Object Cross Reference Report
r (Local Object)
Declared as: int
Define [g_ai.c, 411] FindTarget
Set [g_ai.c, 491] FindTarget
Use [g_ai.c, 493] FindTarget
Use [g_ai.c, 507] FindTarget
Use [g_ai.c, 514] FindTarget
r (Local Object)
Declared as: vec3_t
Define [g_turret.c, 80] turret_breach_fire
Use [g_turret.c, 85] turret_breach_fire
Use [g_turret.c, 87] turret_breach_fire
r (Local Object)
Declared as: float
Define [g_weapon.c, 140] fire_lead
Set [g_weapon.c, 152] fire_lead
Use [g_weapon.c, 155] fire_lead
Set [g_weapon.c, 206] fire_lead
Use [g_weapon.c, 209] fire_lead
r (Local Object)
Declared as: float
Define [m_boss31.c, 55] jorg_search
Set [m_boss31.c, 57] jorg_search
Use [m_boss31.c, 59] jorg_search
Use [m_boss31.c, 61] jorg_search
r (Local Object)
Declared as: float
Define [m_boss32.c, 58] makron_taunt
Set [m_boss32.c, 60] makron_taunt
Use [m_boss32.c, 61] makron_taunt
Use [m_boss32.c, 63] makron_taunt
r (Local Object)
Declared as: float
Define [m_boss32.c, 610] makron_attack
Set [m_boss32.c, 612] makron_attack
Use [m_boss32.c, 618] makron_attack
Use [m_boss32.c, 620] makron_attack
r (Local Object)
Declared as: float
Define [m_brain.c, 544] brain_pain
Set [m_brain.c, 556] brain_pain
Use [m_brain.c, 557] brain_pain
Use [m_brain.c, 562] brain_pain
r (Local Object)
Declared as: float
Define [m_chick.c, 268] chick_pain
Set [m_chick.c, 278] chick_pain
Use [m_chick.c, 279] chick_pain
Use [m_chick.c, 281] chick_pain
r (Local Object)
Declared as: int
Define [m_insane.c, 479] insane_pain
Set [m_insane.c, 489] insane_pain
Use [m_insane.c, 498] insane_pain
r (Local Object)
Declared as: vec3_t
Define [m_medic.c, 578] medic_cable_attack
Use [m_medic.c, 586] medic_cable_attack
Use [m_medic.c, 588] medic_cable_attack
r (Local Object)
Declared as: float
Define [m_mutant.c, 498] mutant_pain
Set [m_mutant.c, 511] mutant_pain
Use [m_mutant.c, 512] mutant_pain
Use [m_mutant.c, 517] mutant_pain
r (Local Object)
Declared as: vec3_t
Define [m_parasite.c, 318] parasite_drain_attack
Use [m_parasite.c, 322] parasite_drain_attack
Use [m_parasite.c, 324] parasite_drain_attack
r (Local Object)
Declared as: float
Define [m_soldier.c, 411] soldier_pain
Set [m_soldier.c, 443] soldier_pain
Use [m_soldier.c, 445] soldier_pain
Use [m_soldier.c, 447] soldier_pain
r (Local Object)
Declared as: float
Define [m_soldier.c, 469] soldier_fire
Set [m_soldier.c, 494] soldier_fire
Use [m_soldier.c, 497] soldier_fire
r (Local Object)
Declared as: float
Define [m_soldier.c, 830] soldier_dodge
Set [m_soldier.c, 832] soldier_dodge
Use [m_soldier.c, 833] soldier_dodge
Set [m_soldier.c, 846] soldier_dodge
Use [m_soldier.c, 850] soldier_dodge
Use [m_soldier.c, 859] soldier_dodge
r (Local Object)
Declared as: float
Define [m_tank.c, 659] tank_attack
Set [m_tank.c, 671] tank_attack
Use [m_tank.c, 675] tank_attack
Use [m_tank.c, 682] tank_attack
