Class/Type Cross Reference Report
edict_s (Struct)
Define [g_local.h, 966] g_local.h
Type [q_shared.h, 454] ent
Type [q_shared.h, 532] touchents
Type [q_shared.h, 539] groundentity
Type [game.h, 52] edict_t
Type [game.h, 229] edicts
edict_t (Typedef)
Declared as: struct edict_s
Define [game.h, 52] game.h
Type [g_local.h, 317] sight_client
Type [g_local.h, 319] sight_entity
Type [g_local.h, 321] sound_entity
Type [g_local.h, 323] sound2_entity
Type [g_local.h, 337] current_entity
Type [g_local.h, 506] g_edicts
Macro [g_local.h, 508] FOFS
Use [g_local.h, 603] Cmd_Help_f
Use [g_local.h, 604] Cmd_Score_f
Type [g_local.h, 615] Drop_Item
Use [g_local.h, 615] Drop_Item
Use [g_local.h, 616] SetRespawn
Use [g_local.h, 617] ChangeWeapon
Use [g_local.h, 618] SpawnItem
Use [g_local.h, 619] Think_Weapon
Use [g_local.h, 620] ArmorIndex
Use [g_local.h, 621] PowerArmorType
Use [g_local.h, 623] Add_Ammo
Use [g_local.h, 624] Touch_Item
Use [g_local.h, 624] Touch_Item
Use [g_local.h, 629] KillBox
Type [g_local.h, 631] G_Find
Use [g_local.h, 631] G_Find
Type [g_local.h, 632] findradius
Use [g_local.h, 632] findradius
Type [g_local.h, 633] G_PickTarget
Use [g_local.h, 634] G_UseTargets
Use [g_local.h, 634] G_UseTargets
Use [g_local.h, 637] G_InitEdict
Type [g_local.h, 638] G_Spawn
Use [g_local.h, 639] G_FreeEdict
Use [g_local.h, 641] G_TouchTriggers
Use [g_local.h, 642] G_TouchSolids
Use [g_local.h, 655] OnSameTeam
Use [g_local.h, 655] OnSameTeam
Use [g_local.h, 656] CanDamage
Use [g_local.h, 656] CanDamage
Use [g_local.h, 657] T_Damage
Use [g_local.h, 657] T_Damage
Use [g_local.h, 657] T_Damage
Use [g_local.h, 658] T_RadiusDamage
Use [g_local.h, 658] T_RadiusDamage
Use [g_local.h, 658] T_RadiusDamage
Use [g_local.h, 679] monster_fire_bullet
Use [g_local.h, 680] monster_fire_shotgun
Use [g_local.h, 681] monster_fire_blaster
Use [g_local.h, 682] monster_fire_grenade
Use [g_local.h, 683] monster_fire_rocket
Use [g_local.h, 684] monster_fire_railgun
Use [g_local.h, 685] monster_fire_bfg
Use [g_local.h, 686] M_droptofloor
Use [g_local.h, 687] monster_think
Use [g_local.h, 688] walkmonster_start
Use [g_local.h, 689] swimmonster_start
Use [g_local.h, 690] flymonster_start
Use [g_local.h, 691] AttackFinished
Use [g_local.h, 692] monster_death_use
Use [g_local.h, 693] M_CatagorizePosition
Use [g_local.h, 694] M_CheckAttack
Use [g_local.h, 695] M_FlyCheck
Use [g_local.h, 696] M_CheckGround
Use [g_local.h, 701] ThrowHead
Use [g_local.h, 702] ThrowClientHead
Use [g_local.h, 703] ThrowGib
Use [g_local.h, 704] BecomeExplosion1
Use [g_local.h, 711] ai_stand
Use [g_local.h, 712] ai_move
Use [g_local.h, 713] ai_walk
Use [g_local.h, 714] ai_turn
Use [g_local.h, 715] ai_run
Use [g_local.h, 716] ai_charge
Use [g_local.h, 717] range
Use [g_local.h, 717] range
Use [g_local.h, 719] FoundTarget
Use [g_local.h, 720] infront
Use [g_local.h, 720] infront
Use [g_local.h, 721] visible
Use [g_local.h, 721] visible
Use [g_local.h, 722] FacingIdeal
Use [g_local.h, 727] ThrowDebris
