Object Cross Reference Report
wait (Public Object)
Declared as: float
Define [g_local.h, 387] [unnamed]
Set [g_func.c, 570] SP_func_plat
Use [g_func.c, 719] button_wait
Use [g_func.c, 721] button_wait
Set [g_func.c, 812] SP_func_button
Use [g_func.c, 881] door_hit_top
Use [g_func.c, 884] door_hit_top
Use [g_func.c, 928] door_go_up
Use [g_func.c, 929] door_go_up
Use [g_func.c, 1098] door_blocked
Set [g_func.c, 1207] SP_func_door
Set [g_func.c, 1340] SP_func_door_rotating
Set [g_func.c, 1432] SP_func_water
Use [g_func.c, 1500] train_wait
Use [g_func.c, 1502] train_wait
Use [g_func.c, 1504] train_wait
Set [g_func.c, 1568] train_next
walk (Public Object)
Declared as: void (*) ()
Define [g_local.h, 426] [unnamed]
Deref Use [g_ai.c, 137] ai_stand
Deref Use [g_ai.c, 848] ai_checkattack
Deref Use [g_monster.c, 650] monster_start_go
Use [g_save.c, 86] g_save.c
Deref Use [m_actor.c, 417] actor_use
Set [m_actor.c, 461] SP_misc_actor
Set [m_berserk.c, 443] SP_monster_berserk
Set [m_boss2.c, 668] SP_monster_boss2
Set [m_boss31.c, 735] SP_monster_jorg
Set [m_boss32.c, 853] SP_monster_makron
Set [m_brain.c, 658] SP_monster_brain
Set [m_chick.c, 664] SP_monster_chick
Set [m_flipper.c, 392] SP_monster_flipper
Set [m_float.c, 645] SP_monster_floater
Set [m_flyer.c, 613] SP_monster_flyer
Set [m_gladiator.c, 373] SP_monster_gladiator
Set [m_gunner.c, 614] SP_monster_gunner
Set [m_hover.c, 607] SP_monster_hover
Set [m_infantry.c, 593] SP_monster_infantry
Set [m_insane.c, 658] SP_misc_insane
Set [m_medic.c, 753] SP_monster_medic
Set [m_mutant.c, 647] SP_monster_mutant
Set [m_parasite.c, 540] SP_monster_parasite
Set [m_soldier.c, 1221] SP_monster_soldier_x
Set [m_supertank.c, 703] SP_monster_supertank
Set [m_tank.c, 839] SP_monster_tank
wasinwater (Local Object)
Declared as: qboolean
Define [g_phys.c, 676] SV_Physics_Toss
Set [g_phys.c, 743] SV_Physics_Toss
Use [g_phys.c, 752] SV_Physics_Toss
Use [g_phys.c, 754] SV_Physics_Toss
wasonground (Local Object)
Declared as: qboolean
Define [g_phys.c, 817] SV_Physics_Step
Set [g_phys.c, 834] SV_Physics_Step
Set [g_phys.c, 836] SV_Physics_Step
Use [g_phys.c, 844] SV_Physics_Step
Use [g_phys.c, 883] SV_Physics_Step
Use [g_phys.c, 916] SV_Physics_Step
water (Local Object)
Declared as: qboolean
Define [g_weapon.c, 143] fire_lead
Init [g_weapon.c, 143] fire_lead
Set [g_weapon.c, 160] fire_lead
Set [g_weapon.c, 172] fire_lead
Use [g_weapon.c, 245] fire_lead
water (Local Object)
Declared as: qboolean
Define [g_weapon.c, 665] fire_rail
Set [g_weapon.c, 670] fire_rail
Set [g_weapon.c, 679] fire_rail
Use [g_weapon.c, 704] fire_rail
water_start (Local Object)
Declared as: vec3_t
Define [g_weapon.c, 142] fire_lead
Deref Set [g_weapon.c, 161] fire_lead
