [p_view.c, 375] SV_CalcGunOffset
Set [p_view.c, 379] SV_CalcGunOffset
Modify [p_view.c, 385] SV_CalcGunOffset
Modify [p_view.c, 386] SV_CalcGunOffset
Modify [p_view.c, 387] SV_CalcGunOffset
Set [p_view.c, 425] SV_CalcBlend
Set [p_view.c, 425] SV_CalcBlend
Set [p_view.c, 424] SV_CalcBlend
Set [p_view.c, 424] SV_CalcBlend
Use [p_view.c, 428] SV_CalcBlend
Modify [p_view.c, 431] SV_CalcBlend
Modify [p_view.c, 433] SV_CalcBlend
Use [p_view.c, 436] SV_CalcBlend
Use [p_view.c, 438] SV_CalcBlend
Use [p_view.c, 440] SV_CalcBlend
Use [p_view.c, 449] SV_CalcBlend
Use [p_view.c, 457] SV_CalcBlend
Use [p_view.c, 465] SV_CalcBlend
Use [p_view.c, 473] SV_CalcBlend
Use [p_view.c, 479] SV_CalcBlend
Use [p_view.c, 482] SV_CalcBlend
Use [p_view.c, 865] G_SetClientFrame
Set [p_view.c, 976] ClientEndServerFrame
Set [p_view.c, 977] ClientEndServerFrame
Set [p_view.c, 987] ClientEndServerFrame
Set [p_view.c, 988] ClientEndServerFrame
Use [p_view.c, 1033] ClientEndServerFrame
Use [p_view.c, 1074] ClientEndServerFrame
Set [p_weapon.c, 207] ChangeWeapon
Set [p_weapon.c, 212] ChangeWeapon
Set [p_weapon.c, 213] ChangeWeapon
Use [p_weapon.c, 216] ChangeWeapon
Use [p_weapon.c, 391] Weapon_Generic
Use [p_weapon.c, 396] Weapon_Generic
Use [p_weapon.c, 399] Weapon_Generic
Modify [p_weapon.c, 412] Weapon_Generic
Use [p_weapon.c, 418] Weapon_Generic
Set [p_weapon.c, 421] Weapon_Generic
Modify [p_weapon.c, 425] Weapon_Generic
Set [p_weapon.c, 432] Weapon_Generic
Use [p_weapon.c, 437] Weapon_Generic
Set [p_weapon.c, 460] Weapon_Generic
Use [p_weapon.c, 465] Weapon_Generic
Use [p_weapon.c, 488] Weapon_Generic
Set [p_weapon.c, 490] Weapon_Generic
Use [p_weapon.c, 498] Weapon_Generic
Modify [p_weapon.c, 506] Weapon_Generic
Use [p_weapon.c, 515] Weapon_Generic
Modify [p_weapon.c, 526] Weapon_Generic
Use [p_weapon.c, 528] Weapon_Generic
Use [p_weapon.c, 581] weapon_grenade_fire
Set [p_weapon.c, 606] Weapon_Grenade
Set [p_weapon.c, 617] Weapon_Grenade
Use [p_weapon.c, 633] Weapon_Grenade
Use [p_weapon.c, 633] Weapon_Grenade
Use [p_weapon.c, 633] Weapon_Grenade
Use [p_weapon.c, 633] Weapon_Grenade
Use [p_weapon.c, 639] Weapon_Grenade
Modify [p_weapon.c, 639] Weapon_Grenade
Set [p_weapon.c, 640] Weapon_Grenade
Use [p_weapon.c, 646] Weapon_Grenade
Use [p_weapon.c, 649] Weapon_Grenade
Set [p_weapon.c, 672] Weapon_Grenade
Use [p_weapon.c, 682] Weapon_Grenade
Use [p_weapon.c, 688] Weapon_Grenade
Modify [p_weapon.c, 691] Weapon_Grenade
Use [p_weapon.c, 693] Weapon_Grenade
Modify [p_weapon.c, 735] weapon_grenadelauncher_fire
Modify [p_weapon.c, 791] Weapon_RocketLauncher_Fire
Modify [p_weapon.c, 856] Weapon_Blaster_Fire
Modify [p_weapon.c, 879] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 894] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 899] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 899] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 912] Weapon_HyperBlaster_Fire
Modify [p_weapon.c, 924] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 925] Weapon_HyperBlaster_Fire
Set [p_weapon.c, 926] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 929] Weapon_HyperBlaster_Fire
Modify [p_weapon.c, 966] Machinegun_Fire
Use [p_weapon.c, 970] Machinegun_Fire
Set [p_weapon.c, 971] Machinegun_Fire
Set [p_weapon.c, 973] Machinegun_Fire
Set [p_weapon.c, 977] Machinegun_Fire
Use [p_weapon.c, 1027] Machinegun_Fire
Use [p_weapon.c, 1063] Chaingun_Fire
Use [p_weapon.c, 1066] Chaingun_Fire
Set [p_weapon.c, 1068] Chaingun_Fire
Use [p_weapon.c, 1072] Chaingun_Fire
Set [p_weapon.c, 1075] Chaingun_Fire
Modify [p_weapon.c, 1079] Chaingun_Fire
Use [p_weapon.c, 1082] Chaingun_Fire
Use [p_weapon.c, 1093] Chaingun_Fire
Use [p_weapon.c, 1095] Chaingun_Fire
Use [p_weapon.c, 1100] Chaingun_Fire
Use [p_weapon.c, 1104] Chaingun_Fire
Use [p_weapon.c, 1106] Chaingun_Fire
Use [p_weapon.c, 1192] weapon_shotgun_fire
Modify [p_weapon.c, 1194] weapon_shotgun_fire
Modify [p_weapon.c, 1223] weapon_shotgun_fire
Modify [p_weapon.c, 1277] weapon_supershotgun_fire
Modify [p_weapon.c, 1342] weapon_railgun_fire
Use [p_weapon.c, 1379] weapon_bfg_fire
Modify [p_weapon.c, 1387] weapon_bfg_fire
Modify [p_weapon.c, 1397] weapon_bfg_fire
Modify [p_weapon.c, 1417] weapon_bfg_fire
gclient_s::quad_framenum (Public Object)
Declared as: float
Define [g_local.h, 943] gclient_s
Use [g_items.c, 356] Use_Quad
Modify [g_items.c, 357] Use_Quad
Set [g_items.c, 359] Use_Quad
Use [p_client.c, 429] TossClientWeapon
Use [p_client.c, 452] TossClientWeapon
Set [p_client.c, 544] player_die
Set [p_hud.c, 47] MoveClientToIntermission
Use [p_hud.c, 449] G_SetStats
Use [p_hud.c, 452] G_SetStats
Use [p_view.c, 443] SV_CalcBlend
Use [p_view.c, 445] SV_CalcBlend
Use [p_view.c, 770] G_SetClientEffects
Use [p_view.c, 772] G_SetClientEffects
Use [p_weapon.c, 294] Think_Weapon
Use [p_weapon.c, 517] Weapon_Generic
gclient_s::resp (Public Object)
Declared as: client_respawn_t
Define [g_local.h, 889] gclient_s
Use [g_chase.c, 34] UpdateChaseCam
Use [g_chase.c, 95] UpdateChaseCam
Use [g_chase.c, 127] ChaseNext
Use [g_chase.c, 151] ChasePrev
Use [g_chase.c, 166] GetChaseTarget
Use [g_cmds.c, 886] Cmd_PlayerList_f
Use [g_cmds.c, 887] Cmd_PlayerList_f
Use [g_cmds.c, 889] Cmd_PlayerList_f
Use [g_cmds.c, 891] Cmd_PlayerList_f
Modify [g_combat.c, 106] Killed
Use [g_main.c, 333] CheckDMRules
Use [g_misc.c, 1816] teleporter_touch
Modify [p_client.c, 308] ClientObituary
Modify [p_client.c, 393] ClientObituary
Modify [p_client.c, 395] ClientObituary
Modify [p_client.c, 404] ClientObituary
Set [p_client.c, 538] player_die
Use [p_client.c, 635] InitClientResp
Use [p_client.c, 635] InitClientResp
Set [p_client.c, 636] InitClientResp
Set [p_client.c, 637] InitClientResp
Use [p_client.c, 664] SaveClientData
Set [p_client.c, 674] FetchClientEntData
Set [p_client.c, 1060] spectator_respawn
Use [p_client.c, 1121] PutClientInServer
Use [p_client.c, 1131] PutClientInServer
Set [p_client.c, 1157] PutClientInServer
Use [p_client.c, 1225] PutClientInServer
Set [p_client.c, 1238] PutClientInServer
Set [p_client.c, 1247] PutClientInServer
Set [p_client.c, 1604] ClientThink
Set [p_client.c, 1605] ClientThink
Set [p_client.c, 1606] ClientThink
Set [p_client.c, 1658] ClientThink
Set [p_client.c, 1659] ClientThink
Set [p_client.c, 1660] ClientThink
Use [p_client.c, 1719] ClientThink
Use [p_client.c, 1735] ClientThink
Use [p_client.c, 1776] ClientBeginServerFrame
Use [p_client.c, 1783] ClientBeginServerFrame
Use [p_hud.c, 184] DeathmatchScoreboardMessage
Use [p_hud.c, 186] DeathmatchScoreboardMessage
Use [p_hud.c, 241] DeathmatchScoreboardMessage
Use [p_hud.c, 241] DeathmatchScoreboardMessage
Use [p_hud.c, 509] G_SetStats
Use [p_view.c, 1059] ClientEndServerFrame
gclient_s::respawn_time (Public Object)
Declared as: float
Define [g_local.h, 959] gclient_s
Use [g_cmds.c, 650] Cmd_Kill_f
Set [p_client.c, 525] player_die
Set [p_client.c, 997] respawn
Set [p_client.c, 1078] spectator_respawn
Use [p_client.c, 1777] ClientBeginServerFrame
Use [p_client.c, 1791] ClientBeginServerFrame
gclient_s::showhelp (Public Object)
Declared as: qboolean
Define [g_local.h, 894] gclient_s
Set [g_cmds.c, 474] Cmd_Inven_f
Set [g_cmds.c, 666] Cmd_PutAway_f
Set [p_hud.c, 279] Cmd_Score_f
Use [p_hud.c, 358] Cmd_Help_f
Set [p_hud.c, 360] Cmd_Help_f
Set [p_hud.c, 364] Cmd_Help_f
Use [p_hud.c, 500] G_SetStats
gclient_s::showhelpicon (Public Object)
Declared as: qboolean
Define [g_local.h, 895] gclient_s
gclient_s::showinventory (Public Object)
Declared as: qboolean
Define [g_local.h, 893] gclient_s
Use [g_cmds.c, 476] Cmd_Inven_f
Set [g_cmds.c, 478] Cmd_Inven_f
Set [g_cmds.c, 482] Cmd_Inven_f
Set [g_cmds.c, 667] Cmd_PutAway_f
Set [p_hud.c, 278] Cmd_Score_f
Set [p_hud.c, 355] Cmd_Help_f
Use [p_hud.c, 495] G_SetStats
Use [p_hud.c, 502] G_SetStats
Use [p_hud.c, 562] G_SetSpectatorStats
gclient_s::showscores (Public Object)
Declared as: qboolean
Define [g_local.h, 892] gclient_s
Set [g_cmds.c, 473] Cmd_Inven_f
Set [g_cmds.c, 665] Cmd_PutAway_f
Set [p_hud.c, 35] MoveClientToIntermission
Use [p_hud.c, 284] Cmd_Score_f
Set [p_hud.c, 286] Cmd_Score_f
Set [p_hud.c, 290] Cmd_Score_f
Set [p_hud.c, 356] Cmd_Help_f
Use [p_hud.c, 493] G_SetStats
Use [p_hud.c, 500] G_SetStats
Use [p_hud.c, 560] G_SetSpectatorStats
Use [p_view.c, 1081] ClientEndServerFrame
gclient_s::silencer_shots (Public Object)
Declared as: int
Define [g_local.h, 950] gclient_s
Modify [g_items.c, 415] Use_Silencer
Use [p_weapon.c, 64] PlayerNoise
Modify [p_weapon.c, 66] PlayerNoise
Use [p_weapon.c, 295] Think_Weapon
gclient_s::update_chase (Public Object)
Declared as: qboolean
Define [g_local.h, 962] gclient_s
Set [g_chase.c, 132] ChaseNext
Set [g_chase.c, 156] ChasePrev
Set [g_chase.c, 168] GetChaseTarget
gclient_s::v_angle (Public Object)
Declared as: vec3_t
Define [g_local.h, 925] gclient_s
Deref Use [g_chase.c, 51] UpdateChaseCam
Deref Use [g_chase.c, 95] UpdateChaseCam
Deref Use [g_chase.c, 102] UpdateChaseCam
Deref Use [g_chase.c, 103] UpdateChaseCam
Deref Set [g_chase.c, 103] UpdateChaseCam
Use [g_items.c, 868] Drop_Item
Deref Set [g_misc.c, 1821] teleporter_touch
Deref Modify [p_client.c, 438] TossClientWeapon
Deref Modify [p_client.c, 440] TossClientWeapon
Deref Modify [p_client.c, 446] TossClientWeapon
Deref Modify [p_client.c, 448] TossClientWeapon
Deref Set [p_client.c, 1232] PutClientInServer
Deref Set [p_client.c, 1683] ClientThink
Use [p_view.c, 993] ClientEndServerFrame
Deref Use [p_view.c, 1002] ClientEndServerFrame
Deref Use [p_view.c, 1003] ClientEndServerFrame
Deref Use [p_view.c, 1005] ClientEndServerFrame
Deref Use [p_view.c, 1006] ClientEndServerFrame
Use [p_weapon.c, 561] weapon_grenade_fire
Use [p_weapon.c, 722] weapon_grenadelauncher_fire
Use [p_weapon.c, 776] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 824] Blaster_Fire
Deref Use [p_weapon.c, 1010] Machinegun_Fire
Use [p_weapon.c, 1145] Chaingun_Fire
Use [p_weapon.c, 1198] weapon_shotgun_fire
Use [p_weapon.c, 1248] weapon_supershotgun_fire
Deref Use [p_weapon.c, 1262] weapon_supershotgun_fire
Deref Use [p_weapon.c, 1263] weapon_supershotgun_fire
Deref Use [p_weapon.c, 1264] weapon_supershotgun_fire
Deref Use [p_weapon.c, 1267] weapon_supershotgun_fire
Use [p_weapon.c, 1327] weapon_railgun_fire
Use [p_weapon.c, 1404] weapon_bfg_fire
gclient_s::v_dmg_pitch (Public Object)
Declared as: float
Define [g_local.h, 920] gclient_s
Set [p_view.c, 189] P_DamageFeedback
Set [p_view.c, 257] SV_CalcViewOffset
Use [p_view.c, 260] SV_CalcViewOffset
Set [p_weapon.c, 1409] weapon_bfg_fire
gclient_s::v_dmg_roll (Public Object)
Declared as: float
Define [g_local.h, 920] gclient_s
Set [p_view.c, 186] P_DamageFeedback
Set [p_view.c, 258] SV_CalcViewOffset
Use [p_view.c, 261] SV_CalcViewOffset
Set [p_weapon.c, 1410] weapon_bfg_fire
gclient_s::v_dmg_time (Public Object)
Declared as: float
Define [g_local.h, 920] gclient_s
Set [p_view.c, 191] P_DamageFeedback
Use [p_view.c, 253] SV_CalcViewOffset
Set [p_weapon.c, 1411] weapon_bfg_fire
gclient_s::weapon_sound (Public Object)
Declared as: int
Define [g_local.h, 951] gclient_s
Set [p_client.c, 516] player_die
Use [p_view.c, 844] G_SetClientSound
Use [p_view.c, 845] G_SetClientSound
Set [p_weapon.c, 181] ChangeWeapon
Set [p_weapon.c, 654] Weapon_Grenade
Set [p_weapon.c, 660] Weapon_Grenade
Set [p_weapon.c, 684] Weapon_Grenade
Set [p_weapon.c, 875] Weapon_HyperBlaster_Fire
Set [p_weapon.c, 932] Weapon_HyperBlaster_Fire
Set [p_weapon.c, 1069] Chaingun_Fire
Set [p_weapon.c, 1084] Chaingun_Fire
Set [p_weapon.c, 1089] Chaingun_Fire
gclient_s::weapon_thunk (Public Object)
Declared as: qboolean
Define [g_local.h, 903] gclient_s
Use [p_client.c, 1729] ClientThink
Set [p_client.c, 1730] ClientThink
Use [p_client.c, 1783] ClientBeginServerFrame
Set [p_client.c, 1786] ClientBeginServerFrame
gclient_s::weaponstate (Public Object)
