Object Cross Reference Report


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ

l    (Local Object)
  Declared as: int
    Define   [g_misc.c, 1580]        target_string_use
    Set   [g_misc.c, 1583]           target_string_use
    Use   [g_misc.c, 1589]           target_string_use

l    (Local Object)
  Declared as: int
    Define   [g_spawn.c, 322]        ED_NewString
    Set   [g_spawn.c, 324]           ED_NewString
    Use   [g_spawn.c, 326]           ED_NewString
    Use   [g_spawn.c, 330]           ED_NewString
    Use   [g_spawn.c, 332]           ED_NewString

l    (Local Object)
  Declared as: int
    Define   [m_insane.c, 479]       insane_pain
    Set   [m_insane.c, 491]          insane_pain
    Set   [m_insane.c, 493]          insane_pain
    Set   [m_insane.c, 495]          insane_pain
    Set   [m_insane.c, 497]          insane_pain
    Use   [m_insane.c, 498]          insane_pain

l    (Local Object)
  Declared as: int
    Define   [p_view.c, 77]          P_DamageFeedback
    Set   [p_view.c, 138]            P_DamageFeedback
    Set   [p_view.c, 140]            P_DamageFeedback
    Set   [p_view.c, 142]            P_DamageFeedback
    Set   [p_view.c, 144]            P_DamageFeedback
    Use   [p_view.c, 145]            P_DamageFeedback

l    (Parameter)
  Declared as: short
    Define   [q_shared.c, 945]       BigShort
    Use   [q_shared.c, 945]          BigShort

l    (Parameter)
  Declared as: short
    Define   [q_shared.c, 946]       LittleShort
    Use   [q_shared.c, 946]          LittleShort

l    (Parameter)
  Declared as: int
    Define   [q_shared.c, 947]       BigLong
    Use   [q_shared.c, 947]          BigLong

l    (Parameter)
  Declared as: int
    Define   [q_shared.c, 948]       LittleLong
    Use   [q_shared.c, 948]          LittleLong

l    (Parameter)
  Declared as: float
    Define   [q_shared.c, 949]       BigFloat
    Use   [q_shared.c, 949]          BigFloat

l    (Parameter)
  Declared as: float
    Define   [q_shared.c, 950]       LittleFloat
    Use   [q_shared.c, 950]          LittleFloat

l    (Parameter)
  Declared as: short
    Define   [q_shared.c, 952]       ShortSwap
    Use   [q_shared.c, 956]          ShortSwap
    Use   [q_shared.c, 957]          ShortSwap

l    (Parameter)
  Declared as: short
    Define   [q_shared.c, 962]       ShortNoSwap
    Return   [q_shared.c, 964]       ShortNoSwap

l    (Parameter)
  Declared as: int
    Define   [q_shared.c, 967]       LongSwap
    Use   [q_shared.c, 971]          LongSwap
    Use   [q_shared.c, 972]          LongSwap
    Use   [q_shared.c, 973]          LongSwap
    Use   [q_shared.c, 974]          LongSwap

l    (Parameter)
  Declared as: int
    Define   [q_shared.c, 979]       LongNoSwap
    Return   [q_shared.c, 981]       LongNoSwap

large    (Local Object)
  Declared as: char [1280]
    Define   [g_cmds.c, 698]         Cmd_Players_f
    Deref Set   [g_cmds.c, 713]      Cmd_Players_f
    Use   [g_cmds.c, 720]            Cmd_Players_f
    Use   [g_cmds.c, 720]            Cmd_Players_f
    Use   [g_cmds.c, 722]            Cmd_Players_f
    Use   [g_cmds.c, 725]            Cmd_Players_f
    Use   [g_cmds.c, 728]            Cmd_Players_f

last    (Local Object)
  Declared as: char *
    Define   [q_shared.c, 809]       COM_SkipPath
    Set   [q_shared.c, 811]          COM_SkipPath
    Set   [q_shared.c, 815]          COM_SkipPath
    Return   [q_shared.c, 818]       COM_SkipPath

last_movedir    (Local Object)
  Declared as: vec3_t
    Define   [g_target.c, 502]       target_laser_think
    Deref Set   [g_target.c, 512]    target_laser_think
    Use   [g_target.c, 516]          target_laser_think

last_sighting    (Public Object)
  Declared as: vec3_t
    Define   [g_local.h, 440]        [unnamed]
    Deref Set   [g_ai.c, 359]        FoundTarget
    Deref Set   [g_ai.c, 870]        ai_checkattack
    Deref Set   [g_ai.c, 965]        ai_run
    Deref Set   [g_ai.c, 1013]       ai_run
    Deref Set   [g_ai.c, 1028]       ai_run
    Deref Use   [g_ai.c, 1038]       ai_run
    Deref Use   [g_ai.c, 1046]       ai_run
    Use   [g_ai.c, 1052]             ai_run
    Deref Use   [g_ai.c, 1081]       ai_run
    Deref Set   [g_ai.c, 1084]       ai_run
    Deref Use   [g_ai.c, 1098]       ai_run
    Deref Set   [g_ai.c, 1101]       ai_run

lastframe    (Public Object)
  Declared as: int
    Define   [g_local.h, 411]        [unnamed]
    Use   [g_monster.c, 369]         M_MoveFrame
    Use   [g_monster.c, 376]         M_MoveFrame
    Use   [g_monster.c, 391]         M_MoveFrame
    Use   [g_monster.c, 401]         M_MoveFrame
    Use   [g_monster.c, 578]         monster_start
    Use   [m_actor.c, 93]            actor_stand

lastweapon    (Public Object)
  Declared as: gitem_t *
    Define   [g_local.h, 857]        [unnamed]
    Use   [g_cmds.c, 603]            Cmd_WeapLast_f
    Use   [g_cmds.c, 606]            Cmd_WeapLast_f
    Use   [g_save.c, 137]            g_save.c
    Set   [p_weapon.c, 186]          ChangeWeapon

left    (Local Object)
  Declared as: float
    Define   [g_ai.c, 924]           ai_run
    Set   [g_ai.c, 1065]             ai_run
    Use   [g_ai.c, 1073]             ai_run
    Use   [g_ai.c, 1073]             ai_run
    Use   [g_ai.c, 1075]             ai_run
    Use   [g_ai.c, 1077]             ai_run
    Use   [g_ai.c, 1090]             ai_run

left_target    (Local Object)
  Declared as: vec3_t
    Define   [g_ai.c, 925]           ai_run
    Use   [g_ai.c, 1063]             ai_run
    Use   [g_ai.c, 1064]             ai_run
    Use   [g_ai.c, 1078]             ai_run
    Deref Use   [g_ai.c, 1083]       ai_run
    Deref Use   [g_ai.c, 1084]       ai_run

lefty    (Public Object)
  Declared as: int
    Define   [g_local.h, 442]        [unnamed]
    Use   [g_ai.c, 750]              ai_run_slide
    Use   [g_ai.c, 758]              ai_run_slide
    Set   [g_ai.c, 758]              ai_run_slide

