Object Cross Reference Report
a (Parameter)
Declared as: void const *
Define [g_cmds.c, 671] PlayerSort
Deref Use [g_cmds.c, 675] PlayerSort
a (Parameter)
Declared as: float
Define [p_view.c, 397] SV_AddBlend
Use [p_view.c, 401] SV_AddBlend
Use [p_view.c, 403] SV_AddBlend
a (Parameter)
Declared as: float
Define [q_shared.c, 293] anglemod
Use [q_shared.c, 301] anglemod
Set [q_shared.c, 301] anglemod
Return [q_shared.c, 302] anglemod
a1 (Parameter)
Declared as: float
Define [q_shared.c, 283] LerpAngle
Use [q_shared.c, 285] LerpAngle
Modify [q_shared.c, 286] LerpAngle
Use [q_shared.c, 287] LerpAngle
Modify [q_shared.c, 288] LerpAngle
Return [q_shared.c, 289] LerpAngle
a2 (Local Object)
Declared as: float
Define [p_view.c, 399] SV_AddBlend
Set [p_view.c, 403] SV_AddBlend
Use [p_view.c, 404] SV_AddBlend
Use [p_view.c, 409] SV_AddBlend
a2 (Parameter)
Declared as: float
Define [q_shared.c, 283] LerpAngle
Use [q_shared.c, 285] LerpAngle
Use [q_shared.c, 287] LerpAngle
Return [q_shared.c, 289] LerpAngle
Return [q_shared.c, 289] LerpAngle
a3 (Local Object)
Declared as: float
Define [p_view.c, 399] SV_AddBlend
Set [p_view.c, 404] SV_AddBlend
Use [p_view.c, 406] SV_AddBlend
Use [p_view.c, 406] SV_AddBlend
Use [p_view.c, 407] SV_AddBlend
Use [p_view.c, 407] SV_AddBlend
Use [p_view.c, 408] SV_AddBlend
Use [p_view.c, 408] SV_AddBlend
abs_movedir (Local Object)
Declared as: vec3_t
Define [g_func.c, 765] SP_func_button
Deref Set [g_func.c, 789] SP_func_button
Deref Set [g_func.c, 790] SP_func_button
Deref Set [g_func.c, 791] SP_func_button
Deref Use [g_func.c, 792] SP_func_button
Deref Use [g_func.c, 792] SP_func_button
Deref Use [g_func.c, 792] SP_func_button
abs_movedir (Local Object)
Declared as: vec3_t
Define [g_func.c, 1140] SP_func_door
Deref Set [g_func.c, 1176] SP_func_door
Deref Set [g_func.c, 1177] SP_func_door
Deref Set [g_func.c, 1178] SP_func_door
Deref Use [g_func.c, 1179] SP_func_door
Deref Use [g_func.c, 1179] SP_func_door
Deref Use [g_func.c, 1179] SP_func_door
abs_movedir (Local Object)
Declared as: vec3_t
Define [g_func.c, 1380] SP_func_water
Deref Set [g_func.c, 1405] SP_func_water
Deref Set [g_func.c, 1406] SP_func_water
Deref Set [g_func.c, 1407] SP_func_water
Deref Use [g_func.c, 1408] SP_func_water
Deref Use [g_func.c, 1408] SP_func_water
Deref Use [g_func.c, 1408] SP_func_water
accel (Public Object)
Declared as: float
Define [g_local.h, 382] [unnamed]
Use [g_func.c, 121] Move_Calc
Use [g_func.c, 242] plat_CalcAcceleratedMove
Use [g_func.c, 248] plat_CalcAcceleratedMove
Use [g_func.c, 255] plat_CalcAcceleratedMove
Use [g_func.c, 255] plat_CalcAcceleratedMove
Use [g_func.c, 310] plat_Accelerate
Set [g_func.c, 568] SP_func_plat
Set [g_func.c, 810] SP_func_button
Use [g_func.c, 1026] Think_CalcMoveSpeed
Set [g_func.c, 1027] Think_CalcMoveSpeed
Modify [g_func.c, 1029] Think_CalcMoveSpeed
Set [g_func.c, 1205] SP_func_door
Set [g_func.c, 1338] SP_func_door_rotating
Set [g_func.c, 1428] SP_func_water
Set [g_func.c, 1677] SP_func_train
Set [g_func.c, 1997] SP_func_door_secret
Set [g_misc.c, 1307] SP_misc_viper
Set [g_misc.c, 1437] SP_misc_strogg_ship
accel_dist (Local Object)
Declared as: float
Define [g_func.c, 237] plat_CalcAcceleratedMove
Set [g_func.c, 248] plat_CalcAcceleratedMove
Use [g_func.c, 251] plat_CalcAcceleratedMove
acolor (Static Local Object)
Declared as: vec3_t
Define [p_view.c, 79] P_DamageFeedback
Init [p_view.c, 79] P_DamageFeedback
Use [p_view.c, 163] P_DamageFeedback
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 428] Use_Plat
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 606] rotating_use
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 737] button_use
Use [g_func.c, 739] button_use
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 921] door_go_up
Use [g_func.c, 945] door_go_up
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 949] door_use
Use [g_func.c, 976] door_use
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 1633] train_use
Use [g_func.c, 1635] train_use
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 1699] trigger_elevator_use
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 1777] func_timer_use
Use [g_func.c, 1779] func_timer_use
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 1825] func_conveyor_use
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 1886] door_secret_use
activator (Parameter)
Declared as: edict_t *
Define [g_func.c, 2037] use_killbox
activator (Parameter)
Declared as: edict_t *
Define [g_items.c, 892] Use_Item
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 31] Use_Areaportal
activator (Local Object)
Declared as: edict_t *
Define [g_misc.c, 424] point_combat_touch
Set [g_misc.c, 462] point_combat_touch
Set [g_misc.c, 464] point_combat_touch
Set [g_misc.c, 466] point_combat_touch
Set [g_misc.c, 468] point_combat_touch
Use [g_misc.c, 469] point_combat_touch
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 545] light_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 593] func_wall_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 683] func_object_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 809] func_explosive_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 814] func_explosive_spawn