Use [g_local.h, 728] fire_hit
Use [g_local.h, 729] fire_bullet
Use [g_local.h, 730] fire_shotgun
Use [g_local.h, 731] fire_blaster
Use [g_local.h, 732] fire_grenade
Use [g_local.h, 733] fire_grenade2
Use [g_local.h, 734] fire_rocket
Use [g_local.h, 735] fire_rail
Use [g_local.h, 736] fire_bfg
Type [g_local.h, 744] PlayerTrail_PickFirst
Use [g_local.h, 744] PlayerTrail_PickFirst
Type [g_local.h, 745] PlayerTrail_PickNext
Use [g_local.h, 745] PlayerTrail_PickNext
Type [g_local.h, 746] PlayerTrail_LastSpot
Use [g_local.h, 751] respawn
Use [g_local.h, 752] BeginIntermission
Use [g_local.h, 753] PutClientInServer
Use [g_local.h, 757] ClientBeginServerFrame
Use [g_local.h, 762] player_pain
Use [g_local.h, 762] player_pain
Use [g_local.h, 763] player_die
Use [g_local.h, 763] player_die
Use [g_local.h, 763] player_die
Use [g_local.h, 774] ClientEndServerFrame
Use [g_local.h, 779] MoveClientToIntermission
Use [g_local.h, 780] G_SetStats
Use [g_local.h, 781] G_SetSpectatorStats
Use [g_local.h, 782] G_CheckChaseStats
Use [g_local.h, 783] ValidateSelectedItem
Use [g_local.h, 784] DeathmatchScoreboardMessage
Use [g_local.h, 784] DeathmatchScoreboardMessage
Use [g_local.h, 789] PlayerNoise
Use [g_local.h, 794] M_CheckBottom
Use [g_local.h, 795] M_walkmove
Use [g_local.h, 796] M_MoveToGoal
Use [g_local.h, 797] M_ChangeYaw
Use [g_local.h, 802] G_RunEntity
Use [g_local.h, 808] FetchClientEntData
Use [g_local.h, 813] UpdateChaseCam
Use [g_local.h, 814] ChaseNext
Use [g_local.h, 815] ChasePrev
Use [g_local.h, 816] GetChaseTarget
Type [g_local.h, 961] gclient_s::chase_target
Type [g_local.h, 992] edict_s::owner
Type [g_local.h, 1022] edict_s::target_ent
Type [g_local.h, 1035] edict_s::goalentity
Type [g_local.h, 1036] edict_s::movetarget
Type [g_local.h, 1073] edict_s::chain
Type [g_local.h, 1074] edict_s::enemy
Type [g_local.h, 1075] edict_s::oldenemy
Type [g_local.h, 1076] edict_s::activator
Type [g_local.h, 1077] edict_s::groundentity
Type [g_local.h, 1079] edict_s::teamchain
Type [g_local.h, 1080] edict_s::teammaster
Type [g_local.h, 1082] edict_s::mynoise
Type [g_local.h, 1083] edict_s::mynoise2
Use [g_ai.c, 24] FindTarget
Use [g_ai.c, 27] ai_checkattack
Type [g_ai.c, 52] ent
Type [g_ai.c, 92] self
Type [g_ai.c, 106] self
Type [g_ai.c, 163] self
Type [g_ai.c, 194] self
Type [g_ai.c, 215] self
Type [g_ai.c, 264] self
Type [g_ai.c, 264] other
Type [g_ai.c, 287] self
Type [g_ai.c, 287] other
Type [g_ai.c, 312] self
Type [g_ai.c, 312] other
Type [g_ai.c, 331] self
Type [g_ai.c, 347] self
Type [g_ai.c, 407] self
Type [g_ai.c, 409] client
Type [g_ai.c, 594] self
Type [g_ai.c, 607] self
Type [g_ai.c, 703] self
Type [g_ai.c, 723] self
Type [g_ai.c, 743] self
Type [g_ai.c, 771] self
Type [g_ai.c, 914] self
Type [g_ai.c, 917] tempgoal
Type [g_ai.c, 918] save
Type [g_ai.c, 920] marker
Type [g_chase.c, 22] ent
Type [g_chase.c, 25] targ
Type [g_chase.c, 35] old
Type [g_chase.c, 111] ent
Type [g_chase.c, 114] e
Type [g_chase.c, 135] ent
Type [g_chase.c, 138] e
Type [g_chase.c, 159] ent