len    (Local Object)
  Declared as: float
    Define   [g_ai.c, 267]           range
    Set   [g_ai.c, 270]              range
    Use   [g_ai.c, 271]              range
    Use   [g_ai.c, 273]              range
    Use   [g_ai.c, 275]              range

len    (Local Object)
  Declared as: float
    Define   [g_func.c, 177]         AngleMove_Begin
    Set   [g_func.c, 188]            AngleMove_Begin
    Use   [g_func.c, 191]            AngleMove_Begin

len    (Local Object)
  Declared as: int
    Define   [g_items.c, 997]        PrecacheItem
    Set   [g_items.c, 1031]          PrecacheItem
    Use   [g_items.c, 1032]          PrecacheItem
    Use   [g_items.c, 1032]          PrecacheItem
    Use   [g_items.c, 1034]          PrecacheItem
    Use   [g_items.c, 1035]          PrecacheItem
    Use   [g_items.c, 1040]          PrecacheItem
    Use   [g_items.c, 1042]          PrecacheItem
    Use   [g_items.c, 1044]          PrecacheItem
    Use   [g_items.c, 1046]          PrecacheItem

len    (Local Object)
  Declared as: int
    Define   [g_save.c, 230]         WriteField1
    Set   [g_save.c, 249]            WriteField1
    Set   [g_save.c, 251]            WriteField1
    Use   [g_save.c, 252]            WriteField1

len    (Local Object)
  Declared as: int
    Define   [g_save.c, 302]         WriteField2
    Set   [g_save.c, 314]            WriteField2
    Use   [g_save.c, 315]            WriteField2

len    (Local Object)
  Declared as: int
    Define   [g_save.c, 324]         ReadField
    Set   [g_save.c, 341]            ReadField
    Use   [g_save.c, 342]            ReadField
    Use   [g_save.c, 346]            ReadField
    Use   [g_save.c, 347]            ReadField

len    (Local Object)
  Declared as: int
    Define   [q_shared.c, 1075]      COM_Parse
    Set   [q_shared.c, 1079]         COM_Parse
    Use   [q_shared.c, 1117]         COM_Parse
    Use   [q_shared.c, 1121]         COM_Parse
    Use   [q_shared.c, 1123]         COM_Parse
    Modify   [q_shared.c, 1124]      COM_Parse
    Use   [q_shared.c, 1132]         COM_Parse
    Use   [q_shared.c, 1134]         COM_Parse
    Modify   [q_shared.c, 1135]      COM_Parse
    Use   [q_shared.c, 1141]         COM_Parse
    Set   [q_shared.c, 1144]         COM_Parse
    Use   [q_shared.c, 1146]         COM_Parse

len    (Local Object)
  Declared as: int
    Define   [q_shared.c, 1225]      Com_sprintf
    Set   [q_shared.c, 1230]         Com_sprintf
    Use   [q_shared.c, 1232]         Com_sprintf
    Use   [q_shared.c, 1233]         Com_sprintf

length    (Local Object)
  Declared as: float
    Define   [g_func.c, 1971]        SP_func_door_secret
    Set   [g_func.c, 2009]           SP_func_door_secret
    Use   [g_func.c, 2014]           SP_func_door_secret

length    (Local Object)
  Declared as: float
    Define   [q_shared.c, 683]       VectorNormalize
    Set   [q_shared.c, 685]          VectorNormalize
    Use   [q_shared.c, 686]          VectorNormalize
    Set   [q_shared.c, 686]          VectorNormalize
    Use   [q_shared.c, 688]          VectorNormalize
    Use   [q_shared.c, 690]          VectorNormalize
    Return   [q_shared.c, 696]       VectorNormalize

length    (Local Object)
  Declared as: float
    Define   [q_shared.c, 702]       VectorNormalize2
    Set   [q_shared.c, 704]          VectorNormalize2
    Use   [q_shared.c, 705]          VectorNormalize2
    Set   [q_shared.c, 705]          VectorNormalize2
    Use   [q_shared.c, 707]          VectorNormalize2
    Use   [q_shared.c, 709]          VectorNormalize2
    Return   [q_shared.c, 715]       VectorNormalize2

length    (Local Object)
  Declared as: float
    Define   [q_shared.c, 765]       VectorLength
    Set   [q_shared.c, 767]          VectorLength
    Modify   [q_shared.c, 769]       VectorLength
    Use   [q_shared.c, 770]          VectorLength
    Set   [q_shared.c, 770]          VectorLength
    Return   [q_shared.c, 772]       VectorLength