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 1021] misc_blackhole_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 1157] commander_body_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 1278] misc_viper_use
Use [g_misc.c, 1282] misc_viper_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 1358] misc_viper_bomb_use
Use [g_misc.c, 1369] misc_viper_bomb_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 1408] misc_strogg_ship_use
Use [g_misc.c, 1412] misc_strogg_ship_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 1452] misc_satellite_dish_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 1577] target_string_use
activator (Parameter)
Declared as: edict_t *
Define [g_misc.c, 1740] func_clock_use
Use [g_misc.c, 1746] func_clock_use
activator (Parameter)
Declared as: edict_t *
Define [g_monster.c, 440] monster_use
Deref Use [g_monster.c, 446] monster_use
Deref Use [g_monster.c, 448] monster_use
Deref Use [g_monster.c, 448] monster_use
Use [g_monster.c, 452] monster_use
activator (Parameter)
Declared as: edict_t *
Define [g_monster.c, 483] monster_triggered_spawn_use
Deref Use [g_monster.c, 488] monster_triggered_spawn_use
Use [g_monster.c, 489] monster_triggered_spawn_use
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 26] Use_Target_Tent
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 58] Use_Target_Speaker
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 118] Use_Target_Help
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 154] use_target_secret
Use [g_target.c, 160] use_target_secret
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 189] use_target_goal
Use [g_target.c, 198] use_target_goal
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 244] use_target_explosion
Use [g_target.c, 246] use_target_explosion
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 270] use_target_changelevel
Use [g_target.c, 291] use_target_changelevel
Deref Use [g_target.c, 291] use_target_changelevel
Deref Use [g_target.c, 292] use_target_changelevel
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 338] use_target_splash
Use [g_target.c, 349] use_target_splash
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 380] use_target_spawner
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 416] use_target_blaster
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 451] trigger_crosslevel_trigger_use
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 576] target_laser_use
Use [g_target.c, 578] target_laser_use
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 679] target_lightramp_use
activator (Parameter)
Declared as: edict_t *
Define [g_target.c, 785] target_earthquake_use
Use [g_target.c, 789] target_earthquake_use
activator (Parameter)
Declared as: edict_t *
Define [g_trigger.c, 66] Use_Multi
Use [g_trigger.c, 68] Use_Multi
activator (Parameter)
Declared as: edict_t *
Define [g_trigger.c, 111] trigger_enable
activator (Parameter)
Declared as: edict_t *
Define [g_trigger.c, 189] trigger_relay_use
Use [g_trigger.c, 191] trigger_relay_use
activator (Parameter)
Declared as: edict_t *
Define [g_trigger.c, 212] trigger_key_use
Deref Use [g_trigger.c, 218] trigger_key_use
Deref Use [g_trigger.c, 222] trigger_key_use
Use [g_trigger.c, 227] trigger_key_use
Use [g_trigger.c, 228] trigger_key_use
Use [g_trigger.c, 232] trigger_key_use
Deref Use [g_trigger.c, 243] trigger_key_use
Deref Use [g_trigger.c, 274] trigger_key_use
Use [g_trigger.c, 277] trigger_key_use
activator (Parameter)
Declared as: edict_t *
Define [g_trigger.c, 326] trigger_counter_use
Use [g_trigger.c, 337] trigger_counter_use
Use [g_trigger.c, 338] trigger_counter_use
Use [g_trigger.c, 345] trigger_counter_use
Use [g_trigger.c, 346] trigger_counter_use
Use [g_trigger.c, 348] trigger_counter_use
activator (Parameter)
Declared as: edict_t *
Define [g_trigger.c, 455] hurt_use
activator (Parameter)
Declared as: edict_t *
Define [g_utils.c, 173] G_UseTargets
Use [g_utils.c, 187] G_UseTargets
Use [g_utils.c, 188] G_UseTargets
Deref Use [g_utils.c, 200] G_UseTargets
Use [g_utils.c, 202] G_UseTargets
Use [g_utils.c, 204] G_UseTargets
Use [g_utils.c, 206] G_UseTargets
Use [g_utils.c, 246] G_UseTargets
activator (Parameter)
Declared as: edict_t *
Define [m_actor.c, 401] actor_use
activator (Parameter)
Declared as: edict_t *
Define [m_boss3.c, 31] Use_Boss3
actor (Parameter)
Declared as: edict_t *
Define [m_move.c, 403] SV_NewChaseDir
Deref Use [m_move.c, 413] SV_NewChaseDir
Deref Use [m_move.c, 416] SV_NewChaseDir
Deref Use [m_move.c, 417] SV_NewChaseDir
Use [m_move.c, 439] SV_NewChaseDir
Use [m_move.c, 452] SV_NewChaseDir
Use [m_move.c, 456] SV_NewChaseDir
Use [m_move.c, 461] SV_NewChaseDir
Use [m_move.c, 467] SV_NewChaseDir
Use [m_move.c, 473] SV_NewChaseDir
Use [m_move.c, 477] SV_NewChaseDir
Deref Set [m_move.c, 480] SV_NewChaseDir
Use [m_move.c, 485] SV_NewChaseDir
Use [m_move.c, 486] SV_NewChaseDir
actor_frames_attack (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 382] m_actor.c
Init [m_actor.c, 382] m_actor.c
Use [m_actor.c, 389] m_actor.c
actor_frames_death1 (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 309] m_actor.c
Init [m_actor.c, 309] m_actor.c
Use [m_actor.c, 319] m_actor.c
actor_frames_death2 (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 321] m_actor.c
Init [m_actor.c, 321] m_actor.c
Use [m_actor.c, 337] m_actor.c
actor_frames_flipoff (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 181] m_actor.c