Deref Set [g_weapon.c, 173] fire_lead
Use [g_weapon.c, 208] fire_lead
Use [g_weapon.c, 214] fire_lead
Deref Use [g_weapon.c, 249] fire_lead
Use [g_weapon.c, 255] fire_lead
Deref Use [g_weapon.c, 257] fire_lead
Use [g_weapon.c, 262] fire_lead
waterlevel (Public Object)
Declared as: int
Define [q_shared.h, 541] [unnamed]
Use [p_client.c, 1662] ClientThink
Use [p_client.c, 1669] ClientThink
waterlevel (Local Object)
Declared as: int
Define [p_view.c, 583] P_WorldEffects
Set [p_view.c, 591] P_WorldEffects
Use [p_view.c, 593] P_WorldEffects
Use [p_view.c, 601] P_WorldEffects
Use [p_view.c, 619] P_WorldEffects
Use [p_view.c, 629] P_WorldEffects
Use [p_view.c, 637] P_WorldEffects
Use [p_view.c, 653] P_WorldEffects
Use [p_view.c, 708] P_WorldEffects
Use [p_view.c, 724] P_WorldEffects
Use [p_view.c, 726] P_WorldEffects
Use [p_view.c, 733] P_WorldEffects
watertype (Public Object)
Declared as: int
Define [q_shared.h, 540] [unnamed]
Use [p_client.c, 1670] ClientThink
weap (Local Object)
Declared as: char *
Define [p_view.c, 817] G_SetClientSound
Set [p_view.c, 834] G_SetClientSound
Set [p_view.c, 836] G_SetClientSound
Use [p_view.c, 840] G_SetClientSound
Use [p_view.c, 842] G_SetClientSound
weapon (Public Object)
Declared as: gitem_t *
Define [g_local.h, 856] [unnamed]
Use [g_cmds.c, 532] Cmd_WeapPrev_f
Use [g_cmds.c, 535] Cmd_WeapPrev_f
Use [g_cmds.c, 549] Cmd_WeapPrev_f
Use [g_cmds.c, 568] Cmd_WeapNext_f
Use [g_cmds.c, 571] Cmd_WeapNext_f
Use [g_cmds.c, 585] Cmd_WeapNext_f
Use [g_cmds.c, 603] Cmd_WeapLast_f
Use [g_items.c, 504] Pickup_Ammo
Use [g_items.c, 504] Pickup_Ammo
Use [g_items.c, 525] Drop_Ammo
Deref Use [g_items.c, 526] Drop_Ammo
Use [g_save.c, 136] g_save.c
Use [p_client.c, 420] TossClientWeapon
Set [p_client.c, 617] InitClientPersistant
Deref Use [p_client.c, 1207] PutClientInServer
Use [p_client.c, 1256] PutClientInServer
Use [p_client.c, 1492] ClientConnect
Use [p_hud.c, 517] G_SetStats
Deref Use [p_hud.c, 518] G_SetStats
Use [p_view.c, 833] G_SetClientSound
Deref Use [p_view.c, 834] G_SetClientSound
Use [p_weapon.c, 157] Pickup_Weapon
Use [p_weapon.c, 159] Pickup_Weapon
Use [p_weapon.c, 186] ChangeWeapon
Set [p_weapon.c, 187] ChangeWeapon
Use [p_weapon.c, 193] ChangeWeapon
Deref Use [p_weapon.c, 194] ChangeWeapon
Use [p_weapon.c, 200] ChangeWeapon
Deref Use [p_weapon.c, 200] ChangeWeapon
Deref Use [p_weapon.c, 201] ChangeWeapon
Use [p_weapon.c, 205] ChangeWeapon
Deref Use [p_weapon.c, 213] ChangeWeapon
Use [p_weapon.c, 292] Think_Weapon
Deref Use [p_weapon.c, 292] Think_Weapon
Deref Use [p_weapon.c, 299] Think_Weapon
Use [p_weapon.c, 317] Use_Weapon
Use [p_weapon.c, 358] Drop_Weapon
Deref Use [p_weapon.c, 458] Weapon_Generic
weapon (Local Object)