Declared as: weaponstate_t
Define [g_local.h, 917] gclient_s
Set [p_weapon.c, 211] ChangeWeapon
Use [p_weapon.c, 389] Weapon_Generic
Use [p_weapon.c, 416] Weapon_Generic
Set [p_weapon.c, 420] Weapon_Generic
Use [p_weapon.c, 429] Weapon_Generic
Set [p_weapon.c, 431] Weapon_Generic
Use [p_weapon.c, 452] Weapon_Generic
Set [p_weapon.c, 461] Weapon_Generic
Use [p_weapon.c, 511] Weapon_Generic
Set [p_weapon.c, 529] Weapon_Generic
Use [p_weapon.c, 597] Weapon_Grenade
Use [p_weapon.c, 603] Weapon_Grenade
Set [p_weapon.c, 605] Weapon_Grenade
Use [p_weapon.c, 610] Weapon_Grenade
Set [p_weapon.c, 618] Weapon_Grenade
Use [p_weapon.c, 644] Weapon_Grenade
Set [p_weapon.c, 696] Weapon_Grenade
gi (Global Object)
Declared as: game_import_t
Define [g_main.c, 25] g_main.c
Use [g_main.c, 96] ShutdownGame
Use [g_main.c, 98] ShutdownGame
Use [g_main.c, 99] ShutdownGame
Set [g_main.c, 113] GetGameAPI
Use [g_main.c, 152] Sys_Error
Use [g_main.c, 164] Com_Printf
Use [g_main.c, 295] CheckNeedPass
Use [g_main.c, 319] CheckDMRules
Use [g_main.c, 335] CheckDMRules
Use [g_main.c, 356] ExitLevel
Declare [g_local.h, 454] g_local.h
Use [g_ai.c, 297] visible
Use [g_ai.c, 373] FoundTarget
Use [g_ai.c, 550] FindTarget
Use [g_ai.c, 563] FindTarget
Use [g_ai.c, 621] M_CheckAttack
Use [g_ai.c, 1052] ai_run
Use [g_ai.c, 1064] ai_run
Use [g_ai.c, 1069] ai_run
Use [g_chase.c, 65] UpdateChaseCam
Use [g_chase.c, 74] UpdateChaseCam
Use [g_chase.c, 82] UpdateChaseCam
Use [g_chase.c, 108] UpdateChaseCam
Use [g_chase.c, 173] GetChaseTarget
Use [g_cmds.c, 163] Cmd_Give_f
Use [g_cmds.c, 167] Cmd_Give_f
Use [g_cmds.c, 174] Cmd_Give_f
Use [g_cmds.c, 176] Cmd_Give_f
Use [g_cmds.c, 177] Cmd_Give_f
Use [g_cmds.c, 263] Cmd_Give_f
Use [g_cmds.c, 267] Cmd_Give_f
Use [g_cmds.c, 274] Cmd_Give_f
Use [g_cmds.c, 282] Cmd_Give_f
Use [g_cmds.c, 283] Cmd_Give_f
Use [g_cmds.c, 314] Cmd_God_f
Use [g_cmds.c, 324] Cmd_God_f
Use [g_cmds.c, 343] Cmd_Notarget_f
Use [g_cmds.c, 353] Cmd_Notarget_f
Use [g_cmds.c, 370] Cmd_Noclip_f
Use [g_cmds.c, 385] Cmd_Noclip_f
Use [g_cmds.c, 402] Cmd_Use_f
Use [g_cmds.c, 406] Cmd_Use_f
Use [g_cmds.c, 411] Cmd_Use_f
Use [g_cmds.c, 417] Cmd_Use_f
Use [g_cmds.c, 438] Cmd_Drop_f
Use [g_cmds.c, 442] Cmd_Drop_f
Use [g_cmds.c, 447] Cmd_Drop_f
Use [g_cmds.c, 453] Cmd_Drop_f
Use [g_cmds.c, 484] Cmd_Inven_f
Use [g_cmds.c, 487] Cmd_Inven_f
Use [g_cmds.c, 489] Cmd_Inven_f
Use [g_cmds.c, 505] Cmd_InvUse_f
Use [g_cmds.c, 512] Cmd_InvUse_f
Use [g_cmds.c, 630] Cmd_InvDrop_f
Use [g_cmds.c, 637] Cmd_InvDrop_f
Use [g_cmds.c, 728] Cmd_Players_f
Use [g_cmds.c, 740] Cmd_Wave_f
Use [g_cmds.c, 754] Cmd_Wave_f
Use [g_cmds.c, 759] Cmd_Wave_f
Use [g_cmds.c, 764] Cmd_Wave_f
Use [g_cmds.c, 769] Cmd_Wave_f
Use [g_cmds.c, 775] Cmd_Wave_f
Use [g_cmds.c, 795] Cmd_Say_f
Use [g_cmds.c, 808] Cmd_Say_f
Use [g_cmds.c, 810] Cmd_Say_f
Use [g_cmds.c, 814] Cmd_Say_f
Use [g_cmds.c, 834] Cmd_Say_f
Use [g_cmds.c, 844] Cmd_Say_f
Use [g_cmds.c, 854] Cmd_Say_f
Use [g_cmds.c, 868] Cmd_Say_f
Use [g_cmds.c, 894] Cmd_PlayerList_f
Use [g_cmds.c, 899] Cmd_PlayerList_f
Use [g_cmds.c, 915] ClientCommand
Use [g_combat.c, 42] CanDamage
Use [g_combat.c, 50] CanDamage
Use [g_combat.c, 57] CanDamage
Use [g_combat.c, 64] CanDamage
Use [g_combat.c, 71] CanDamage
Use [g_combat.c, 78] CanDamage
Use [g_combat.c, 138] SpawnDamage
Use [g_combat.c, 139] SpawnDamage
Use [g_combat.c, 141] SpawnDamage
Use [g_combat.c, 142] SpawnDamage
Use [g_combat.c, 143] SpawnDamage
Use [g_combat.c, 466] T_Damage
Use [g_combat.c, 466] T_Damage
Use [g_func.c, 363] plat_hit_top
Use [g_func.c, 377] plat_hit_bottom
Use [g_func.c, 388] plat_go_down
Use [g_func.c, 400] plat_go_up
Use [g_func.c, 492] plat_spawn_inside_trigger
Use [g_func.c, 519] SP_func_plat
Use [g_func.c, 563] SP_func_plat
Use [g_func.c, 576] SP_func_plat
Use [g_func.c, 577] SP_func_plat
Use [g_func.c, 578] SP_func_plat
Use [g_func.c, 663] SP_func_rotating
Use [g_func.c, 664] SP_func_rotating
Use [g_func.c, 733] button_fire
Use [g_func.c, 771] SP_func_button
Use [g_func.c, 774] SP_func_button
Use [g_func.c, 818] SP_func_button
Use [g_func.c, 863] door_use_areaportals
Use [g_func.c, 875] door_hit_top
Use [g_func.c, 893] door_hit_bottom
Use [g_func.c, 905] door_go_down
Use [g_func.c, 936] door_go_up
Use [g_func.c, 1068] Think_SpawnDoorTrigger
Use [g_func.c, 1134] door_touch
Use [g_func.c, 1135] door_touch
Use [g_func.c, 1135] door_touch
Use [g_func.c, 1144] SP_func_door
Use [g_func.c, 1145] SP_func_door
Use [g_func.c, 1146] SP_func_door
Use [g_func.c, 1152] SP_func_door
Use [g_func.c, 1200] SP_func_door
Use [g_func.c, 1222] SP_func_door
Use [g_func.c, 1280] SP_func_door_rotating
Use [g_func.c, 1290] SP_func_door_rotating
Use [g_func.c, 1309] SP_func_door_rotating
Use [g_func.c, 1310] SP_func_door_rotating
Use [g_func.c, 1311] SP_func_door_rotating
Use [g_func.c, 1332] SP_func_door_rotating
Use [g_func.c, 1353] SP_func_door_rotating
Use [g_func.c, 1385] SP_func_water
Use [g_func.c, 1393] SP_func_water
Use [g_func.c, 1394] SP_func_water
Use [g_func.c, 1398] SP_func_water
Use [g_func.c, 1399] SP_func_water
Use [g_func.c, 1441] SP_func_water
Use [g_func.c, 1518] train_wait
Use [g_func.c, 1546] train_next
Use [g_func.c, 1557] train_next
Use [g_func.c, 1564] train_next
Use [g_func.c, 1574] train_next
Use [g_func.c, 1607] func_train_find
Use [g_func.c, 1613] func_train_find
Use [g_func.c, 1619] func_train_find
Use [g_func.c, 1668] SP_func_train
Use [g_func.c, 1671] SP_func_train
Use [g_func.c, 1681] SP_func_train
Use [g_func.c, 1692] SP_func_train
Use [g_func.c, 1711] trigger_elevator_use
Use [g_func.c, 1718] trigger_elevator_use
Use [g_func.c, 1730] trigger_elevator_init
Use [g_func.c, 1736] trigger_elevator_init
Use [g_func.c, 1741] trigger_elevator_init
Use [g_func.c, 1806] SP_func_timer
Use [g_func.c, 1855] SP_func_conveyor
Use [g_func.c, 1857] SP_func_conveyor
Use [g_func.c, 1973] SP_func_door_secret
Use [g_func.c, 1974] SP_func_door_secret
Use [g_func.c, 1975] SP_func_door_secret
Use [g_func.c, 1979] SP_func_door_secret
Use [g_func.c, 2024] SP_func_door_secret
Use [g_func.c, 2030] SP_func_door_secret
Use [g_func.c, 2044] SP_func_killbox
Use [g_items.c, 140] DoRespawn
Use [g_items.c, 153] SetRespawn
Use [g_items.c, 361] Use_Quad
Use [g_items.c, 361] Use_Quad
Use [g_items.c, 406] Use_Invulnerability
Use [g_items.c, 406] Use_Invulnerability
Use [g_items.c, 529] Drop_Ammo
Use [g_items.c, 712] Use_PowerArmor
Use [g_items.c, 712] Use_PowerArmor
Use [g_items.c, 719] Use_PowerArmor
Use [g_items.c, 723] Use_PowerArmor
Use [g_items.c, 723] Use_PowerArmor
Use [g_items.c, 780] Touch_Item
Use [g_items.c, 791] Touch_Item
Use [g_items.c, 791] Touch_Item
Use [g_items.c, 793] Touch_Item
Use [g_items.c, 793] Touch_Item
Use [g_items.c, 795] Touch_Item
Use [g_items.c, 795] Touch_Item
Use [g_items.c, 797] Touch_Item
Use [g_items.c, 797] Touch_Item
Use [g_items.c, 801] Touch_Item
Use [g_items.c, 801] Touch_Item
Use [g_items.c, 858] Drop_Item
Use [g_items.c, 871] Drop_Item
Use [g_items.c, 887] Drop_Item
Use [g_items.c, 908] Use_Item
Use [g_items.c, 930] droptofloor
Use [g_items.c, 932] droptofloor
Use [g_items.c, 940] droptofloor
Use [g_items.c, 943] droptofloor
Use [g_items.c, 980] droptofloor
Use [g_items.c, 1004] PrecacheItem
Use [g_items.c, 1006] PrecacheItem
Use [g_items.c, 1008] PrecacheItem
Use [g_items.c, 1010] PrecacheItem
Use [g_items.c, 1033] PrecacheItem
Use [g_items.c, 1041] PrecacheItem
Use [g_items.c, 1043] PrecacheItem
Use [g_items.c, 1045] PrecacheItem
Use [g_items.c, 1047] PrecacheItem
Use [g_items.c, 1070] SpawnItem
Use [g_items.c, 1129] SpawnItem
Use [g_items.c, 2132] SP_item_health
Use [g_items.c, 2149] SP_item_health_small
Use [g_items.c, 2165] SP_item_health_large
Use [g_items.c, 2181] SP_item_health_mega
Use [g_items.c, 2208] SetItemNames
Use [g_misc.c, 35] Use_Areaportal
Use [g_misc.c, 115] gib_touch
Use [g_misc.c, 115] gib_touch
Use [g_misc.c, 151] ThrowGib
Use [g_misc.c, 180] ThrowGib
Use [g_misc.c, 194] ThrowHead
Use [g_misc.c, 225] ThrowHead
Use [g_misc.c, 247] ThrowClientHead
Use [g_misc.c, 272] ThrowClientHead
Use [g_misc.c, 293] ThrowDebris
Use [g_misc.c, 310] ThrowDebris
Use [g_misc.c, 316] BecomeExplosion1
Use [g_misc.c, 317] BecomeExplosion1
Use [g_misc.c, 318] BecomeExplosion1
Use [g_misc.c, 319] BecomeExplosion1
Use [g_misc.c, 327] BecomeExplosion2
Use [g_misc.c, 328] BecomeExplosion2
Use [g_misc.c, 329] BecomeExplosion2
Use [g_misc.c, 330] BecomeExplosion2
Use [g_misc.c, 403] SP_path_corner
Use [g_misc.c, 413] SP_path_corner
Use [g_misc.c, 435] point_combat_touch
Use [g_misc.c, 486] SP_point_combat
Use [g_misc.c, 501] SP_viewthing
Use [g_misc.c, 508] SP_viewthing
Use [g_misc.c, 509] SP_viewthing
Use [g_misc.c, 549] light_use
Use [g_misc.c, 554] light_use
Use [g_misc.c, 572] SP_light
Use [g_misc.c, 574] SP_light
Use [g_misc.c, 606] func_wall_use
Use [g_misc.c, 615] SP_func_wall
Use [g_misc.c, 626] SP_func_wall
Use [g_misc.c, 642] SP_func_wall
Use [g_misc.c, 657] SP_func_wall
Use [g_misc.c, 694] SP_func_object
Use [g_misc.c, 728] SP_func_object
Use [g_misc.c, 820] func_explosive_spawn
Use [g_misc.c, 833] SP_func_explosive
Use [g_misc.c, 834] SP_func_explosive
Use [g_misc.c, 836] SP_func_explosive
Use [g_misc.c, 864] SP_func_explosive
Use [g_misc.c, 982] SP_misc_explobox
Use [g_misc.c, 983] SP_misc_explobox
Use [g_misc.c, 984] SP_misc_explobox
Use [g_misc.c, 990] SP_misc_explobox
Use [g_misc.c, 1010] SP_misc_explobox
Use [g_misc.c, 1049] SP_misc_blackhole
Use [g_misc.c, 1054] SP_misc_blackhole
Use [g_misc.c, 1077] SP_misc_eastertank
Use [g_misc.c, 1081] SP_misc_eastertank
Use [g_misc.c, 1105] SP_misc_easterchick
Use [g_misc.c, 1109] SP_misc_easterchick
Use [g_misc.c, 1133] SP_misc_easterchick2
Use [g_misc.c, 1137] SP_misc_easterchick2
Use [g_misc.c, 1154] commander_body_think
Use [g_misc.c, 1154] commander_body_think
Use [g_misc.c, 1161] commander_body_use
Use [g_misc.c, 1161] commander_body_use
Use [g_misc.c, 1175] SP_monster_commander_body
Use [g_misc.c, 1182] SP_monster_commander_body
Use [g_misc.c, 1184] SP_monster_commander_body
Use [g_misc.c, 1185] SP_monster_commander_body
Use [g_misc.c, 1206] SP_misc_banner
Use [g_misc.c, 1208] SP_misc_banner
Use [g_misc.c, 1224] misc_deadsoldier_die
Use [g_misc.c, 1224] misc_deadsoldier_die
Use [g_misc.c, 1240] SP_misc_deadsoldier
Use [g_misc.c, 1264] SP_misc_deadsoldier
Use [g_misc.c, 1289] SP_misc_viper
Use [g_misc.c, 1299] SP_misc_viper
Use [g_misc.c, 1309] SP_misc_viper
Use [g_misc.c, 1322] SP_misc_bigviper
Use [g_misc.c, 1323] SP_misc_bigviper
Use [g_misc.c, 1385] SP_misc_viper_bomb
Use [g_misc.c, 1393] SP_misc_viper_bomb
Use [g_misc.c, 1419] SP_misc_strogg_ship
Use [g_misc.c, 1429] SP_misc_strogg_ship
Use [g_misc.c, 1439] SP_misc_strogg_ship
Use [g_misc.c, 1465] SP_misc_satellite_dish
Use [g_misc.c, 1467] SP_misc_satellite_dish
Use [g_misc.c, 1477] SP_light_mine1
Use [g_misc.c, 1478] SP_light_mine1
Use [g_misc.c, 1488] SP_light_mine2
Use [g_misc.c, 1489] SP_light_mine2
Use [g_misc.c, 1498] SP_misc_gib_arm
Use [g_misc.c, 1511] SP_misc_gib_arm
Use [g_misc.c, 1519] SP_misc_gib_leg
Use [g_misc.c, 1532] SP_misc_gib_leg
Use [g_misc.c, 1540] SP_misc_gib_head
Use [g_misc.c, 1553] SP_misc_gib_head
Use [g_misc.c, 1566] SP_target_character
Use [g_misc.c, 1569] SP_target_character
Use [g_misc.c, 1754] SP_func_clock
Use [g_misc.c, 1761] SP_func_clock
Use [g_misc.c, 1771] SP_func_clock
Use [g_misc.c, 1793] teleporter_touch
Use [g_misc.c, 1798] teleporter_touch
Use [g_misc.c, 1826] teleporter_touch
Use [g_misc.c, 1838] SP_misc_teleporter
Use [g_misc.c, 1843] SP_misc_teleporter
Use [g_misc.c, 1846] SP_misc_teleporter
Use [g_misc.c, 1851] SP_misc_teleporter
Use [g_misc.c, 1861] SP_misc_teleporter
Use [g_misc.c, 1870] SP_misc_teleporter_dest
Use [g_misc.c, 1876] SP_misc_teleporter_dest
Use [g_monster.c, 35] monster_fire_bullet
Use [g_monster.c, 36] monster_fire_bullet