Init [m_actor.c, 181] m_actor.c
Use [m_actor.c, 198] m_actor.c
actor_frames_pain1 (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 157] m_actor.c
Init [m_actor.c, 157] m_actor.c
Use [m_actor.c, 163] m_actor.c
actor_frames_pain2 (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 165] m_actor.c
Init [m_actor.c, 165] m_actor.c
Use [m_actor.c, 171] m_actor.c
actor_frames_pain3 (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 173] m_actor.c
Init [m_actor.c, 173] m_actor.c
Use [m_actor.c, 179] m_actor.c
actor_frames_run (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 119] m_actor.c
Init [m_actor.c, 119] m_actor.c
Use [m_actor.c, 134] m_actor.c
actor_frames_stand (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 39] m_actor.c
Init [m_actor.c, 39] m_actor.c
Use [m_actor.c, 85] m_actor.c
actor_frames_taunt (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 200] m_actor.c
Init [m_actor.c, 200] m_actor.c
Use [m_actor.c, 220] m_actor.c
actor_frames_walk (Global Object)
Declared as: mframe_t []
Define [m_actor.c, 97] m_actor.c
Init [m_actor.c, 97] m_actor.c
Use [m_actor.c, 111] m_actor.c
actor_move_attack (Global Object)
Declared as: mmove_t
Define [m_actor.c, 389] m_actor.c
Init [m_actor.c, 389] m_actor.c
Use [m_actor.c, 395] actor_attack
actor_move_death1 (Global Object)
Declared as: mmove_t
Define [m_actor.c, 319] m_actor.c
Init [m_actor.c, 319] m_actor.c
Use [m_actor.c, 366] actor_die
actor_move_death2 (Global Object)
Declared as: mmove_t
Define [m_actor.c, 337] m_actor.c
Init [m_actor.c, 337] m_actor.c
Use [m_actor.c, 368] actor_die
actor_move_flipoff (Global Object)
Declared as: mmove_t
Define [m_actor.c, 198] m_actor.c
Init [m_actor.c, 198] m_actor.c
Use [m_actor.c, 251] actor_pain
actor_move_pain1 (Global Object)
Declared as: mmove_t
Define [m_actor.c, 163] m_actor.c
Init [m_actor.c, 163] m_actor.c
Use [m_actor.c, 261] actor_pain
actor_move_pain2 (Global Object)
Declared as: mmove_t
Define [m_actor.c, 171] m_actor.c
Init [m_actor.c, 171] m_actor.c
Use [m_actor.c, 263] actor_pain
actor_move_pain3 (Global Object)
Declared as: mmove_t
Define [m_actor.c, 179] m_actor.c
Init [m_actor.c, 179] m_actor.c
Use [m_actor.c, 265] actor_pain
actor_move_run (Global Object)
Declared as: mmove_t
Define [m_actor.c, 134] m_actor.c
Init [m_actor.c, 134] m_actor.c
Use [m_actor.c, 153] actor_run
actor_move_stand (Global Object)
Declared as: mmove_t
Define [m_actor.c, 85] m_actor.c
Init [m_actor.c, 85] m_actor.c
Use [m_actor.c, 89] actor_stand
Use [m_actor.c, 471] SP_misc_actor
actor_move_taunt (Global Object)
Declared as: mmove_t
Define [m_actor.c, 220] m_actor.c
Init [m_actor.c, 220] m_actor.c
Use [m_actor.c, 253] actor_pain
actor_move_walk (Global Object)
Declared as: mmove_t
Define [m_actor.c, 111] m_actor.c
Init [m_actor.c, 111] m_actor.c
Use [m_actor.c, 115] actor_walk
actor_names (Global Object)
Declared as: char *[8]
Define [m_actor.c, 26] m_actor.c
Init [m_actor.c, 26] m_actor.c
Deref Use [m_actor.c, 254] actor_pain
Deref Use [m_actor.c, 518] target_actor_touch
AddCommandString (Public Object)
Declared as: void (*) ()
Define [game.h, 173] [unnamed]
Deref Use [g_main.c, 356] ExitLevel
Deref Use [p_client.c, 1003] respawn
adjustment (Local Object)
Declared as: float
Define [g_phys.c, 794] SV_AddRotationalFriction
Set [g_phys.c, 797] SV_AddRotationalFriction
Use [g_phys.c, 802] SV_AddRotationalFriction
Use [g_phys.c, 808] SV_AddRotationalFriction
aiflags (Public Object)
Declared as: int
Define [g_local.h, 419] [unnamed]
Use [g_ai.c, 113] ai_stand
Use [g_ai.c, 119] ai_stand
Modify [g_ai.c, 121] ai_stand
Use [g_ai.c, 336] HuntTarget
Use [g_ai.c, 343] HuntTarget
Modify [g_ai.c, 379] FoundTarget
Use [g_ai.c, 413] FindTarget
Use [g_ai.c, 426] FindTarget
Modify [g_ai.c, 526] FindTarget
Modify [g_ai.c, 570] FindTarget
Use [g_ai.c, 579] FindTarget
Use [g_ai.c, 651] M_CheckAttack
Use [g_ai.c, 779] ai_checkattack
Use [g_ai.c, 782] ai_checkattack
Modify [g_ai.c, 791] ai_checkattack
Use [g_ai.c, 792] ai_checkattack
Modify [g_ai.c, 793] ai_checkattack
Use [g_ai.c, 811] ai_checkattack
Modify [g_ai.c, 816] ai_checkattack
Use [g_ai.c, 821] ai_checkattack
Use [g_ai.c, 928] ai_run
Use [g_ai.c, 934] ai_run
Modify [g_ai.c, 939] ai_run
Modify [g_ai.c, 964] ai_run
Use [g_ai.c, 991] ai_run
Modify [g_ai.c, 995] ai_run
Modify [g_ai.c, 996] ai_run
Use [g_ai.c, 1000] ai_run
Modify [g_ai.c, 1002] ai_run
Use [g_ai.c, 1008] ai_run
Modify [g_ai.c, 1011] ai_run
Use [g_ai.c, 1016] ai_run
Modify [g_ai.c, 1018] ai_run
Modify [g_ai.c, 1042] ai_run
Modify [g_ai.c, 1082] ai_run
Modify [g_ai.c, 1099] ai_run
Use [g_combat.c, 102] Killed
Use [g_combat.c, 305] M_ReactToDamage
Use [g_combat.c, 307] M_ReactToDamage
Modify [g_combat.c, 316] M_ReactToDamage
Use [g_combat.c, 330] M_ReactToDamage
Use [g_combat.c, 347] M_ReactToDamage
Use [g_combat.c, 356] M_ReactToDamage
Use [g_combat.c, 365] M_ReactToDamage
Use [g_combat.c, 509] T_Damage
Modify [g_misc.c, 443] point_combat_touch
Modify [g_misc.c, 452] point_combat_touch
Set [g_misc.c, 1003] SP_misc_explobox
Modify [g_misc.c, 1262] SP_misc_deadsoldier
Use [g_monster.c, 337] M_SetEffects
Modify [g_monster.c, 393] M_MoveFrame
Use [g_monster.c, 398] M_MoveFrame
Use [g_monster.c, 409] M_MoveFrame
Use [g_monster.c, 448] monster_use
Modify [g_monster.c, 514] monster_death_use
