Object Cross Reference Report


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ

wait    (Public Object)
  Declared as: float
    Define   [g_local.h, 387]        [unnamed]
    Set   [g_func.c, 570]            SP_func_plat
    Use   [g_func.c, 719]            button_wait
    Use   [g_func.c, 721]            button_wait
    Set   [g_func.c, 812]            SP_func_button
    Use   [g_func.c, 881]            door_hit_top
    Use   [g_func.c, 884]            door_hit_top
    Use   [g_func.c, 928]            door_go_up
    Use   [g_func.c, 929]            door_go_up
    Use   [g_func.c, 1098]           door_blocked
    Set   [g_func.c, 1207]           SP_func_door
    Set   [g_func.c, 1340]           SP_func_door_rotating
    Set   [g_func.c, 1432]           SP_func_water
    Use   [g_func.c, 1500]           train_wait
    Use   [g_func.c, 1502]           train_wait
    Use   [g_func.c, 1504]           train_wait
    Set   [g_func.c, 1568]           train_next

walk    (Public Object)
  Declared as: void (*) ()
    Define   [g_local.h, 426]        [unnamed]
    Deref Use   [g_ai.c, 137]        ai_stand
    Deref Use   [g_ai.c, 848]        ai_checkattack
    Deref Use   [g_monster.c, 650]   monster_start_go
    Use   [g_save.c, 86]             g_save.c
    Deref Use   [m_actor.c, 417]     actor_use
    Set   [m_actor.c, 461]           SP_misc_actor
    Set   [m_berserk.c, 443]         SP_monster_berserk
    Set   [m_boss2.c, 668]           SP_monster_boss2
    Set   [m_boss31.c, 735]          SP_monster_jorg
    Set   [m_boss32.c, 853]          SP_monster_makron
    Set   [m_brain.c, 658]           SP_monster_brain
    Set   [m_chick.c, 664]           SP_monster_chick
    Set   [m_flipper.c, 392]         SP_monster_flipper
    Set   [m_float.c, 645]           SP_monster_floater
    Set   [m_flyer.c, 613]           SP_monster_flyer
    Set   [m_gladiator.c, 373]       SP_monster_gladiator
    Set   [m_gunner.c, 614]          SP_monster_gunner
    Set   [m_hover.c, 607]           SP_monster_hover
    Set   [m_infantry.c, 593]        SP_monster_infantry
    Set   [m_insane.c, 658]          SP_misc_insane
    Set   [m_medic.c, 753]           SP_monster_medic
    Set   [m_mutant.c, 647]          SP_monster_mutant
    Set   [m_parasite.c, 540]        SP_monster_parasite
    Set   [m_soldier.c, 1221]        SP_monster_soldier_x
    Set   [m_supertank.c, 703]       SP_monster_supertank
    Set   [m_tank.c, 839]            SP_monster_tank

wasinwater    (Local Object)
  Declared as: qboolean
    Define   [g_phys.c, 676]         SV_Physics_Toss
    Set   [g_phys.c, 743]            SV_Physics_Toss
    Use   [g_phys.c, 752]            SV_Physics_Toss
    Use   [g_phys.c, 754]            SV_Physics_Toss

wasonground    (Local Object)
  Declared as: qboolean
    Define   [g_phys.c, 817]         SV_Physics_Step
    Set   [g_phys.c, 834]            SV_Physics_Step
    Set   [g_phys.c, 836]            SV_Physics_Step
    Use   [g_phys.c, 844]            SV_Physics_Step
    Use   [g_phys.c, 883]            SV_Physics_Step
    Use   [g_phys.c, 916]            SV_Physics_Step

water    (Local Object)
  Declared as: qboolean
    Define   [g_weapon.c, 143]       fire_lead
    Init   [g_weapon.c, 143]         fire_lead
    Set   [g_weapon.c, 160]          fire_lead
    Set   [g_weapon.c, 172]          fire_lead
    Use   [g_weapon.c, 245]          fire_lead

water    (Local Object)
  Declared as: qboolean
    Define   [g_weapon.c, 665]       fire_rail
    Set   [g_weapon.c, 670]          fire_rail
    Set   [g_weapon.c, 679]          fire_rail
    Use   [g_weapon.c, 704]          fire_rail