level    (Global Object)
  Declared as: level_locals_t
    Define   [g_main.c, 24]          g_main.c
    Use   [g_main.c, 207]            CreateTargetChangeLevel
    Use   [g_main.c, 207]            CreateTargetChangeLevel
    Use   [g_main.c, 208]            CreateTargetChangeLevel
    Use   [g_main.c, 228]            EndDMLevel
    Use   [g_main.c, 238]            EndDMLevel
    Use   [g_main.c, 243]            EndDMLevel
    Use   [g_main.c, 258]            EndDMLevel
    Use   [g_main.c, 259]            EndDMLevel
    Use   [g_main.c, 265]            EndDMLevel
    Use   [g_main.c, 309]            CheckDMRules
    Use   [g_main.c, 317]            CheckDMRules
    Use   [g_main.c, 355]            ExitLevel
    Set   [g_main.c, 357]            ExitLevel
    Set   [g_main.c, 358]            ExitLevel
    Set   [g_main.c, 359]            ExitLevel
    Modify   [g_main.c, 386]         G_RunFrame
    Use   [g_main.c, 387]            G_RunFrame
    Set   [g_main.c, 387]            G_RunFrame
    Use   [g_main.c, 394]            G_RunFrame
    Set   [g_main.c, 410]            G_RunFrame
    Declare   [g_local.h, 453]       g_local.h
    Use   [g_ai.c, 55]               AI_SetSightClient
    Use   [g_ai.c, 58]               AI_SetSightClient
    Set   [g_ai.c, 71]               AI_SetSightClient
    Set   [g_ai.c, 76]               AI_SetSightClient
    Use   [g_ai.c, 135]              ai_stand
    Use   [g_ai.c, 141]              ai_stand
    Use   [g_ai.c, 146]              ai_stand
    Use   [g_ai.c, 150]              ai_stand
    Use   [g_ai.c, 171]              ai_walk
    Use   [g_ai.c, 176]              ai_walk
    Use   [g_ai.c, 180]              ai_walk
    Set   [g_ai.c, 352]              FoundTarget
    Use   [g_ai.c, 353]              FoundTarget
    Set   [g_ai.c, 353]              FoundTarget
    Set   [g_ai.c, 354]              FoundTarget
    Use   [g_ai.c, 357]              FoundTarget
    Use   [g_ai.c, 360]              FoundTarget
    Use   [g_ai.c, 437]              FindTarget
    Use   [g_ai.c, 437]              FindTarget
    Use   [g_ai.c, 439]              FindTarget
    Use   [g_ai.c, 445]              FindTarget
    Use   [g_ai.c, 445]              FindTarget
    Use   [g_ai.c, 447]              FindTarget
    Use   [g_ai.c, 450]              FindTarget
    Use   [g_ai.c, 450]              FindTarget
    Use   [g_ai.c, 452]              FindTarget
    Use   [g_ai.c, 457]              FindTarget
    Use   [g_ai.c, 509]              FindTarget
    Use   [g_ai.c, 645]              M_CheckAttack
    Use   [g_ai.c, 680]              M_CheckAttack
    Use   [g_ai.c, 784]              ai_checkattack
    Use   [g_ai.c, 797]              ai_checkattack
    Use   [g_ai.c, 856]              ai_checkattack
    Use   [g_ai.c, 863]              ai_checkattack
    Use   [g_ai.c, 869]              ai_checkattack
    Use   [g_ai.c, 966]              ai_run
    Use   [g_ai.c, 977]              ai_run
    Use   [g_ai.c, 1006]             ai_run
    Use   [g_cmds.c, 650]            Cmd_Kill_f
    Use   [g_cmds.c, 833]            Cmd_Say_f
    Use   [g_cmds.c, 835]            Cmd_Say_f
    Use   [g_cmds.c, 842]            Cmd_Say_f
    Use   [g_cmds.c, 843]            Cmd_Say_f
    Use   [g_cmds.c, 850]            Cmd_Say_f
    Use   [g_cmds.c, 886]            Cmd_PlayerList_f
    Use   [g_cmds.c, 887]            Cmd_PlayerList_f
    Use   [g_cmds.c, 943]            ClientCommand
    Modify   [g_combat.c, 104]       Killed
    Use   [g_combat.c, 244]          CheckPowerArmor
    Use   [g_combat.c, 462]          T_Damage
    Use   [g_combat.c, 464]          T_Damage
    Use   [g_combat.c, 467]          T_Damage
    Use   [g_combat.c, 514]          T_Damage
    Use   [g_func.c, 93]             Move_Final
    Use   [g_func.c, 108]            Move_Begin
    Use   [g_func.c, 123]            Move_Calc
    Use   [g_func.c, 129]            Move_Calc
    Use   [g_func.c, 138]            Move_Calc
    Use   [g_func.c, 171]            AngleMove_Final
    Use   [g_func.c, 205]            AngleMove_Begin
    Use   [g_func.c, 213]            AngleMove_Calc
    Use   [g_func.c, 219]            AngleMove_Calc
    Use   [g_func.c, 351]            Think_AccelMove
    Use   [g_func.c, 369]            plat_hit_top
    Use   [g_func.c, 448]            Touch_Plat_Center
    Use   [g_func.c, 721]            button_wait
    Use   [g_func.c, 884]            door_hit_top
    Use   [g_func.c, 929]            door_go_up
    Use   [g_func.c, 991]            Touch_DoorTrigger
    Use   [g_func.c, 993]            Touch_DoorTrigger
    Use   [g_func.c, 1130]           door_touch
    Use   [g_func.c, 1132]           door_touch
    Use   [g_func.c, 1224]           SP_func_door
    Use   [g_func.c, 1355]           SP_func_door_rotating
    Use   [g_func.c, 1473]           train_blocked
    Use   [g_func.c, 1478]           train_blocked
    Use   [g_func.c, 1504]           train_wait
    Use   [g_func.c, 1627]           func_train_find
    Use   [g_func.c, 1687]           SP_func_train
    Use   [g_func.c, 1753]           SP_trigger_elevator
    Use   [g_func.c, 1774]           func_timer_think
    Use   [g_func.c, 1790]           func_timer_use
    Use   [g_func.c, 1811]           SP_func_timer
    Use   [g_func.c, 1898]           door_secret_move1
    Use   [g_func.c, 1911]           door_secret_move3
    Use   [g_func.c, 1922]           door_secret_move5
    Use   [g_func.c, 1953]           door_secret_blocked
    Use   [g_func.c, 1955]           door_secret_blocked
    Use   [g_items.c, 151]           SetRespawn
    Use   [g_items.c, 179]           Pickup_Powerup
    Use   [g_items.c, 356]           Use_Quad
    Use   [g_items.c, 359]           Use_Quad
    Use   [g_items.c, 371]           Use_Breather
    Use   [g_items.c, 374]           Use_Breather
    Use   [g_items.c, 386]           Use_Envirosuit
    Use   [g_items.c, 389]           Use_Envirosuit
    Use   [g_items.c, 401]           Use_Invulnerability
    Use   [g_items.c, 404]           Use_Invulnerability
    Use   [g_items.c, 545]           MegaHealth_think
    Use   [g_items.c, 573]           Pickup_Health
    Use   [g_items.c, 782]           Touch_Item
    Use   [g_items.c, 838]           drop_make_touchable
    Use   [g_items.c, 885]           Drop_Item
    Use   [g_items.c, 960]           droptofloor
    Use   [g_items.c, 1113]          SpawnItem
    Modify   [g_items.c, 1114]       SpawnItem
    Use   [g_items.c, 1124]          SpawnItem
    Use   [g_misc.c, 95]             gib_think
    Use   [g_misc.c, 100]            gib_think
    Use   [g_misc.c, 125]            gib_touch