Use [g_monster.c, 37] monster_fire_bullet
Use [g_monster.c, 38] monster_fire_bullet
Use [g_monster.c, 45] monster_fire_shotgun
Use [g_monster.c, 46] monster_fire_shotgun
Use [g_monster.c, 47] monster_fire_shotgun
Use [g_monster.c, 48] monster_fire_shotgun
Use [g_monster.c, 55] monster_fire_blaster
Use [g_monster.c, 56] monster_fire_blaster
Use [g_monster.c, 57] monster_fire_blaster
Use [g_monster.c, 58] monster_fire_blaster
Use [g_monster.c, 65] monster_fire_grenade
Use [g_monster.c, 66] monster_fire_grenade
Use [g_monster.c, 67] monster_fire_grenade
Use [g_monster.c, 68] monster_fire_grenade
Use [g_monster.c, 75] monster_fire_rocket
Use [g_monster.c, 76] monster_fire_rocket
Use [g_monster.c, 77] monster_fire_rocket
Use [g_monster.c, 78] monster_fire_rocket
Use [g_monster.c, 85] monster_fire_railgun
Use [g_monster.c, 86] monster_fire_railgun
Use [g_monster.c, 87] monster_fire_railgun
Use [g_monster.c, 88] monster_fire_railgun
Use [g_monster.c, 95] monster_fire_bfg
Use [g_monster.c, 96] monster_fire_bfg
Use [g_monster.c, 97] monster_fire_bfg
Use [g_monster.c, 98] monster_fire_bfg
Use [g_monster.c, 118] M_FliesOn
Use [g_monster.c, 160] M_CheckGround
Use [g_monster.c, 194] M_CatagorizePosition
Use [g_monster.c, 206] M_CatagorizePosition
Use [g_monster.c, 212] M_CatagorizePosition
Use [g_monster.c, 266] M_WorldEffects
Use [g_monster.c, 266] M_WorldEffects
Use [g_monster.c, 295] M_WorldEffects
Use [g_monster.c, 295] M_WorldEffects
Use [g_monster.c, 297] M_WorldEffects
Use [g_monster.c, 297] M_WorldEffects
Use [g_monster.c, 299] M_WorldEffects
Use [g_monster.c, 299] M_WorldEffects
Use [g_monster.c, 301] M_WorldEffects
Use [g_monster.c, 301] M_WorldEffects
Use [g_monster.c, 319] M_droptofloor
Use [g_monster.c, 326] M_droptofloor
Use [g_monster.c, 469] monster_triggered_spawn
Use [g_monster.c, 573] monster_start
Use [g_monster.c, 613] monster_start_go
Use [g_monster.c, 628] monster_start_go
Use [g_monster.c, 641] monster_start_go
Use [g_monster.c, 679] walkmonster_start_go
Use [g_monster.c, 702] flymonster_start_go
Use [g_phys.c, 58] SV_TestEntityPosition
Use [g_phys.c, 107] SV_RunThink
Use [g_phys.c, 213] SV_FlyMove
Use [g_phys.c, 358] SV_PushEntity
Use [g_phys.c, 361] SV_PushEntity
Use [g_phys.c, 372] SV_PushEntity
Use [g_phys.c, 446] SV_Push
Use [g_phys.c, 510] SV_Push
Use [g_phys.c, 541] SV_Push
Use [g_phys.c, 590] SV_Physics_Pusher
Use [g_phys.c, 652] SV_Physics_Noclip
Use [g_phys.c, 744] SV_Physics_Toss
Use [g_phys.c, 753] SV_Physics_Toss
Use [g_phys.c, 753] SV_Physics_Toss
Use [g_phys.c, 755] SV_Physics_Toss
Use [g_phys.c, 755] SV_Physics_Toss
Use [g_phys.c, 761] SV_Physics_Toss
Use [g_phys.c, 910] SV_Physics_Step
Use [g_phys.c, 918] SV_Physics_Step
Use [g_phys.c, 918] SV_Physics_Step
Use [g_phys.c, 959] G_RunEntity
Use [g_save.c, 154] InitGame
Use [g_save.c, 156] InitGame
Use [g_save.c, 157] InitGame
Use [g_save.c, 158] InitGame
Use [g_save.c, 161] InitGame
Use [g_save.c, 162] InitGame
Use [g_save.c, 163] InitGame
Use [g_save.c, 164] InitGame
Use [g_save.c, 167] InitGame
Use [g_save.c, 170] InitGame
Use [g_save.c, 171] InitGame
Use [g_save.c, 172] InitGame
Use [g_save.c, 174] InitGame
Use [g_save.c, 175] InitGame
Use [g_save.c, 176] InitGame
Use [g_save.c, 177] InitGame
Use [g_save.c, 178] InitGame
Use [g_save.c, 179] InitGame
Use [g_save.c, 182] InitGame
Use [g_save.c, 183] InitGame
Use [g_save.c, 184] InitGame
Use [g_save.c, 185] InitGame
Use [g_save.c, 186] InitGame
Use [g_save.c, 187] InitGame
Use [g_save.c, 188] InitGame
Use [g_save.c, 190] InitGame
Use [g_save.c, 192] InitGame
Use [g_save.c, 193] InitGame
Use [g_save.c, 194] InitGame
Use [g_save.c, 195] InitGame
Use [g_save.c, 196] InitGame
Use [g_save.c, 199] InitGame
Use [g_save.c, 200] InitGame
Use [g_save.c, 201] InitGame
Use [g_save.c, 204] InitGame
Use [g_save.c, 215] InitGame
Use [g_save.c, 221] InitGame
Use [g_save.c, 295] WriteField1
Use [g_save.c, 346] ReadField
Use [g_save.c, 391] ReadField
Use [g_save.c, 472] WriteGame
Use [g_save.c, 494] ReadGame
Use [g_save.c, 498] ReadGame
Use [g_save.c, 504] ReadGame
Use [g_save.c, 507] ReadGame
Use [g_save.c, 511] ReadGame
Use [g_save.c, 638] WriteLevel
Use [g_save.c, 693] ReadLevel
Use [g_save.c, 697] ReadLevel
Use [g_save.c, 708] ReadLevel
Use [g_save.c, 717] ReadLevel
Use [g_save.c, 732] ReadLevel
Use [g_save.c, 744] ReadLevel
Use [g_spawn.c, 286] ED_CallSpawn
Use [g_spawn.c, 311] ED_CallSpawn
Use [g_spawn.c, 326] ED_NewString
Use [g_spawn.c, 403] ED_ParseField
Use [g_spawn.c, 431] ED_ParseEdict
Use [g_spawn.c, 438] ED_ParseEdict
Use [g_spawn.c, 441] ED_ParseEdict
Use [g_spawn.c, 509] G_FindTeams
Use [g_spawn.c, 534] SpawnEntities
Use [g_spawn.c, 538] SpawnEntities
Use [g_spawn.c, 561] SpawnEntities
Use [g_spawn.c, 605] SpawnEntities
Use [g_spawn.c, 818] SP_worldspawn
Use [g_spawn.c, 825] SP_worldspawn
Use [g_spawn.c, 827] SP_worldspawn
Use [g_spawn.c, 829] SP_worldspawn
Use [g_spawn.c, 831] SP_worldspawn
Use [g_spawn.c, 834] SP_worldspawn
Use [g_spawn.c, 836] SP_worldspawn
Use [g_spawn.c, 840] SP_worldspawn
Use [g_spawn.c, 842] SP_worldspawn
Use [g_spawn.c, 848] SP_worldspawn
Use [g_spawn.c, 849] SP_worldspawn
Use [g_spawn.c, 850] SP_worldspawn
Use [g_spawn.c, 851] SP_worldspawn
Use [g_spawn.c, 854] SP_worldspawn
Use [g_spawn.c, 856] SP_worldspawn
Use [g_spawn.c, 858] SP_worldspawn
Use [g_spawn.c, 862] SP_worldspawn
Use [g_spawn.c, 863] SP_worldspawn
Use [g_spawn.c, 865] SP_worldspawn
Use [g_spawn.c, 866] SP_worldspawn
Use [g_spawn.c, 868] SP_worldspawn
Use [g_spawn.c, 871] SP_worldspawn
Use [g_spawn.c, 874] SP_worldspawn
Use [g_spawn.c, 875] SP_worldspawn
Use [g_spawn.c, 876] SP_worldspawn
Use [g_spawn.c, 877] SP_worldspawn
Use [g_spawn.c, 878] SP_worldspawn
Use [g_spawn.c, 879] SP_worldspawn
Use [g_spawn.c, 880] SP_worldspawn
Use [g_spawn.c, 881] SP_worldspawn
Use [g_spawn.c, 882] SP_worldspawn
Use [g_spawn.c, 883] SP_worldspawn
Use [g_spawn.c, 884] SP_worldspawn
Use [g_spawn.c, 885] SP_worldspawn
Use [g_spawn.c, 886] SP_worldspawn
Use [g_spawn.c, 887] SP_worldspawn
Use [g_spawn.c, 888] SP_worldspawn
Use [g_spawn.c, 889] SP_worldspawn
Use [g_spawn.c, 890] SP_worldspawn
Use [g_spawn.c, 895] SP_worldspawn
Use [g_spawn.c, 896] SP_worldspawn
Use [g_spawn.c, 897] SP_worldspawn
Use [g_spawn.c, 898] SP_worldspawn
Use [g_spawn.c, 899] SP_worldspawn
Use [g_spawn.c, 900] SP_worldspawn
Use [g_spawn.c, 901] SP_worldspawn
Use [g_spawn.c, 902] SP_worldspawn
Use [g_spawn.c, 903] SP_worldspawn
Use [g_spawn.c, 904] SP_worldspawn
Use [g_spawn.c, 905] SP_worldspawn
Use [g_spawn.c, 909] SP_worldspawn
Use [g_spawn.c, 910] SP_worldspawn
Use [g_spawn.c, 912] SP_worldspawn
Use [g_spawn.c, 913] SP_worldspawn
Use [g_spawn.c, 915] SP_worldspawn
Use [g_spawn.c, 917] SP_worldspawn
Use [g_spawn.c, 918] SP_worldspawn
Use [g_spawn.c, 920] SP_worldspawn
Use [g_spawn.c, 921] SP_worldspawn
Use [g_spawn.c, 922] SP_worldspawn
Use [g_spawn.c, 924] SP_worldspawn
Use [g_spawn.c, 925] SP_worldspawn
Use [g_spawn.c, 926] SP_worldspawn
Use [g_spawn.c, 927] SP_worldspawn
Use [g_spawn.c, 929] SP_worldspawn
Use [g_spawn.c, 931] SP_worldspawn
Use [g_spawn.c, 932] SP_worldspawn
Use [g_spawn.c, 933] SP_worldspawn
Use [g_spawn.c, 934] SP_worldspawn
Use [g_spawn.c, 935] SP_worldspawn
Use [g_spawn.c, 936] SP_worldspawn
Use [g_spawn.c, 937] SP_worldspawn
Use [g_spawn.c, 944] SP_worldspawn
Use [g_spawn.c, 947] SP_worldspawn
Use [g_spawn.c, 950] SP_worldspawn
Use [g_spawn.c, 953] SP_worldspawn
Use [g_spawn.c, 956] SP_worldspawn
Use [g_spawn.c, 959] SP_worldspawn
Use [g_spawn.c, 962] SP_worldspawn
Use [g_spawn.c, 965] SP_worldspawn
Use [g_spawn.c, 968] SP_worldspawn
Use [g_spawn.c, 971] SP_worldspawn
Use [g_spawn.c, 974] SP_worldspawn
Use [g_spawn.c, 977] SP_worldspawn
Use [g_spawn.c, 982] SP_worldspawn
Use [g_svcmds.c, 26] Svcmd_Test_f
Use [g_svcmds.c, 93] StringToFilter
Use [g_svcmds.c, 162] SVCmd_AddIP_f
Use [g_svcmds.c, 163] SVCmd_AddIP_f
Use [g_svcmds.c, 174] SVCmd_AddIP_f
Use [g_svcmds.c, 180] SVCmd_AddIP_f
Use [g_svcmds.c, 194] SVCmd_RemoveIP_f
Use [g_svcmds.c, 195] SVCmd_RemoveIP_f
Use [g_svcmds.c, 199] SVCmd_RemoveIP_f
Use [g_svcmds.c, 209] SVCmd_RemoveIP_f
Use [g_svcmds.c, 212] SVCmd_RemoveIP_f
Use [g_svcmds.c, 212] SVCmd_RemoveIP_f
Use [g_svcmds.c, 225] SVCmd_ListIP_f
Use [g_svcmds.c, 229] SVCmd_ListIP_f
Use [g_svcmds.c, 246] SVCmd_WriteIP_f
Use [g_svcmds.c, 253] SVCmd_WriteIP_f
Use [g_svcmds.c, 258] SVCmd_WriteIP_f
Use [g_svcmds.c, 286] ServerCommand
Use [g_svcmds.c, 298] ServerCommand
Use [g_target.c, 28] Use_Target_Tent
Use [g_target.c, 29] Use_Target_Tent
Use [g_target.c, 30] Use_Target_Tent
Use [g_target.c, 31] Use_Target_Tent
Use [g_target.c, 77] Use_Target_Speaker
Use [g_target.c, 87] SP_target_speaker
Use [g_target.c, 94] SP_target_speaker
Use [g_target.c, 112] SP_target_speaker
Use [g_target.c, 141] SP_target_help
Use [g_target.c, 156] use_target_secret
Use [g_target.c, 175] SP_target_secret
Use [g_target.c, 191] use_target_goal
Use [g_target.c, 196] use_target_goal
Use [g_target.c, 213] SP_target_goal
Use [g_target.c, 231] target_explosion_explode
Use [g_target.c, 232] target_explosion_explode
Use [g_target.c, 233] target_explosion_explode
Use [g_target.c, 234] target_explosion_explode
Use [g_target.c, 292] use_target_changelevel
Use [g_target.c, 306] SP_target_changelevel
Use [g_target.c, 340] use_target_splash
Use [g_target.c, 341] use_target_splash
Use [g_target.c, 342] use_target_splash
Use [g_target.c, 343] use_target_splash
Use [g_target.c, 344] use_target_splash
Use [g_target.c, 345] use_target_splash
Use [g_target.c, 346] use_target_splash
Use [g_target.c, 389] use_target_spawner
Use [g_target.c, 391] use_target_spawner
Use [g_target.c, 428] use_target_blaster
Use [g_target.c, 435] SP_target_blaster
Use [g_target.c, 525] target_laser_think
Use [g_target.c, 540] target_laser_think
Use [g_target.c, 541] target_laser_think
Use [g_target.c, 542] target_laser_think
Use [g_target.c, 543] target_laser_think
Use [g_target.c, 544] target_laser_think
Use [g_target.c, 545] target_laser_think
Use [g_target.c, 546] target_laser_think
Use [g_target.c, 618] target_laser_start
Use [g_target.c, 634] target_laser_start
Use [g_target.c, 662] target_lightramp_think
Use [g_target.c, 694] target_lightramp_use
Use [g_target.c, 695] target_lightramp_use
Use [g_target.c, 705] target_lightramp_use
Use [g_target.c, 719] SP_target_lightramp
Use [g_target.c, 732] SP_target_lightramp
Use [g_target.c, 762] target_earthquake_think
Use [g_target.c, 796] SP_target_earthquake
Use [g_target.c, 808] SP_target_earthquake
Use [g_trigger.c, 30] InitTrigger
Use [g_trigger.c, 115] trigger_enable
Use [g_trigger.c, 121] SP_trigger_multiple
Use [g_trigger.c, 123] SP_trigger_multiple
Use [g_trigger.c, 125] SP_trigger_multiple
Use [g_trigger.c, 148] SP_trigger_multiple
Use [g_trigger.c, 149] SP_trigger_multiple
Use [g_trigger.c, 179] SP_trigger_once
Use [g_trigger.c, 227] trigger_key_use
Use [g_trigger.c, 228] trigger_key_use
Use [g_trigger.c, 228] trigger_key_use
Use [g_trigger.c, 232] trigger_key_use
Use [g_trigger.c, 232] trigger_key_use
Use [g_trigger.c, 286] SP_trigger_key
Use [g_trigger.c, 293] SP_trigger_key
Use [g_trigger.c, 299] SP_trigger_key
Use [g_trigger.c, 303] SP_trigger_key
Use [g_trigger.c, 304] SP_trigger_key
Use [g_trigger.c, 337] trigger_counter_use
Use [g_trigger.c, 338] trigger_counter_use
Use [g_trigger.c, 338] trigger_counter_use
Use [g_trigger.c, 345] trigger_counter_use
Use [g_trigger.c, 346] trigger_counter_use
Use [g_trigger.c, 346] trigger_counter_use
Use [g_trigger.c, 411] trigger_push_touch
Use [g_trigger.c, 427] SP_trigger_push
Use [g_trigger.c, 431] SP_trigger_push
Use [g_trigger.c, 461] hurt_use
Use [g_trigger.c, 486] hurt_touch
Use [g_trigger.c, 500] SP_trigger_hurt
Use [g_trigger.c, 514] SP_trigger_hurt
Use [g_trigger.c, 541] SP_trigger_gravity