water_start    (Local Object)
  Declared as: vec3_t
    Define   [g_weapon.c, 142]       fire_lead
    Deref Set   [g_weapon.c, 161]    fire_lead
    Deref Set   [g_weapon.c, 173]    fire_lead
    Use   [g_weapon.c, 208]          fire_lead
    Use   [g_weapon.c, 214]          fire_lead
    Deref Use   [g_weapon.c, 249]    fire_lead
    Use   [g_weapon.c, 255]          fire_lead
    Deref Use   [g_weapon.c, 257]    fire_lead
    Use   [g_weapon.c, 262]          fire_lead

waterlevel    (Public Object)
  Declared as: int
    Define   [q_shared.h, 541]       [unnamed]
    Use   [p_client.c, 1662]         ClientThink
    Use   [p_client.c, 1669]         ClientThink

waterlevel    (Local Object)
  Declared as: int
    Define   [p_view.c, 583]         P_WorldEffects
    Set   [p_view.c, 591]            P_WorldEffects
    Use   [p_view.c, 593]            P_WorldEffects
    Use   [p_view.c, 601]            P_WorldEffects
    Use   [p_view.c, 619]            P_WorldEffects
    Use   [p_view.c, 629]            P_WorldEffects
    Use   [p_view.c, 637]            P_WorldEffects
    Use   [p_view.c, 653]            P_WorldEffects
    Use   [p_view.c, 708]            P_WorldEffects
    Use   [p_view.c, 724]            P_WorldEffects
    Use   [p_view.c, 726]            P_WorldEffects
    Use   [p_view.c, 733]            P_WorldEffects

watertype    (Public Object)
  Declared as: int
    Define   [q_shared.h, 540]       [unnamed]
    Use   [p_client.c, 1670]         ClientThink

weap    (Local Object)
  Declared as: char *
    Define   [p_view.c, 817]         G_SetClientSound
    Set   [p_view.c, 834]            G_SetClientSound
    Set   [p_view.c, 836]            G_SetClientSound
    Use   [p_view.c, 840]            G_SetClientSound
    Use   [p_view.c, 842]            G_SetClientSound

weapon    (Public Object)
  Declared as: gitem_t *
    Define   [g_local.h, 856]        [unnamed]
    Use   [g_cmds.c, 532]            Cmd_WeapPrev_f
    Use   [g_cmds.c, 535]            Cmd_WeapPrev_f
    Use   [g_cmds.c, 549]            Cmd_WeapPrev_f
    Use   [g_cmds.c, 568]            Cmd_WeapNext_f
    Use   [g_cmds.c, 571]            Cmd_WeapNext_f
    Use   [g_cmds.c, 585]            Cmd_WeapNext_f
    Use   [g_cmds.c, 603]            Cmd_WeapLast_f
    Use   [g_items.c, 504]           Pickup_Ammo
    Use   [g_items.c, 504]           Pickup_Ammo
    Use   [g_items.c, 525]           Drop_Ammo
    Deref Use   [g_items.c, 526]     Drop_Ammo
    Use   [g_save.c, 136]            g_save.c
    Use   [p_client.c, 420]          TossClientWeapon
    Set   [p_client.c, 617]          InitClientPersistant
    Deref Use   [p_client.c, 1207]   PutClientInServer
    Use   [p_client.c, 1256]         PutClientInServer
    Use   [p_client.c, 1492]         ClientConnect
    Use   [p_hud.c, 517]             G_SetStats
    Deref Use   [p_hud.c, 518]       G_SetStats
    Use   [p_view.c, 833]            G_SetClientSound
    Deref Use   [p_view.c, 834]      G_SetClientSound
    Use   [p_weapon.c, 157]          Pickup_Weapon
    Use   [p_weapon.c, 159]          Pickup_Weapon
    Use   [p_weapon.c, 186]          ChangeWeapon
    Set   [p_weapon.c, 187]          ChangeWeapon
    Use   [p_weapon.c, 193]          ChangeWeapon
    Deref Use   [p_weapon.c, 194]    ChangeWeapon
    Use   [p_weapon.c, 200]          ChangeWeapon
    Deref Use   [p_weapon.c, 200]    ChangeWeapon
    Deref Use   [p_weapon.c, 201]    ChangeWeapon
    Use   [p_weapon.c, 205]          ChangeWeapon
    Deref Use   [p_weapon.c, 213]    ChangeWeapon
    Use   [p_weapon.c, 292]          Think_Weapon
    Deref Use   [p_weapon.c, 292]    Think_Weapon
    Deref Use   [p_weapon.c, 299]    Think_Weapon
    Use   [p_weapon.c, 317]          Use_Weapon
    Use   [p_weapon.c, 358]          Drop_Weapon
    Deref Use   [p_weapon.c, 458]    Weapon_Generic