Use [m_tank.c, 689] tank_attack
Use [m_tank.c, 691] tank_attack
r (Local Object)
Declared as: int
Define [p_view.c, 77] P_DamageFeedback
Set [p_view.c, 135] P_DamageFeedback
Use [p_view.c, 145] P_DamageFeedback
r (Parameter)
Declared as: float
Define [p_view.c, 397] SV_AddBlend
Use [p_view.c, 406] SV_AddBlend
r (Local Object)
Declared as: float
Define [p_weapon.c, 1053] Chaingun_Fire
Set [p_weapon.c, 1146] Chaingun_Fire
Use [p_weapon.c, 1148] Chaingun_Fire
rad (Parameter)
Declared as: float
Define [g_utils.c, 78] findradius
Use [g_utils.c, 95] findradius
radius (Parameter)
Declared as: float
Define [g_combat.c, 547] T_RadiusDamage
Use [g_combat.c, 554] T_RadiusDamage
radius (Local Object)
Declared as: float
Define [p_weapon.c, 554] weapon_grenade_fire
Set [p_weapon.c, 556] weapon_grenade_fire
Use [p_weapon.c, 566] weapon_grenade_fire
radius (Local Object)
Declared as: float
Define [p_weapon.c, 715] weapon_grenadelauncher_fire
Set [p_weapon.c, 717] weapon_grenadelauncher_fire
Use [p_weapon.c, 728] weapon_grenadelauncher_fire
radius_damage (Parameter)
Declared as: int
Define [g_weapon.c, 620] fire_rocket
Use [g_weapon.c, 641] fire_rocket
radius_damage (Local Object)
Declared as: int
Define [p_weapon.c, 765] Weapon_RocketLauncher_Fire
Set [p_weapon.c, 768] Weapon_RocketLauncher_Fire
Modify [p_weapon.c, 773] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 783] Weapon_RocketLauncher_Fire
range (Local Object)
Declared as: float
Define [g_weapon.c, 69] fire_hit
Set [g_weapon.c, 74] fire_hit
Use [g_weapon.c, 75] fire_hit
Modify [g_weapon.c, 81] fire_hit
Use [g_weapon.c, 92] fire_hit
Use [g_weapon.c, 105] fire_hit
range (Local Object)
Declared as: float
Define [m_boss2.c, 435] boss2_attack
Set [m_boss2.c, 438] boss2_attack
Use [m_boss2.c, 440] boss2_attack
range (Local Object)
Declared as: float
Define [m_boss31.c, 542] jorg_attack
Set [m_boss31.c, 545] jorg_attack
range (Local Object)
Declared as: float
Define [m_boss32.c, 609] makron_attack
Set [m_boss32.c, 615] makron_attack
range (Local Object)
Declared as: float
Define [m_gladiator.c, 200] gladiator_attack
Set [m_gladiator.c, 205] gladiator_attack
Use [m_gladiator.c, 206] gladiator_attack
range (Local Object)
Declared as: float
Define [m_supertank.c, 554] supertank_attack
Set [m_supertank.c, 558] supertank_attack
Use [m_supertank.c, 565] supertank_attack
range (Local Object)
Declared as: float
Define [m_tank.c, 658] tank_attack
Set [m_tank.c, 669] tank_attack
Use [m_tank.c, 673] tank_attack
Use [m_tank.c, 680] tank_attack
range (Local Object)
Declared as: float
Define [p_client.c, 738] SelectRandomDeathmatchSpawnPoint
Set [p_client.c, 747] SelectRandomDeathmatchSpawnPoint
Use [p_client.c, 748] SelectRandomDeathmatchSpawnPoint
Use [p_client.c, 750] SelectRandomDeathmatchSpawnPoint
Use [p_client.c, 753] SelectRandomDeathmatchSpawnPoint