Use [g_turret.c, 93] turret_breach_fire
Use [g_turret.c, 93] turret_breach_fire
Use [g_turret.c, 206] turret_breach_finish_init
Use [g_turret.c, 224] SP_turret_breach
Use [g_turret.c, 250] SP_turret_breach
Use [g_turret.c, 263] SP_turret_base
Use [g_turret.c, 265] SP_turret_base
Use [g_turret.c, 397] SP_turret_driver
Use [g_turret.c, 425] SP_turret_driver
Use [g_turret.c, 431] SP_turret_driver
Use [g_utils.c, 126] G_PickTarget
Use [g_utils.c, 142] G_PickTarget
Use [g_utils.c, 189] G_UseTargets
Use [g_utils.c, 202] G_UseTargets
Use [g_utils.c, 204] G_UseTargets
Use [g_utils.c, 206] G_UseTargets
Use [g_utils.c, 206] G_UseTargets
Use [g_utils.c, 220] G_UseTargets
Use [g_utils.c, 241] G_UseTargets
Use [g_utils.c, 250] G_UseTargets
Use [g_utils.c, 395] G_CopyString
Use [g_utils.c, 438] G_Spawn
Use [g_utils.c, 454] G_FreeEdict
Use [g_utils.c, 484] G_TouchTriggers
Use [g_utils.c, 513] G_TouchSolids
Use [g_utils.c, 555] KillBox
Use [g_weapon.c, 46] check_dodge
Use [g_weapon.c, 94] fire_hit
Use [g_weapon.c, 146] fire_lead
Use [g_weapon.c, 158] fire_lead
Use [g_weapon.c, 165] fire_lead
Use [g_weapon.c, 193] fire_lead
Use [g_weapon.c, 194] fire_lead
Use [g_weapon.c, 195] fire_lead
Use [g_weapon.c, 196] fire_lead
Use [g_weapon.c, 197] fire_lead
Use [g_weapon.c, 198] fire_lead
Use [g_weapon.c, 199] fire_lead
Use [g_weapon.c, 214] fire_lead
Use [g_weapon.c, 231] fire_lead
Use [g_weapon.c, 232] fire_lead
Use [g_weapon.c, 233] fire_lead
Use [g_weapon.c, 234] fire_lead
Use [g_weapon.c, 235] fire_lead
Use [g_weapon.c, 252] fire_lead
Use [g_weapon.c, 255] fire_lead
Use [g_weapon.c, 260] fire_lead
Use [g_weapon.c, 261] fire_lead
Use [g_weapon.c, 262] fire_lead
Use [g_weapon.c, 263] fire_lead
Use [g_weapon.c, 264] fire_lead
Use [g_weapon.c, 332] blaster_touch
Use [g_weapon.c, 333] blaster_touch
Use [g_weapon.c, 334] blaster_touch
Use [g_weapon.c, 336] blaster_touch
Use [g_weapon.c, 338] blaster_touch
Use [g_weapon.c, 339] blaster_touch
Use [g_weapon.c, 369] fire_blaster
Use [g_weapon.c, 370] fire_blaster
Use [g_weapon.c, 379] fire_blaster
Use [g_weapon.c, 384] fire_blaster
Use [g_weapon.c, 434] Grenade_Explode
Use [g_weapon.c, 438] Grenade_Explode
Use [g_weapon.c, 440] Grenade_Explode
Use [g_weapon.c, 445] Grenade_Explode
Use [g_weapon.c, 447] Grenade_Explode
Use [g_weapon.c, 449] Grenade_Explode
Use [g_weapon.c, 450] Grenade_Explode
Use [g_weapon.c, 471] Grenade_Touch
Use [g_weapon.c, 471] Grenade_Touch
Use [g_weapon.c, 473] Grenade_Touch
Use [g_weapon.c, 473] Grenade_Touch
Use [g_weapon.c, 477] Grenade_Touch
Use [g_weapon.c, 477] Grenade_Touch
Use [g_weapon.c, 507] fire_grenade
Use [g_weapon.c, 516] fire_grenade
Use [g_weapon.c, 540] fire_grenade2
Use [g_weapon.c, 552] fire_grenade2
Use [g_weapon.c, 558] fire_grenade2
Use [g_weapon.c, 558] fire_grenade2
Use [g_weapon.c, 559] fire_grenade2
Use [g_weapon.c, 609] rocket_touch
Use [g_weapon.c, 611] rocket_touch
Use [g_weapon.c, 613] rocket_touch
Use [g_weapon.c, 614] rocket_touch
Use [g_weapon.c, 615] rocket_touch
Use [g_weapon.c, 635] fire_rocket
Use [g_weapon.c, 643] fire_rocket
Use [g_weapon.c, 649] fire_rocket
Use [g_weapon.c, 674] fire_rail
Use [g_weapon.c, 698] fire_rail
Use [g_weapon.c, 699] fire_rail
Use [g_weapon.c, 700] fire_rail
Use [g_weapon.c, 701] fire_rail
Use [g_weapon.c, 702] fire_rail
Use [g_weapon.c, 706] fire_rail
Use [g_weapon.c, 707] fire_rail
Use [g_weapon.c, 708] fire_rail
Use [g_weapon.c, 709] fire_rail
Use [g_weapon.c, 710] fire_rail
Use [g_weapon.c, 753] bfg_explode
Use [g_weapon.c, 754] bfg_explode
Use [g_weapon.c, 755] bfg_explode
Use [g_weapon.c, 756] bfg_explode
Use [g_weapon.c, 786] bfg_touch
Use [g_weapon.c, 786] bfg_touch
Use [g_weapon.c, 791] bfg_touch
Use [g_weapon.c, 799] bfg_touch
Use [g_weapon.c, 800] bfg_touch
Use [g_weapon.c, 801] bfg_touch
Use [g_weapon.c, 802] bfg_touch
Use [g_weapon.c, 847] bfg_think
Use [g_weapon.c, 859] bfg_think
Use [g_weapon.c, 860] bfg_think
Use [g_weapon.c, 861] bfg_think
Use [g_weapon.c, 862] bfg_think
Use [g_weapon.c, 863] bfg_think
Use [g_weapon.c, 864] bfg_think
Use [g_weapon.c, 865] bfg_think
Use [g_weapon.c, 873] bfg_think
Use [g_weapon.c, 874] bfg_think
Use [g_weapon.c, 875] bfg_think
Use [g_weapon.c, 876] bfg_think
Use [g_weapon.c, 877] bfg_think
Use [g_weapon.c, 899] fire_bfg
Use [g_weapon.c, 907] fire_bfg
Use [g_weapon.c, 917] fire_bfg
Use [m_actor.c, 255] actor_pain
Use [m_actor.c, 306] actor_dead
Use [m_actor.c, 408] actor_use
Use [m_actor.c, 435] SP_misc_actor
Use [m_actor.c, 442] SP_misc_actor
Use [m_actor.c, 449] SP_misc_actor
Use [m_actor.c, 469] SP_misc_actor
Use [m_actor.c, 518] target_actor_touch
Use [m_actor.c, 531] target_actor_touch
Use [m_actor.c, 531] target_actor_touch
Use [m_actor.c, 588] SP_target_actor
Use [m_actor.c, 608] SP_target_actor
Use [m_berserk.c, 41] berserk_sight
Use [m_berserk.c, 46] berserk_search
Use [m_berserk.c, 99] berserk_fidget
Use [m_berserk.c, 179] berserk_swing
Use [m_berserk.c, 324] berserk_pain
Use [m_berserk.c, 343] berserk_dead
Use [m_berserk.c, 387] berserk_die
Use [m_berserk.c, 387] berserk_die
Use [m_berserk.c, 400] berserk_die
Use [m_berserk.c, 422] SP_monster_berserk
Use [m_berserk.c, 423] SP_monster_berserk
Use [m_berserk.c, 424] SP_monster_berserk
Use [m_berserk.c, 425] SP_monster_berserk
Use [m_berserk.c, 426] SP_monster_berserk
Use [m_berserk.c, 427] SP_monster_berserk
Use [m_berserk.c, 429] SP_monster_berserk
Use [m_berserk.c, 454] SP_monster_berserk
Use [m_boss2.c, 44] boss2_search
Use [m_boss2.c, 482] boss2_pain
Use [m_boss2.c, 487] boss2_pain
Use [m_boss2.c, 492] boss2_pain
Use [m_boss2.c, 504] boss2_dead
Use [m_boss2.c, 509] boss2_die
Use [m_boss2.c, 558] Boss2_CheckAttack
Use [m_boss2.c, 644] SP_monster_boss2
Use [m_boss2.c, 645] SP_monster_boss2
Use [m_boss2.c, 646] SP_monster_boss2
Use [m_boss2.c, 647] SP_monster_boss2
Use [m_boss2.c, 648] SP_monster_boss2
Use [m_boss2.c, 650] SP_monster_boss2
Use [m_boss2.c, 654] SP_monster_boss2
Use [m_boss2.c, 673] SP_monster_boss2
Use [m_boss3.c, 33] Use_Boss3
Use [m_boss3.c, 34] Use_Boss3
Use [m_boss3.c, 35] Use_Boss3
Use [m_boss3.c, 36] Use_Boss3
Use [m_boss3.c, 64] SP_monster_boss3_stand
Use [m_boss3.c, 67] SP_monster_boss3_stand
Use [m_boss3.c, 75] SP_monster_boss3_stand
Use [m_boss31.c, 60] jorg_search
Use [m_boss31.c, 62] jorg_search
Use [m_boss31.c, 64] jorg_search
Use [m_boss31.c, 141] jorg_idle
Use [m_boss31.c, 146] jorg_death_hit
Use [m_boss31.c, 152] jorg_step_left
Use [m_boss31.c, 157] jorg_step_right
Use [m_boss31.c, 457] jorg_pain
Use [m_boss31.c, 462] jorg_pain
Use [m_boss31.c, 469] jorg_pain
Use [m_boss31.c, 489] jorgBFG
Use [m_boss31.c, 549] jorg_attack
Use [m_boss31.c, 550] jorg_attack
Use [m_boss31.c, 555] jorg_attack
Use [m_boss31.c, 591] jorg_die
Use [m_boss31.c, 617] Jorg_CheckAttack
Use [m_boss31.c, 704] SP_monster_jorg
Use [m_boss31.c, 705] SP_monster_jorg
Use [m_boss31.c, 706] SP_monster_jorg
Use [m_boss31.c, 707] SP_monster_jorg
Use [m_boss31.c, 708] SP_monster_jorg
Use [m_boss31.c, 709] SP_monster_jorg
Use [m_boss31.c, 710] SP_monster_jorg
Use [m_boss31.c, 711] SP_monster_jorg
Use [m_boss31.c, 712] SP_monster_jorg
Use [m_boss31.c, 713] SP_monster_jorg
Use [m_boss31.c, 714] SP_monster_jorg
Use [m_boss31.c, 715] SP_monster_jorg
Use [m_boss31.c, 716] SP_monster_jorg
Use [m_boss31.c, 717] SP_monster_jorg
Use [m_boss31.c, 723] SP_monster_jorg
Use [m_boss31.c, 724] SP_monster_jorg
Use [m_boss31.c, 743] SP_monster_jorg
Use [m_boss32.c, 62] makron_taunt
Use [m_boss32.c, 64] makron_taunt
Use [m_boss32.c, 66] makron_taunt
Use [m_boss32.c, 160] makron_hit
Use [m_boss32.c, 165] makron_popup
Use [m_boss32.c, 170] makron_step_left
Use [m_boss32.c, 175] makron_step_right
Use [m_boss32.c, 180] makron_brainsplorch
Use [m_boss32.c, 185] makron_prerailgun
Use [m_boss32.c, 424] makronBFG
Use [m_boss32.c, 576] makron_pain
Use [m_boss32.c, 581] makron_pain
Use [m_boss32.c, 589] makron_pain
Use [m_boss32.c, 595] makron_pain
Use [m_boss32.c, 650] makron_torso
Use [m_boss32.c, 653] makron_torso
Use [m_boss32.c, 654] makron_torso
Use [m_boss32.c, 669] makron_dead
Use [m_boss32.c, 683] makron_die
Use [m_boss32.c, 683] makron_die
Use [m_boss32.c, 697] makron_die
Use [m_boss32.c, 729] Makron_CheckAttack
Use [m_boss32.c, 810] MakronPrecache
Use [m_boss32.c, 811] MakronPrecache
Use [m_boss32.c, 812] MakronPrecache
Use [m_boss32.c, 813] MakronPrecache
Use [m_boss32.c, 814] MakronPrecache
Use [m_boss32.c, 815] MakronPrecache
Use [m_boss32.c, 816] MakronPrecache
Use [m_boss32.c, 817] MakronPrecache
Use [m_boss32.c, 818] MakronPrecache
Use [m_boss32.c, 819] MakronPrecache
Use [m_boss32.c, 820] MakronPrecache
Use [m_boss32.c, 821] MakronPrecache
Use [m_boss32.c, 822] MakronPrecache
Use [m_boss32.c, 823] MakronPrecache
Use [m_boss32.c, 825] MakronPrecache
Use [m_boss32.c, 842] SP_monster_makron
Use [m_boss32.c, 861] SP_monster_makron
Use [m_brain.c, 50] brain_sight
Use [m_brain.c, 55] brain_search
Use [m_brain.c, 153] brain_idle
Use [m_brain.c, 320] brain_duck_down
Use [m_brain.c, 336] brain_duck_up
Use [m_brain.c, 405] brain_swing_right
Use [m_brain.c, 414] brain_hit_right
Use [m_brain.c, 419] brain_swing_left
Use [m_brain.c, 428] brain_hit_left
Use [m_brain.c, 458] brain_chest_open
Use [m_brain.c, 468] brain_tentacle_attack
Use [m_brain.c, 559] brain_pain
Use [m_brain.c, 564] brain_pain
Use [m_brain.c, 569] brain_pain
Use [m_brain.c, 581] brain_dead
Use [m_brain.c, 596] brain_die
Use [m_brain.c, 596] brain_die
Use [m_brain.c, 610] brain_die
Use [m_brain.c, 629] SP_monster_brain
Use [m_brain.c, 630] SP_monster_brain
Use [m_brain.c, 631] SP_monster_brain
Use [m_brain.c, 632] SP_monster_brain
Use [m_brain.c, 633] SP_monster_brain
Use [m_brain.c, 634] SP_monster_brain
Use [m_brain.c, 635] SP_monster_brain
Use [m_brain.c, 636] SP_monster_brain
Use [m_brain.c, 637] SP_monster_brain
Use [m_brain.c, 638] SP_monster_brain
Use [m_brain.c, 639] SP_monster_brain
Use [m_brain.c, 640] SP_monster_brain
Use [m_brain.c, 641] SP_monster_brain
Use [m_brain.c, 642] SP_monster_brain
Use [m_brain.c, 646] SP_monster_brain
Use [m_brain.c, 670] SP_monster_brain
Use [m_chick.c, 59] ChickMoan
Use [m_chick.c, 61] ChickMoan
Use [m_chick.c, 280] chick_pain
Use [m_chick.c, 282] chick_pain
Use [m_chick.c, 284] chick_pain
Use [m_chick.c, 304] chick_dead
Use [m_chick.c, 360] chick_die
Use [m_chick.c, 360] chick_die
Use [m_chick.c, 381] chick_die
Use [m_chick.c, 386] chick_die
Use [m_chick.c, 399] chick_duck_down
Use [m_chick.c, 415] chick_duck_up
Use [m_chick.c, 446] ChickSlash
Use [m_chick.c, 471] Chick_PreAttack1
Use [m_chick.c, 476] ChickReload
Use [m_chick.c, 621] chick_sight
Use [m_chick.c, 634] SP_monster_chick
Use [m_chick.c, 635] SP_monster_chick
Use [m_chick.c, 636] SP_monster_chick
Use [m_chick.c, 637] SP_monster_chick
Use [m_chick.c, 638] SP_monster_chick
Use [m_chick.c, 639] SP_monster_chick
Use [m_chick.c, 640] SP_monster_chick
Use [m_chick.c, 641] SP_monster_chick
Use [m_chick.c, 642] SP_monster_chick
Use [m_chick.c, 643] SP_monster_chick
Use [m_chick.c, 644] SP_monster_chick
Use [m_chick.c, 645] SP_monster_chick
Use [m_chick.c, 646] SP_monster_chick
Use [m_chick.c, 647] SP_monster_chick
Use [m_chick.c, 648] SP_monster_chick
Use [m_chick.c, 652] SP_monster_chick
Use [m_chick.c, 671] SP_monster_chick
Use [m_flipper.c, 190] flipper_preattack
Use [m_flipper.c, 241] flipper_pain
Use [m_flipper.c, 246] flipper_pain
Use [m_flipper.c, 258] flipper_dead
Use [m_flipper.c, 329] flipper_sight
Use [m_flipper.c, 339] flipper_die
Use [m_flipper.c, 339] flipper_die
Use [m_flipper.c, 353] flipper_die
Use [m_flipper.c, 369] SP_monster_flipper
Use [m_flipper.c, 370] SP_monster_flipper
Use [m_flipper.c, 371] SP_monster_flipper
Use [m_flipper.c, 372] SP_monster_flipper
Use [m_flipper.c, 373] SP_monster_flipper
Use [m_flipper.c, 374] SP_monster_flipper
Use [m_flipper.c, 375] SP_monster_flipper