weapon    (Local Object)
  Declared as: qboolean
    Define   [g_items.c, 487]        Pickup_Ammo
    Set   [g_items.c, 489]           Pickup_Ammo
    Use   [g_items.c, 490]           Pickup_Ammo
    Use   [g_items.c, 502]           Pickup_Ammo

WEAPON_ACTIVATING    (Enumerator)
    Define   [g_local.h, 94]         [unnamed]
    Use   [p_weapon.c, 211]          ChangeWeapon
    Use   [p_weapon.c, 416]          Weapon_Generic
    Use   [p_weapon.c, 603]          Weapon_Grenade

WEAPON_DROPPING    (Enumerator)
    Define   [g_local.h, 95]         [unnamed]
    Use   [p_weapon.c, 389]          Weapon_Generic
    Use   [p_weapon.c, 431]          Weapon_Generic

WEAPON_FIRING    (Enumerator)
    Define   [g_local.h, 96]         [unnamed]
    Use   [p_weapon.c, 429]          Weapon_Generic
    Use   [p_weapon.c, 461]          Weapon_Generic
    Use   [p_weapon.c, 511]          Weapon_Generic
    Use   [p_weapon.c, 618]          Weapon_Grenade
    Use   [p_weapon.c, 644]          Weapon_Grenade

WEAPON_READY    (Enumerator)
    Define   [g_local.h, 93]         [unnamed]
    Use   [p_weapon.c, 420]          Weapon_Generic
    Use   [p_weapon.c, 452]          Weapon_Generic
    Use   [p_weapon.c, 529]          Weapon_Generic
    Use   [p_weapon.c, 597]          Weapon_Grenade
    Use   [p_weapon.c, 605]          Weapon_Grenade
    Use   [p_weapon.c, 610]          Weapon_Grenade
    Use   [p_weapon.c, 696]          Weapon_Grenade

where    (Parameter)
  Declared as: vec3_t
    Define   [p_weapon.c, 58]        PlayerNoise
    Deref Use   [p_weapon.c, 110]    PlayerNoise
    Deref Use   [p_weapon.c, 111]    PlayerNoise
    Deref Use   [p_weapon.c, 112]    PlayerNoise

who    (Parameter)
  Declared as: edict_t *
    Define   [p_weapon.c, 58]        PlayerNoise
    Deref Use   [p_weapon.c, 64]     PlayerNoise
    Deref Use   [p_weapon.c, 66]     PlayerNoise
    Deref Use   [p_weapon.c, 74]     PlayerNoise
    Deref Use   [p_weapon.c, 78]     PlayerNoise
    Use   [p_weapon.c, 84]           PlayerNoise
    Deref Set   [p_weapon.c, 86]     PlayerNoise
    Use   [p_weapon.c, 92]           PlayerNoise
    Deref Set   [p_weapon.c, 94]     PlayerNoise
    Deref Use   [p_weapon.c, 99]     PlayerNoise
    Deref Use   [p_weapon.c, 105]    PlayerNoise

width    (Local Object)
  Declared as: float
    Define   [g_func.c, 1970]        SP_func_door_secret
    Set   [g_func.c, 2006]           SP_func_door_secret
    Set   [g_func.c, 2008]           SP_func_door_secret
    Use   [g_func.c, 2011]           SP_func_door_secret
    Use   [g_func.c, 2013]           SP_func_door_secret

windsound    (Static Global Object)
  Declared as: int
    Define   [g_trigger.c, 392]      g_trigger.c
    Use   [g_trigger.c, 411]         trigger_push_touch
    Set   [g_trigger.c, 427]         SP_trigger_push

WriteAngle    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 154]           [unnamed]