    Use   [g_misc.c, 178]            ThrowGib
    Use   [g_misc.c, 223]            ThrowHead
    Use   [g_misc.c, 304]            ThrowDebris
    Use   [g_misc.c, 382]            path_corner_touch
    Use   [g_misc.c, 389]            path_corner_touch
    Use   [g_misc.c, 442]            point_combat_touch
    Use   [g_misc.c, 496]            TH_viewthing
    Use   [g_misc.c, 510]            SP_viewthing
    Use   [g_misc.c, 711]            SP_func_object
    Use   [g_misc.c, 969]            barrel_delay
    Use   [g_misc.c, 1008]           SP_misc_explobox
    Use   [g_misc.c, 1035]           misc_blackhole_think
    Use   [g_misc.c, 1039]           misc_blackhole_think
    Use   [g_misc.c, 1053]           SP_misc_blackhole
    Use   [g_misc.c, 1063]           misc_eastertank_think
    Use   [g_misc.c, 1067]           misc_eastertank_think
    Use   [g_misc.c, 1080]           SP_misc_eastertank
    Use   [g_misc.c, 1091]           misc_easterchick_think
    Use   [g_misc.c, 1095]           misc_easterchick_think
    Use   [g_misc.c, 1108]           SP_misc_easterchick
    Use   [g_misc.c, 1119]           misc_easterchick2_think
    Use   [g_misc.c, 1123]           misc_easterchick2_think
    Use   [g_misc.c, 1136]           SP_misc_easterchick2
    Use   [g_misc.c, 1149]           commander_body_think
    Use   [g_misc.c, 1160]           commander_body_use
    Use   [g_misc.c, 1188]           SP_monster_commander_body
    Use   [g_misc.c, 1199]           misc_banner_think
    Use   [g_misc.c, 1211]           SP_misc_banner
    Use   [g_misc.c, 1304]           SP_misc_viper
    Use   [g_misc.c, 1346]           misc_viper_bomb_prethink
    Use   [g_misc.c, 1374]           misc_viper_bomb_use
    Use   [g_misc.c, 1434]           SP_misc_strogg_ship
    Use   [g_misc.c, 1449]           misc_satellite_dish_think
    Use   [g_misc.c, 1456]           misc_satellite_dish_use
    Use   [g_misc.c, 1510]           SP_misc_gib_arm
    Use   [g_misc.c, 1531]           SP_misc_gib_leg
    Use   [g_misc.c, 1552]           SP_misc_gib_head
    Use   [g_misc.c, 1737]           func_clock_think
    Use   [g_misc.c, 1778]           SP_func_clock
    Use   [g_monster.c, 120]         M_FliesOn
    Use   [g_monster.c, 132]         M_FlyCheck
    Use   [g_monster.c, 137]         AttackFinished
    Use   [g_monster.c, 228]         M_WorldEffects
    Use   [g_monster.c, 230]         M_WorldEffects
    Use   [g_monster.c, 232]         M_WorldEffects
    Use   [g_monster.c, 234]         M_WorldEffects
    Use   [g_monster.c, 238]         M_WorldEffects
    Use   [g_monster.c, 246]         M_WorldEffects
    Use   [g_monster.c, 248]         M_WorldEffects
    Use   [g_monster.c, 250]         M_WorldEffects
    Use   [g_monster.c, 252]         M_WorldEffects
    Use   [g_monster.c, 256]         M_WorldEffects
    Use   [g_monster.c, 274]         M_WorldEffects
    Use   [g_monster.c, 276]         M_WorldEffects
    Use   [g_monster.c, 282]         M_WorldEffects
    Use   [g_monster.c, 284]         M_WorldEffects
    Use   [g_monster.c, 346]         M_SetEffects
    Use   [g_monster.c, 367]         M_MoveFrame
    Use   [g_monster.c, 468]         monster_triggered_spawn
    Use   [g_monster.c, 487]         monster_triggered_spawn_use
    Modify   [g_monster.c, 550]      monster_start
    Use   [g_monster.c, 552]         monster_start
    Use   [g_monster.c, 556]         monster_start
    Use   [g_monster.c, 667]         monster_start_go
    Use   [g_monster.c, 673]         walkmonster_start_go
    Use   [g_phys.c, 102]            SV_RunThink
    Use   [g_save.c, 566]            WriteLevelLocals
    Use   [g_save.c, 580]            WriteLevelLocals
    Use   [g_save.c, 615]            ReadLevelLocals
    Use   [g_save.c, 615]            ReadLevelLocals
    Use   [g_save.c, 619]            ReadLevelLocals
    Use   [g_save.c, 768]            ReadLevel
    Use   [g_spawn.c, 540]           SpawnEntities
    Use   [g_spawn.c, 540]           SpawnEntities
    Use   [g_spawn.c, 543]           SpawnEntities
    Use   [g_spawn.c, 543]           SpawnEntities
    Use   [g_spawn.c, 570]           SpawnEntities
    Use   [g_spawn.c, 812]           SP_worldspawn
    Use   [g_spawn.c, 819]           SP_worldspawn
    Use   [g_spawn.c, 819]           SP_worldspawn
    Use   [g_spawn.c, 822]           SP_worldspawn
    Use   [g_spawn.c, 822]           SP_worldspawn
    Use   [g_spawn.c, 822]           SP_worldspawn
    Set   [g_spawn.c, 849]           SP_worldspawn
    Modify   [g_target.c, 158]       use_target_secret
    Modify   [g_target.c, 177]       SP_target_secret
    Use   [g_target.c, 179]          SP_target_secret
    Modify   [g_target.c, 193]       use_target_goal
    Use   [g_target.c, 195]          use_target_goal
    Use   [g_target.c, 195]          use_target_goal
    Modify   [g_target.c, 215]       SP_target_goal
    Use   [g_target.c, 255]          use_target_explosion
    Use   [g_target.c, 272]          use_target_changelevel
    Use   [g_target.c, 312]          SP_target_changelevel
    Use   [g_target.c, 485]          SP_target_crosslevel_target
    Use   [g_target.c, 557]          target_laser_think
    Use   [g_target.c, 646]          SP_target_laser
    Use   [g_target.c, 660]          target_lightramp_think
    Use   [g_target.c, 664]          target_lightramp_think
    Use   [g_target.c, 666]          target_lightramp_think
    Use   [g_target.c, 711]          target_lightramp_use
    Use   [g_target.c, 760]          target_earthquake_think
    Use   [g_target.c, 763]          target_earthquake_think
    Use   [g_target.c, 781]          target_earthquake_think
    Use   [g_target.c, 782]          target_earthquake_think
    Use   [g_target.c, 787]          target_earthquake_use
    Use   [g_target.c, 788]          target_earthquake_use
    Use   [g_trigger.c, 55]          multi_trigger
    Use   [g_trigger.c, 61]          multi_trigger
    Use   [g_trigger.c, 224]         trigger_key_use
    Use   [g_trigger.c, 226]         trigger_key_use
    Use   [g_trigger.c, 408]         trigger_push_touch
    Use   [g_trigger.c, 410]         trigger_push_touch
    Use   [g_trigger.c, 475]         hurt_touch
    Use   [g_trigger.c, 479]         hurt_touch
    Use   [g_trigger.c, 481]         hurt_touch
    Use   [g_trigger.c, 485]         hurt_touch
    Use   [g_turret.c, 157]          turret_breach_think
    Use   [g_turret.c, 249]          SP_turret_breach
    Use   [g_turret.c, 306]          turret_driver_think
    Use   [g_turret.c, 315]          turret_driver_think
    Use   [g_turret.c, 324]          turret_driver_think