Use [p_client.c, 755] SelectRandomDeathmatchSpawnPoint
range1 (Local Object)
Declared as: float
Define [p_client.c, 738] SelectRandomDeathmatchSpawnPoint
Set [p_client.c, 741] SelectRandomDeathmatchSpawnPoint
Use [p_client.c, 748] SelectRandomDeathmatchSpawnPoint
Set [p_client.c, 750] SelectRandomDeathmatchSpawnPoint
range2 (Local Object)
Declared as: float
Define [p_client.c, 738] SelectRandomDeathmatchSpawnPoint
Set [p_client.c, 741] SelectRandomDeathmatchSpawnPoint
Use [p_client.c, 753] SelectRandomDeathmatchSpawnPoint
Set [p_client.c, 755] SelectRandomDeathmatchSpawnPoint
ratio (Local Object)
Declared as: float
Define [g_func.c, 1004] Think_CalcMoveSpeed
Set [g_func.c, 1025] Think_CalcMoveSpeed
Use [g_func.c, 1029] Think_CalcMoveSpeed
Use [g_func.c, 1033] Think_CalcMoveSpeed
ratio (Local Object)
Declared as: float
Define [g_misc.c, 876] barrel_touch
Set [g_misc.c, 882] barrel_touch
Use [g_misc.c, 884] barrel_touch
ratio (Local Object)
Declared as: float
Define [p_view.c, 226] SV_CalcViewOffset
Set [p_view.c, 253] SV_CalcViewOffset
Use [p_view.c, 254] SV_CalcViewOffset
Set [p_view.c, 256] SV_CalcViewOffset
Use [p_view.c, 260] SV_CalcViewOffset
Use [p_view.c, 261] SV_CalcViewOffset
Set [p_view.c, 265] SV_CalcViewOffset
Use [p_view.c, 266] SV_CalcViewOffset
Set [p_view.c, 267] SV_CalcViewOffset
Use [p_view.c, 268] SV_CalcViewOffset
Set [p_view.c, 304] SV_CalcViewOffset
Use [p_view.c, 305] SV_CalcViewOffset
Set [p_view.c, 306] SV_CalcViewOffset
Use [p_view.c, 307] SV_CalcViewOffset
rdflags (Public Object)
Declared as: int
Define [q_shared.h, 1186] [unnamed]
Modify [p_hud.c, 44] MoveClientToIntermission
Modify [p_view.c, 431] SV_CalcBlend
Modify [p_view.c, 433] SV_CalcBlend
reaction_time (Local Object)
Declared as: float
Define [g_turret.c, 304] turret_driver_think
Set [g_turret.c, 345] turret_driver_think
Use [g_turret.c, 346] turret_driver_think
Use [g_turret.c, 349] turret_driver_think
ReadGame (Public Object)
Declared as: void (*) ()
Define [game.h, 199] [unnamed]
Set [g_main.c, 121] GetGameAPI
ReadLevel (Public Object)
Declared as: void (*) ()
Define [game.h, 204] [unnamed]
Set [g_main.c, 123] GetGameAPI
realcount (Local Object)
Declared as: float
Define [p_view.c, 75] P_DamageFeedback
Set [p_view.c, 128] P_DamageFeedback
Use [p_view.c, 161] P_DamageFeedback
Use [p_view.c, 163] P_DamageFeedback
Use [p_view.c, 165] P_DamageFeedback
relink (Parameter)
Declared as: qboolean
Define [m_move.c, 112] SV_movestep
Use [m_move.c, 191] SV_movestep
Use [m_move.c, 248] SV_movestep
Use [m_move.c, 268] SV_movestep
Use [m_move.c, 287] SV_movestep
remaining (Local Object)
Declared as: int
Define [p_view.c, 422] SV_CalcBlend
Set [p_view.c, 445] SV_CalcBlend
Use [p_view.c, 446] SV_CalcBlend
Use [p_view.c, 448] SV_CalcBlend
Use [p_view.c, 448] SV_CalcBlend
Set [p_view.c, 453] SV_CalcBlend
Use [p_view.c, 454] SV_CalcBlend