WriteByte    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 147]           [unnamed]
    Deref Use   [g_cmds.c, 484]      Cmd_Inven_f
    Deref Use   [g_combat.c, 138]    SpawnDamage
    Deref Use   [g_combat.c, 139]    SpawnDamage
    Deref Use   [g_misc.c, 316]      BecomeExplosion1
    Deref Use   [g_misc.c, 317]      BecomeExplosion1
    Deref Use   [g_misc.c, 327]      BecomeExplosion2
    Deref Use   [g_misc.c, 328]      BecomeExplosion2
    Deref Use   [g_monster.c, 35]    monster_fire_bullet
    Deref Use   [g_monster.c, 37]    monster_fire_bullet
    Deref Use   [g_monster.c, 45]    monster_fire_shotgun
    Deref Use   [g_monster.c, 47]    monster_fire_shotgun
    Deref Use   [g_monster.c, 55]    monster_fire_blaster
    Deref Use   [g_monster.c, 57]    monster_fire_blaster
    Deref Use   [g_monster.c, 65]    monster_fire_grenade
    Deref Use   [g_monster.c, 67]    monster_fire_grenade
    Deref Use   [g_monster.c, 75]    monster_fire_rocket
    Deref Use   [g_monster.c, 77]    monster_fire_rocket
    Deref Use   [g_monster.c, 85]    monster_fire_railgun
    Deref Use   [g_monster.c, 87]    monster_fire_railgun
    Deref Use   [g_monster.c, 95]    monster_fire_bfg
    Deref Use   [g_monster.c, 97]    monster_fire_bfg
    Deref Use   [g_target.c, 28]     Use_Target_Tent
    Deref Use   [g_target.c, 29]     Use_Target_Tent
    Deref Use   [g_target.c, 231]    target_explosion_explode
    Deref Use   [g_target.c, 232]    target_explosion_explode
    Deref Use   [g_target.c, 340]    use_target_splash
    Deref Use   [g_target.c, 341]    use_target_splash
    Deref Use   [g_target.c, 342]    use_target_splash
    Deref Use   [g_target.c, 345]    use_target_splash
    Deref Use   [g_target.c, 540]    target_laser_think
    Deref Use   [g_target.c, 541]    target_laser_think
    Deref Use   [g_target.c, 542]    target_laser_think
    Deref Use   [g_target.c, 545]    target_laser_think
    Deref Use   [g_weapon.c, 193]    fire_lead
    Deref Use   [g_weapon.c, 194]    fire_lead
    Deref Use   [g_weapon.c, 195]    fire_lead
    Deref Use   [g_weapon.c, 198]    fire_lead
    Deref Use   [g_weapon.c, 231]    fire_lead
    Deref Use   [g_weapon.c, 232]    fire_lead
    Deref Use   [g_weapon.c, 260]    fire_lead
    Deref Use   [g_weapon.c, 261]    fire_lead
    Deref Use   [g_weapon.c, 332]    blaster_touch
    Deref Use   [g_weapon.c, 333]    blaster_touch
    Deref Use   [g_weapon.c, 434]    Grenade_Explode
    Deref Use   [g_weapon.c, 438]    Grenade_Explode
    Deref Use   [g_weapon.c, 440]    Grenade_Explode
    Deref Use   [g_weapon.c, 445]    Grenade_Explode
    Deref Use   [g_weapon.c, 447]    Grenade_Explode
    Deref Use   [g_weapon.c, 609]    rocket_touch
    Deref Use   [g_weapon.c, 611]    rocket_touch
    Deref Use   [g_weapon.c, 613]    rocket_touch
    Deref Use   [g_weapon.c, 698]    fire_rail
    Deref Use   [g_weapon.c, 699]    fire_rail
    Deref Use   [g_weapon.c, 706]    fire_rail