Use [m_flipper.c, 376] SP_monster_flipper
Use [m_flipper.c, 380] SP_monster_flipper
Use [m_flipper.c, 397] SP_monster_flipper
Use [m_float.c, 43] floater_sight
Use [m_float.c, 48] floater_idle
Use [m_float.c, 518] floater_wham
Use [m_float.c, 537] floater_zap
Use [m_float.c, 540] floater_zap
Use [m_float.c, 541] floater_zap
Use [m_float.c, 542] floater_zap
Use [m_float.c, 543] floater_zap
Use [m_float.c, 544] floater_zap
Use [m_float.c, 545] floater_zap
Use [m_float.c, 546] floater_zap
Use [m_float.c, 583] floater_pain
Use [m_float.c, 588] floater_pain
Use [m_float.c, 600] floater_dead
Use [m_float.c, 605] floater_die
Use [m_float.c, 619] SP_monster_floater
Use [m_float.c, 620] SP_monster_floater
Use [m_float.c, 621] SP_monster_floater
Use [m_float.c, 622] SP_monster_floater
Use [m_float.c, 623] SP_monster_floater
Use [m_float.c, 624] SP_monster_floater
Use [m_float.c, 625] SP_monster_floater
Use [m_float.c, 627] SP_monster_floater
Use [m_float.c, 629] SP_monster_floater
Use [m_float.c, 633] SP_monster_floater
Use [m_float.c, 653] SP_monster_floater
Use [m_flyer.c, 54] flyer_sight
Use [m_flyer.c, 59] flyer_idle
Use [m_flyer.c, 64] flyer_pop_blades
Use [m_flyer.c, 429] flyer_slash_left
Use [m_flyer.c, 438] flyer_slash_right
Use [m_flyer.c, 548] flyer_pain
Use [m_flyer.c, 553] flyer_pain
Use [m_flyer.c, 558] flyer_pain
Use [m_flyer.c, 566] flyer_die
Use [m_flyer.c, 588] SP_monster_flyer
Use [m_flyer.c, 589] SP_monster_flyer
Use [m_flyer.c, 590] SP_monster_flyer
Use [m_flyer.c, 591] SP_monster_flyer
Use [m_flyer.c, 592] SP_monster_flyer
Use [m_flyer.c, 593] SP_monster_flyer
Use [m_flyer.c, 594] SP_monster_flyer
Use [m_flyer.c, 596] SP_monster_flyer
Use [m_flyer.c, 598] SP_monster_flyer
Use [m_flyer.c, 604] SP_monster_flyer
Use [m_flyer.c, 620] SP_monster_flyer
Use [m_gladiator.c, 46] gladiator_idle
Use [m_gladiator.c, 51] gladiator_sight
Use [m_gladiator.c, 56] gladiator_search
Use [m_gladiator.c, 61] gladiator_cleaver_swing
Use [m_gladiator.c, 135] GaldiatorMelee
Use [m_gladiator.c, 137] GaldiatorMelee
Use [m_gladiator.c, 210] gladiator_attack
Use [m_gladiator.c, 256] gladiator_pain
Use [m_gladiator.c, 258] gladiator_pain
Use [m_gladiator.c, 278] gladiator_dead
Use [m_gladiator.c, 315] gladiator_die
Use [m_gladiator.c, 315] gladiator_die
Use [m_gladiator.c, 329] gladiator_die
Use [m_gladiator.c, 348] SP_monster_gladiator
Use [m_gladiator.c, 349] SP_monster_gladiator
Use [m_gladiator.c, 350] SP_monster_gladiator
Use [m_gladiator.c, 351] SP_monster_gladiator
Use [m_gladiator.c, 352] SP_monster_gladiator
Use [m_gladiator.c, 353] SP_monster_gladiator
Use [m_gladiator.c, 354] SP_monster_gladiator
Use [m_gladiator.c, 355] SP_monster_gladiator
Use [m_gladiator.c, 356] SP_monster_gladiator
Use [m_gladiator.c, 357] SP_monster_gladiator
Use [m_gladiator.c, 361] SP_monster_gladiator
Use [m_gladiator.c, 382] SP_monster_gladiator
Use [m_gunner.c, 43] gunner_idlesound
Use [m_gunner.c, 48] gunner_sight
Use [m_gunner.c, 53] gunner_search
Use [m_gunner.c, 294] gunner_pain
Use [m_gunner.c, 296] gunner_pain
Use [m_gunner.c, 316] gunner_dead
Use [m_gunner.c, 342] gunner_die
Use [m_gunner.c, 342] gunner_die
Use [m_gunner.c, 356] gunner_die
Use [m_gunner.c, 377] gunner_duck_down
Use [m_gunner.c, 393] gunner_duck_up
Use [m_gunner.c, 423] gunner_opengun
Use [m_gunner.c, 589] SP_monster_gunner
Use [m_gunner.c, 590] SP_monster_gunner
Use [m_gunner.c, 591] SP_monster_gunner
Use [m_gunner.c, 592] SP_monster_gunner
Use [m_gunner.c, 593] SP_monster_gunner
Use [m_gunner.c, 594] SP_monster_gunner
Use [m_gunner.c, 595] SP_monster_gunner
Use [m_gunner.c, 597] SP_monster_gunner
Use [m_gunner.c, 598] SP_monster_gunner
Use [m_gunner.c, 602] SP_monster_gunner
Use [m_gunner.c, 622] SP_monster_gunner
Use [m_hover.c, 45] hover_sight
Use [m_hover.c, 51] hover_search
Use [m_hover.c, 53] hover_search
Use [m_hover.c, 504] hover_pain
Use [m_hover.c, 509] hover_pain
Use [m_hover.c, 515] hover_pain
Use [m_hover.c, 538] hover_dead
Use [m_hover.c, 548] hover_die
Use [m_hover.c, 548] hover_die
Use [m_hover.c, 563] hover_die
Use [m_hover.c, 565] hover_die
Use [m_hover.c, 581] SP_monster_hover
Use [m_hover.c, 582] SP_monster_hover
Use [m_hover.c, 583] SP_monster_hover
Use [m_hover.c, 584] SP_monster_hover
Use [m_hover.c, 585] SP_monster_hover
Use [m_hover.c, 586] SP_monster_hover
Use [m_hover.c, 587] SP_monster_hover
Use [m_hover.c, 589] SP_monster_hover
Use [m_hover.c, 591] SP_monster_hover
Use [m_hover.c, 595] SP_monster_hover
Use [m_hover.c, 614] SP_monster_hover
Use [m_infantry.c, 138] infantry_fidget
Use [m_infantry.c, 234] infantry_pain
Use [m_infantry.c, 239] infantry_pain
Use [m_infantry.c, 301] infantry_sight
Use [m_infantry.c, 310] infantry_dead
Use [m_infantry.c, 393] infantry_die
Use [m_infantry.c, 393] infantry_die
Use [m_infantry.c, 414] infantry_die
Use [m_infantry.c, 419] infantry_die
Use [m_infantry.c, 424] infantry_die
Use [m_infantry.c, 437] infantry_duck_down
Use [m_infantry.c, 453] infantry_duck_up
Use [m_infantry.c, 482] infantry_cock_gun
Use [m_infantry.c, 520] infantry_swing
Use [m_infantry.c, 529] infantry_smack
Use [m_infantry.c, 564] SP_monster_infantry
Use [m_infantry.c, 565] SP_monster_infantry
Use [m_infantry.c, 566] SP_monster_infantry
Use [m_infantry.c, 567] SP_monster_infantry
Use [m_infantry.c, 569] SP_monster_infantry
Use [m_infantry.c, 570] SP_monster_infantry
Use [m_infantry.c, 571] SP_monster_infantry
Use [m_infantry.c, 572] SP_monster_infantry
Use [m_infantry.c, 574] SP_monster_infantry
Use [m_infantry.c, 575] SP_monster_infantry
Use [m_infantry.c, 576] SP_monster_infantry
Use [m_infantry.c, 581] SP_monster_infantry
Use [m_infantry.c, 601] SP_monster_infantry
Use [m_insane.c, 39] insane_fist
Use [m_insane.c, 44] insane_shake
Use [m_insane.c, 49] insane_moan
Use [m_insane.c, 54] insane_scream
Use [m_insane.c, 498] insane_pain
Use [m_insane.c, 498] insane_pain
Use [m_insane.c, 577] insane_dead
Use [m_insane.c, 587] insane_die
Use [m_insane.c, 587] insane_die
Use [m_insane.c, 600] insane_die
Use [m_insane.c, 600] insane_die
Use [m_insane.c, 631] SP_misc_insane
Use [m_insane.c, 632] SP_misc_insane
Use [m_insane.c, 633] SP_misc_insane
Use [m_insane.c, 634] SP_misc_insane
Use [m_insane.c, 635] SP_misc_insane
Use [m_insane.c, 636] SP_misc_insane
Use [m_insane.c, 637] SP_misc_insane
Use [m_insane.c, 638] SP_misc_insane
Use [m_insane.c, 639] SP_misc_insane
Use [m_insane.c, 640] SP_misc_insane
Use [m_insane.c, 641] SP_misc_insane
Use [m_insane.c, 645] SP_misc_insane
Use [m_insane.c, 672] SP_misc_insane
Use [m_medic.c, 84] medic_idle
Use [m_medic.c, 100] medic_search
Use [m_medic.c, 118] medic_sight
Use [m_medic.c, 333] medic_pain
Use [m_medic.c, 338] medic_pain
Use [m_medic.c, 375] medic_dead
Use [m_medic.c, 424] medic_die
Use [m_medic.c, 424] medic_die
Use [m_medic.c, 438] medic_die
Use [m_medic.c, 454] medic_duck_down
Use [m_medic.c, 470] medic_duck_up
Use [m_medic.c, 557] medic_hook_launch
Use [m_medic.c, 603] medic_cable_attack
Use [m_medic.c, 609] medic_cable_attack
Use [m_medic.c, 638] medic_cable_attack
Use [m_medic.c, 648] medic_cable_attack
Use [m_medic.c, 649] medic_cable_attack
Use [m_medic.c, 650] medic_cable_attack
Use [m_medic.c, 651] medic_cable_attack
Use [m_medic.c, 652] medic_cable_attack
Use [m_medic.c, 653] medic_cable_attack
Use [m_medic.c, 658] medic_hook_retract
Use [m_medic.c, 726] SP_monster_medic
Use [m_medic.c, 727] SP_monster_medic
Use [m_medic.c, 728] SP_monster_medic
Use [m_medic.c, 729] SP_monster_medic
Use [m_medic.c, 730] SP_monster_medic
Use [m_medic.c, 731] SP_monster_medic
Use [m_medic.c, 732] SP_monster_medic
Use [m_medic.c, 733] SP_monster_medic
Use [m_medic.c, 734] SP_monster_medic
Use [m_medic.c, 735] SP_monster_medic
Use [m_medic.c, 737] SP_monster_medic
Use [m_medic.c, 741] SP_monster_medic
Use [m_medic.c, 763] SP_monster_medic
Use [m_move.c, 56] M_CheckBottom
Use [m_move.c, 74] M_CheckBottom
Use [m_move.c, 87] M_CheckBottom
Use [m_move.c, 158] SV_movestep
Use [m_move.c, 168] SV_movestep
Use [m_move.c, 182] SV_movestep
Use [m_move.c, 193] SV_movestep
Use [m_move.c, 216] SV_movestep
Use [m_move.c, 224] SV_movestep
Use [m_move.c, 236] SV_movestep
Use [m_move.c, 250] SV_movestep
Use [m_move.c, 270] SV_movestep
Use [m_move.c, 289] SV_movestep
Use [m_move.c, 374] SV_StepDirection
Use [m_move.c, 378] SV_StepDirection
Use [m_mutant.c, 55] mutant_step
Use [m_mutant.c, 57] mutant_step
Use [m_mutant.c, 59] mutant_step
Use [m_mutant.c, 64] mutant_sight
Use [m_mutant.c, 69] mutant_search
Use [m_mutant.c, 74] mutant_swing
Use [m_mutant.c, 180] mutant_idle
Use [m_mutant.c, 261] mutant_hit_left
Use [m_mutant.c, 263] mutant_hit_left
Use [m_mutant.c, 272] mutant_hit_right
Use [m_mutant.c, 274] mutant_hit_right
Use [m_mutant.c, 349] mutant_jump_takeoff
Use [m_mutant.c, 364] mutant_check_landing
Use [m_mutant.c, 514] mutant_pain
Use [m_mutant.c, 519] mutant_pain
Use [m_mutant.c, 524] mutant_pain
Use [m_mutant.c, 540] mutant_dead
Use [m_mutant.c, 580] mutant_die
Use [m_mutant.c, 580] mutant_die
Use [m_mutant.c, 593] mutant_die
Use [m_mutant.c, 619] SP_monster_mutant
Use [m_mutant.c, 620] SP_monster_mutant
Use [m_mutant.c, 621] SP_monster_mutant
Use [m_mutant.c, 622] SP_monster_mutant
Use [m_mutant.c, 623] SP_monster_mutant
Use [m_mutant.c, 624] SP_monster_mutant
Use [m_mutant.c, 625] SP_monster_mutant
Use [m_mutant.c, 626] SP_monster_mutant
Use [m_mutant.c, 627] SP_monster_mutant
Use [m_mutant.c, 628] SP_monster_mutant
Use [m_mutant.c, 629] SP_monster_mutant
Use [m_mutant.c, 630] SP_monster_mutant
Use [m_mutant.c, 631] SP_monster_mutant
Use [m_mutant.c, 635] SP_monster_mutant
Use [m_mutant.c, 657] SP_monster_mutant
Use [m_parasite.c, 57] parasite_launch
Use [m_parasite.c, 62] parasite_reel_in
Use [m_parasite.c, 67] parasite_sight
Use [m_parasite.c, 72] parasite_tap
Use [m_parasite.c, 77] parasite_scratch
Use [m_parasite.c, 82] parasite_search
Use [m_parasite.c, 289] parasite_pain
Use [m_parasite.c, 291] parasite_pain
Use [m_parasite.c, 339] parasite_drain_attack
Use [m_parasite.c, 346] parasite_drain_attack
Use [m_parasite.c, 351] parasite_drain_attack
Use [m_parasite.c, 355] parasite_drain_attack
Use [m_parasite.c, 356] parasite_drain_attack
Use [m_parasite.c, 357] parasite_drain_attack
Use [m_parasite.c, 358] parasite_drain_attack
Use [m_parasite.c, 359] parasite_drain_attack
Use [m_parasite.c, 360] parasite_drain_attack
Use [m_parasite.c, 456] parasite_dead
Use [m_parasite.c, 478] parasite_die
Use [m_parasite.c, 478] parasite_die
Use [m_parasite.c, 492] parasite_die
Use [m_parasite.c, 514] SP_monster_parasite
Use [m_parasite.c, 515] SP_monster_parasite
Use [m_parasite.c, 516] SP_monster_parasite
Use [m_parasite.c, 517] SP_monster_parasite
Use [m_parasite.c, 518] SP_monster_parasite
Use [m_parasite.c, 519] SP_monster_parasite
Use [m_parasite.c, 520] SP_monster_parasite
Use [m_parasite.c, 521] SP_monster_parasite
Use [m_parasite.c, 522] SP_monster_parasite
Use [m_parasite.c, 523] SP_monster_parasite
Use [m_parasite.c, 524] SP_monster_parasite
Use [m_parasite.c, 526] SP_monster_parasite
Use [m_parasite.c, 546] SP_monster_parasite
Use [m_soldier.c, 47] soldier_idle
Use [m_soldier.c, 53] soldier_cock
Use [m_soldier.c, 55] soldier_cock
Use [m_soldier.c, 428] soldier_pain
Use [m_soldier.c, 430] soldier_pain
Use [m_soldier.c, 432] soldier_pain
Use [m_soldier.c, 642] soldier_duck_down
Use [m_soldier.c, 650] soldier_duck_up
Use [m_soldier.c, 795] soldier_sight
Use [m_soldier.c, 797] soldier_sight
Use [m_soldier.c, 891] soldier_dead
Use [m_soldier.c, 1151] soldier_die
Use [m_soldier.c, 1151] soldier_die
Use [m_soldier.c, 1169] soldier_die
Use [m_soldier.c, 1171] soldier_die
Use [m_soldier.c, 1173] soldier_die
Use [m_soldier.c, 1203] SP_monster_soldier_x
Use [m_soldier.c, 1210] SP_monster_soldier_x
Use [m_soldier.c, 1211] SP_monster_soldier_x