Use [p_view.c, 456] SV_CalcBlend
Use [p_view.c, 456] SV_CalcBlend
Set [p_view.c, 461] SV_CalcBlend
Use [p_view.c, 462] SV_CalcBlend
Use [p_view.c, 464] SV_CalcBlend
Use [p_view.c, 464] SV_CalcBlend
Set [p_view.c, 469] SV_CalcBlend
Use [p_view.c, 470] SV_CalcBlend
Use [p_view.c, 472] SV_CalcBlend
Use [p_view.c, 472] SV_CalcBlend
remaining (Local Object)
Declared as: int
Define [p_view.c, 748] G_SetClientEffects
Set [p_view.c, 772] G_SetClientEffects
Use [p_view.c, 773] G_SetClientEffects
Use [p_view.c, 773] G_SetClientEffects
Set [p_view.c, 779] G_SetClientEffects
Use [p_view.c, 780] G_SetClientEffects
Use [p_view.c, 780] G_SetClientEffects
remaining_distance (Public Object)
Declared as: float
Define [g_local.h, 395] [unnamed]
Use [g_func.c, 84] Move_Final
Use [g_func.c, 90] Move_Final
Use [g_func.c, 100] Move_Begin
Use [g_func.c, 106] Move_Begin
Modify [g_func.c, 107] Move_Begin
Set [g_func.c, 118] Move_Calc
Use [g_func.c, 242] plat_CalcAcceleratedMove
Use [g_func.c, 244] plat_CalcAcceleratedMove
Use [g_func.c, 251] plat_CalcAcceleratedMove
Use [g_func.c, 256] plat_CalcAcceleratedMove
Use [g_func.c, 266] plat_Accelerate
Use [g_func.c, 268] plat_Accelerate
Use [g_func.c, 284] plat_Accelerate
Use [g_func.c, 290] plat_Accelerate
Use [g_func.c, 315] plat_Accelerate
Use [g_func.c, 321] plat_Accelerate
Modify [g_func.c, 336] Think_AccelMove
Use [g_func.c, 344] Think_AccelMove
resp (Local Object)
Declared as: client_respawn_t
Define [p_client.c, 1106] PutClientInServer
Set [p_client.c, 1121] PutClientInServer
Set [p_client.c, 1131] PutClientInServer
Set [p_client.c, 1139] PutClientInServer
Set [p_client.c, 1140] PutClientInServer
Use [p_client.c, 1141] PutClientInServer
Use [p_client.c, 1143] PutClientInServer
Use [p_client.c, 1144] PutClientInServer
Use [p_client.c, 1148] PutClientInServer
Use [p_client.c, 1148] PutClientInServer
Use [p_client.c, 1157] PutClientInServer
result (Parameter)
Declared as: vec3_t
Define [g_utils.c, 25] G_ProjectSource
Deref Set [g_utils.c, 27] G_ProjectSource
Deref Set [g_utils.c, 28] G_ProjectSource
Deref Set [g_utils.c, 29] G_ProjectSource
result (Parameter)
Declared as: vec3_t
Define [p_weapon.c, 33] P_ProjectSource
Use [p_weapon.c, 42] P_ProjectSource
right (Local Object)
Declared as: float
Define [g_ai.c, 924] ai_run
Set [g_ai.c, 1070] ai_run
Use [g_ai.c, 1073] ai_run
Use [g_ai.c, 1090] ai_run
Use [g_ai.c, 1090] ai_run
Use [g_ai.c, 1092] ai_run
Use [g_ai.c, 1094] ai_run
right (Local Object)
Declared as: vec3_t
Define [g_chase.c, 26] UpdateChaseCam
Use [g_chase.c, 54] UpdateChaseCam
right (Local Object)
Declared as: vec3_t
Define [g_func.c, 1968] SP_func_door_secret
Use [g_func.c, 2002] SP_func_door_secret
Deref Use [g_func.c, 2008] SP_func_door_secret
Use [g_func.c, 2013] SP_func_door_secret
right (Local Object)
Declared as: vec3_t
Define [g_items.c, 846] Drop_Item
Use [g_items.c, 868] Drop_Item