Type [g_chase.c, 162] other
Type [g_cmds.c, 24] ent
Type [g_cmds.c, 49] ent1
Type [g_cmds.c, 49] ent2
Type [g_cmds.c, 66] ent
Type [g_cmds.c, 98] ent
Type [g_cmds.c, 130] ent
Type [g_cmds.c, 152] ent
Type [g_cmds.c, 159] it_ent
Type [g_cmds.c, 308] ent
Type [g_cmds.c, 337] ent
Type [g_cmds.c, 364] ent
Type [g_cmds.c, 396] ent
Type [g_cmds.c, 432] ent
Type [g_cmds.c, 466] ent
Type [g_cmds.c, 497] ent
Type [g_cmds.c, 523] ent
Type [g_cmds.c, 559] ent
Type [g_cmds.c, 595] ent
Type [g_cmds.c, 622] ent
Type [g_cmds.c, 648] ent
Type [g_cmds.c, 663] ent
Type [g_cmds.c, 693] ent
Type [g_cmds.c, 736] ent
Type [g_cmds.c, 787] ent
Type [g_cmds.c, 790] other
Type [g_cmds.c, 872] ent
Type [g_cmds.c, 877] e2
Type [g_cmds.c, 908] ent
Type [g_combat.c, 32] targ
Type [g_combat.c, 32] inflictor
Type [g_combat.c, 92] targ
Type [g_combat.c, 92] inflictor
Type [g_combat.c, 92] attacker
Type [g_combat.c, 171] ent
Type [g_combat.c, 255] ent
Type [g_combat.c, 295] targ
Type [g_combat.c, 295] attacker
Type [g_combat.c, 370] targ
Type [g_combat.c, 370] attacker
Type [g_combat.c, 377] targ
Type [g_combat.c, 377] inflictor
Type [g_combat.c, 377] attacker
Type [g_combat.c, 547] inflictor
Type [g_combat.c, 547] attacker
Type [g_combat.c, 547] ignore
Type [g_combat.c, 550] ent
Type [g_func.c, 76] ent
Type [g_func.c, 82] ent
Type [g_func.c, 96] ent
Use [g_func.c, 112] Think_AccelMove
Type [g_func.c, 114] ent
Type [g_func.c, 147] ent
Type [g_func.c, 153] ent
Type [g_func.c, 174] ent
Type [g_func.c, 209] ent
Type [g_func.c, 334] ent
Use [g_func.c, 356] plat_go_down
Type [g_func.c, 358] ent
Type [g_func.c, 372] ent
Type [g_func.c, 383] ent
Type [g_func.c, 395] ent
Type [g_func.c, 407] self
Type [g_func.c, 407] other
Type [g_func.c, 428] ent
Type [g_func.c, 428] other
Type [g_func.c, 428] activator
Type [g_func.c, 436] ent
Type [g_func.c, 436] other
Type [g_func.c, 451] ent
Type [g_func.c, 453] trigger
Type [g_func.c, 513] ent
Type [g_func.c, 595] self
Type [g_func.c, 595] other
Type [g_func.c, 600] self
Type [g_func.c, 600] other
Type [g_func.c, 606] self
Type [g_func.c, 606] other
Type [g_func.c, 606] activator
Type [g_func.c, 623] ent
Type [g_func.c, 692] self
Type [g_func.c, 699] self
Type [g_func.c, 711] self
Type [g_func.c, 726] self
Type [g_func.c, 737] self
Type [g_func.c, 737] other
Type [g_func.c, 737] activator
Type [g_func.c, 743] self
Type [g_func.c, 743] other
Type [g_func.c, 755] self
Type [g_func.c, 755] inflictor
Type [g_func.c, 755] attacker
Type [g_func.c, 763] ent
Type [g_func.c, 852] self
Type [g_func.c, 854] t
Cast [g_func.c, 859] door_use_areaportals
Use [g_func.c, 868] door_go_down
Type [g_func.c, 870] self
Type [g_func.c, 888] self
Type [g_func.c, 900] self
Type [g_func.c, 921] self
Type [g_func.c, 921] activator
Type [g_func.c, 949] self
Type [g_func.c, 949] other
Type [g_func.c, 949] activator
Type [g_func.c, 951] ent
Type [g_func.c, 980] self
Type [g_func.c, 980] other
Type [g_func.c, 998] self
Type [g_func.c, 1000] ent
Type [g_func.c, 1038] ent