    Deref Use   [g_weapon.c, 707]    fire_rail
    Deref Use   [g_weapon.c, 753]    bfg_explode
    Deref Use   [g_weapon.c, 754]    bfg_explode
    Deref Use   [g_weapon.c, 799]    bfg_touch
    Deref Use   [g_weapon.c, 800]    bfg_touch
    Deref Use   [g_weapon.c, 859]    bfg_think
    Deref Use   [g_weapon.c, 860]    bfg_think
    Deref Use   [g_weapon.c, 861]    bfg_think
    Deref Use   [g_weapon.c, 864]    bfg_think
    Deref Use   [g_weapon.c, 873]    bfg_think
    Deref Use   [g_weapon.c, 874]    bfg_think
    Deref Use   [m_boss3.c, 33]      Use_Boss3
    Deref Use   [m_boss3.c, 34]      Use_Boss3
    Deref Use   [m_float.c, 540]     floater_zap
    Deref Use   [m_float.c, 541]     floater_zap
    Deref Use   [m_float.c, 542]     floater_zap
    Deref Use   [m_float.c, 545]     floater_zap
    Deref Use   [m_medic.c, 648]     medic_cable_attack
    Deref Use   [m_medic.c, 649]     medic_cable_attack
    Deref Use   [m_parasite.c, 355]  parasite_drain_attack
    Deref Use   [m_parasite.c, 356]  parasite_drain_attack
    Deref Use   [m_supertank.c, 648] BossExplode
    Deref Use   [m_supertank.c, 649] BossExplode
    Deref Use   [p_client.c, 1024]   spectator_respawn
    Deref Use   [p_client.c, 1039]   spectator_respawn
    Deref Use   [p_client.c, 1052]   spectator_respawn
    Deref Use   [p_client.c, 1068]   spectator_respawn
    Deref Use   [p_client.c, 1070]   spectator_respawn
    Deref Use   [p_client.c, 1284]   ClientBeginDeathmatch
    Deref Use   [p_client.c, 1286]   ClientBeginDeathmatch
    Deref Use   [p_client.c, 1348]   ClientBegin
    Deref Use   [p_client.c, 1350]   ClientBegin
    Deref Use   [p_client.c, 1524]   ClientDisconnect
    Deref Use   [p_client.c, 1526]   ClientDisconnect
    Deref Use   [p_hud.c, 249]       DeathmatchScoreboardMessage
    Deref Use   [p_hud.c, 333]       HelpComputer
    Deref Use   [p_weapon.c, 730]    weapon_grenadelauncher_fire
    Deref Use   [p_weapon.c, 732]    weapon_grenadelauncher_fire
    Deref Use   [p_weapon.c, 786]    Weapon_RocketLauncher_Fire
    Deref Use   [p_weapon.c, 788]    Weapon_RocketLauncher_Fire
    Deref Use   [p_weapon.c, 835]    Blaster_Fire
    Deref Use   [p_weapon.c, 838]    Blaster_Fire
    Deref Use   [p_weapon.c, 840]    Blaster_Fire
    Deref Use   [p_weapon.c, 1016]   Machinegun_Fire
    Deref Use   [p_weapon.c, 1018]   Machinegun_Fire
    Deref Use   [p_weapon.c, 1155]   Chaingun_Fire
    Deref Use   [p_weapon.c, 1157]   Chaingun_Fire
    Deref Use   [p_weapon.c, 1218]   weapon_shotgun_fire
    Deref Use   [p_weapon.c, 1220]   weapon_shotgun_fire
    Deref Use   [p_weapon.c, 1272]   weapon_supershotgun_fire
    Deref Use   [p_weapon.c, 1274]   weapon_supershotgun_fire
    Deref Use   [p_weapon.c, 1337]   weapon_railgun_fire
    Deref Use   [p_weapon.c, 1339]   weapon_railgun_fire
    Deref Use   [p_weapon.c, 1382]   weapon_bfg_fire
    Deref Use   [p_weapon.c, 1384]   weapon_bfg_fire