Use [g_monster.c, 542] monster_start
Use [g_monster.c, 549] monster_start
Modify [g_turret.c, 316] turret_driver_think
Use [g_turret.c, 322] turret_driver_think
Modify [g_turret.c, 325] turret_driver_think
Modify [g_turret.c, 330] turret_driver_think
Modify [g_turret.c, 419] SP_turret_driver
Use [m_actor.c, 147] actor_run
Modify [m_actor.c, 377] actor_fire
Modify [m_actor.c, 379] actor_fire
Modify [m_actor.c, 467] SP_misc_actor
Modify [m_actor.c, 545] target_actor_touch
Modify [m_actor.c, 548] target_actor_touch
Use [m_berserk.c, 93] berserk_fidget
Use [m_berserk.c, 163] berserk_run
Use [m_boss2.c, 421] boss2_run
Use [m_boss2.c, 593] Boss2_CheckAttack
Use [m_boss31.c, 236] jorg_run
Use [m_boss31.c, 652] Jorg_CheckAttack
Use [m_boss32.c, 211] makron_run
Use [m_boss32.c, 764] Makron_CheckAttack
Use [m_brain.c, 315] brain_duck_down
Modify [m_brain.c, 317] brain_duck_down
Modify [m_brain.c, 326] brain_duck_hold
Modify [m_brain.c, 328] brain_duck_hold
Modify [m_brain.c, 333] brain_duck_up
Use [m_brain.c, 535] brain_run
Use [m_chick.c, 101] chick_fidget
Use [m_chick.c, 203] chick_run
Use [m_chick.c, 393] chick_duck_down
Modify [m_chick.c, 395] chick_duck_down
Modify [m_chick.c, 405] chick_duck_hold
Modify [m_chick.c, 407] chick_duck_hold
Modify [m_chick.c, 412] chick_duck_up
Use [m_float.c, 504] floater_run
Use [m_flyer.c, 221] flyer_run
Use [m_gladiator.c, 122] gladiator_run
Use [m_gunner.c, 126] gunner_fidget
Use [m_gunner.c, 214] gunner_run
Use [m_gunner.c, 365] gunner_duck_down
Modify [m_gunner.c, 367] gunner_duck_down
Modify [m_gunner.c, 383] gunner_duck_hold
Modify [m_gunner.c, 385] gunner_duck_hold
Modify [m_gunner.c, 390] gunner_duck_up
Use [m_hover.c, 465] hover_run
Use [m_infantry.c, 178] infantry_run
Use [m_infantry.c, 431] infantry_duck_down
Modify [m_infantry.c, 433] infantry_duck_down
Modify [m_infantry.c, 443] infantry_duck_hold
Modify [m_infantry.c, 445] infantry_duck_hold
Modify [m_infantry.c, 450] infantry_duck_up
Modify [m_infantry.c, 492] infantry_fire
Modify [m_infantry.c, 494] infantry_fire
Modify [m_insane.c, 551] insane_stand
Modify [m_insane.c, 664] SP_misc_insane
Modify [m_insane.c, 675] SP_misc_insane
Use [m_medic.c, 57] medic_FindDeadMonster
Modify [m_medic.c, 91] medic_idle
Modify [m_medic.c, 110] medic_search
Use [m_medic.c, 261] medic_run
Modify [m_medic.c, 271] medic_run
Use [m_medic.c, 277] medic_run
Use [m_medic.c, 448] medic_duck_down
Modify [m_medic.c, 450] medic_duck_down
Modify [m_medic.c, 460] medic_duck_hold
Modify [m_medic.c, 462] medic_duck_hold
Modify [m_medic.c, 467] medic_duck_up
Modify [m_medic.c, 610] medic_cable_attack
Set [m_medic.c, 615] medic_cable_attack
Modify [m_medic.c, 628] medic_cable_attack
Modify [m_medic.c, 659] medic_hook_retract
Use [m_medic.c, 698] medic_attack
Use [m_medic.c, 706] medic_checkattack
Use [m_move.c, 207] SV_movestep
Use [m_mutant.c, 244] mutant_run
Modify [m_mutant.c, 355] mutant_jump_takeoff
Modify [m_mutant.c, 366] mutant_check_landing
Use [m_parasite.c, 203] parasite_start_run
Use [m_parasite.c, 211] parasite_run
Use [m_soldier.c, 318] soldier_run
Use [m_soldier.c, 514] soldier_fire
Modify [m_soldier.c, 520] soldier_fire
Modify [m_soldier.c, 522] soldier_fire
Use [m_soldier.c, 636] soldier_duck_down
Modify [m_soldier.c, 638] soldier_duck_down
Modify [m_soldier.c, 647] soldier_duck_up
Modify [m_soldier.c, 813] soldier_duck_hold
Modify [m_soldier.c, 815] soldier_duck_hold
Use [m_supertank.c, 202] supertank_run
Modify [m_tank.c, 222] tank_run
Modify [m_tank.c, 224] tank_run
Use [m_tank.c, 226] tank_run
Modify [m_tank.c, 664] tank_attack
aifunc (Public Object)
Declared as: void (*) ()
Define [g_local.h, 403] [unnamed]
Use [g_monster.c, 408] M_MoveFrame
Deref Use [g_monster.c, 410] M_MoveFrame
Deref Use [g_monster.c, 412] M_MoveFrame
aim (Parameter)
Declared as: vec3_t
Define [g_weapon.c, 63] fire_hit
Deref Use [g_weapon.c, 75] fire_hit
Deref Use [g_weapon.c, 78] fire_hit
Deref Use [g_weapon.c, 78] fire_hit
Deref Use [g_weapon.c, 86] fire_hit
Deref Set [g_weapon.c, 87] fire_hit
Deref Set [g_weapon.c, 89] fire_hit
Deref Use [g_weapon.c, 106] fire_hit
Deref Use [g_weapon.c, 107] fire_hit
aim (Static Local Object)
Declared as: vec3_t
Define [m_berserk.c, 172] berserk_attack_spike
Init [m_berserk.c, 172] berserk_attack_spike
Use [m_berserk.c, 173] berserk_attack_spike
aim (Local Object)
Declared as: vec3_t
Define [m_berserk.c, 198] berserk_attack_club
Deref Set [m_berserk.c, 200] berserk_attack_club
Use [m_berserk.c, 201] berserk_attack_club
aim (Local Object)
Declared as: vec3_t
Define [m_brain.c, 410] brain_hit_right
Deref Set [m_brain.c, 412] brain_hit_right
Use [m_brain.c, 413] brain_hit_right
aim (Local Object)
Declared as: vec3_t
Define [m_brain.c, 424] brain_hit_left
Deref Set [m_brain.c, 426] brain_hit_left
Use [m_brain.c, 427] brain_hit_left
aim (Local Object)
Declared as: vec3_t
Define [m_brain.c, 463] brain_tentacle_attack
Deref Set [m_brain.c, 465] brain_tentacle_attack
Use [m_brain.c, 466] brain_tentacle_attack
aim (Local Object)
Declared as: vec3_t
Define [m_chick.c, 443] ChickSlash
Deref Set [m_chick.c, 445] ChickSlash
Use [m_chick.c, 447] ChickSlash
aim (Local Object)
Declared as: vec3_t
Define [m_flipper.c, 182] flipper_bite
Deref Set [m_flipper.c, 184] flipper_bite
Use [m_flipper.c, 185] flipper_bite