Type [g_func.c, 1040] other
Type [g_func.c, 1076] self
Type [g_func.c, 1076] other
Type [g_func.c, 1078] ent
Type [g_func.c, 1113] self
Type [g_func.c, 1113] inflictor
Type [g_func.c, 1113] attacker
Type [g_func.c, 1115] ent
Type [g_func.c, 1125] self
Type [g_func.c, 1125] other
Type [g_func.c, 1138] ent
Type [g_func.c, 1261] ent
Type [g_func.c, 1378] self
Use [g_func.c, 1459] train_next
Type [g_func.c, 1461] self
Type [g_func.c, 1461] other
Type [g_func.c, 1482] self
Type [g_func.c, 1487] ent
Type [g_func.c, 1529] self
Type [g_func.c, 1531] ent
Type [g_func.c, 1586] self
Type [g_func.c, 1588] ent
Type [g_func.c, 1601] self
Type [g_func.c, 1603] ent
Type [g_func.c, 1633] self
Type [g_func.c, 1633] other
Type [g_func.c, 1633] activator
Type [g_func.c, 1654] self
Type [g_func.c, 1699] self
Type [g_func.c, 1699] other
Type [g_func.c, 1699] activator
Type [g_func.c, 1701] target
Type [g_func.c, 1726] self
Type [g_func.c, 1750] self
Type [g_func.c, 1771] self
Type [g_func.c, 1777] self
Type [g_func.c, 1777] other
Type [g_func.c, 1777] activator
Type [g_func.c, 1795] self
Type [g_func.c, 1825] self
Type [g_func.c, 1825] other
Type [g_func.c, 1825] activator
Type [g_func.c, 1842] self
Use [g_func.c, 1878] door_secret_move1
Use [g_func.c, 1879] door_secret_move2
Use [g_func.c, 1880] door_secret_move3
Use [g_func.c, 1881] door_secret_move4
Use [g_func.c, 1882] door_secret_move5
Use [g_func.c, 1883] door_secret_move6
Use [g_func.c, 1884] door_secret_done
Type [g_func.c, 1886] self
Type [g_func.c, 1886] other
Type [g_func.c, 1886] activator
Type [g_func.c, 1896] self
Type [g_func.c, 1902] self
Type [g_func.c, 1907] self
Type [g_func.c, 1915] self
Type [g_func.c, 1920] self
Type [g_func.c, 1926] self
Type [g_func.c, 1931] self
Type [g_func.c, 1941] self
Type [g_func.c, 1941] other
Type [g_func.c, 1960] self
Type [g_func.c, 1960] inflictor
Type [g_func.c, 1960] attacker
Type [g_func.c, 1966] ent
Type [g_func.c, 2037] self
Type [g_func.c, 2037] other
Type [g_func.c, 2037] activator
Type [g_func.c, 2042] ent
Use [g_items.c, 23] Pickup_Weapon
Use [g_items.c, 23] Pickup_Weapon
Use [g_items.c, 24] Use_Weapon
Use [g_items.c, 25] Drop_Weapon
Use [g_items.c, 27] Weapon_Blaster
Use [g_items.c, 28] Weapon_Shotgun
Use [g_items.c, 29] Weapon_SuperShotgun
Use [g_items.c, 30] Weapon_Machinegun
Use [g_items.c, 31] Weapon_Chaingun
Use [g_items.c, 32] Weapon_HyperBlaster
Use [g_items.c, 33] Weapon_RocketLauncher
Use [g_items.c, 34] Weapon_Grenade
Use [g_items.c, 35] Weapon_GrenadeLauncher
Use [g_items.c, 36] Weapon_Railgun
Use [g_items.c, 37] Weapon_BFG
Use [g_items.c, 52] Use_Quad
Type [g_items.c, 119] ent
Type [g_items.c, 123] master
Type [g_items.c, 146] ent
Type [g_items.c, 159] ent
Type [g_items.c, 159] other
Type [g_items.c, 187] ent
Type [g_items.c, 197] ent
Type [g_items.c, 197] other
Type [g_items.c, 211] ent
Type [g_items.c, 211] other
Type [g_items.c, 221] ent
Type [g_items.c, 221] other
Type [g_items.c, 259] ent
Type [g_items.c, 259] other