Use [g_items.c, 870] Drop_Item
Use [g_items.c, 877] Drop_Item
right (Local Object)
Declared as: vec3_t
Define [g_misc.c, 106] gib_touch
Use [g_misc.c, 118] gib_touch
Use [g_misc.c, 119] gib_touch
right (Local Object)
Declared as: vec3_t
Define [g_phys.c, 409] SV_Push
Use [g_phys.c, 433] SV_Push
Deref Use [g_phys.c, 498] SV_Push
right (Parameter)
Declared as: vec3_t
Define [g_utils.c, 25] G_ProjectSource
Deref Use [g_utils.c, 27] G_ProjectSource
Deref Use [g_utils.c, 28] G_ProjectSource
Deref Use [g_utils.c, 29] G_ProjectSource
right (Local Object)
Declared as: vec3_t
Define [g_weapon.c, 66] fire_hit
Use [g_weapon.c, 104] fire_hit
Use [g_weapon.c, 106] fire_hit
right (Local Object)
Declared as: vec3_t
Define [g_weapon.c, 138] fire_lead
Use [g_weapon.c, 150] fire_lead
Use [g_weapon.c, 155] fire_lead
Use [g_weapon.c, 205] fire_lead
Use [g_weapon.c, 209] fire_lead
right (Local Object)
Declared as: vec3_t
Define [g_weapon.c, 490] fire_grenade
Use [g_weapon.c, 493] fire_grenade
Use [g_weapon.c, 499] fire_grenade
right (Local Object)
Declared as: vec3_t
Define [g_weapon.c, 523] fire_grenade2
Use [g_weapon.c, 526] fire_grenade2
Use [g_weapon.c, 532] fire_grenade2
right (Local Object)
Declared as: vec3_t
Define [m_actor.c, 272] actorMachineGun
Use [m_actor.c, 274] actorMachineGun
Use [m_actor.c, 275] actorMachineGun
right (Local Object)
Declared as: vec3_t
Define [m_boss2.c, 57] Boss2Rocket
Use [m_boss2.c, 62] Boss2Rocket
Use [m_boss2.c, 65] Boss2Rocket
Use [m_boss2.c, 73] Boss2Rocket
Use [m_boss2.c, 81] Boss2Rocket
Use [m_boss2.c, 89] Boss2Rocket
right (Local Object)
Declared as: vec3_t
Define [m_boss2.c, 99] boss2_firebullet_right
Use [m_boss2.c, 102] boss2_firebullet_right
Use [m_boss2.c, 103] boss2_firebullet_right
right (Local Object)
Declared as: vec3_t
Define [m_boss2.c, 115] boss2_firebullet_left
Use [m_boss2.c, 118] boss2_firebullet_left
Use [m_boss2.c, 119] boss2_firebullet_left
right (Local Object)
Declared as: vec3_t
Define [m_boss31.c, 477] jorgBFG
Use [m_boss31.c, 482] jorgBFG
Use [m_boss31.c, 483] jorgBFG
right (Local Object)
Declared as: vec3_t
Define [m_boss31.c, 503] jorg_firebullet_right
Use [m_boss31.c, 506] jorg_firebullet_right
Use [m_boss31.c, 507] jorg_firebullet_right
right (Local Object)
Declared as: vec3_t
Define [m_boss31.c, 519] jorg_firebullet_left
Use [m_boss31.c, 522] jorg_firebullet_left
Use [m_boss31.c, 523] jorg_firebullet_left
right (Local Object)
Declared as: vec3_t
Define [m_boss32.c, 412] makronBFG
Use [m_boss32.c, 417] makronBFG
Use [m_boss32.c, 418] makronBFG
right (Local Object)
Declared as: vec3_t
Define [m_boss32.c, 505] MakronRailgun
Use [m_boss32.c, 507] MakronRailgun
Use [m_boss32.c, 508] MakronRailgun
right (Local Object)
Declared as: vec3_t
Define [m_boss32.c, 523] MakronHyperblaster
Use [m_boss32.c, 528] MakronHyperblaster
Use [m_boss32.c, 529] MakronHyperblaster