Declared as: qboolean
Define [g_items.c, 487] Pickup_Ammo
Set [g_items.c, 489] Pickup_Ammo
Use [g_items.c, 490] Pickup_Ammo
Use [g_items.c, 502] Pickup_Ammo
WEAPON_ACTIVATING (Enumerator)
Define [g_local.h, 94] [unnamed]
Use [p_weapon.c, 211] ChangeWeapon
Use [p_weapon.c, 416] Weapon_Generic
Use [p_weapon.c, 603] Weapon_Grenade
WEAPON_DROPPING (Enumerator)
Define [g_local.h, 95] [unnamed]
Use [p_weapon.c, 389] Weapon_Generic
Use [p_weapon.c, 431] Weapon_Generic
WEAPON_FIRING (Enumerator)
Define [g_local.h, 96] [unnamed]
Use [p_weapon.c, 429] Weapon_Generic
Use [p_weapon.c, 461] Weapon_Generic
Use [p_weapon.c, 511] Weapon_Generic
Use [p_weapon.c, 618] Weapon_Grenade
Use [p_weapon.c, 644] Weapon_Grenade
WEAPON_READY (Enumerator)
Define [g_local.h, 93] [unnamed]
Use [p_weapon.c, 420] Weapon_Generic
Use [p_weapon.c, 452] Weapon_Generic
Use [p_weapon.c, 529] Weapon_Generic
Use [p_weapon.c, 597] Weapon_Grenade
Use [p_weapon.c, 605] Weapon_Grenade
Use [p_weapon.c, 610] Weapon_Grenade
Use [p_weapon.c, 696] Weapon_Grenade
where (Parameter)
Declared as: vec3_t
Define [p_weapon.c, 58] PlayerNoise
Deref Use [p_weapon.c, 110] PlayerNoise
Deref Use [p_weapon.c, 111] PlayerNoise
Deref Use [p_weapon.c, 112] PlayerNoise
who (Parameter)
Declared as: edict_t *
Define [p_weapon.c, 58] PlayerNoise
Deref Use [p_weapon.c, 64] PlayerNoise
Deref Use [p_weapon.c, 66] PlayerNoise
Deref Use [p_weapon.c, 74] PlayerNoise
Deref Use [p_weapon.c, 78] PlayerNoise
Use [p_weapon.c, 84] PlayerNoise
Deref Set [p_weapon.c, 86] PlayerNoise
Use [p_weapon.c, 92] PlayerNoise
Deref Set [p_weapon.c, 94] PlayerNoise
Deref Use [p_weapon.c, 99] PlayerNoise
Deref Use [p_weapon.c, 105] PlayerNoise
width (Local Object)
Declared as: float
Define [g_func.c, 1970] SP_func_door_secret
Set [g_func.c, 2006] SP_func_door_secret
Set [g_func.c, 2008] SP_func_door_secret
Use [g_func.c, 2011] SP_func_door_secret
Use [g_func.c, 2013] SP_func_door_secret
windsound (Static Global Object)
Declared as: int
Define [g_trigger.c, 392] g_trigger.c
Use [g_trigger.c, 411] trigger_push_touch
Set [g_trigger.c, 427] SP_trigger_push
WriteAngle (Public Object)
Declared as: void (*) ()
Define [game.h, 154] [unnamed]
WriteByte (Public Object)
Declared as: void (*) ()
Define [game.h, 147] [unnamed]
Deref Use [g_cmds.c, 484] Cmd_Inven_f
Deref Use [g_combat.c, 138] SpawnDamage
Deref Use [g_combat.c, 139] SpawnDamage
Deref Use [g_misc.c, 316] BecomeExplosion1
Deref Use [g_misc.c, 317] BecomeExplosion1
Deref Use [g_misc.c, 327] BecomeExplosion2
Deref Use [g_misc.c, 328] BecomeExplosion2
Deref Use [g_monster.c, 35] monster_fire_bullet
Deref Use [g_monster.c, 37] monster_fire_bullet
Deref Use [g_monster.c, 45] monster_fire_shotgun