Type [g_items.c, 339] ent
Type [g_items.c, 366] ent
Type [g_items.c, 381] ent
Type [g_items.c, 396] ent
Type [g_items.c, 411] ent
Type [g_items.c, 422] ent
Type [g_items.c, 422] other
Type [g_items.c, 447] ent
Type [g_items.c, 483] ent
Type [g_items.c, 483] other
Type [g_items.c, 513] ent
Type [g_items.c, 515] dropped
Type [g_items.c, 541] self
Type [g_items.c, 556] ent
Type [g_items.c, 556] other
Type [g_items.c, 590] ent
Type [g_items.c, 607] ent
Type [g_items.c, 607] other
Type [g_items.c, 688] ent
Type [g_items.c, 705] ent
Type [g_items.c, 727] ent
Type [g_items.c, 727] other
Type [g_items.c, 747] ent
Type [g_items.c, 761] ent
Type [g_items.c, 761] other
Type [g_items.c, 825] ent
Type [g_items.c, 825] other
Type [g_items.c, 833] ent
Type [g_items.c, 843] Drop_Item
Type [g_items.c, 843] ent
Type [g_items.c, 845] dropped
Type [g_items.c, 892] ent
Type [g_items.c, 892] other
Type [g_items.c, 892] activator
Type [g_items.c, 918] ent
Type [g_items.c, 1061] ent
Type [g_items.c, 2121] self
Type [g_items.c, 2137] self
Type [g_items.c, 2154] self
Type [g_items.c, 2170] self
Type [g_main.c, 33] g_edicts
Use [g_main.c, 76] ClientThink
Use [g_main.c, 77] ClientConnect
Use [g_main.c, 78] ClientUserinfoChanged
Use [g_main.c, 79] ClientDisconnect
Use [g_main.c, 80] ClientBegin
Use [g_main.c, 81] ClientCommand
Use [g_main.c, 82] RunEntity
Use [g_main.c, 136] GetGameAPI
Type [g_main.c, 180] ent
Type [g_main.c, 201] CreateTargetChangeLevel
Type [g_main.c, 203] ent
Type [g_main.c, 221] ent
Cast [g_main.c, 261] EndDMLevel
Type [g_main.c, 352] ent
Type [g_main.c, 384] ent
Type [g_misc.c, 31] ent
Type [g_misc.c, 31] other
Type [g_misc.c, 31] activator
Type [g_misc.c, 44] ent
Type [g_misc.c, 70] ent
Type [g_misc.c, 92] self
Type [g_misc.c, 104] self
Type [g_misc.c, 104] other
Type [g_misc.c, 130] self
Type [g_misc.c, 130] inflictor
Type [g_misc.c, 130] attacker
Type [g_misc.c, 135] self
Type [g_misc.c, 137] gib
Type [g_misc.c, 183] self
Type [g_misc.c, 229] self
Type [g_misc.c, 281] self
Type [g_misc.c, 281] inflictor
Type [g_misc.c, 281] attacker
Type [g_misc.c, 286] self
Type [g_misc.c, 288] chunk
Type [g_misc.c, 314] self
Type [g_misc.c, 325] self
Type [g_misc.c, 342] self
Type [g_misc.c, 342] other
Type [g_misc.c, 345] next
Type [g_misc.c, 399] self
Type [g_misc.c, 422] self
Type [g_misc.c, 422] other
Type [g_misc.c, 424] activator
Type [g_misc.c, 474] self
Type [g_misc.c, 493] ent
Type [g_misc.c, 499] ent
Type [g_misc.c, 519] self
Type [g_misc.c, 528] self
Type [g_misc.c, 545] self
Type [g_misc.c, 545] other
Type [g_misc.c, 545] activator
Type [g_misc.c, 559] self
Type [g_misc.c, 593] self
Type [g_misc.c, 593] other
Type [g_misc.c, 593] activator
Type [g_misc.c, 612] self
Type [g_misc.c, 665] self
Type [g_misc.c, 665] other
Type [g_misc.c, 677] self
Type [g_misc.c, 683] self
Type [g_misc.c, 683] other
Type [g_misc.c, 683] activator
Type [g_misc.c, 692] self
Type [g_misc.c, 745] self
Type [g_misc.c, 745] inflictor
Type [g_misc.c, 745] attacker
Type [g_misc.c, 809] self