Use [m_soldier.c, 1212] SP_monster_soldier_x
Use [m_soldier.c, 1213] SP_monster_soldier_x
Use [m_soldier.c, 1228] SP_monster_soldier_x
Use [m_soldier.c, 1248] SP_monster_soldier_light
Use [m_soldier.c, 1249] SP_monster_soldier_light
Use [m_soldier.c, 1250] SP_monster_soldier_light
Use [m_soldier.c, 1251] SP_monster_soldier_light
Use [m_soldier.c, 1252] SP_monster_soldier_light
Use [m_soldier.c, 1271] SP_monster_soldier
Use [m_soldier.c, 1272] SP_monster_soldier
Use [m_soldier.c, 1273] SP_monster_soldier
Use [m_soldier.c, 1292] SP_monster_soldier_ss
Use [m_soldier.c, 1293] SP_monster_soldier_ss
Use [m_soldier.c, 1294] SP_monster_soldier_ss
Use [m_supertank.c, 46] TreadSound
Use [m_supertank.c, 52] supertank_search
Use [m_supertank.c, 54] supertank_search
Use [m_supertank.c, 478] supertank_pain
Use [m_supertank.c, 483] supertank_pain
Use [m_supertank.c, 488] supertank_pain
Use [m_supertank.c, 590] supertank_dead
Use [m_supertank.c, 648] BossExplode
Use [m_supertank.c, 649] BossExplode
Use [m_supertank.c, 650] BossExplode
Use [m_supertank.c, 651] BossExplode
Use [m_supertank.c, 659] supertank_die
Use [m_supertank.c, 680] SP_monster_supertank
Use [m_supertank.c, 681] SP_monster_supertank
Use [m_supertank.c, 682] SP_monster_supertank
Use [m_supertank.c, 683] SP_monster_supertank
Use [m_supertank.c, 684] SP_monster_supertank
Use [m_supertank.c, 685] SP_monster_supertank
Use [m_supertank.c, 688] SP_monster_supertank
Use [m_supertank.c, 692] SP_monster_supertank
Use [m_supertank.c, 711] SP_monster_supertank
Use [m_tank.c, 51] tank_sight
Use [m_tank.c, 57] tank_footstep
Use [m_tank.c, 62] tank_thud
Use [m_tank.c, 67] tank_windup
Use [m_tank.c, 72] tank_idle
Use [m_tank.c, 313] tank_pain
Use [m_tank.c, 358] TankStrike
Use [m_tank.c, 713] tank_dead
Use [m_tank.c, 760] tank_die
Use [m_tank.c, 760] tank_die
Use [m_tank.c, 775] tank_die
Use [m_tank.c, 800] SP_monster_tank
Use [m_tank.c, 806] SP_monster_tank
Use [m_tank.c, 807] SP_monster_tank
Use [m_tank.c, 808] SP_monster_tank
Use [m_tank.c, 809] SP_monster_tank
Use [m_tank.c, 810] SP_monster_tank
Use [m_tank.c, 811] SP_monster_tank
Use [m_tank.c, 812] SP_monster_tank
Use [m_tank.c, 813] SP_monster_tank
Use [m_tank.c, 815] SP_monster_tank
Use [m_tank.c, 816] SP_monster_tank
Use [m_tank.c, 817] SP_monster_tank
Use [m_tank.c, 818] SP_monster_tank
Use [m_tank.c, 819] SP_monster_tank
Use [m_tank.c, 820] SP_monster_tank
Use [m_tank.c, 821] SP_monster_tank
Use [m_tank.c, 847] SP_monster_tank
Use [p_client.c, 306] ClientObituary
Use [p_client.c, 389] ClientObituary
Use [p_client.c, 402] ClientObituary
Use [p_client.c, 552] player_die
Use [p_client.c, 552] player_die
Use [p_client.c, 588] player_die
Use [p_client.c, 588] player_die
Use [p_client.c, 594] player_die
Use [p_client.c, 906] SelectSpawnPoint
Use [p_client.c, 937] body_die
Use [p_client.c, 937] body_die
Use [p_client.c, 956] CopyToBodyQue
Use [p_client.c, 958] CopyToBodyQue
Use [p_client.c, 976] CopyToBodyQue
Use [p_client.c, 1003] respawn
Use [p_client.c, 1022] spectator_respawn
Use [p_client.c, 1024] spectator_respawn
Use [p_client.c, 1025] spectator_respawn
Use [p_client.c, 1026] spectator_respawn
Use [p_client.c, 1036] spectator_respawn
Use [p_client.c, 1039] spectator_respawn
Use [p_client.c, 1040] spectator_respawn
Use [p_client.c, 1041] spectator_respawn
Use [p_client.c, 1050] spectator_respawn
Use [p_client.c, 1052] spectator_respawn
Use [p_client.c, 1053] spectator_respawn
Use [p_client.c, 1054] spectator_respawn
Use [p_client.c, 1068] spectator_respawn
Use [p_client.c, 1069] spectator_respawn
Use [p_client.c, 1070] spectator_respawn
Use [p_client.c, 1071] spectator_respawn
Use [p_client.c, 1081] spectator_respawn
Use [p_client.c, 1083] spectator_respawn
Use [p_client.c, 1207] PutClientInServer
Use [p_client.c, 1244] PutClientInServer
Use [p_client.c, 1253] PutClientInServer
Use [p_client.c, 1284] ClientBeginDeathmatch
Use [p_client.c, 1285] ClientBeginDeathmatch
Use [p_client.c, 1286] ClientBeginDeathmatch
Use [p_client.c, 1287] ClientBeginDeathmatch
Use [p_client.c, 1290] ClientBeginDeathmatch
Use [p_client.c, 1348] ClientBegin
Use [p_client.c, 1349] ClientBegin
Use [p_client.c, 1350] ClientBegin
Use [p_client.c, 1351] ClientBegin
Use [p_client.c, 1353] ClientBegin
Use [p_client.c, 1400] ClientUserinfoChanged
Use [p_client.c, 1499] ClientConnect
Use [p_client.c, 1521] ClientDisconnect
Use [p_client.c, 1524] ClientDisconnect
Use [p_client.c, 1525] ClientDisconnect
Use [p_client.c, 1526] ClientDisconnect
Use [p_client.c, 1527] ClientDisconnect
Use [p_client.c, 1529] ClientDisconnect
Use [p_client.c, 1537] ClientDisconnect
Return [p_client.c, 1550] PM_trace
Return [p_client.c, 1552] PM_trace
Use [p_client.c, 1640] ClientThink
Use [p_client.c, 1643] ClientThink
Use [p_client.c, 1664] ClientThink
Use [p_client.c, 1664] ClientThink
Use [p_client.c, 1687] ClientThink
Use [p_hud.c, 68] MoveClientToIntermission
Use [p_hud.c, 216] DeathmatchScoreboardMessage
Use [p_hud.c, 249] DeathmatchScoreboardMessage
Use [p_hud.c, 250] DeathmatchScoreboardMessage
Use [p_hud.c, 265] DeathmatchScoreboard
Use [p_hud.c, 333] HelpComputer
Use [p_hud.c, 334] HelpComputer
Use [p_hud.c, 335] HelpComputer
Use [p_hud.c, 400] G_SetStats
Use [p_hud.c, 414] G_SetStats
Use [p_hud.c, 414] G_SetStats
Use [p_hud.c, 422] G_SetStats
Use [p_hud.c, 428] G_SetStats
Use [p_hud.c, 451] G_SetStats
Use [p_hud.c, 456] G_SetStats
Use [p_hud.c, 461] G_SetStats
Use [p_hud.c, 466] G_SetStats
Use [p_hud.c, 481] G_SetStats
Use [p_hud.c, 515] G_SetStats
Use [p_hud.c, 518] G_SetStats
Use [p_view.c, 145] P_DamageFeedback
Use [p_view.c, 145] P_DamageFeedback
Use [p_view.c, 429] SV_CalcBlend
Use [p_view.c, 447] SV_CalcBlend
Use [p_view.c, 447] SV_CalcBlend
Use [p_view.c, 455] SV_CalcBlend
Use [p_view.c, 455] SV_CalcBlend
Use [p_view.c, 463] SV_CalcBlend
Use [p_view.c, 463] SV_CalcBlend
Use [p_view.c, 471] SV_CalcBlend
Use [p_view.c, 471] SV_CalcBlend
Use [p_view.c, 605] P_WorldEffects
Use [p_view.c, 605] P_WorldEffects
Use [p_view.c, 607] P_WorldEffects
Use [p_view.c, 607] P_WorldEffects
Use [p_view.c, 609] P_WorldEffects
Use [p_view.c, 609] P_WorldEffects
Use [p_view.c, 622] P_WorldEffects
Use [p_view.c, 622] P_WorldEffects
Use [p_view.c, 631] P_WorldEffects
Use [p_view.c, 631] P_WorldEffects
Use [p_view.c, 641] P_WorldEffects
Use [p_view.c, 641] P_WorldEffects
Use [p_view.c, 646] P_WorldEffects
Use [p_view.c, 646] P_WorldEffects
Use [p_view.c, 663] P_WorldEffects
Use [p_view.c, 663] P_WorldEffects
Use [p_view.c, 665] P_WorldEffects
Use [p_view.c, 665] P_WorldEffects
Use [p_view.c, 687] P_WorldEffects
Use [p_view.c, 687] P_WorldEffects
Use [p_view.c, 689] P_WorldEffects
Use [p_view.c, 689] P_WorldEffects
Use [p_view.c, 691] P_WorldEffects
Use [p_view.c, 691] P_WorldEffects
Use [p_view.c, 717] P_WorldEffects
Use [p_view.c, 717] P_WorldEffects
Use [p_view.c, 719] P_WorldEffects
Use [p_view.c, 719] P_WorldEffects
Use [p_view.c, 829] G_SetClientSound
Use [p_view.c, 829] G_SetClientSound
Use [p_view.c, 841] G_SetClientSound
Use [p_view.c, 843] G_SetClientSound
Use [p_view.c, 1084] ClientEndServerFrame
Use [p_weapon.c, 114] PlayerNoise
Use [p_weapon.c, 213] ChangeWeapon
Use [p_weapon.c, 327] Use_Weapon
Use [p_weapon.c, 333] Use_Weapon
Use [p_weapon.c, 360] Drop_Weapon
Use [p_weapon.c, 480] Weapon_Generic
Use [p_weapon.c, 480] Weapon_Generic
Use [p_weapon.c, 518] Weapon_Generic
Use [p_weapon.c, 518] Weapon_Generic
Use [p_weapon.c, 625] Weapon_Grenade
Use [p_weapon.c, 625] Weapon_Grenade
Use [p_weapon.c, 647] Weapon_Grenade
Use [p_weapon.c, 647] Weapon_Grenade
Use [p_weapon.c, 654] Weapon_Grenade
Use [p_weapon.c, 730] weapon_grenadelauncher_fire
Use [p_weapon.c, 731] weapon_grenadelauncher_fire
Use [p_weapon.c, 732] weapon_grenadelauncher_fire
Use [p_weapon.c, 733] weapon_grenadelauncher_fire
Use [p_weapon.c, 786] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 787] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 788] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 789] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 835] Blaster_Fire
Use [p_weapon.c, 836] Blaster_Fire
Use [p_weapon.c, 838] Blaster_Fire
Use [p_weapon.c, 840] Blaster_Fire
Use [p_weapon.c, 841] Blaster_Fire
Use [p_weapon.c, 875] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 887] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 887] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 931] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 931] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 980] Machinegun_Fire
Use [p_weapon.c, 980] Machinegun_Fire
Use [p_weapon.c, 1016] Machinegun_Fire
Use [p_weapon.c, 1017] Machinegun_Fire
Use [p_weapon.c, 1018] Machinegun_Fire
Use [p_weapon.c, 1019] Machinegun_Fire
Use [p_weapon.c, 1064] Chaingun_Fire
Use [p_weapon.c, 1064] Chaingun_Fire
Use [p_weapon.c, 1085] Chaingun_Fire
Use [p_weapon.c, 1085] Chaingun_Fire
Use [p_weapon.c, 1089] Chaingun_Fire
Use [p_weapon.c, 1123] Chaingun_Fire
Use [p_weapon.c, 1123] Chaingun_Fire
Use [p_weapon.c, 1155] Chaingun_Fire
Use [p_weapon.c, 1156] Chaingun_Fire
Use [p_weapon.c, 1157] Chaingun_Fire
Use [p_weapon.c, 1158] Chaingun_Fire
Use [p_weapon.c, 1218] weapon_shotgun_fire
Use [p_weapon.c, 1219] weapon_shotgun_fire
Use [p_weapon.c, 1220] weapon_shotgun_fire
Use [p_weapon.c, 1221] weapon_shotgun_fire
Use [p_weapon.c, 1272] weapon_supershotgun_fire
Use [p_weapon.c, 1273] weapon_supershotgun_fire
Use [p_weapon.c, 1274] weapon_supershotgun_fire
Use [p_weapon.c, 1275] weapon_supershotgun_fire
Use [p_weapon.c, 1337] weapon_railgun_fire
Use [p_weapon.c, 1338] weapon_railgun_fire
Use [p_weapon.c, 1339] weapon_railgun_fire
Use [p_weapon.c, 1340] weapon_railgun_fire
Use [p_weapon.c, 1382] weapon_bfg_fire
Use [p_weapon.c, 1383] weapon_bfg_fire
Use [p_weapon.c, 1384] weapon_bfg_fire
Use [p_weapon.c, 1385] weapon_bfg_fire
gib (Local Object)
Declared as: edict_t *
Define [g_misc.c, 137] ThrowGib
Set [g_misc.c, 143] ThrowGib
Deref Set [g_misc.c, 147] ThrowGib
Deref Set [g_misc.c, 148] ThrowGib
Deref Set [g_misc.c, 149] ThrowGib
Use [g_misc.c, 151] ThrowGib
Deref Set [g_misc.c, 152] ThrowGib
Deref Modify [g_misc.c, 153] ThrowGib
Deref Modify [g_misc.c, 154] ThrowGib
Deref Set [g_misc.c, 155] ThrowGib
Deref Set [g_misc.c, 156] ThrowGib
Deref Set [g_misc.c, 160] ThrowGib
Deref Set [g_misc.c, 161] ThrowGib
Deref Set [g_misc.c, 166] ThrowGib
Deref Use [g_misc.c, 171] ThrowGib
Use [g_misc.c, 172] ThrowGib
Deref Set [g_misc.c, 173] ThrowGib
Deref Set [g_misc.c, 174] ThrowGib
Deref Set [g_misc.c, 175] ThrowGib
Deref Set [g_misc.c, 177] ThrowGib
Deref Set [g_misc.c, 178] ThrowGib
Use [g_misc.c, 180] ThrowGib
gibname (Parameter)
Declared as: char *
Define [g_misc.c, 135] ThrowGib
Use [g_misc.c, 151] ThrowGib
gibname (Parameter)
Declared as: char *
Define [g_misc.c, 183] ThrowHead
Use [g_misc.c, 194] ThrowHead
gibname (Local Object)
Declared as: char *
Define [g_misc.c, 232] ThrowClientHead
Set [g_misc.c, 236] ThrowClientHead
Set [g_misc.c, 241] ThrowClientHead
Use [g_misc.c, 247] ThrowClientHead
gitem_s::ammo (Public Object)
Declared as: char *
Define [g_local.h, 252] gitem_s
Use [g_items.c, 1013] PrecacheItem
Deref Use [g_items.c, 1013] PrecacheItem
Use [g_items.c, 1015] PrecacheItem
Use [p_weapon.c, 137] Pickup_Weapon
Use [p_weapon.c, 200] ChangeWeapon
Use [p_weapon.c, 201] ChangeWeapon
Use [p_weapon.c, 320] Use_Weapon
Use [p_weapon.c, 322] Use_Weapon
gitem_s::classname (Public Object)
Declared as: char *
Define [g_local.h, 236] gitem_s
Use [g_cmds.c, 236] Cmd_Give_f
Use [g_cmds.c, 290] Cmd_Give_f
Use [g_items.c, 85] FindItemByClassname
Use [g_items.c, 87] FindItemByClassname
Use [g_items.c, 851] Drop_Item
Use [g_items.c, 1033] PrecacheItem
Use [g_spawn.c, 293] ED_CallSpawn
Use [g_spawn.c, 295] ED_CallSpawn
Use [g_trigger.c, 238] trigger_key_use