right (Local Object)
Declared as: vec3_t
Define [m_chick.c, 453] ChickRocket
Use [m_chick.c, 458] ChickRocket
Use [m_chick.c, 459] ChickRocket
right (Local Object)
Declared as: vec3_t
Define [m_float.c, 63] floater_fire_blaster
Use [m_float.c, 72] floater_fire_blaster
Use [m_float.c, 73] floater_fire_blaster
right (Local Object)
Declared as: vec3_t
Define [m_float.c, 524] floater_zap
Use [m_float.c, 531] floater_zap
Use [m_float.c, 534] floater_zap
right (Local Object)
Declared as: vec3_t
Define [m_flyer.c, 370] flyer_fire
Use [m_flyer.c, 379] flyer_fire
Use [m_flyer.c, 380] flyer_fire
right (Local Object)
Declared as: vec3_t
Define [m_gladiator.c, 172] GladiatorGun
Use [m_gladiator.c, 174] GladiatorGun
Use [m_gladiator.c, 175] GladiatorGun
right (Local Object)
Declared as: vec3_t
Define [m_gunner.c, 429] GunnerFire
Use [m_gunner.c, 436] GunnerFire
Use [m_gunner.c, 437] GunnerFire
right (Local Object)
Declared as: vec3_t
Define [m_gunner.c, 452] GunnerGrenade
Use [m_gunner.c, 465] GunnerGrenade
Use [m_gunner.c, 466] GunnerGrenade
right (Local Object)
Declared as: vec3_t
Define [m_hover.c, 437] hover_fire_blaster
Use [m_hover.c, 447] hover_fire_blaster
Use [m_hover.c, 448] hover_fire_blaster
right (Local Object)
Declared as: vec3_t
Define [m_infantry.c, 263] InfantryMachineGun
Use [m_infantry.c, 270] InfantryMachineGun
Use [m_infantry.c, 271] InfantryMachineGun
Use [m_infantry.c, 282] InfantryMachineGun
Use [m_infantry.c, 289] InfantryMachineGun
Use [m_infantry.c, 290] InfantryMachineGun
right (Local Object)
Declared as: vec3_t
Define [m_medic.c, 345] medic_fire_blaster
Use [m_medic.c, 357] medic_fire_blaster
Use [m_medic.c, 358] medic_fire_blaster
right (Local Object)
Declared as: vec3_t
Define [m_soldier.c, 465] soldier_fire
Use [m_soldier.c, 479] soldier_fire
Use [m_soldier.c, 480] soldier_fire
Use [m_soldier.c, 492] soldier_fire
Use [m_soldier.c, 497] soldier_fire
right (Local Object)
Declared as: vec3_t
Define [m_supertank.c, 496] supertankRocket
Use [m_supertank.c, 509] supertankRocket
Use [m_supertank.c, 510] supertankRocket
right (Local Object)
Declared as: vec3_t
Define [m_supertank.c, 525] supertankMachineGun
Use [m_supertank.c, 535] supertankMachineGun
Use [m_supertank.c, 536] supertankMachineGun
right (Local Object)
Declared as: vec3_t
Define [m_tank.c, 333] TankBlaster
Use [m_tank.c, 346] TankBlaster
Use [m_tank.c, 347] TankBlaster
right (Local Object)
Declared as: vec3_t
Define [m_tank.c, 363] TankRocket
Use [m_tank.c, 376] TankRocket
Use [m_tank.c, 377] TankRocket
right (Local Object)
Declared as: vec3_t
Define [m_tank.c, 392] TankMachineGun
Use [m_tank.c, 397] TankMachineGun
Use [m_tank.c, 398] TankMachineGun
right (Static Global Object)
Declared as: vec3_t
Define [p_view.c, 29] p_view.c
Deref Use [p_view.c, 48] SV_CalcRoll
Deref Use [p_view.c, 185] P_DamageFeedback