Type [g_misc.c, 809] other
Type [g_misc.c, 809] activator
Type [g_misc.c, 814] self
Type [g_misc.c, 814] other
Type [g_misc.c, 814] activator
Type [g_misc.c, 823] self
Type [g_misc.c, 873] self
Type [g_misc.c, 873] other
Type [g_misc.c, 887] self
Type [g_misc.c, 966] self
Type [g_misc.c, 966] inflictor
Type [g_misc.c, 966] attacker
Type [g_misc.c, 974] self
Type [g_misc.c, 1021] ent
Type [g_misc.c, 1021] other
Type [g_misc.c, 1021] activator
Type [g_misc.c, 1032] self
Type [g_misc.c, 1043] ent
Type [g_misc.c, 1060] self
Type [g_misc.c, 1071] ent
Type [g_misc.c, 1088] self
Type [g_misc.c, 1099] ent
Type [g_misc.c, 1116] self
Type [g_misc.c, 1127] ent
Type [g_misc.c, 1146] self
Type [g_misc.c, 1157] self
Type [g_misc.c, 1157] other
Type [g_misc.c, 1157] activator
Type [g_misc.c, 1164] self
Type [g_misc.c, 1170] self
Type [g_misc.c, 1196] ent
Type [g_misc.c, 1202] ent
Type [g_misc.c, 1217] self
Type [g_misc.c, 1217] inflictor
Type [g_misc.c, 1217] attacker
Type [g_misc.c, 1230] ent
Use [g_misc.c, 1275] train_use
Use [g_misc.c, 1275] train_use
Use [g_misc.c, 1275] train_use
Use [g_misc.c, 1276] func_train_find
Type [g_misc.c, 1278] self
Type [g_misc.c, 1278] other
Type [g_misc.c, 1278] activator
Type [g_misc.c, 1285] ent
Type [g_misc.c, 1316] ent
Type [g_misc.c, 1330] self
Type [g_misc.c, 1330] other
Type [g_misc.c, 1339] self
Type [g_misc.c, 1358] self
Type [g_misc.c, 1358] other
Type [g_misc.c, 1358] activator
Type [g_misc.c, 1360] viper
Cast [g_misc.c, 1371] misc_viper_bomb_use
Type [g_misc.c, 1378] self
Use [g_misc.c, 1405] train_use
Use [g_misc.c, 1405] train_use
Use [g_misc.c, 1405] train_use
Use [g_misc.c, 1406] func_train_find
Type [g_misc.c, 1408] self
Type [g_misc.c, 1408] other
Type [g_misc.c, 1408] activator
Type [g_misc.c, 1415] ent
Type [g_misc.c, 1445] self
Type [g_misc.c, 1452] self
Type [g_misc.c, 1452] other
Type [g_misc.c, 1452] activator
Type [g_misc.c, 1459] ent
Type [g_misc.c, 1473] ent
Type [g_misc.c, 1484] ent
Type [g_misc.c, 1496] ent
Type [g_misc.c, 1517] ent
Type [g_misc.c, 1538] ent
Type [g_misc.c, 1563] self
Type [g_misc.c, 1577] self
Type [g_misc.c, 1577] other
Type [g_misc.c, 1577] activator
Type [g_misc.c, 1579] e
Type [g_misc.c, 1607] self
Type [g_misc.c, 1633] self
Type [g_misc.c, 1648] self
Type [g_misc.c, 1675] self
Cast [g_misc.c, 1679] func_clock_think
Type [g_misc.c, 1740] self
Type [g_misc.c, 1740] other
Type [g_misc.c, 1740] activator
Type [g_misc.c, 1750] self
Type [g_misc.c, 1783] self
Type [g_misc.c, 1783] other
Type [g_misc.c, 1785] dest
Cast [g_misc.c, 1790] teleporter_touch
Type [g_misc.c, 1832] ent
Type [g_misc.c, 1834] trig
Type [g_misc.c, 1868] ent
Type [g_monster.c, 31] self
Type [g_monster.c, 41] self
Type [g_monster.c, 51] self
Type [g_monster.c, 61] self
Type [g_monster.c, 71] self
Type [g_monster.c, 81] self
Type [g_monster.c, 91] self
Type [g_monster.c, 107] self
Type [g_monster.c, 113] self
Type [g_monster.c, 123] self
Type [g_monster.c, 135] self
Type [g_monster.c, 141] ent