Deref Use [g_monster.c, 47] monster_fire_shotgun
Deref Use [g_monster.c, 55] monster_fire_blaster
Deref Use [g_monster.c, 57] monster_fire_blaster
Deref Use [g_monster.c, 65] monster_fire_grenade
Deref Use [g_monster.c, 67] monster_fire_grenade
Deref Use [g_monster.c, 75] monster_fire_rocket
Deref Use [g_monster.c, 77] monster_fire_rocket
Deref Use [g_monster.c, 85] monster_fire_railgun
Deref Use [g_monster.c, 87] monster_fire_railgun
Deref Use [g_monster.c, 95] monster_fire_bfg
Deref Use [g_monster.c, 97] monster_fire_bfg
Deref Use [g_target.c, 28] Use_Target_Tent
Deref Use [g_target.c, 29] Use_Target_Tent
Deref Use [g_target.c, 231] target_explosion_explode
Deref Use [g_target.c, 232] target_explosion_explode
Deref Use [g_target.c, 340] use_target_splash
Deref Use [g_target.c, 341] use_target_splash
Deref Use [g_target.c, 342] use_target_splash
Deref Use [g_target.c, 345] use_target_splash
Deref Use [g_target.c, 540] target_laser_think
Deref Use [g_target.c, 541] target_laser_think
Deref Use [g_target.c, 542] target_laser_think
Deref Use [g_target.c, 545] target_laser_think
Deref Use [g_weapon.c, 193] fire_lead
Deref Use [g_weapon.c, 194] fire_lead
Deref Use [g_weapon.c, 195] fire_lead
Deref Use [g_weapon.c, 198] fire_lead
Deref Use [g_weapon.c, 231] fire_lead
Deref Use [g_weapon.c, 232] fire_lead
Deref Use [g_weapon.c, 260] fire_lead
Deref Use [g_weapon.c, 261] fire_lead
Deref Use [g_weapon.c, 332] blaster_touch
Deref Use [g_weapon.c, 333] blaster_touch
Deref Use [g_weapon.c, 434] Grenade_Explode
Deref Use [g_weapon.c, 438] Grenade_Explode
Deref Use [g_weapon.c, 440] Grenade_Explode
Deref Use [g_weapon.c, 445] Grenade_Explode
Deref Use [g_weapon.c, 447] Grenade_Explode
Deref Use [g_weapon.c, 609] rocket_touch
Deref Use [g_weapon.c, 611] rocket_touch
Deref Use [g_weapon.c, 613] rocket_touch
Deref Use [g_weapon.c, 698] fire_rail
Deref Use [g_weapon.c, 699] fire_rail
Deref Use [g_weapon.c, 706] fire_rail
Deref Use [g_weapon.c, 707] fire_rail
Deref Use [g_weapon.c, 753] bfg_explode
Deref Use [g_weapon.c, 754] bfg_explode
Deref Use [g_weapon.c, 799] bfg_touch
Deref Use [g_weapon.c, 800] bfg_touch
Deref Use [g_weapon.c, 859] bfg_think
Deref Use [g_weapon.c, 860] bfg_think
Deref Use [g_weapon.c, 861] bfg_think
Deref Use [g_weapon.c, 864] bfg_think
Deref Use [g_weapon.c, 873] bfg_think
Deref Use [g_weapon.c, 874] bfg_think
Deref Use [m_boss3.c, 33] Use_Boss3
Deref Use [m_boss3.c, 34] Use_Boss3
Deref Use [m_float.c, 540] floater_zap
Deref Use [m_float.c, 541] floater_zap
Deref Use [m_float.c, 542] floater_zap
Deref Use [m_float.c, 545] floater_zap
Deref Use [m_medic.c, 648] medic_cable_attack
Deref Use [m_medic.c, 649] medic_cable_attack
Deref Use [m_parasite.c, 355] parasite_drain_attack