Deref Use [p_view.c, 275] SV_CalcViewOffset
Deref Use [p_view.c, 386] SV_CalcGunOffset
Use [p_view.c, 993] ClientEndServerFrame
right (Parameter)
Declared as: vec3_t
Define [p_weapon.c, 33] P_ProjectSource
Use [p_weapon.c, 42] P_ProjectSource
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 549] weapon_grenade_fire
Use [p_weapon.c, 561] weapon_grenade_fire
Use [p_weapon.c, 562] weapon_grenade_fire
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 712] weapon_grenadelauncher_fire
Use [p_weapon.c, 722] weapon_grenadelauncher_fire
Use [p_weapon.c, 723] weapon_grenadelauncher_fire
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 762] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 776] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 782] Weapon_RocketLauncher_Fire
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 818] Blaster_Fire
Use [p_weapon.c, 824] Blaster_Fire
Use [p_weapon.c, 827] Blaster_Fire
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 957] Machinegun_Fire
Use [p_weapon.c, 1011] Machinegun_Fire
Use [p_weapon.c, 1013] Machinegun_Fire
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 1052] Chaingun_Fire
Use [p_weapon.c, 1145] Chaingun_Fire
Use [p_weapon.c, 1149] Chaingun_Fire
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 1187] weapon_shotgun_fire
Use [p_weapon.c, 1198] weapon_shotgun_fire
Use [p_weapon.c, 1204] weapon_shotgun_fire
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 1242] weapon_supershotgun_fire
Use [p_weapon.c, 1248] weapon_supershotgun_fire
Use [p_weapon.c, 1254] weapon_supershotgun_fire
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 1305] weapon_railgun_fire
Use [p_weapon.c, 1327] weapon_railgun_fire
Use [p_weapon.c, 1333] weapon_railgun_fire
right (Local Object)
Declared as: vec3_t
Define [p_weapon.c, 1370] weapon_bfg_fire
Use [p_weapon.c, 1404] weapon_bfg_fire
Use [p_weapon.c, 1414] weapon_bfg_fire
right (Parameter)
Declared as: vec3_t
Define [q_shared.c, 93] AngleVectors
Use [q_shared.c, 115] AngleVectors
Deref Set [q_shared.c, 117] AngleVectors
Deref Set [q_shared.c, 118] AngleVectors
Deref Set [q_shared.c, 119] AngleVectors
right_target (Local Object)
Declared as: vec3_t
Define [g_ai.c, 925] ai_run
Use [g_ai.c, 1068] ai_run
Use [g_ai.c, 1069] ai_run
Use [g_ai.c, 1095] ai_run
Deref Use [g_ai.c, 1100] ai_run
Deref Use [g_ai.c, 1101] ai_run
rocket (Local Object)
Declared as: edict_t *
Define [g_weapon.c, 622] fire_rocket
Set [g_weapon.c, 624] fire_rocket
Deref Set [g_weapon.c, 625] fire_rocket
Deref Set [g_weapon.c, 626] fire_rocket
Deref Use [g_weapon.c, 627] fire_rocket
Deref Use [g_weapon.c, 628] fire_rocket
Deref Set [g_weapon.c, 629] fire_rocket
Deref Set [g_weapon.c, 630] fire_rocket
Deref Set [g_weapon.c, 631] fire_rocket
Deref Modify [g_weapon.c, 632] fire_rocket
Deref Set [g_weapon.c, 633] fire_rocket
