Invocation Tree Report


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ

fabs

FacingIdeal
| anglemod

fclose

FetchClientEntData

FindItem
| Q_stricmp

FindItemByClassname
| Q_stricmp

findradius
| VectorLength

FindTarget
| strcmp
| range
| visible
| infront
| VectorLength
| vectoyaw
| M_ChangeYaw
| FoundTarget

fire_bfg
| G_Spawn
| vectoangles
| VectorScale
| bfg_touch
| G_FreeEdict
| bfg_think
| check_dodge

fire_blaster
| VectorNormalize
| G_Spawn
| vectoangles
| VectorScale
| blaster_touch
| G_FreeEdict
| check_dodge
| VectorMA

fire_bullet
| fire_lead

fire_grenade
| vectoangles
| AngleVectors
| G_Spawn
| VectorScale
| VectorMA
| rand
| Grenade_Touch
| Grenade_Explode

fire_grenade2
| vectoangles
| AngleVectors
| G_Spawn
| VectorScale
| VectorMA
| rand
| Grenade_Touch
| Grenade_Explode

fire_hit
| VectorLength
| VectorMA
| AngleVectors
| T_Damage
| VectorNormalize

fire_lead
| vectoangles
| AngleVectors
| rand
| VectorMA
| VectorCompare
| strcmp
| T_Damage
| strncmp
| PlayerNoise
| VectorNormalize
| VectorScale

fire_rail
| VectorMA
| T_Damage
| PlayerNoise

fire_rocket
| G_Spawn
| vectoangles
| VectorScale
| rocket_touch
| G_FreeEdict
| check_dodge

fire_shotgun
| fire_lead

flipper_bite
| fire_hit

flipper_dead

flipper_die
| ThrowGib
| ThrowHead

flipper_melee

flipper_pain
| rand

flipper_preattack

flipper_run

flipper_run_loop

flipper_sight

flipper_stand

flipper_start_run

flipper_walk

floater_attack

floater_dead

floater_die
| BecomeExplosion1

floater_fire_blaster
| AngleVectors
| G_ProjectSource
| monster_fire_blaster

floater_idle

floater_melee
| rand

floater_pain
| rand

floater_run

floater_sight

floater_stand
| rand

floater_walk

floater_wham
| fire_hit
| rand

floater_zap
| AngleVectors
| G_ProjectSource
| T_Damage
| rand

FloatNoSwap

FloatSwap

floor

flyer_attack

flyer_check_melee
| range
| rand

flyer_die
| BecomeExplosion1

flyer_fire
| AngleVectors
| G_ProjectSource
| monster_fire_blaster

flyer_fireleft
| flyer_fire

flyer_fireright
| flyer_fire

flyer_idle

flyer_loop_melee

flyer_melee

flyer_nextmove

flyer_pain
| rand

flyer_pop_blades

flyer_run

flyer_setstart

flyer_sight

flyer_slash_left
| fire_hit

flyer_slash_right
| fire_hit

flyer_stand

flyer_start

flyer_stop

flyer_walk

flymonster_start
| flymonster_start_go
| monster_start

flymonster_start_go
| M_walkmove
| vtos
| monster_start_go
| monster_triggered_start

fopen

FoundTarget
| HuntTarget
| G_PickTarget
| vtos

fprintf

fread

free

func_clock_format_countdown
| Com_sprintf

func_clock_reset

func_clock_think
| G_Find
| func_clock_format_countdown
| time
| localtime
| Com_sprintf
| G_UseTargets
| func_clock_reset

func_clock_use

func_conveyor_use

func_explosive_explode
| VectorScale
| T_RadiusDamage
| VectorNormalize
| rand
| ThrowDebris
| G_UseTargets
| BecomeExplosion1
| G_FreeEdict

func_explosive_spawn
| KillBox

func_explosive_use
| func_explosive_explode

func_object_release
| func_object_touch

func_object_touch
| T_Damage

func_object_use
| KillBox
| func_object_release

func_timer_think
| G_UseTargets
| rand

func_timer_use
| func_timer_think

func_train_find
| G_PickTarget
| train_next

func_wall_use
| KillBox

fwrite

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