Deref Use [m_parasite.c, 356] parasite_drain_attack
Deref Use [m_supertank.c, 648] BossExplode
Deref Use [m_supertank.c, 649] BossExplode
Deref Use [p_client.c, 1024] spectator_respawn
Deref Use [p_client.c, 1039] spectator_respawn
Deref Use [p_client.c, 1052] spectator_respawn
Deref Use [p_client.c, 1068] spectator_respawn
Deref Use [p_client.c, 1070] spectator_respawn
Deref Use [p_client.c, 1284] ClientBeginDeathmatch
Deref Use [p_client.c, 1286] ClientBeginDeathmatch
Deref Use [p_client.c, 1348] ClientBegin
Deref Use [p_client.c, 1350] ClientBegin
Deref Use [p_client.c, 1524] ClientDisconnect
Deref Use [p_client.c, 1526] ClientDisconnect
Deref Use [p_hud.c, 249] DeathmatchScoreboardMessage
Deref Use [p_hud.c, 333] HelpComputer
Deref Use [p_weapon.c, 730] weapon_grenadelauncher_fire
Deref Use [p_weapon.c, 732] weapon_grenadelauncher_fire
Deref Use [p_weapon.c, 786] Weapon_RocketLauncher_Fire
Deref Use [p_weapon.c, 788] Weapon_RocketLauncher_Fire
Deref Use [p_weapon.c, 835] Blaster_Fire
Deref Use [p_weapon.c, 838] Blaster_Fire
Deref Use [p_weapon.c, 840] Blaster_Fire
Deref Use [p_weapon.c, 1016] Machinegun_Fire
Deref Use [p_weapon.c, 1018] Machinegun_Fire
Deref Use [p_weapon.c, 1155] Chaingun_Fire
Deref Use [p_weapon.c, 1157] Chaingun_Fire
Deref Use [p_weapon.c, 1218] weapon_shotgun_fire
Deref Use [p_weapon.c, 1220] weapon_shotgun_fire
Deref Use [p_weapon.c, 1272] weapon_supershotgun_fire
Deref Use [p_weapon.c, 1274] weapon_supershotgun_fire
Deref Use [p_weapon.c, 1337] weapon_railgun_fire
Deref Use [p_weapon.c, 1339] weapon_railgun_fire
Deref Use [p_weapon.c, 1382] weapon_bfg_fire
Deref Use [p_weapon.c, 1384] weapon_bfg_fire
WriteChar (Public Object)
Declared as: void (*) ()
Define [game.h, 146] [unnamed]
WriteDir (Public Object)
Declared as: void (*) ()
Define [game.h, 153] [unnamed]
Deref Use [g_combat.c, 142] SpawnDamage
Deref Use [g_target.c, 344] use_target_splash
Deref Use [g_target.c, 544] target_laser_think
Deref Use [g_weapon.c, 197] fire_lead
Deref Use [g_weapon.c, 234] fire_lead
Deref Use [g_weapon.c, 336] blaster_touch
Deref Use [g_weapon.c, 338] blaster_touch
Deref Use [g_weapon.c, 863] bfg_think
Deref Use [m_float.c, 544] floater_zap
WriteFloat (Public Object)
Declared as: void (*) ()
Define [game.h, 150] [unnamed]
WriteGame (Public Object)
Declared as: void (*) ()
Define [game.h, 198] [unnamed]
Set [g_main.c, 120] GetGameAPI
WriteLevel (Public Object)
Declared as: void (*) ()
Define [game.h, 203] [unnamed]
Set [g_main.c, 122] GetGameAPI
WriteLong (Public Object)
Declared as: void (*) ()
Define [game.h, 149] [unnamed]
WritePosition (Public Object)
Declared as: void (*) ()
Define [game.h, 152] [unnamed]
Deref Use [g_combat.c, 141] SpawnDamage