    Use   [g_turret.c, 342]          turret_driver_think
    Use   [g_turret.c, 346]          turret_driver_think
    Use   [g_turret.c, 349]          turret_driver_think
    Use   [g_turret.c, 360]          turret_driver_link
    Modify   [g_turret.c, 411]       SP_turret_driver
    Use   [g_turret.c, 429]          SP_turret_driver
    Use   [g_utils.c, 185]           G_UseTargets
    Use   [g_utils.c, 430]           G_Spawn
    Use   [g_utils.c, 464]           G_FreeEdict
    Use   [g_weapon.c, 373]          fire_blaster
    Use   [g_weapon.c, 510]          fire_grenade
    Use   [g_weapon.c, 543]          fire_grenade2
    Use   [g_weapon.c, 638]          fire_rocket
    Use   [g_weapon.c, 761]          bfg_explode
    Use   [g_weapon.c, 796]          bfg_touch
    Use   [g_weapon.c, 880]          bfg_think
    Use   [g_weapon.c, 902]          fire_bfg
    Use   [g_weapon.c, 910]          fire_bfg
    Use   [m_actor.c, 92]            actor_stand
    Use   [m_actor.c, 138]           actor_run
    Use   [m_actor.c, 237]           actor_pain
    Use   [m_actor.c, 240]           actor_pain
    Use   [m_actor.c, 376]           actor_fire
    Use   [m_actor.c, 397]           actor_attack
    Use   [m_actor.c, 575]           target_actor_touch
    Use   [m_berserk.c, 320]         berserk_pain
    Use   [m_berserk.c, 323]         berserk_pain
    Use   [m_boss2.c, 475]           boss2_pain
    Use   [m_boss2.c, 478]           boss2_pain
    Use   [m_boss2.c, 587]           Boss2_CheckAttack
    Use   [m_boss2.c, 617]           Boss2_CheckAttack
    Use   [m_boss3.c, 46]            Think_Boss3Stand
    Use   [m_boss3.c, 74]            SP_monster_boss3_stand
    Use   [m_boss31.c, 424]          jorg_pain
    Use   [m_boss31.c, 451]          jorg_pain
    Use   [m_boss31.c, 646]          Jorg_CheckAttack
    Use   [m_boss31.c, 676]          Jorg_CheckAttack
    Use   [m_boss32.c, 561]          makron_pain
    Use   [m_boss32.c, 569]          makron_pain
    Use   [m_boss32.c, 635]          makron_torso_think
    Use   [m_boss32.c, 639]          makron_torso_think
    Use   [m_boss32.c, 652]          makron_torso
    Use   [m_boss32.c, 758]          Makron_CheckAttack
    Use   [m_boss32.c, 788]          Makron_CheckAttack
    Use   [m_boss32.c, 885]          MakronSpawn
    Use   [m_boss32.c, 909]          MakronToss
    Use   [m_brain.c, 325]           brain_duck_hold
    Use   [m_brain.c, 360]           brain_dodge
    Use   [m_brain.c, 549]           brain_pain
    Use   [m_brain.c, 552]           brain_pain
    Use   [m_chick.c, 273]           chick_pain
    Use   [m_chick.c, 276]           chick_pain
    Use   [m_chick.c, 398]           chick_duck_down
    Use   [m_chick.c, 404]           chick_duck_hold
    Use   [m_flipper.c, 230]         flipper_pain
    Use   [m_flipper.c, 233]         flipper_pain
    Use   [m_float.c, 573]           floater_pain
    Use   [m_float.c, 576]           floater_pain
    Use   [m_flyer.c, 538]           flyer_pain
    Use   [m_flyer.c, 541]           flyer_pain
    Use   [m_flyer.c, 582]           SP_monster_flyer
    Use   [m_gladiator.c, 246]       gladiator_pain
    Use   [m_gladiator.c, 253]       gladiator_pain
    Use   [m_gunner.c, 288]          gunner_pain
    Use   [m_gunner.c, 291]          gunner_pain
    Use   [m_gunner.c, 376]          gunner_duck_down
    Use   [m_gunner.c, 382]          gunner_duck_hold
    Use   [m_hover.c, 492]           hover_pain
    Use   [m_hover.c, 495]           hover_pain
    Use   [m_hover.c, 522]           hover_deadthink
    Use   [m_hover.c, 524]           hover_deadthink
    Use   [m_hover.c, 536]           hover_dead
    Use   [m_hover.c, 537]           hover_dead
    Use   [m_infantry.c, 222]        infantry_pain
    Use   [m_infantry.c, 225]        infantry_pain
    Use   [m_infantry.c, 436]        infantry_duck_down
    Use   [m_infantry.c, 442]        infantry_duck_hold
    Use   [m_infantry.c, 484]        infantry_cock_gun
    Use   [m_infantry.c, 491]        infantry_fire
    Use   [m_insane.c, 484]          insane_pain
    Use   [m_insane.c, 487]          insane_pain
    Use   [m_medic.c, 322]           medic_pain
    Use   [m_medic.c, 325]           medic_pain
    Use   [m_medic.c, 453]           medic_duck_down
    Use   [m_medic.c, 459]           medic_duck_hold
    Use   [m_medic.c, 625]           medic_cable_attack
    Use   [m_mutant.c, 356]          mutant_jump_takeoff
    Use   [m_mutant.c, 370]          mutant_check_landing
    Use   [m_mutant.c, 503]          mutant_pain
    Use   [m_mutant.c, 506]          mutant_pain
    Use   [m_parasite.c, 280]        parasite_pain
    Use   [m_parasite.c, 283]        parasite_pain
    Use   [m_soldier.c, 417]         soldier_pain
    Use   [m_soldier.c, 424]         soldier_pain
    Use   [m_soldier.c, 515]         soldier_fire
    Use   [m_soldier.c, 519]         soldier_fire
    Use   [m_soldier.c, 641]         soldier_duck_down
    Use   [m_soldier.c, 661]         soldier_attack3_refire
    Use   [m_soldier.c, 812]         soldier_duck_hold
    Use   [m_soldier.c, 845]         soldier_dodge
    Use   [m_supertank.c, 458]       supertank_pain
    Use   [m_supertank.c, 471]       supertank_pain
    Use   [m_supertank.c, 653]       BossExplode
    Use   [m_tank.c, 296]            tank_pain
    Use   [m_tank.c, 312]            tank_pain
    Use   [m_tank.c, 694]            tank_attack
    Use   [p_client.c, 74]           SP_CreateCoopSpots
    Use   [p_client.c, 112]          SP_info_player_start
    Use   [p_client.c, 116]          SP_info_player_start
    Use   [p_client.c, 145]          SP_info_player_coop
    Use   [p_client.c, 146]          SP_info_player_coop
    Use   [p_client.c, 147]          SP_info_player_coop
    Use   [p_client.c, 148]          SP_info_player_coop
    Use   [p_client.c, 149]          SP_info_player_coop
    Use   [p_client.c, 150]          SP_info_player_coop
    Use   [p_client.c, 151]          SP_info_player_coop
    Use   [p_client.c, 152]          SP_info_player_coop
    Use   [p_client.c, 153]          SP_info_player_coop
    Use   [p_client.c, 154]          SP_info_player_coop
    Use   [p_client.c, 155]          SP_info_player_coop
    Use   [p_client.c, 156]          SP_info_player_coop
    Use   [p_client.c, 157]          SP_info_player_coop
    Use   [p_client.c, 158]          SP_info_player_coop
    Use   [p_client.c, 162]          SP_info_player_coop
    Use   [p_client.c, 429]          TossClientWeapon
    Use   [p_client.c, 452]          TossClientWeapon
    Use   [p_client.c, 452]          TossClientWeapon