WriteChar    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 146]           [unnamed]

WriteDir    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 153]           [unnamed]
    Deref Use   [g_combat.c, 142]    SpawnDamage
    Deref Use   [g_target.c, 344]    use_target_splash
    Deref Use   [g_target.c, 544]    target_laser_think
    Deref Use   [g_weapon.c, 197]    fire_lead
    Deref Use   [g_weapon.c, 234]    fire_lead
    Deref Use   [g_weapon.c, 336]    blaster_touch
    Deref Use   [g_weapon.c, 338]    blaster_touch
    Deref Use   [g_weapon.c, 863]    bfg_think
    Deref Use   [m_float.c, 544]     floater_zap

WriteFloat    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 150]           [unnamed]

WriteGame    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 198]           [unnamed]
    Set   [g_main.c, 120]            GetGameAPI

WriteLevel    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 203]           [unnamed]
    Set   [g_main.c, 122]            GetGameAPI

WriteLong    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 149]           [unnamed]

WritePosition    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 152]           [unnamed]
    Deref Use   [g_combat.c, 141]    SpawnDamage
    Deref Use   [g_misc.c, 318]      BecomeExplosion1
    Deref Use   [g_misc.c, 329]      BecomeExplosion2
    Deref Use   [g_target.c, 30]     Use_Target_Tent
    Deref Use   [g_target.c, 233]    target_explosion_explode
    Deref Use   [g_target.c, 343]    use_target_splash
    Deref Use   [g_target.c, 543]    target_laser_think
    Deref Use   [g_weapon.c, 196]    fire_lead
    Deref Use   [g_weapon.c, 233]    fire_lead
    Deref Use   [g_weapon.c, 262]    fire_lead
    Deref Use   [g_weapon.c, 263]    fire_lead
    Deref Use   [g_weapon.c, 334]    blaster_touch
    Deref Use   [g_weapon.c, 449]    Grenade_Explode
    Deref Use   [g_weapon.c, 614]    rocket_touch
    Deref Use   [g_weapon.c, 700]    fire_rail
    Deref Use   [g_weapon.c, 701]    fire_rail
    Deref Use   [g_weapon.c, 708]    fire_rail
    Deref Use   [g_weapon.c, 709]    fire_rail
    Deref Use   [g_weapon.c, 755]    bfg_explode
    Deref Use   [g_weapon.c, 801]    bfg_touch
    Deref Use   [g_weapon.c, 862]    bfg_think
    Deref Use   [g_weapon.c, 875]    bfg_think
    Deref Use   [g_weapon.c, 876]    bfg_think
    Deref Use   [m_boss3.c, 35]      Use_Boss3
    Deref Use   [m_float.c, 543]     floater_zap
    Deref Use   [m_medic.c, 651]     medic_cable_attack
    Deref Use   [m_medic.c, 652]     medic_cable_attack
    Deref Use   [m_parasite.c, 358]  parasite_drain_attack
    Deref Use   [m_parasite.c, 359]  parasite_drain_attack
    Deref Use   [m_supertank.c, 650] BossExplode

WriteShort    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 148]           [unnamed]
    Deref Use   [g_cmds.c, 487]      Cmd_Inven_f
    Deref Use   [g_monster.c, 36]    monster_fire_bullet
    Deref Use   [g_monster.c, 46]    monster_fire_shotgun
    Deref Use   [g_monster.c, 56]    monster_fire_blaster
    Deref Use   [g_monster.c, 66]    monster_fire_grenade
    Deref Use   [g_monster.c, 76]    monster_fire_rocket
    Deref Use   [g_monster.c, 86]    monster_fire_railgun
    Deref Use   [g_monster.c, 96]    monster_fire_bfg
    Deref Use   [m_medic.c, 650]     medic_cable_attack
    Deref Use   [m_parasite.c, 357]  parasite_drain_attack
    Deref Use   [p_client.c, 1069]   spectator_respawn
    Deref Use   [p_client.c, 1285]   ClientBeginDeathmatch
    Deref Use   [p_client.c, 1349]   ClientBegin
    Deref Use   [p_client.c, 1525]   ClientDisconnect
    Deref Use   [p_weapon.c, 731]    weapon_grenadelauncher_fire
    Deref Use   [p_weapon.c, 787]    Weapon_RocketLauncher_Fire
    Deref Use   [p_weapon.c, 836]    Blaster_Fire
    Deref Use   [p_weapon.c, 1017]   Machinegun_Fire
    Deref Use   [p_weapon.c, 1156]   Chaingun_Fire
    Deref Use   [p_weapon.c, 1219]   weapon_shotgun_fire
    Deref Use   [p_weapon.c, 1273]   weapon_supershotgun_fire
    Deref Use   [p_weapon.c, 1338]   weapon_railgun_fire
    Deref Use   [p_weapon.c, 1383]   weapon_bfg_fire

WriteString    (Public Object)
  Declared as: void (*) ()
    Define   [game.h, 151]           [unnamed]
    Deref Use   [p_client.c, 1025]   spectator_respawn
    Deref Use   [p_client.c, 1040]   spectator_respawn
    Deref Use   [p_client.c, 1053]   spectator_respawn
    Deref Use   [p_hud.c, 250]       DeathmatchScoreboardMessage
    Deref Use   [p_hud.c, 334]       HelpComputer

Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