aim (Static Local Object)
Declared as: vec3_t
Define [m_float.c, 517] floater_wham
Init [m_float.c, 517] floater_wham
Use [m_float.c, 519] floater_wham
aim (Local Object)
Declared as: vec3_t
Define [m_flyer.c, 425] flyer_slash_left
Deref Set [m_flyer.c, 427] flyer_slash_left
Use [m_flyer.c, 428] flyer_slash_left
aim (Local Object)
Declared as: vec3_t
Define [m_flyer.c, 434] flyer_slash_right
Deref Set [m_flyer.c, 436] flyer_slash_right
Use [m_flyer.c, 437] flyer_slash_right
aim (Local Object)
Declared as: vec3_t
Define [m_gladiator.c, 131] GaldiatorMelee
Deref Set [m_gladiator.c, 133] GaldiatorMelee
Use [m_gladiator.c, 134] GaldiatorMelee
aim (Local Object)
Declared as: vec3_t
Define [m_gunner.c, 431] GunnerFire
Deref Set [m_gunner.c, 444] GunnerFire
Use [m_gunner.c, 445] GunnerFire
Use [m_gunner.c, 446] GunnerFire
aim (Local Object)
Declared as: vec3_t
Define [m_gunner.c, 453] GunnerGrenade
Deref Set [m_gunner.c, 469] GunnerGrenade
Use [m_gunner.c, 471] GunnerGrenade
aim (Local Object)
Declared as: vec3_t
Define [m_infantry.c, 525] infantry_smack
Deref Set [m_infantry.c, 527] infantry_smack
Use [m_infantry.c, 528] infantry_smack
aim (Local Object)
Declared as: vec3_t
Define [m_mutant.c, 257] mutant_hit_left
Deref Set [m_mutant.c, 259] mutant_hit_left
Use [m_mutant.c, 260] mutant_hit_left
aim (Local Object)
Declared as: vec3_t
Define [m_mutant.c, 268] mutant_hit_right
Deref Set [m_mutant.c, 270] mutant_hit_right
Use [m_mutant.c, 271] mutant_hit_right
aim (Local Object)
Declared as: vec3_t
Define [m_soldier.c, 466] soldier_fire
Deref Set [m_soldier.c, 484] soldier_fire
Deref Set [m_soldier.c, 490] soldier_fire
Use [m_soldier.c, 491] soldier_fire
Deref Set [m_soldier.c, 500] soldier_fire
Use [m_soldier.c, 501] soldier_fire
Use [m_soldier.c, 506] soldier_fire
Use [m_soldier.c, 510] soldier_fire
Use [m_soldier.c, 517] soldier_fire
aimangles (Global Object)
Declared as: vec3_t []
Define [m_infantry.c, 244] m_infantry.c
Init [m_infantry.c, 244] m_infantry.c
Deref Use [m_infantry.c, 292] InfantryMachineGun
aimdir (Parameter)
Declared as: vec3_t
Define [g_monster.c, 41] monster_fire_shotgun
Use [g_monster.c, 43] monster_fire_shotgun
aimdir (Parameter)
Declared as: vec3_t
Define [g_monster.c, 61] monster_fire_grenade
Use [g_monster.c, 63] monster_fire_grenade
aimdir (Parameter)
Declared as: vec3_t
Define [g_monster.c, 81] monster_fire_railgun
Use [g_monster.c, 83] monster_fire_railgun
aimdir (Parameter)
Declared as: vec3_t
Define [g_monster.c, 91] monster_fire_bfg
Use [g_monster.c, 93] monster_fire_bfg
aimdir (Parameter)
Declared as: vec3_t
Define [g_weapon.c, 134] fire_lead
Use [g_weapon.c, 149] fire_lead
Use [g_weapon.c, 225] fire_lead
aimdir (Parameter)
Declared as: vec3_t
Define [g_weapon.c, 277] fire_bullet
Use [g_weapon.c, 279] fire_bullet
aimdir (Parameter)
Declared as: vec3_t
Define [g_weapon.c, 290] fire_shotgun
Use [g_weapon.c, 295] fire_shotgun
aimdir (Parameter)
Declared as: vec3_t
Define [g_weapon.c, 486] fire_grenade
Use [g_weapon.c, 492] fire_grenade
Use [g_weapon.c, 497] fire_grenade
aimdir (Parameter)
Declared as: vec3_t
Define [g_weapon.c, 519] fire_grenade2
Use [g_weapon.c, 525] fire_grenade2
Use [g_weapon.c, 530] fire_grenade2
aimdir (Parameter)
Declared as: vec3_t
Define [g_weapon.c, 658] fire_rail
Use [g_weapon.c, 667] fire_rail
Use [g_weapon.c, 691] fire_rail
allsolid (Public Object)
Declared as: qboolean
Define [q_shared.h, 447] [unnamed]
Use [g_monster.c, 173] M_CheckGround
Use [g_monster.c, 321] M_droptofloor
Use [g_phys.c, 215] SV_FlyMove
Use [m_move.c, 218] SV_movestep
Use [m_move.c, 225] SV_movestep
ammo (Local Object)
Declared as: gitem_t *
Define [g_items.c, 998] PrecacheItem
Set [g_items.c, 1015] PrecacheItem
Use [g_items.c, 1016] PrecacheItem
Use [g_items.c, 1017] PrecacheItem
ammo (Local Object)
Declared as: gitem_t *
Define [p_weapon.c, 121] Pickup_Weapon
Set [p_weapon.c, 137] Pickup_Weapon
Use [p_weapon.c, 139] Pickup_Weapon
Use [p_weapon.c, 141] Pickup_Weapon
Deref Use [p_weapon.c, 141] Pickup_Weapon
AMMO_BULLETS (Enumerator)
Define [g_local.h, 101] [unnamed]
Use [g_items.c, 455] Add_Ammo
Use [g_items.c, 1588] g_items.c
AMMO_CELLS (Enumerator)
Define [g_local.h, 105] [unnamed]
Use [g_items.c, 463] Add_Ammo
Use [g_items.c, 1611] g_items.c
AMMO_GRENADES (Enumerator)
Define [g_local.h, 104] [unnamed]
Use [g_items.c, 461] Add_Ammo
Use [g_items.c, 526] Drop_Ammo
Use [g_items.c, 527] Drop_Ammo
Use [g_items.c, 1423] g_items.c
ammo_index (Local Object)
Declared as: int
Define [p_weapon.c, 313] Use_Weapon
Set [p_weapon.c, 323] Use_Weapon
Use [p_weapon.c, 325] Use_Weapon
Use [p_weapon.c, 331] Use_Weapon
ammo_item (Local Object)
Declared as: gitem_t *
Define [p_weapon.c, 314] Use_Weapon
Set [p_weapon.c, 322] Use_Weapon
Use [p_weapon.c, 323] Use_Weapon
Deref Use [p_weapon.c, 327] Use_Weapon
Deref Use [p_weapon.c, 333] Use_Weapon
AMMO_ROCKETS (Enumerator)
Define [g_local.h, 103] [unnamed]
Use [g_items.c, 459] Add_Ammo
Use [g_items.c, 1634] g_items.c
AMMO_SHELLS (Enumerator)
Define [g_local.h, 102] [unnamed]
Use [g_items.c, 457] Add_Ammo
Use [g_items.c, 1565] g_items.c
AMMO_SLUGS (Enumerator)
Define [g_local.h, 106] [unnamed]
Use [g_items.c, 465] Add_Ammo
Use [g_items.c, 1657] g_items.c
amove (Parameter)
Declared as: vec3_t
Define [g_phys.c, 403] SV_Push
Deref Use [g_phys.c, 432] SV_Push
Deref Use [g_phys.c, 445] SV_Push