    Use   [p_client.c, 525]          player_die
    Use   [p_client.c, 636]          InitClientResp
    Set   [p_client.c, 923]          InitBodyQue
    Use   [p_client.c, 951]          CopyToBodyQue
    Use   [p_client.c, 952]          CopyToBodyQue
    Set   [p_client.c, 952]          CopyToBodyQue
    Use   [p_client.c, 997]          respawn
    Use   [p_client.c, 1078]         spectator_respawn
    Use   [p_client.c, 1173]         PutClientInServer
    Use   [p_client.c, 1277]         ClientBeginDeathmatch
    Use   [p_client.c, 1339]         ClientBegin
    Set   [p_client.c, 1587]         ClientThink
    Use   [p_client.c, 1590]         ClientThink
    Use   [p_client.c, 1594]         ClientThink
    Use   [p_client.c, 1594]         ClientThink
    Set   [p_client.c, 1596]         ClientThink
    Use   [p_client.c, 1770]         ClientBeginServerFrame
    Use   [p_client.c, 1777]         ClientBeginServerFrame
    Use   [p_client.c, 1791]         ClientBeginServerFrame
    Use   [p_hud.c, 36]              MoveClientToIntermission
    Use   [p_hud.c, 37]              MoveClientToIntermission
    Use   [p_hud.c, 38]              MoveClientToIntermission
    Use   [p_hud.c, 39]              MoveClientToIntermission
    Use   [p_hud.c, 40]              MoveClientToIntermission
    Use   [p_hud.c, 78]              BeginIntermission
    Use   [p_hud.c, 93]              BeginIntermission
    Set   [p_hud.c, 93]              BeginIntermission
    Set   [p_hud.c, 94]              BeginIntermission
    Use   [p_hud.c, 96]              BeginIntermission
    Set   [p_hud.c, 118]             BeginIntermission
    Set   [p_hud.c, 123]             BeginIntermission
    Set   [p_hud.c, 144]             BeginIntermission
    Set   [p_hud.c, 145]             BeginIntermission
    Use   [p_hud.c, 241]             DeathmatchScoreboardMessage
    Use   [p_hud.c, 326]             HelpComputer
    Use   [p_hud.c, 329]             HelpComputer
    Use   [p_hud.c, 329]             HelpComputer
    Use   [p_hud.c, 330]             HelpComputer
    Use   [p_hud.c, 330]             HelpComputer
    Use   [p_hud.c, 331]             HelpComputer
    Use   [p_hud.c, 331]             HelpComputer
    Use   [p_hud.c, 386]             G_SetStats
    Use   [p_hud.c, 420]             G_SetStats
    Use   [p_hud.c, 440]             G_SetStats
    Use   [p_hud.c, 449]             G_SetStats
    Use   [p_hud.c, 452]             G_SetStats
    Use   [p_hud.c, 454]             G_SetStats
    Use   [p_hud.c, 457]             G_SetStats
    Use   [p_hud.c, 459]             G_SetStats
    Use   [p_hud.c, 462]             G_SetStats
    Use   [p_hud.c, 464]             G_SetStats
    Use   [p_hud.c, 467]             G_SetStats
    Use   [p_hud.c, 492]             G_SetStats
    Use   [p_hud.c, 514]             G_SetStats
    Use   [p_hud.c, 560]             G_SetSpectatorStats
    Use   [p_trail.c, 76]            PlayerTrail_Add
    Use   [p_view.c, 88]             P_DamageFeedback
    Use   [p_view.c, 133]            P_DamageFeedback
    Use   [p_view.c, 133]            P_DamageFeedback
    Use   [p_view.c, 136]            P_DamageFeedback
    Use   [p_view.c, 191]            P_DamageFeedback
    Use   [p_view.c, 253]            SV_CalcViewOffset
    Use   [p_view.c, 265]            SV_CalcViewOffset
    Use   [p_view.c, 304]            SV_CalcViewOffset
    Use   [p_view.c, 443]            SV_CalcBlend
    Use   [p_view.c, 445]            SV_CalcBlend
    Use   [p_view.c, 451]            SV_CalcBlend
    Use   [p_view.c, 453]            SV_CalcBlend
    Use   [p_view.c, 459]            SV_CalcBlend
    Use   [p_view.c, 461]            SV_CalcBlend
    Use   [p_view.c, 467]            SV_CalcBlend
    Use   [p_view.c, 469]            SV_CalcBlend
    Use   [p_view.c, 545]            P_FallingDamage
    Use   [p_view.c, 556]            P_FallingDamage
    Use   [p_view.c, 587]            P_WorldEffects
    Use   [p_view.c, 595]            P_WorldEffects
    Use   [p_view.c, 596]            P_WorldEffects
    Use   [p_view.c, 613]            P_WorldEffects
    Use   [p_view.c, 639]            P_WorldEffects
    Use   [p_view.c, 644]            P_WorldEffects
    Use   [p_view.c, 658]            P_WorldEffects
    Use   [p_view.c, 660]            P_WorldEffects
    Use   [p_view.c, 673]            P_WorldEffects
    Use   [p_view.c, 675]            P_WorldEffects
    Use   [p_view.c, 678]            P_WorldEffects
    Use   [p_view.c, 693]            P_WorldEffects
    Use   [p_view.c, 701]            P_WorldEffects
    Use   [p_view.c, 713]            P_WorldEffects
    Use   [p_view.c, 714]            P_WorldEffects
    Use   [p_view.c, 720]            P_WorldEffects
    Use   [p_view.c, 753]            G_SetClientEffects
    Use   [p_view.c, 756]            G_SetClientEffects
    Use   [p_view.c, 770]            G_SetClientEffects
    Use   [p_view.c, 772]            G_SetClientEffects
    Use   [p_view.c, 777]            G_SetClientEffects
    Use   [p_view.c, 779]            G_SetClientEffects
    Use   [p_view.c, 826]            G_SetClientSound
    Use   [p_view.c, 984]            ClientEndServerFrame
    Use   [p_view.c, 1081]           ClientEndServerFrame
    Set   [p_weapon.c, 100]          PlayerNoise
    Use   [p_weapon.c, 101]          PlayerNoise
    Set   [p_weapon.c, 101]          PlayerNoise
    Set   [p_weapon.c, 106]          PlayerNoise
    Use   [p_weapon.c, 107]          PlayerNoise
    Set   [p_weapon.c, 107]          PlayerNoise
    Use   [p_weapon.c, 113]          PlayerNoise
    Use   [p_weapon.c, 180]          ChangeWeapon
    Use   [p_weapon.c, 294]          Think_Weapon
    Use   [p_weapon.c, 478]          Weapon_Generic
    Use   [p_weapon.c, 481]          Weapon_Generic
    Use   [p_weapon.c, 517]          Weapon_Generic
    Use   [p_weapon.c, 564]          weapon_grenade_fire
    Use   [p_weapon.c, 571]          weapon_grenade_fire
    Use   [p_weapon.c, 623]          Weapon_Grenade
    Use   [p_weapon.c, 626]          Weapon_Grenade
    Use   [p_weapon.c, 653]          Weapon_Grenade
    Use   [p_weapon.c, 658]          Weapon_Grenade
    Use   [p_weapon.c, 670]          Weapon_Grenade
    Use   [p_weapon.c, 688]          Weapon_Grenade
    Use   [p_weapon.c, 885]          Weapon_HyperBlaster_Fire
    Use   [p_weapon.c, 888]          Weapon_HyperBlaster_Fire
    Use   [p_weapon.c, 978]          Machinegun_Fire
    Use   [p_weapon.c, 981]          Machinegun_Fire
    Use   [p_weapon.c, 1121]         Chaingun_Fire
    Use   [p_weapon.c, 1124]         Chaingun_Fire
    Use   [p_weapon.c, 1411]         weapon_bfg_fire