Deref Use [g_misc.c, 318] BecomeExplosion1
Deref Use [g_misc.c, 329] BecomeExplosion2
Deref Use [g_target.c, 30] Use_Target_Tent
Deref Use [g_target.c, 233] target_explosion_explode
Deref Use [g_target.c, 343] use_target_splash
Deref Use [g_target.c, 543] target_laser_think
Deref Use [g_weapon.c, 196] fire_lead
Deref Use [g_weapon.c, 233] fire_lead
Deref Use [g_weapon.c, 262] fire_lead
Deref Use [g_weapon.c, 263] fire_lead
Deref Use [g_weapon.c, 334] blaster_touch
Deref Use [g_weapon.c, 449] Grenade_Explode
Deref Use [g_weapon.c, 614] rocket_touch
Deref Use [g_weapon.c, 700] fire_rail
Deref Use [g_weapon.c, 701] fire_rail
Deref Use [g_weapon.c, 708] fire_rail
Deref Use [g_weapon.c, 709] fire_rail
Deref Use [g_weapon.c, 755] bfg_explode
Deref Use [g_weapon.c, 801] bfg_touch
Deref Use [g_weapon.c, 862] bfg_think
Deref Use [g_weapon.c, 875] bfg_think
Deref Use [g_weapon.c, 876] bfg_think
Deref Use [m_boss3.c, 35] Use_Boss3
Deref Use [m_float.c, 543] floater_zap
Deref Use [m_medic.c, 651] medic_cable_attack
Deref Use [m_medic.c, 652] medic_cable_attack
Deref Use [m_parasite.c, 358] parasite_drain_attack
Deref Use [m_parasite.c, 359] parasite_drain_attack
Deref Use [m_supertank.c, 650] BossExplode
WriteShort (Public Object)
Declared as: void (*) ()
Define [game.h, 148] [unnamed]
Deref Use [g_cmds.c, 487] Cmd_Inven_f
Deref Use [g_monster.c, 36] monster_fire_bullet
Deref Use [g_monster.c, 46] monster_fire_shotgun
Deref Use [g_monster.c, 56] monster_fire_blaster
Deref Use [g_monster.c, 66] monster_fire_grenade
Deref Use [g_monster.c, 76] monster_fire_rocket
Deref Use [g_monster.c, 86] monster_fire_railgun
Deref Use [g_monster.c, 96] monster_fire_bfg
Deref Use [m_medic.c, 650] medic_cable_attack
Deref Use [m_parasite.c, 357] parasite_drain_attack
Deref Use [p_client.c, 1069] spectator_respawn
Deref Use [p_client.c, 1285] ClientBeginDeathmatch
Deref Use [p_client.c, 1349] ClientBegin
Deref Use [p_client.c, 1525] ClientDisconnect
Deref Use [p_weapon.c, 731] weapon_grenadelauncher_fire
Deref Use [p_weapon.c, 787] Weapon_RocketLauncher_Fire
Deref Use [p_weapon.c, 836] Blaster_Fire
Deref Use [p_weapon.c, 1017] Machinegun_Fire
Deref Use [p_weapon.c, 1156] Chaingun_Fire
Deref Use [p_weapon.c, 1219] weapon_shotgun_fire
Deref Use [p_weapon.c, 1273] weapon_supershotgun_fire
Deref Use [p_weapon.c, 1338] weapon_railgun_fire
Deref Use [p_weapon.c, 1383] weapon_bfg_fire
WriteString (Public Object)
Declared as: void (*) ()
Define [game.h, 151] [unnamed]
Deref Use [p_client.c, 1025] spectator_respawn
Deref Use [p_client.c, 1040] spectator_respawn
Deref Use [p_client.c, 1053] spectator_respawn
Deref Use [p_hud.c, 250] DeathmatchScoreboardMessage
Deref Use [p_hud.c, 334] HelpComputer