Deref Use [g_phys.c, 492] SV_Push
amove (Local Object)
Declared as: vec3_t
Define [g_phys.c, 564] SV_Physics_Pusher
Use [g_phys.c, 583] SV_Physics_Pusher
Use [g_phys.c, 585] SV_Physics_Pusher
angle (Local Object)
Declared as: float
Define [g_turret.c, 165] turret_breach_think
Set [g_turret.c, 176] turret_breach_think
Modify [g_turret.c, 177] turret_breach_think
Use [g_turret.c, 178] turret_breach_think
Use [g_turret.c, 179] turret_breach_think
Set [g_turret.c, 187] turret_breach_think
Use [g_turret.c, 188] turret_breach_think
angle (Local Object)
Declared as: float
Define [q_shared.c, 95] AngleVectors
Set [q_shared.c, 99] AngleVectors
Use [q_shared.c, 100] AngleVectors
Use [q_shared.c, 101] AngleVectors
Set [q_shared.c, 102] AngleVectors
Use [q_shared.c, 103] AngleVectors
Use [q_shared.c, 104] AngleVectors
Set [q_shared.c, 105] AngleVectors
Use [q_shared.c, 106] AngleVectors
Use [q_shared.c, 107] AngleVectors
angles (Local Object)
Declared as: vec3_t
Define [g_chase.c, 30] UpdateChaseCam
Deref Set [g_chase.c, 51] UpdateChaseCam
Deref Use [g_chase.c, 52] UpdateChaseCam
Deref Set [g_chase.c, 53] UpdateChaseCam
Use [g_chase.c, 54] UpdateChaseCam
angles (Public Object)
Declared as: vec3_t
Define [g_phys.c, 388] [unnamed]
Deref Set [g_phys.c, 438] SV_Push
Deref Set [g_phys.c, 485] SV_Push
Deref Use [g_phys.c, 536] SV_Push
angles (Parameter)
Declared as: vec3_t
Define [g_utils.c, 314] G_SetMovedir
Use [g_utils.c, 316] G_SetMovedir
Use [g_utils.c, 320] G_SetMovedir
Use [g_utils.c, 326] G_SetMovedir
Deref Set [g_utils.c, 329] G_SetMovedir
angles (Parameter)
Declared as: vec3_t
Define [g_utils.c, 356] vectoangles
Deref Set [g_utils.c, 386] vectoangles
Deref Set [g_utils.c, 387] vectoangles
Deref Set [g_utils.c, 388] vectoangles
angles (Local Object)
Declared as: vec3_t
Define [m_medic.c, 580] medic_cable_attack
Use [m_medic.c, 597] medic_cable_attack
Deref Use [m_medic.c, 598] medic_cable_attack
Deref Modify [m_medic.c, 599] medic_cable_attack
Deref Use [m_medic.c, 600] medic_cable_attack
angles (Local Object)
Declared as: vec3_t
Define [m_parasite.c, 299] parasite_drain_attack_ok
Use [m_parasite.c, 307] parasite_drain_attack_ok
Deref Use [m_parasite.c, 308] parasite_drain_attack_ok
Deref Modify [m_parasite.c, 309] parasite_drain_attack_ok
Deref Use [m_parasite.c, 310] parasite_drain_attack_ok
angles (Parameter)
Declared as: vec3_t
Define [p_client.c, 875] SelectSpawnPoint
Deref Set [p_client.c, 912] SelectSpawnPoint
angles (Parameter)
Declared as: vec3_t
Define [p_view.c, 42] SV_CalcRoll
angles (Local Object)
Declared as: float *
Define [p_view.c, 224] SV_CalcViewOffset
Set [p_view.c, 234] SV_CalcViewOffset
Deref Set [p_view.c, 239] SV_CalcViewOffset
Deref Set [p_view.c, 249] SV_CalcViewOffset
Deref Modify [p_view.c, 260] SV_CalcViewOffset
Deref Modify [p_view.c, 261] SV_CalcViewOffset
Deref Modify [p_view.c, 268] SV_CalcViewOffset
Deref Modify [p_view.c, 273] SV_CalcViewOffset
Deref Modify [p_view.c, 276] SV_CalcViewOffset
Deref Modify [p_view.c, 283] SV_CalcViewOffset
Deref Modify [p_view.c, 289] SV_CalcViewOffset
angles (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 958] Machinegun_Fire
Deref Set [p_weapon.c, 1010] Machinegun_Fire
Use [p_weapon.c, 1011] Machinegun_Fire
angles (Parameter)
Declared as: vec3_t
Define [q_shared.c, 93] AngleVectors
Deref Use [q_shared.c, 99] AngleVectors
Deref Use [q_shared.c, 102] AngleVectors
Deref Use [q_shared.c, 105] AngleVectors
answer (Local Object)
Declared as: int
Define [q_shared.c, 792] Q_log2
Init [q_shared.c, 792] Q_log2
Modify [q_shared.c, 794] Q_log2
Return [q_shared.c, 795] Q_log2
anum (Local Object)
Declared as: int
Define [g_cmds.c, 673] PlayerSort
Set [g_cmds.c, 675] PlayerSort
Use [g_cmds.c, 678] PlayerSort
Set [g_cmds.c, 678] PlayerSort
Use [g_cmds.c, 681] PlayerSort
Use [g_cmds.c, 683] PlayerSort
apiversion (Public Object)
Declared as: int
Define [game.h, 183] [unnamed]
Set [g_main.c, 115] GetGameAPI
AreasConnected (Public Object)
Declared as: qboolean (*) ()
Define [game.h, 133] [unnamed]
Deref Use [g_ai.c, 563] FindTarget
arg0 (Parameter)
Declared as: qboolean
Define [g_cmds.c, 787] Cmd_Say_f
Use [g_cmds.c, 795] Cmd_Say_f
Use [g_cmds.c, 806] Cmd_Say_f
argc (Public Object)
Declared as: int (*) ()
Define [game.h, 167] [unnamed]
Deref Use [g_cmds.c, 176] Cmd_Give_f
Deref Use [g_cmds.c, 282] Cmd_Give_f
Deref Use [g_cmds.c, 795] Cmd_Say_f
Deref Use [g_svcmds.c, 162] SVCmd_AddIP_f
Deref Use [g_svcmds.c, 194] SVCmd_RemoveIP_f
argptr (Local Object)
Declared as: va_list
Define [g_main.c, 145] Sys_Error
Use [g_main.c, 148] Sys_Error
Use [g_main.c, 149] Sys_Error
Use [g_main.c, 150] Sys_Error
argptr (Local Object)
Declared as: va_list
Define [g_main.c, 157] Com_Printf
Use [g_main.c, 160] Com_Printf
Use [g_main.c, 161] Com_Printf
Use [g_main.c, 162] Com_Printf
argptr (Local Object)
Declared as: va_list
Define [q_shared.c, 1052] va
Use [q_shared.c, 1055] va
Use [q_shared.c, 1056] va
Use [q_shared.c, 1057] va
argptr (Local Object)
Declared as: va_list
Define [q_shared.c, 1226] Com_sprintf
Use [q_shared.c, 1229] Com_sprintf
Use [q_shared.c, 1230] Com_sprintf
Use [q_shared.c, 1231] Com_sprintf
args (Public Object)
Declared as: char *(*) ()
Define [game.h, 169] [unnamed]
Deref Use [g_cmds.c, 167] Cmd_Give_f
Deref Use [g_cmds.c, 402] Cmd_Use_f