level_name    (Public Object)
  Declared as: char [64]
    Define   [g_local.h, 306]        [unnamed]
    Use   [g_spawn.c, 819]           SP_worldspawn
    Use   [g_spawn.c, 819]           SP_worldspawn
    Use   [g_spawn.c, 822]           SP_worldspawn
    Use   [g_spawn.c, 822]           SP_worldspawn
    Use   [p_hud.c, 326]             HelpComputer

levelfields    (Global Object)
  Declared as: field_t []
    Define   [g_save.c, 122]         g_save.c
    Init   [g_save.c, 122]           g_save.c
    Use   [g_save.c, 569]            WriteLevelLocals
    Use   [g_save.c, 578]            WriteLevelLocals
    Use   [g_save.c, 617]            ReadLevelLocals

link_s::next    (Public Object)
  Declared as: struct link_s *
    Define   [game.h, 46]            link_s

link_s::prev    (Public Object)
  Declared as: struct link_s *
    Define   [game.h, 46]            link_s
    Use   [g_phys.c, 460]            SV_Push

linkcount    (Public Object)
  Declared as: int
    Define   [g_local.h, 444]        [unnamed]
    Use   [g_monster.c, 422]         monster_think
    Set   [g_monster.c, 424]         monster_think

linkentity    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 138]           [unnamed]
    Deref Use   [g_chase.c, 108]     UpdateChaseCam
    Deref Use   [g_func.c, 492]      plat_spawn_inside_trigger
    Deref Use   [g_func.c, 563]      SP_func_plat
    Deref Use   [g_func.c, 664]      SP_func_rotating
    Deref Use   [g_func.c, 818]      SP_func_button
    Deref Use   [g_func.c, 1068]     Think_SpawnDoorTrigger
    Deref Use   [g_func.c, 1222]     SP_func_door
    Deref Use   [g_func.c, 1353]     SP_func_door_rotating
    Deref Use   [g_func.c, 1441]     SP_func_water
    Deref Use   [g_func.c, 1564]     train_next
    Deref Use   [g_func.c, 1619]     func_train_find
    Deref Use   [g_func.c, 1681]     SP_func_train
    Deref Use   [g_func.c, 1857]     SP_func_conveyor
    Deref Use   [g_func.c, 2030]     SP_func_door_secret
    Deref Use   [g_items.c, 140]     DoRespawn
    Deref Use   [g_items.c, 153]     SetRespawn
    Deref Use   [g_items.c, 887]     Drop_Item
    Deref Use   [g_items.c, 908]     Use_Item
    Deref Use   [g_items.c, 980]     droptofloor
    Deref Use   [g_misc.c, 180]      ThrowGib
    Deref Use   [g_misc.c, 225]      ThrowHead
    Deref Use   [g_misc.c, 272]      ThrowClientHead
    Deref Use   [g_misc.c, 310]      ThrowDebris
    Deref Use   [g_misc.c, 413]      SP_path_corner
    Deref Use   [g_misc.c, 486]      SP_point_combat
    Deref Use   [g_misc.c, 509]      SP_viewthing
    Deref Use   [g_misc.c, 606]      func_wall_use
    Deref Use   [g_misc.c, 626]      SP_func_wall
    Deref Use   [g_misc.c, 657]      SP_func_wall
    Deref Use   [g_misc.c, 728]      SP_func_object
    Deref Use   [g_misc.c, 820]      func_explosive_spawn
    Deref Use   [g_misc.c, 864]      SP_func_explosive
    Deref Use   [g_misc.c, 1010]     SP_misc_explobox
    Deref Use   [g_misc.c, 1054]     SP_misc_blackhole
    Deref Use   [g_misc.c, 1081]     SP_misc_eastertank
    Deref Use   [g_misc.c, 1109]     SP_misc_easterchick
    Deref Use   [g_misc.c, 1137]     SP_misc_easterchick2
    Deref Use   [g_misc.c, 1182]     SP_monster_commander_body
    Deref Use   [g_misc.c, 1208]     SP_misc_banner
    Deref Use   [g_misc.c, 1264]     SP_misc_deadsoldier
    Deref Use   [g_misc.c, 1309]     SP_misc_viper
    Deref Use   [g_misc.c, 1323]     SP_misc_bigviper
    Deref Use   [g_misc.c, 1393]     SP_misc_viper_bomb
    Deref Use   [g_misc.c, 1439]     SP_misc_strogg_ship
    Deref Use   [g_misc.c, 1467]     SP_misc_satellite_dish
    Deref Use   [g_misc.c, 1478]     SP_light_mine1
    Deref Use   [g_misc.c, 1489]     SP_light_mine2
    Deref Use   [g_misc.c, 1511]     SP_misc_gib_arm
    Deref Use   [g_misc.c, 1532]     SP_misc_gib_leg
    Deref Use   [g_misc.c, 1553]     SP_misc_gib_head
    Deref Use   [g_misc.c, 1569]     SP_target_character
    Deref Use   [g_misc.c, 1826]     teleporter_touch
    Deref Use   [g_misc.c, 1851]     SP_misc_teleporter
    Deref Use   [g_misc.c, 1861]     SP_misc_teleporter
    Deref Use   [g_misc.c, 1876]     SP_misc_teleporter_dest
    Deref Use   [g_monster.c, 326]   M_droptofloor
    Deref Use   [g_monster.c, 469]   monster_triggered_spawn
    Deref Use   [g_phys.c, 361]      SV_PushEntity
    Deref Use   [g_phys.c, 372]      SV_PushEntity
    Deref Use   [g_phys.c, 446]      SV_Push
    Deref Use   [g_phys.c, 510]      SV_Push
    Deref Use   [g_phys.c, 541]      SV_Push
    Deref Use   [g_phys.c, 652]      SV_Physics_Noclip
    Deref Use   [g_phys.c, 761]      SV_Physics_Toss
    Deref Use   [g_phys.c, 910]      SV_Physics_Step
    Deref Use   [g_save.c, 744]      ReadLevel
    Deref Use   [g_target.c, 112]    SP_target_speaker
    Deref Use   [g_target.c, 391]    use_target_spawner
    Deref Use   [g_target.c, 634]    target_laser_start
    Deref Use   [g_trigger.c, 115]   trigger_enable
    Deref Use   [g_trigger.c, 149]   SP_trigger_multiple
    Deref Use   [g_trigger.c, 431]   SP_trigger_push
    Deref Use   [g_trigger.c, 461]   hurt_use
    Deref Use   [g_trigger.c, 514]   SP_trigger_hurt
    Deref Use   [g_turret.c, 250]    SP_turret_breach
    Deref Use   [g_turret.c, 265]    SP_turret_base
    Deref Use   [g_turret.c, 431]    SP_turret_driver
    Deref Use   [g_weapon.c, 379]    fire_blaster
    Deref Use   [g_weapon.c, 516]    fire_grenade
    Deref Use   [g_weapon.c, 559]    fire_grenade2
    Deref Use   [g_weapon.c, 649]    fire_rocket
    Deref Use   [g_weapon.c, 917]    fire_bfg
    Deref Use   [m_actor.c, 306]     actor_dead
    Deref Use   [m_actor.c, 469]     SP_misc_actor
    Deref Use   [m_actor.c, 608]     SP_target_actor
    Deref Use   [m_berserk.c, 343]   berserk_dead
    Deref Use   [m_berserk.c, 454]   SP_monster_berserk
    Deref Use   [m_boss2.c, 504]     boss2_dead
    Deref Use   [m_boss2.c, 673]     SP_monster_boss2
    Deref Use   [m_boss3.c, 75]      SP_monster_boss3_stand
    Deref Use   [m_boss31.c, 743]    SP_monster_jorg
    Deref Use   [m_boss32.c, 654]    makron_torso
    Deref Use   [m_boss32.c, 669]    makron_dead
    Deref Use   [m_boss32.c, 861]    SP_monster_makron
    Deref Use   [m_brain.c, 320]     brain_duck_down
    Deref Use   [m_brain.c, 336]     brain_duck_up
    Deref Use   [m_brain.c, 581]     brain_dead
    Deref Use   [m_brain.c, 670]     SP_monster_brain
    Deref Use   [m_chick.c, 304]     chick_dead
    Deref Use   [m_chick.c, 399]     chick_duck_down
    Deref Use   [m_chick.c, 415]     chick_duck_up
    Deref Use   [m_chick.c, 671]     SP_monster_chick
    Deref Use   [m_flipper.c, 258]   flipper_dead
    Deref Use   [m_flipper.c, 397]   SP_monster_flipper
    Deref Use   [m_float.c, 600]     floater_dead
    Deref Use   [m_float.c, 653]     SP_monster_floater
    Deref Use   [m_flyer.c, 620]     SP_monster_flyer
    Deref Use   [m_gladiator.c, 278] gladiator_dead
    Deref Use   [m_gladiator.c, 382] SP_monster_gladiator
    Deref Use   [m_gunner.c, 316]    gunner_dead
    Deref Use   [m_gunner.c, 377]    gunner_duck_down
    Deref Use   [m_gunner.c, 393]    gunner_duck_up
    Deref Use   [m_gunner.c, 622]    SP_monster_gunner
    Deref Use   [m_hover.c, 538]     hover_dead
    Deref Use   [m_hover.c, 614]     SP_monster_hover
    Deref Use   [m_infantry.c, 310]  infantry_dead
    Deref Use   [m_infantry.c, 437]  infantry_duck_down
    Deref Use   [m_infantry.c, 453]  infantry_duck_up
    Deref Use   [m_infantry.c, 601]  SP_monster_infantry
    Deref Use   [m_insane.c, 577]    insane_dead
    Deref Use   [m_insane.c, 672]    SP_misc_insane
    Deref Use   [m_medic.c, 375]     medic_dead
    Deref Use   [m_medic.c, 454]     medic_duck_down
    Deref Use   [m_medic.c, 470]     medic_duck_up
    Deref Use   [m_medic.c, 763]     SP_monster_medic
    Deref Use   [m_move.c, 193]      SV_movestep
    Deref Use   [m_move.c, 250]      SV_movestep
    Deref Use   [m_move.c, 270]      SV_movestep
    Deref Use   [m_move.c, 289]      SV_movestep
    Deref Use   [m_move.c, 374]      SV_StepDirection
    Deref Use   [m_move.c, 378]      SV_StepDirection
    Deref Use   [m_mutant.c, 540]    mutant_dead
    Deref Use   [m_mutant.c, 657]    SP_monster_mutant
    Deref Use   [m_parasite.c, 456]  parasite_dead
    Deref Use   [m_parasite.c, 546]  SP_monster_parasite
    Deref Use   [m_soldier.c, 642]   soldier_duck_down
    Deref Use   [m_soldier.c, 650]   soldier_duck_up
    Deref Use   [m_soldier.c, 891]   soldier_dead
    Deref Use   [m_soldier.c, 1228]  SP_monster_soldier_x
    Deref Use   [m_supertank.c, 590] supertank_dead
    Deref Use   [m_supertank.c, 711] SP_monster_supertank
    Deref Use   [m_tank.c, 713]      tank_dead
    Deref Use   [m_tank.c, 847]      SP_monster_tank
    Deref Use   [p_client.c, 594]    player_die
    Deref Use   [p_client.c, 976]    CopyToBodyQue
    Deref Use   [p_client.c, 1244]   PutClientInServer
    Deref Use   [p_client.c, 1253]   PutClientInServer
    Deref Use   [p_client.c, 1687]   ClientThink
    Deref Use   [p_weapon.c, 114]    PlayerNoise