Use [p_view.c, 834] G_SetClientSound
gitem_s::count_width (Public Object)
Declared as: int
Define [g_local.h, 249] gitem_s
gitem_s::drop (Public Object)
Declared as: void (*) ()
Define [g_local.h, 239] gitem_s
Use [g_cmds.c, 445] Cmd_Drop_f
Deref Use [g_cmds.c, 457] Cmd_Drop_f
Use [g_cmds.c, 635] Cmd_InvDrop_f
Deref Use [g_cmds.c, 640] Cmd_InvDrop_f
Set [g_items.c, 1120] SpawnItem
gitem_s::flags (Public Object)
Declared as: int
Define [g_local.h, 253] gitem_s
Use [g_cmds.c, 88] SelectNextItem
Use [g_cmds.c, 120] SelectPrevItem
Use [g_cmds.c, 191] Cmd_Give_f
Use [g_cmds.c, 206] Cmd_Give_f
Use [g_cmds.c, 253] Cmd_Give_f
Use [g_cmds.c, 280] Cmd_Give_f
Use [g_cmds.c, 546] Cmd_WeapPrev_f
Use [g_cmds.c, 582] Cmd_WeapNext_f
Use [g_cmds.c, 612] Cmd_WeapLast_f
Use [g_items.c, 167] Pickup_Powerup
Use [g_items.c, 489] Pickup_Ammo
Use [g_items.c, 814] Touch_Item
Use [g_items.c, 1103] SpawnItem
Use [g_items.c, 1118] SpawnItem
Use [p_client.c, 537] player_die
Use [p_hud.c, 108] BeginIntermission
Use [p_weapon.c, 320] Use_Weapon
gitem_s::icon (Public Object)
Declared as: char *
Define [g_local.h, 247] gitem_s
Use [g_items.c, 780] Touch_Item
Use [g_items.c, 1009] PrecacheItem
Use [g_items.c, 1010] PrecacheItem
Use [p_hud.c, 400] G_SetStats
Use [p_hud.c, 428] G_SetStats
Use [p_hud.c, 481] G_SetStats
Use [p_hud.c, 518] G_SetStats
gitem_s::info (Public Object)
Declared as: void *
Define [g_local.h, 257] gitem_s
Use [g_cmds.c, 225] Cmd_Give_f
Use [g_combat.c, 280] CheckArmor
Use [g_combat.c, 282] CheckArmor
Use [g_items.c, 617] Pickup_Armor
gitem_s::pickup (Public Object)
Declared as: qboolean (*) ()
Define [g_local.h, 237] gitem_s
Use [g_cmds.c, 189] Cmd_Give_f
Use [g_cmds.c, 204] Cmd_Give_f
Use [g_cmds.c, 251] Cmd_Give_f
Use [g_cmds.c, 272] Cmd_Give_f
Use [g_items.c, 769] Touch_Item
Deref Use [g_items.c, 772] Touch_Item
Use [g_items.c, 788] Touch_Item
Use [g_items.c, 1079] SpawnItem
Use [g_items.c, 1079] SpawnItem
Use [g_items.c, 1087] SpawnItem
Use [g_items.c, 1095] SpawnItem
Use [g_items.c, 1095] SpawnItem
Use [g_items.c, 1095] SpawnItem
gitem_s::pickup_name (Public Object)
Declared as: char *
Define [g_local.h, 248] gitem_s
Use [g_items.c, 108] FindItem
Use [g_items.c, 110] FindItem
Use [g_items.c, 2208] SetItemNames
Use [g_trigger.c, 227] trigger_key_use
Use [p_client.c, 423] TossClientWeapon
Use [p_weapon.c, 327] Use_Weapon
Use [p_weapon.c, 327] Use_Weapon
Use [p_weapon.c, 333] Use_Weapon
Use [p_weapon.c, 333] Use_Weapon
gitem_s::pickup_sound (Public Object)
Declared as: char *
Define [g_local.h, 241] gitem_s
Use [g_items.c, 799] Touch_Item
Use [g_items.c, 801] Touch_Item
Use [g_items.c, 1003] PrecacheItem
Use [g_items.c, 1004] PrecacheItem
gitem_s::precaches (Public Object)
Declared as: char *
Define [g_local.h, 260] gitem_s
Use [g_items.c, 1021] PrecacheItem
gitem_s::quantity (Public Object)
Declared as: int
Define [g_local.h, 251] gitem_s
Use [g_cmds.c, 285] Cmd_Give_f
Use [g_items.c, 175] Pickup_Powerup
Use [g_items.c, 206] Pickup_Adrenaline
Use [g_items.c, 216] Pickup_AncientHead
Use [g_items.c, 239] Pickup_Bandolier
Use [g_items.c, 248] Pickup_Bandolier
Use [g_items.c, 254] Pickup_Bandolier
Use [g_items.c, 281] Pickup_Pack
Use [g_items.c, 290] Pickup_Pack
Use [g_items.c, 299] Pickup_Pack
Use [g_items.c, 308] Pickup_Pack
Use [g_items.c, 317] Pickup_Pack
Use [g_items.c, 326] Pickup_Pack
Use [g_items.c, 332] Pickup_Pack
Use [g_items.c, 495] Pickup_Ammo
Use [g_items.c, 520] Drop_Ammo
Use [g_items.c, 521] Drop_Ammo
Use [g_items.c, 738] Pickup_PowerArmor
Use [p_weapon.c, 141] Pickup_Weapon
Use [p_weapon.c, 331] Use_Weapon
Use [p_weapon.c, 458] Weapon_Generic
gitem_s::tag (Public Object)
Declared as: int
Define [g_local.h, 258] gitem_s
Use [g_items.c, 455] Add_Ammo
Use [g_items.c, 457] Add_Ammo
Use [g_items.c, 459] Add_Ammo
Use [g_items.c, 461] Add_Ammo
Use [g_items.c, 463] Add_Ammo
Use [g_items.c, 465] Add_Ammo
Use [g_items.c, 526] Drop_Ammo
Use [g_items.c, 527] Drop_Ammo
Use [g_items.c, 622] Pickup_Armor
gitem_s::use (Public Object)
Declared as: void (*) ()
Define [g_local.h, 238] gitem_s
Use [g_cmds.c, 86] SelectNextItem
Use [g_cmds.c, 118] SelectPrevItem
Use [g_cmds.c, 409] Cmd_Use_f
Deref Use [g_cmds.c, 421] Cmd_Use_f
Use [g_cmds.c, 510] Cmd_InvUse_f
Deref Use [g_cmds.c, 515] Cmd_InvUse_f
Use [g_cmds.c, 544] Cmd_WeapPrev_f
Deref Use [g_cmds.c, 548] Cmd_WeapPrev_f
Use [g_cmds.c, 580] Cmd_WeapNext_f
Deref Use [g_cmds.c, 584] Cmd_WeapNext_f
Use [g_cmds.c, 610] Cmd_WeapLast_f
Deref Use [g_cmds.c, 614] Cmd_WeapLast_f
Use [g_items.c, 176] Pickup_Powerup
Use [g_items.c, 178] Pickup_Powerup
Deref Use [g_items.c, 180] Pickup_Powerup
Deref Use [g_items.c, 741] Pickup_PowerArmor
Use [g_items.c, 785] Touch_Item
gitem_s::view_model (Public Object)
Declared as: char *
Define [g_local.h, 244] gitem_s
Use [g_items.c, 1007] PrecacheItem
Use [g_items.c, 1008] PrecacheItem
Use [p_client.c, 1207] PutClientInServer
Use [p_weapon.c, 213] ChangeWeapon
gitem_s::weapmodel (Public Object)
Declared as: int
Define [g_local.h, 255] gitem_s
Use [p_weapon.c, 194] ChangeWeapon
gitem_s::weaponthink (Public Object)
Declared as: void (*) ()
Define [g_local.h, 240] gitem_s
Use [p_weapon.c, 292] Think_Weapon
Deref Use [p_weapon.c, 299] Think_Weapon
gitem_s::world_model (Public Object)
Declared as: char *
Define [g_local.h, 242] gitem_s
Use [g_items.c, 858] Drop_Item
Use [g_items.c, 932] droptofloor
Use [g_items.c, 1005] PrecacheItem
Use [g_items.c, 1006] PrecacheItem
gitem_s::world_model_flags (Public Object)
Declared as: int
Define [g_local.h, 243] gitem_s
Use [g_items.c, 854] Drop_Item
Use [g_items.c, 1126] SpawnItem
give_all (Local Object)
Declared as: qboolean
Define [g_cmds.c, 158] Cmd_Give_f
Set [g_cmds.c, 170] Cmd_Give_f
Set [g_cmds.c, 172] Cmd_Give_f
Use [g_cmds.c, 174] Cmd_Give_f
Use [g_cmds.c, 180] Cmd_Give_f
Use [g_cmds.c, 184] Cmd_Give_f
Use [g_cmds.c, 195] Cmd_Give_f
Use [g_cmds.c, 199] Cmd_Give_f
Use [g_cmds.c, 210] Cmd_Give_f
Use [g_cmds.c, 214] Cmd_Give_f
Use [g_cmds.c, 228] Cmd_Give_f
Use [g_cmds.c, 232] Cmd_Give_f
Use [g_cmds.c, 242] Cmd_Give_f
Use [g_cmds.c, 246] Cmd_Give_f
gladiator_frames_attack_gun (Global Object)
Declared as: mframe_t []
Define [m_gladiator.c, 184] m_gladiator.c
Init [m_gladiator.c, 184] m_gladiator.c
Use [m_gladiator.c, 196] m_gladiator.c
gladiator_frames_attack_melee (Global Object)
Declared as: mframe_t []
Define [m_gladiator.c, 140] m_gladiator.c
Init [m_gladiator.c, 140] m_gladiator.c
Use [m_gladiator.c, 160] m_gladiator.c
gladiator_frames_death (Global Object)
Declared as: mframe_t []
Define [m_gladiator.c, 281] m_gladiator.c
Init [m_gladiator.c, 281] m_gladiator.c
Use [m_gladiator.c, 306] m_gladiator.c
gladiator_frames_pain (Global Object)
Declared as: mframe_t []
Define [m_gladiator.c, 217] m_gladiator.c
Init [m_gladiator.c, 217] m_gladiator.c
Use [m_gladiator.c, 226] m_gladiator.c
gladiator_frames_pain_air (Global Object)
Declared as: mframe_t []
Define [m_gladiator.c, 228] m_gladiator.c
Init [m_gladiator.c, 228] m_gladiator.c
Use [m_gladiator.c, 238] m_gladiator.c
gladiator_frames_run (Global Object)
Declared as: mframe_t []
Define [m_gladiator.c, 109] m_gladiator.c
Init [m_gladiator.c, 109] m_gladiator.c
Use [m_gladiator.c, 118] m_gladiator.c
gladiator_frames_stand (Global Object)
Declared as: mframe_t []
Define [m_gladiator.c, 64] m_gladiator.c
Init [m_gladiator.c, 64] m_gladiator.c
Use [m_gladiator.c, 74] m_gladiator.c
gladiator_frames_walk (Global Object)
Declared as: mframe_t []
Define [m_gladiator.c, 82] m_gladiator.c
Init [m_gladiator.c, 82] m_gladiator.c
Use [m_gladiator.c, 101] m_gladiator.c
gladiator_move_attack_gun (Global Object)
Declared as: mmove_t
Define [m_gladiator.c, 196] m_gladiator.c
Init [m_gladiator.c, 196] m_gladiator.c
Use [m_gladiator.c, 213] gladiator_attack
gladiator_move_attack_melee (Global Object)
Declared as: mmove_t
Define [m_gladiator.c, 160] m_gladiator.c
Init [m_gladiator.c, 160] m_gladiator.c
Use [m_gladiator.c, 164] gladiator_melee
gladiator_move_death (Global Object)
Declared as: mmove_t
Define [m_gladiator.c, 306] m_gladiator.c
Init [m_gladiator.c, 306] m_gladiator.c
Use [m_gladiator.c, 333] gladiator_die
gladiator_move_pain (Global Object)
Declared as: mmove_t
Define [m_gladiator.c, 226] m_gladiator.c
Init [m_gladiator.c, 226] m_gladiator.c
Use [m_gladiator.c, 248] gladiator_pain
Use [m_gladiator.c, 266] gladiator_pain
gladiator_move_pain_air (Global Object)
Declared as: mmove_t
Define [m_gladiator.c, 238] m_gladiator.c
Init [m_gladiator.c, 238] m_gladiator.c
Use [m_gladiator.c, 249] gladiator_pain
Use [m_gladiator.c, 264] gladiator_pain
gladiator_move_run (Global Object)
Declared as: mmove_t
Define [m_gladiator.c, 118] m_gladiator.c
Init [m_gladiator.c, 118] m_gladiator.c
Use [m_gladiator.c, 125] gladiator_run
gladiator_move_stand (Global Object)
Declared as: mmove_t
Define [m_gladiator.c, 74] m_gladiator.c
Init [m_gladiator.c, 74] m_gladiator.c
Use [m_gladiator.c, 78] gladiator_stand
Use [m_gladiator.c, 123] gladiator_run
Use [m_gladiator.c, 383] SP_monster_gladiator
gladiator_move_walk (Global Object)
Declared as: mmove_t
Define [m_gladiator.c, 101] m_gladiator.c
Init [m_gladiator.c, 101] m_gladiator.c
Use [m_gladiator.c, 105] gladiator_walk
globals (Global Object)
Declared as: game_export_t
Define [g_main.c, 26] g_main.c
Set [g_main.c, 115] GetGameAPI
Set [g_main.c, 116] GetGameAPI
Set [g_main.c, 117] GetGameAPI
Set [g_main.c, 118] GetGameAPI
Set [g_main.c, 120] GetGameAPI
Set [g_main.c, 121] GetGameAPI
Set [g_main.c, 122] GetGameAPI
Set [g_main.c, 123] GetGameAPI
Set [g_main.c, 125] GetGameAPI
Set [g_main.c, 126] GetGameAPI
Set [g_main.c, 127] GetGameAPI
Set [g_main.c, 128] GetGameAPI
Set [g_main.c, 129] GetGameAPI
Set [g_main.c, 130] GetGameAPI
Set [g_main.c, 132] GetGameAPI
Set [g_main.c, 134] GetGameAPI
Set [g_main.c, 136] GetGameAPI
Return [g_main.c, 138] GetGameAPI
Use [g_main.c, 405] G_RunFrame
Declare [g_local.h, 455] g_local.h
Use [g_phys.c, 450] SV_Push
Set [g_save.c, 216] InitGame
Set [g_save.c, 217] InitGame
Set [g_save.c, 222] InitGame
Set [g_save.c, 508] ReadGame
Use [g_save.c, 652] WriteLevel
Set [g_save.c, 701] ReadLevel
Use [g_save.c, 736] ReadLevel
Set [g_save.c, 737] ReadLevel
Use [g_save.c, 758] ReadLevel
Use [g_spawn.c, 478] G_FindTeams
Use [g_spawn.c, 490] G_FindTeams
Use [g_target.c, 766] target_earthquake_think
Use [g_utils.c, 54] G_Find
Use [g_utils.c, 87] findradius
Use [g_utils.c, 426] G_Spawn
Modify [g_utils.c, 440] G_Spawn
gmtime (Local Object)
Declared as: time_t
Define [g_misc.c, 1697] func_clock_think
Use [g_misc.c, 1699] func_clock_think
Use [g_misc.c, 1700] func_clock_think
goal (Local Object)
Declared as: vec3_t
Define [g_chase.c, 24] UpdateChaseCam
Deref Set [g_chase.c, 67] UpdateChaseCam
Use [g_chase.c, 69] UpdateChaseCam
Use [g_chase.c, 69] UpdateChaseCam
Deref Use [g_chase.c, 72] UpdateChaseCam
Use [g_chase.c, 74] UpdateChaseCam
Deref Set [g_chase.c, 76] UpdateChaseCam
Deref Modify [g_chase.c, 77] UpdateChaseCam
Deref Use [g_chase.c, 80] UpdateChaseCam
Use [g_chase.c, 82] UpdateChaseCam
Deref Set [g_chase.c, 84] UpdateChaseCam
Deref Modify [g_chase.c, 85] UpdateChaseCam
Deref Use [g_chase.c, 93] UpdateChaseCam
goal (Parameter)
Declared as: edict_t *
Define [m_move.c, 495] SV_CloseEnough
Deref Use [m_move.c, 501] SV_CloseEnough
Deref Use [m_move.c, 503] SV_CloseEnough
goal (Local Object)
Declared as: edict_t *
Define [m_move.c, 517] M_MoveToGoal
Set [m_move.c, 519] M_MoveToGoal
Use [m_move.c, 532] M_MoveToGoal
gravity (Public Object)
Declared as: short
Define [q_shared.h, 494] [unnamed]
Set [p_client.c, 1622] ClientThink
gravity (Public Object)
Declared as: char *
Define [g_local.h, 361] [unnamed]
Use [g_save.c, 108] g_save.c
Use [g_spawn.c, 853] SP_worldspawn
Use [g_spawn.c, 856] SP_worldspawn
Use [g_trigger.c, 539] SP_trigger_gravity