Type [g_monster.c, 183] ent
Type [g_monster.c, 218] ent
Type [g_monster.c, 310] ent
Type [g_monster.c, 332] ent
Type [g_monster.c, 361] self
Type [g_monster.c, 419] self
Type [g_monster.c, 440] self
Type [g_monster.c, 440] other
Type [g_monster.c, 440] activator
Use [g_monster.c, 457] monster_start_go
Type [g_monster.c, 460] self
Type [g_monster.c, 483] self
Type [g_monster.c, 483] other
Type [g_monster.c, 483] activator
Type [g_monster.c, 493] self
Type [g_monster.c, 511] self
Type [g_monster.c, 534] self
Type [g_monster.c, 583] self
Type [g_monster.c, 595] target
Cast [g_monster.c, 600] monster_start_go
Type [g_monster.c, 621] target
Cast [g_monster.c, 624] monster_start_go
Type [g_monster.c, 671] self
Type [g_monster.c, 692] self
Type [g_monster.c, 699] self
Type [g_monster.c, 715] self
Type [g_monster.c, 723] self
Type [g_monster.c, 735] self
Type [g_phys.c, 49] SV_TestEntityPosition
Type [g_phys.c, 49] ent
Type [g_phys.c, 72] ent
Type [g_phys.c, 95] ent
Type [g_phys.c, 120] e1
Type [g_phys.c, 122] e2
Type [g_phys.c, 183] ent
Type [g_phys.c, 185] hit
Type [g_phys.c, 322] ent
Type [g_phys.c, 342] ent
Type [g_phys.c, 386] ent
Type [g_phys.c, 393] obstacle
Type [g_phys.c, 403] pusher
Type [g_phys.c, 406] check
Type [g_phys.c, 406] block
Type [g_phys.c, 562] ent
Type [g_phys.c, 565] part
Type [g_phys.c, 565] mv
Type [g_phys.c, 630] ent
Type [g_phys.c, 643] ent
Type [g_phys.c, 670] ent
Type [g_phys.c, 675] slave
Type [g_phys.c, 791] ent
Type [g_phys.c, 815] ent
Type [g_phys.c, 822] groundentity
Type [g_phys.c, 932] ent
Cast [g_save.c, 28] g_save.c
Cast [g_save.c, 29] g_save.c
Cast [g_save.c, 30] g_save.c
Cast [g_save.c, 31] g_save.c
Cast [g_save.c, 32] g_save.c
Cast [g_save.c, 33] g_save.c
Cast [g_save.c, 34] g_save.c
Cast [g_save.c, 35] g_save.c
Cast [g_save.c, 36] g_save.c
Cast [g_save.c, 37] g_save.c
Cast [g_save.c, 38] g_save.c
Cast [g_save.c, 39] g_save.c
Cast [g_save.c, 40] g_save.c
Cast [g_save.c, 41] g_save.c
Cast [g_save.c, 42] g_save.c
Cast [g_save.c, 43] g_save.c
Cast [g_save.c, 44] g_save.c
Cast [g_save.c, 45] g_save.c
Cast [g_save.c, 46] g_save.c
Cast [g_save.c, 47] g_save.c
Cast [g_save.c, 48] g_save.c
Cast [g_save.c, 49] g_save.c
Cast [g_save.c, 50] g_save.c
Cast [g_save.c, 52] g_save.c
Cast [g_save.c, 53] g_save.c
Cast [g_save.c, 54] g_save.c
Cast [g_save.c, 55] g_save.c
Cast [g_save.c, 56] g_save.c
Cast [g_save.c, 57] g_save.c
Cast [g_save.c, 58] g_save.c
Cast [g_save.c, 59] g_save.c
Cast [g_save.c, 61] g_save.c
Cast [g_save.c, 62] g_save.c
Cast [g_save.c, 63] g_save.c
Cast [g_save.c, 64] g_save.c
Cast [g_save.c, 65] g_save.c
Cast [g_save.c, 66] g_save.c
Cast [g_save.c, 67] g_save.c
Cast [g_save.c, 68] g_save.c
Cast [g_save.c, 69] g_save.c
Cast [g_save.c, 70] g_save.c
Cast [g_save.c, 71] g_save.c
Cast [g_save.c, 72] g_save.c
Cast [g_save.c, 73] g_save.c
Cast [g_save.c, 75] g_save.c
Cast [g_save.c, 76] g_save.c
Cast [g_save.c, 77] g_save.c
Cast [g_save.c, 78] g_save.c
Cast [g_save.c, 79] g_save.c
Cast [g_save.c, 80] g_save.c