lip    (Public Object)
  Declared as: int
    Define   [g_local.h, 355]        [unnamed]
    Use   [g_func.c, 473]            plat_spawn_inside_trigger
    Use   [g_func.c, 541]            SP_func_plat
    Set   [g_func.c, 542]            SP_func_plat
    Use   [g_func.c, 550]            SP_func_plat
    Use   [g_func.c, 785]            SP_func_button
    Set   [g_func.c, 786]            SP_func_button
    Use   [g_func.c, 792]            SP_func_button
    Use   [g_func.c, 1169]           SP_func_door
    Set   [g_func.c, 1170]           SP_func_door
    Use   [g_func.c, 1179]           SP_func_door
    Use   [g_func.c, 1408]           SP_func_water
    Use   [g_save.c, 98]             g_save.c

Ljmptab    (Static Local Object)
  Declared as: int [8]
    Define   [q_shared.c, 421]       BoxOnPlaneSide
    Asm Use   [q_shared.c, 431]      BoxOnPlaneSide
    Asm Use   [q_shared.c, 432]      BoxOnPlaneSide
    Asm Use   [q_shared.c, 433]      BoxOnPlaneSide
    Asm Use   [q_shared.c, 434]      BoxOnPlaneSide
    Asm Use   [q_shared.c, 435]      BoxOnPlaneSide
    Asm Use   [q_shared.c, 436]      BoxOnPlaneSide
    Asm Use   [q_shared.c, 437]      BoxOnPlaneSide
    Asm Use   [q_shared.c, 438]      BoxOnPlaneSide
    Asm Use   [q_shared.c, 451]      BoxOnPlaneSide

ltime    (Local Object)
  Declared as: struct tm *
    Define   [g_misc.c, 1696]        func_clock_think
    Set   [g_misc.c, 1700]           func_clock_think
    Deref Use   [g_misc.c, 1701]     func_clock_think
    Deref Use   [g_misc.c, 1701]     func_clock_think
    Deref Use   [g_misc.c, 1701]     func_clock_think

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