Deref Use [g_cmds.c, 438] Cmd_Drop_f
Deref Use [g_cmds.c, 810] Cmd_Say_f
Deref Use [g_cmds.c, 814] Cmd_Say_f
argv (Public Object)
Declared as: char *(*) ()
Define [game.h, 168] [unnamed]
Deref Use [g_cmds.c, 174] Cmd_Give_f
Deref Use [g_cmds.c, 177] Cmd_Give_f
Deref Use [g_cmds.c, 263] Cmd_Give_f
Deref Use [g_cmds.c, 283] Cmd_Give_f
Deref Use [g_cmds.c, 740] Cmd_Wave_f
Deref Use [g_cmds.c, 808] Cmd_Say_f
Deref Use [g_cmds.c, 915] ClientCommand
Deref Use [g_svcmds.c, 180] SVCmd_AddIP_f
Deref Use [g_svcmds.c, 199] SVCmd_RemoveIP_f
Deref Use [g_svcmds.c, 212] SVCmd_RemoveIP_f
Deref Use [g_svcmds.c, 286] ServerCommand
armor (Public Object)
Declared as: int
Define [g_local.h, 209] [unnamed]
armor (Local Object)
Declared as: gitem_t *
Define [g_combat.c, 260] CheckArmor
Set [g_combat.c, 277] CheckArmor
Deref Use [g_combat.c, 280] CheckArmor
Deref Use [g_combat.c, 282] CheckArmor
asave (Local Object)
Declared as: int
Define [g_combat.c, 382] T_Damage
Set [g_combat.c, 476] T_Damage
Use [g_combat.c, 477] T_Damage
Modify [g_combat.c, 480] T_Damage
Use [g_combat.c, 534] T_Damage
attack (Public Object)
Declared as: void (*) ()
Define [g_local.h, 429] [unnamed]
Use [g_ai.c, 642] M_CheckAttack
Deref Use [g_ai.c, 730] ai_run_missile
Use [g_save.c, 89] g_save.c
Set [m_actor.c, 463] SP_misc_actor
Set [m_berserk.c, 446] SP_monster_berserk
Use [m_boss2.c, 584] Boss2_CheckAttack
Set [m_boss2.c, 670] SP_monster_boss2
Use [m_boss31.c, 643] Jorg_CheckAttack
Set [m_boss31.c, 738] SP_monster_jorg
Use [m_boss32.c, 755] Makron_CheckAttack
Set [m_boss32.c, 856] SP_monster_makron
Set [m_chick.c, 667] SP_monster_chick
Set [m_float.c, 648] SP_monster_floater
Set [m_flyer.c, 615] SP_monster_flyer
Set [m_gladiator.c, 376] SP_monster_gladiator
Set [m_gunner.c, 617] SP_monster_gunner
Set [m_hover.c, 610] SP_monster_hover
Set [m_infantry.c, 596] SP_monster_infantry
Set [m_insane.c, 661] SP_misc_insane
Set [m_medic.c, 756] SP_monster_medic
Set [m_mutant.c, 650] SP_monster_mutant
Set [m_parasite.c, 542] SP_monster_parasite
Set [m_soldier.c, 1224] SP_monster_soldier_x
Set [m_supertank.c, 706] SP_monster_supertank
Set [m_tank.c, 842] SP_monster_tank
attack_finished (Public Object)
Declared as: float
Define [g_local.h, 435] [unnamed]
Use [g_ai.c, 645] M_CheckAttack
Set [g_ai.c, 680] M_CheckAttack
Set [g_monster.c, 137] AttackFinished
Use [g_turret.c, 342] turret_driver_think
Set [g_turret.c, 349] turret_driver_think
Use [m_boss2.c, 587] Boss2_CheckAttack
Set [m_boss2.c, 617] Boss2_CheckAttack
Use [m_boss31.c, 646] Jorg_CheckAttack
Set [m_boss31.c, 676] Jorg_CheckAttack
Use [m_boss32.c, 758] Makron_CheckAttack
Set [m_boss32.c, 788] Makron_CheckAttack
Set [m_mutant.c, 356] mutant_jump_takeoff
Set [m_mutant.c, 365] mutant_check_landing
Use [m_mutant.c, 370] mutant_check_landing
attack_state (Public Object)
Declared as: int
Define [g_local.h, 441] [unnamed]
Set [g_ai.c, 635] M_CheckAttack
Set [g_ai.c, 637] M_CheckAttack
Set [g_ai.c, 679] M_CheckAttack
Set [g_ai.c, 687] M_CheckAttack
Set [g_ai.c, 689] M_CheckAttack
Set [g_ai.c, 711] ai_run_melee
Set [g_ai.c, 731] ai_run_missile
Use [g_ai.c, 888] ai_checkattack
Use [g_ai.c, 893] ai_checkattack
Use [g_ai.c, 953] ai_run
Set [m_boss2.c, 577] Boss2_CheckAttack
Set [m_boss2.c, 579] Boss2_CheckAttack
Set [m_boss2.c, 616] Boss2_CheckAttack
Set [m_boss2.c, 624] Boss2_CheckAttack
Set [m_boss2.c, 626] Boss2_CheckAttack
Set [m_boss31.c, 636] Jorg_CheckAttack
Set [m_boss31.c, 638] Jorg_CheckAttack
Set [m_boss31.c, 675] Jorg_CheckAttack
Set [m_boss31.c, 683] Jorg_CheckAttack
Set [m_boss31.c, 685] Jorg_CheckAttack
Set [m_boss32.c, 748] Makron_CheckAttack
Set [m_boss32.c, 750] Makron_CheckAttack
Set [m_boss32.c, 787] Makron_CheckAttack
Set [m_boss32.c, 795] Makron_CheckAttack
Set [m_boss32.c, 797] Makron_CheckAttack
Set [m_mutant.c, 440] mutant_checkattack
Set [m_mutant.c, 446] mutant_checkattack
attacker (Parameter)
Declared as: edict_t *
Define [g_combat.c, 92] Killed
Use [g_combat.c, 97] Killed
Deref Use [g_combat.c, 105] Killed
Deref Use [g_combat.c, 106] Killed
Deref Use [g_combat.c, 108] Killed
Use [g_combat.c, 109] Killed
Use [g_combat.c, 115] Killed
Use [g_combat.c, 125] Killed
attacker (Parameter)
Declared as: edict_t *
Define [g_combat.c, 295] M_ReactToDamage
Deref Use [g_combat.c, 297] M_ReactToDamage
Deref Use [g_combat.c, 297] M_ReactToDamage
Use [g_combat.c, 300] M_ReactToDamage
Use [g_combat.c, 300] M_ReactToDamage
Deref Use [g_combat.c, 307] M_ReactToDamage
Deref Use [g_combat.c, 307] M_ReactToDamage
Deref Use [g_combat.c, 314] M_ReactToDamage
Use [g_combat.c, 324] M_ReactToDamage
Use [g_combat.c, 329] M_ReactToDamage
Deref Use [g_combat.c, 337] M_ReactToDamage
Deref Use [g_combat.c, 338] M_ReactToDamage
Deref Use [g_combat.c, 339] M_ReactToDamage
Deref Use [g_combat.c, 340] M_ReactToDamage
Deref Use [g_combat.c, 341] M_ReactToDamage
Deref Use [g_combat.c, 342] M_ReactToDamage
Use [g_combat.c, 346] M_ReactToDamage
Deref Use [g_combat.c, 351] M_ReactToDamage
Use [g_combat.c, 355] M_ReactToDamage
Deref Use [g_combat.c, 360] M_ReactToDamage
Deref Use [g_combat.c, 360] M_ReactToDamage
Deref Use [g_combat.c, 364] M_ReactToDamage
attacker (Parameter)
Declared as: edict_t *
Define [g_combat.c, 370] CheckTeamDamage
attacker (Parameter)
Declared as: edict_t *
Define [g_combat.c, 377] T_Damage
Use [g_combat.c, 392] T_Damage