Use [g_trigger.c, 547] SP_trigger_gravity
grenade (Local Object)
Declared as: edict_t *
Define [g_weapon.c, 488] fire_grenade
Set [g_weapon.c, 495] fire_grenade
Deref Set [g_weapon.c, 496] fire_grenade
Deref Use [g_weapon.c, 497] fire_grenade
Deref Use [g_weapon.c, 498] fire_grenade
Deref Use [g_weapon.c, 498] fire_grenade
Deref Use [g_weapon.c, 499] fire_grenade
Deref Use [g_weapon.c, 499] fire_grenade
Deref Set [g_weapon.c, 500] fire_grenade
Deref Set [g_weapon.c, 501] fire_grenade
Deref Set [g_weapon.c, 502] fire_grenade
Deref Set [g_weapon.c, 503] fire_grenade
Deref Modify [g_weapon.c, 504] fire_grenade
Deref Set [g_weapon.c, 505] fire_grenade
Deref Set [g_weapon.c, 506] fire_grenade
Deref Set [g_weapon.c, 507] fire_grenade
Deref Set [g_weapon.c, 508] fire_grenade
Deref Set [g_weapon.c, 509] fire_grenade
Deref Set [g_weapon.c, 510] fire_grenade
Deref Set [g_weapon.c, 511] fire_grenade
Deref Set [g_weapon.c, 512] fire_grenade
Deref Set [g_weapon.c, 513] fire_grenade
Deref Set [g_weapon.c, 514] fire_grenade
Use [g_weapon.c, 516] fire_grenade
grenade (Local Object)
Declared as: edict_t *
Define [g_weapon.c, 521] fire_grenade2
Set [g_weapon.c, 528] fire_grenade2
Deref Set [g_weapon.c, 529] fire_grenade2
Deref Use [g_weapon.c, 530] fire_grenade2
Deref Use [g_weapon.c, 531] fire_grenade2
Deref Use [g_weapon.c, 531] fire_grenade2
Deref Use [g_weapon.c, 532] fire_grenade2
Deref Use [g_weapon.c, 532] fire_grenade2
Deref Set [g_weapon.c, 533] fire_grenade2
Deref Set [g_weapon.c, 534] fire_grenade2
Deref Set [g_weapon.c, 535] fire_grenade2
Deref Set [g_weapon.c, 536] fire_grenade2
Deref Modify [g_weapon.c, 537] fire_grenade2
Deref Set [g_weapon.c, 538] fire_grenade2
Deref Set [g_weapon.c, 539] fire_grenade2
Deref Set [g_weapon.c, 540] fire_grenade2
Deref Set [g_weapon.c, 541] fire_grenade2
Deref Set [g_weapon.c, 542] fire_grenade2
Deref Set [g_weapon.c, 543] fire_grenade2
Deref Set [g_weapon.c, 544] fire_grenade2
Deref Set [g_weapon.c, 545] fire_grenade2
Deref Set [g_weapon.c, 546] fire_grenade2
Deref Set [g_weapon.c, 547] fire_grenade2
Deref Set [g_weapon.c, 549] fire_grenade2
Deref Set [g_weapon.c, 551] fire_grenade2
Deref Set [g_weapon.c, 552] fire_grenade2
Use [g_weapon.c, 555] fire_grenade2
Use [g_weapon.c, 559] fire_grenade2
groundentity (Public Object)
Declared as: struct edict_s *
Define [q_shared.h, 539] [unnamed]
Use [p_client.c, 1662] ClientThink
Use [p_client.c, 1671] ClientThink
Use [p_client.c, 1672] ClientThink
Deref Use [p_client.c, 1673] ClientThink
groundentity (Local Object)
Declared as: edict_t *
Define [g_phys.c, 822] SV_Physics_Step
Set [g_phys.c, 829] SV_Physics_Step
Use [g_phys.c, 833] SV_Physics_Step
gun_x (Global Object)
Declared as: cvar_t *
Define [g_main.c, 57] g_main.c
Declare [g_local.h, 534] g_local.h
Set [g_save.c, 156] InitGame
Deref Use [p_view.c, 386] SV_CalcGunOffset
gun_y (Global Object)
Declared as: cvar_t *
Define [g_main.c, 58] g_main.c
Declare [g_local.h, 534] g_local.h
Set [g_save.c, 157] InitGame
Deref Use [p_view.c, 385] SV_CalcGunOffset
gun_z (Global Object)
Declared as: cvar_t *
Define [g_main.c, 59] g_main.c
Declare [g_local.h, 534] g_local.h
Set [g_save.c, 158] InitGame
Deref Use [p_view.c, 387] SV_CalcGunOffset
gunangles (Public Object)
Declared as: vec3_t
Define [q_shared.h, 1177] [unnamed]
Deref Set [p_view.c, 351] SV_CalcGunOffset
Deref Set [p_view.c, 352] SV_CalcGunOffset
Deref Use [p_view.c, 355] SV_CalcGunOffset
Deref Set [p_view.c, 355] SV_CalcGunOffset
Deref Use [p_view.c, 356] SV_CalcGunOffset
Deref Set [p_view.c, 356] SV_CalcGunOffset
Deref Set [p_view.c, 359] SV_CalcGunOffset
Deref Modify [p_view.c, 374] SV_CalcGunOffset
Deref Modify [p_view.c, 375] SV_CalcGunOffset
gunframe (Public Object)
Declared as: int
Define [q_shared.h, 1180] [unnamed]
Set [p_weapon.c, 212] ChangeWeapon
Use [p_weapon.c, 391] Weapon_Generic
Use [p_weapon.c, 396] Weapon_Generic
Modify [p_weapon.c, 412] Weapon_Generic
Use [p_weapon.c, 418] Weapon_Generic
Set [p_weapon.c, 421] Weapon_Generic
Modify [p_weapon.c, 425] Weapon_Generic
Set [p_weapon.c, 432] Weapon_Generic
Set [p_weapon.c, 460] Weapon_Generic
Use [p_weapon.c, 488] Weapon_Generic
Set [p_weapon.c, 490] Weapon_Generic
Use [p_weapon.c, 498] Weapon_Generic
Modify [p_weapon.c, 506] Weapon_Generic
Use [p_weapon.c, 515] Weapon_Generic
Modify [p_weapon.c, 526] Weapon_Generic
Use [p_weapon.c, 528] Weapon_Generic
Set [p_weapon.c, 606] Weapon_Grenade
Set [p_weapon.c, 617] Weapon_Grenade
Use [p_weapon.c, 633] Weapon_Grenade
Use [p_weapon.c, 633] Weapon_Grenade
Use [p_weapon.c, 633] Weapon_Grenade
Use [p_weapon.c, 633] Weapon_Grenade
Use [p_weapon.c, 639] Weapon_Grenade
Modify [p_weapon.c, 639] Weapon_Grenade
Set [p_weapon.c, 640] Weapon_Grenade
Use [p_weapon.c, 646] Weapon_Grenade
Use [p_weapon.c, 649] Weapon_Grenade
Set [p_weapon.c, 672] Weapon_Grenade
Use [p_weapon.c, 682] Weapon_Grenade
Use [p_weapon.c, 688] Weapon_Grenade
Modify [p_weapon.c, 691] Weapon_Grenade
Use [p_weapon.c, 693] Weapon_Grenade
Modify [p_weapon.c, 735] weapon_grenadelauncher_fire
Modify [p_weapon.c, 791] Weapon_RocketLauncher_Fire
Modify [p_weapon.c, 856] Weapon_Blaster_Fire
Modify [p_weapon.c, 879] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 894] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 899] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 899] Weapon_HyperBlaster_Fire
Modify [p_weapon.c, 924] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 925] Weapon_HyperBlaster_Fire
Set [p_weapon.c, 926] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 929] Weapon_HyperBlaster_Fire
Modify [p_weapon.c, 966] Machinegun_Fire
Use [p_weapon.c, 970] Machinegun_Fire
Set [p_weapon.c, 971] Machinegun_Fire
Set [p_weapon.c, 973] Machinegun_Fire
Set [p_weapon.c, 977] Machinegun_Fire
Use [p_weapon.c, 1063] Chaingun_Fire
Use [p_weapon.c, 1066] Chaingun_Fire
Set [p_weapon.c, 1068] Chaingun_Fire
Use [p_weapon.c, 1072] Chaingun_Fire
Set [p_weapon.c, 1075] Chaingun_Fire
Modify [p_weapon.c, 1079] Chaingun_Fire
Use [p_weapon.c, 1082] Chaingun_Fire
Use [p_weapon.c, 1095] Chaingun_Fire
Use [p_weapon.c, 1100] Chaingun_Fire
Use [p_weapon.c, 1104] Chaingun_Fire
Use [p_weapon.c, 1106] Chaingun_Fire
Use [p_weapon.c, 1192] weapon_shotgun_fire
Modify [p_weapon.c, 1194] weapon_shotgun_fire
Modify [p_weapon.c, 1223] weapon_shotgun_fire
Modify [p_weapon.c, 1277] weapon_supershotgun_fire
Modify [p_weapon.c, 1342] weapon_railgun_fire
Use [p_weapon.c, 1379] weapon_bfg_fire
Modify [p_weapon.c, 1387] weapon_bfg_fire
Modify [p_weapon.c, 1397] weapon_bfg_fire
Modify [p_weapon.c, 1417] weapon_bfg_fire
gunindex (Public Object)
Declared as: int
Define [q_shared.h, 1179] [unnamed]
Set [p_client.c, 1207] PutClientInServer
Set [p_client.c, 1243] PutClientInServer
Set [p_hud.c, 42] MoveClientToIntermission
Set [p_weapon.c, 207] ChangeWeapon
Set [p_weapon.c, 213] ChangeWeapon
gunner_frames_attack_chain (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 474] m_gunner.c
Init [m_gunner.c, 474] m_gunner.c
Use [m_gunner.c, 494] m_gunner.c
gunner_frames_attack_grenade (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 521] m_gunner.c
Init [m_gunner.c, 521] m_gunner.c
Use [m_gunner.c, 545] m_gunner.c
gunner_frames_death (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 319] m_gunner.c
Init [m_gunner.c, 319] m_gunner.c
Use [m_gunner.c, 333] m_gunner.c
gunner_frames_duck (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 396] m_gunner.c
Init [m_gunner.c, 396] m_gunner.c
Use [m_gunner.c, 407] m_gunner.c
gunner_frames_endfire_chain (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 509] m_gunner.c
Init [m_gunner.c, 509] m_gunner.c
Use [m_gunner.c, 519] m_gunner.c
gunner_frames_fidget (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 66] m_gunner.c
Init [m_gunner.c, 66] m_gunner.c
Use [m_gunner.c, 122] m_gunner.c
gunner_frames_fire_chain (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 496] m_gunner.c
Init [m_gunner.c, 496] m_gunner.c
Use [m_gunner.c, 507] m_gunner.c
gunner_frames_pain1 (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 260] m_gunner.c
Init [m_gunner.c, 260] m_gunner.c
Use [m_gunner.c, 281] m_gunner.c
gunner_frames_pain2 (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 247] m_gunner.c
Init [m_gunner.c, 247] m_gunner.c
Use [m_gunner.c, 258] m_gunner.c
gunner_frames_pain3 (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 237] m_gunner.c
Init [m_gunner.c, 237] m_gunner.c
Use [m_gunner.c, 245] m_gunner.c
gunner_frames_run (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 198] m_gunner.c
Init [m_gunner.c, 198] m_gunner.c
Use [m_gunner.c, 210] m_gunner.c
gunner_frames_runandshoot (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 220] m_gunner.c
Init [m_gunner.c, 220] m_gunner.c
Use [m_gunner.c, 230] m_gunner.c
gunner_frames_stand (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 132] m_gunner.c
Init [m_gunner.c, 132] m_gunner.c
Use [m_gunner.c, 167] m_gunner.c
gunner_frames_walk (Global Object)
Declared as: mframe_t []
Define [m_gunner.c, 175] m_gunner.c
Init [m_gunner.c, 175] m_gunner.c
Use [m_gunner.c, 191] m_gunner.c
gunner_move_attack_chain (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 494] m_gunner.c
Init [m_gunner.c, 494] m_gunner.c
Use [m_gunner.c, 551] gunner_attack
Use [m_gunner.c, 558] gunner_attack
gunner_move_attack_grenade (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 545] m_gunner.c
Init [m_gunner.c, 545] m_gunner.c
Use [m_gunner.c, 556] gunner_attack
gunner_move_death (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 333] m_gunner.c
Init [m_gunner.c, 333] m_gunner.c
Use [m_gunner.c, 359] gunner_die
gunner_move_duck (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 407] m_gunner.c
Init [m_gunner.c, 407] m_gunner.c
Use [m_gunner.c, 417] gunner_dodge
gunner_move_endfire_chain (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 519] m_gunner.c
Init [m_gunner.c, 519] m_gunner.c
Use [m_gunner.c, 576] gunner_refire_chain
gunner_move_fidget (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 122] m_gunner.c
Init [m_gunner.c, 122] m_gunner.c
Use [m_gunner.c, 129] gunner_fidget
gunner_move_fire_chain (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 507] m_gunner.c
Init [m_gunner.c, 507] m_gunner.c
Use [m_gunner.c, 564] gunner_fire_chain
Use [m_gunner.c, 573] gunner_refire_chain
gunner_move_pain1 (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 281] m_gunner.c
Init [m_gunner.c, 281] m_gunner.c
Use [m_gunner.c, 306] gunner_pain
gunner_move_pain2 (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 258] m_gunner.c
Init [m_gunner.c, 258] m_gunner.c
Use [m_gunner.c, 304] gunner_pain
gunner_move_pain3 (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 245] m_gunner.c
Init [m_gunner.c, 245] m_gunner.c
Use [m_gunner.c, 302] gunner_pain
gunner_move_run (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 210] m_gunner.c
Init [m_gunner.c, 210] m_gunner.c
Use [m_gunner.c, 217] gunner_run
gunner_move_runandshoot (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 230] m_gunner.c
Init [m_gunner.c, 230] m_gunner.c
Use [m_gunner.c, 234] gunner_runandshoot
gunner_move_stand (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 167] m_gunner.c
Init [m_gunner.c, 167] m_gunner.c
Use [m_gunner.c, 171] gunner_stand
Use [m_gunner.c, 215] gunner_run
Use [m_gunner.c, 624] SP_monster_gunner
gunner_move_walk (Global Object)
Declared as: mmove_t
Define [m_gunner.c, 191] m_gunner.c
Init [m_gunner.c, 191] m_gunner.c
Use [m_gunner.c, 195] gunner_walk
gunoffset (Public Object)
Declared as: vec3_t
Define [q_shared.h, 1178] [unnamed]
Deref Set [p_view.c, 379] SV_CalcGunOffset
Deref Modify [p_view.c, 385] SV_CalcGunOffset
Deref Modify [p_view.c, 386] SV_CalcGunOffset
Deref Modify [p_view.c, 387] SV_CalcGunOffset