Deref Set [g_weapon.c, 634] fire_rocket
Deref Set [g_weapon.c, 635] fire_rocket
Deref Set [g_weapon.c, 636] fire_rocket
Deref Set [g_weapon.c, 637] fire_rocket
Deref Set [g_weapon.c, 638] fire_rocket
Deref Set [g_weapon.c, 639] fire_rocket
Deref Set [g_weapon.c, 640] fire_rocket
Deref Set [g_weapon.c, 641] fire_rocket
Deref Set [g_weapon.c, 642] fire_rocket
Deref Set [g_weapon.c, 643] fire_rocket
Deref Set [g_weapon.c, 644] fire_rocket
Deref Use [g_weapon.c, 647] fire_rocket
Use [g_weapon.c, 649] fire_rocket
rot (Local Object)
Declared as: float [3][3]
Define [q_shared.c, 38] RotatePointAroundVector
Use [q_shared.c, 79] RotatePointAroundVector
Deref Use [q_shared.c, 83] RotatePointAroundVector
Deref Use [q_shared.c, 83] RotatePointAroundVector
Deref Use [q_shared.c, 83] RotatePointAroundVector
rotation (Local Object)
Declared as: float
Define [p_weapon.c, 870] Weapon_HyperBlaster_Fire
Set [p_weapon.c, 894] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 895] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 897] Weapon_HyperBlaster_Fire
run (Public Object)
Declared as: void (*) ()
Define [g_local.h, 427] [unnamed]
Deref Use [g_ai.c, 122] ai_stand
Deref Use [g_ai.c, 339] HuntTarget
Deref Use [g_ai.c, 386] FoundTarget
Use [g_save.c, 87] g_save.c
Set [m_actor.c, 462] SP_misc_actor
Set [m_berserk.c, 444] SP_monster_berserk
Set [m_boss2.c, 669] SP_monster_boss2
Set [m_boss31.c, 736] SP_monster_jorg
Set [m_boss32.c, 854] SP_monster_makron
Set [m_brain.c, 659] SP_monster_brain
Set [m_chick.c, 665] SP_monster_chick
Set [m_flipper.c, 393] SP_monster_flipper
Set [m_float.c, 646] SP_monster_floater
Set [m_flyer.c, 614] SP_monster_flyer
Set [m_gladiator.c, 374] SP_monster_gladiator
Set [m_gunner.c, 615] SP_monster_gunner
Set [m_hover.c, 608] SP_monster_hover
Set [m_infantry.c, 594] SP_monster_infantry
Set [m_insane.c, 659] SP_misc_insane
Set [m_medic.c, 754] SP_monster_medic
Set [m_mutant.c, 648] SP_monster_mutant
Set [m_parasite.c, 541] SP_monster_parasite
Set [m_soldier.c, 1222] SP_monster_soldier_x
Set [m_supertank.c, 704] SP_monster_supertank
Set [m_tank.c, 840] SP_monster_tank
run (Local Object)
Declared as: qboolean
Define [p_view.c, 858] G_SetClientFrame
Set [p_view.c, 870] G_SetClientFrame
Set [p_view.c, 872] G_SetClientFrame
Use [p_view.c, 877] G_SetClientFrame
Use [p_view.c, 912] G_SetClientFrame
Use [p_view.c, 921] G_SetClientFrame
run_pitch (Global Object)
Declared as: cvar_t *
Define [g_main.c, 61] g_main.c
Declare [g_local.h, 538] g_local.h
Set [g_save.c, 192] InitGame
Deref Use [p_view.c, 273] SV_CalcViewOffset
run_roll (Global Object)
Declared as: cvar_t *
Define [g_main.c, 62] g_main.c
Declare [g_local.h, 539] g_local.h
Set [g_save.c, 193] InitGame
Deref Use [p_view.c, 276] SV_CalcViewOffset
RunFrame (Public Object)
Declared as: void (*) ()
Define [game.h, 213] [unnamed]
Set [g_main.c, 132] GetGameAPI