Invocation Tree Report


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ

jorg_attack
| VectorLength
| rand

jorg_attack1

Jorg_CheckAttack
| infront
| range
| vectoyaw
| rand

jorg_dead

jorg_death_hit

jorg_die

jorg_firebullet
| jorg_firebullet_left
| jorg_firebullet_right

jorg_firebullet_left
| AngleVectors
| G_ProjectSource
| VectorMA
| VectorNormalize
| monster_fire_bullet

jorg_firebullet_right
| AngleVectors
| G_ProjectSource
| VectorMA
| VectorNormalize
| monster_fire_bullet

jorg_idle

jorg_pain
| rand

jorg_reattack1
| visible
| rand

jorg_run

jorg_search
| rand

jorg_stand

jorg_step_left

jorg_step_right

jorg_walk

jorgBFG
| AngleVectors
| G_ProjectSource
| VectorNormalize
| monster_fire_bfg

jorgMachineGun

Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