Use [g_combat.c, 394] T_Damage
Deref Use [g_combat.c, 422] T_Damage
Use [g_combat.c, 441] T_Damage
Use [g_combat.c, 483] T_Damage
Use [g_combat.c, 501] T_Damage
Use [g_combat.c, 508] T_Damage
Use [g_combat.c, 511] T_Damage
Use [g_combat.c, 520] T_Damage
Use [g_combat.c, 525] T_Damage
attacker (Parameter)
Declared as: edict_t *
Define [g_combat.c, 547] T_RadiusDamage
Use [g_combat.c, 565] T_RadiusDamage
Use [g_combat.c, 572] T_RadiusDamage
attacker (Parameter)
Declared as: edict_t *
Define [g_func.c, 755] button_killed
Use [g_func.c, 757] button_killed
attacker (Parameter)
Declared as: edict_t *
Define [g_func.c, 1113] door_killed
Use [g_func.c, 1122] door_killed
Use [g_func.c, 1122] door_killed
attacker (Parameter)
Declared as: edict_t *
Define [g_func.c, 1960] door_secret_die
Use [g_func.c, 1963] door_secret_die
Use [g_func.c, 1963] door_secret_die
attacker (Parameter)
Declared as: edict_t *
Define [g_misc.c, 130] gib_die
attacker (Parameter)
Declared as: edict_t *
Define [g_misc.c, 281] debris_die
attacker (Parameter)
Declared as: edict_t *
Define [g_misc.c, 745] func_explosive_explode
Use [g_misc.c, 761] func_explosive_explode
Use [g_misc.c, 801] func_explosive_explode
attacker (Parameter)
Declared as: edict_t *
Define [g_misc.c, 966] barrel_delay
Use [g_misc.c, 971] barrel_delay
attacker (Parameter)
Declared as: edict_t *
Define [g_misc.c, 1217] misc_deadsoldier_die
attacker (Local Object)
Declared as: edict_t *
Define [g_turret.c, 50] turret_blocked
Set [g_turret.c, 55] turret_blocked
Set [g_turret.c, 57] turret_blocked
Use [g_turret.c, 58] turret_blocked
attacker (Parameter)
Declared as: edict_t *
Define [g_turret.c, 278] turret_driver_die
Use [g_turret.c, 295] turret_driver_die
attacker (Parameter)
Declared as: edict_t *
Define [m_actor.c, 339] actor_die
attacker (Parameter)
Declared as: edict_t *
Define [m_berserk.c, 381] berserk_die
attacker (Parameter)
Declared as: edict_t *
Define [m_boss2.c, 507] boss2_die
attacker (Parameter)
Declared as: edict_t *
Define [m_boss31.c, 589] jorg_die
attacker (Parameter)
Declared as: edict_t *
Define [m_boss32.c, 673] makron_die
attacker (Parameter)
Declared as: edict_t *
Define [m_brain.c, 352] brain_dodge
Use [m_brain.c, 358] brain_dodge
attacker (Parameter)
Declared as: edict_t *
Define [m_brain.c, 586] brain_die
attacker (Parameter)
Declared as: edict_t *
Define [m_chick.c, 353] chick_die
attacker (Parameter)
Declared as: edict_t *
Define [m_chick.c, 430] chick_dodge
Use [m_chick.c, 436] chick_dodge
attacker (Parameter)
Declared as: edict_t *
Define [m_flipper.c, 332] flipper_die
attacker (Parameter)
Declared as: edict_t *
Define [m_float.c, 603] floater_die
attacker (Parameter)
Declared as: edict_t *
Define [m_flyer.c, 564] flyer_die
attacker (Parameter)
Declared as: edict_t *
Define [m_gladiator.c, 308] gladiator_die
attacker (Parameter)
Declared as: edict_t *
Define [m_gunner.c, 335] gunner_die
attacker (Parameter)
Declared as: edict_t *
Define [m_gunner.c, 409] gunner_dodge
Use [m_gunner.c, 415] gunner_dodge
attacker (Parameter)
Declared as: edict_t *
Define [m_hover.c, 541] hover_die
attacker (Parameter)
Declared as: edict_t *
Define [m_infantry.c, 386] infantry_die
attacker (Parameter)
Declared as: edict_t *
Define [m_infantry.c, 466] infantry_dodge
Use [m_infantry.c, 472] infantry_dodge
attacker (Parameter)
Declared as: edict_t *
Define [m_insane.c, 581] insane_die
attacker (Parameter)
Declared as: edict_t *
Define [m_medic.c, 413] medic_die
attacker (Parameter)
Declared as: edict_t *
Define [m_medic.c, 494] medic_dodge
Use [m_medic.c, 500] medic_dodge
attacker (Parameter)
Declared as: edict_t *
Define [m_mutant.c, 574] mutant_die
attacker (Parameter)
Declared as: edict_t *
Define [m_parasite.c, 471] parasite_die
attacker (Parameter)
Declared as: edict_t *
Define [m_soldier.c, 828] soldier_dodge
Use [m_soldier.c, 837] soldier_dodge
attacker (Parameter)
Declared as: edict_t *
Define [m_soldier.c, 1144] soldier_die
attacker (Parameter)
Declared as: edict_t *
Define [m_supertank.c, 657] supertank_die
attacker (Parameter)
Declared as: edict_t *
Define [m_tank.c, 753] tank_die
attacker (Parameter)
Declared as: edict_t *
Define [p_client.c, 211] ClientObituary
Deref Use [p_client.c, 218] ClientObituary
Use [p_client.c, 267] ClientObituary
Use [p_client.c, 313] ClientObituary
Use [p_client.c, 314] ClientObituary
Deref Use [p_client.c, 314] ClientObituary
Deref Use [p_client.c, 389] ClientObituary
Deref Use [p_client.c, 393] ClientObituary
Deref Use [p_client.c, 395] ClientObituary
attacker (Parameter)
Declared as: edict_t *
Define [p_client.c, 463] LookAtKiller
Use [p_client.c, 467] LookAtKiller
Use [p_client.c, 467] LookAtKiller
Use [p_client.c, 467] LookAtKiller
Deref Use [p_client.c, 469] LookAtKiller
attacker (Parameter)
Declared as: edict_t *
Define [p_client.c, 501] player_die
Use [p_client.c, 526] player_die
Use [p_client.c, 528] player_die
attacker (Parameter)
Declared as: edict_t *
Define [p_client.c, 931] body_die
autosave (Parameter)
Declared as: qboolean
Define [g_save.c, 461] WriteGame
Use [g_save.c, 467] WriteGame
Use [g_save.c, 478] WriteGame
autosaved (Public Object)
Declared as: qboolean
Define [g_local.h, 293] [unnamed]
Set [g_save.c, 478] WriteGame
Set [g_save.c, 480] WriteGame
Use [p_client.c, 1492] ClientConnect
Set [p_hud.c, 81] BeginIntermission