Cast [g_save.c, 81] g_save.c
Cast [g_save.c, 83] g_save.c
Cast [g_save.c, 84] g_save.c
Cast [g_save.c, 85] g_save.c
Cast [g_save.c, 86] g_save.c
Cast [g_save.c, 87] g_save.c
Cast [g_save.c, 88] g_save.c
Cast [g_save.c, 89] g_save.c
Cast [g_save.c, 90] g_save.c
Cast [g_save.c, 91] g_save.c
Cast [g_save.c, 92] g_save.c
Cast [g_save.c, 93] g_save.c
Cast [g_save.c, 95] g_save.c
Cast [g_save.c, 106] g_save.c
Cast [g_save.c, 255] WriteField1
Cast [g_save.c, 258] WriteField1
Cast [g_save.c, 269] WriteField1
Cast [g_save.c, 353] ReadField
Cast [g_save.c, 355] ReadField
Type [g_save.c, 528] ent
Type [g_save.c, 531] temp
Type [g_save.c, 592] ent
Type [g_save.c, 632] ent
Use [g_save.c, 641] WriteLevel
Type [g_save.c, 689] ent
Use [g_save.c, 705] ReadLevel
Use [g_spawn.c, 30] SP_item_health
Use [g_spawn.c, 31] SP_item_health_small
Use [g_spawn.c, 32] SP_item_health_large
Use [g_spawn.c, 33] SP_item_health_mega
Use [g_spawn.c, 35] SP_info_player_start
Use [g_spawn.c, 36] SP_info_player_deathmatch
Use [g_spawn.c, 37] SP_info_player_coop
Use [g_spawn.c, 38] SP_info_player_intermission
Use [g_spawn.c, 40] SP_func_plat
Use [g_spawn.c, 41] SP_func_rotating
Use [g_spawn.c, 42] SP_func_button
Use [g_spawn.c, 43] SP_func_door
Use [g_spawn.c, 44] SP_func_door_secret
Use [g_spawn.c, 45] SP_func_door_rotating
Use [g_spawn.c, 46] SP_func_water
Use [g_spawn.c, 47] SP_func_train
Use [g_spawn.c, 48] SP_func_conveyor
Use [g_spawn.c, 49] SP_func_wall
Use [g_spawn.c, 50] SP_func_object
Use [g_spawn.c, 51] SP_func_explosive
Use [g_spawn.c, 52] SP_func_timer
Use [g_spawn.c, 53] SP_func_areaportal
Use [g_spawn.c, 54] SP_func_clock
Use [g_spawn.c, 55] SP_func_killbox
Use [g_spawn.c, 57] SP_trigger_always
Use [g_spawn.c, 58] SP_trigger_once
Use [g_spawn.c, 59] SP_trigger_multiple
Use [g_spawn.c, 60] SP_trigger_relay
Use [g_spawn.c, 61] SP_trigger_push
Use [g_spawn.c, 62] SP_trigger_hurt
Use [g_spawn.c, 63] SP_trigger_key
Use [g_spawn.c, 64] SP_trigger_counter
Use [g_spawn.c, 65] SP_trigger_elevator
Use [g_spawn.c, 66] SP_trigger_gravity
Use [g_spawn.c, 67] SP_trigger_monsterjump
Use [g_spawn.c, 69] SP_target_temp_entity
Use [g_spawn.c, 70] SP_target_speaker
Use [g_spawn.c, 71] SP_target_explosion
Use [g_spawn.c, 72] SP_target_changelevel
Use [g_spawn.c, 73] SP_target_secret
Use [g_spawn.c, 74] SP_target_goal
Use [g_spawn.c, 75] SP_target_splash
Use [g_spawn.c, 76] SP_target_spawner
Use [g_spawn.c, 77] SP_target_blaster
Use [g_spawn.c, 78] SP_target_crosslevel_trigger
Use [g_spawn.c, 79] SP_target_crosslevel_target
Use [g_spawn.c, 80] SP_target_laser
Use [g_spawn.c, 81] SP_target_help
Use [g_spawn.c, 82] SP_target_actor
Use [g_spawn.c, 83] SP_target_lightramp
Use [g_spawn.c, 84] SP_target_earthquake
Use [g_spawn.c, 85] SP_target_character
Use [g_spawn.c, 86] SP_target_string
Use [g_spawn.c, 88] SP_worldspawn
Use [g_spawn.c, 89] SP_viewthing
Use [g_spawn.c, 91] SP_light
Use [g_spawn.c, 92] SP_light_mine1
Use [g_spawn.c, 93] SP_light_mine2
Use [g_spawn.c, 94] SP_info_null
Use [g_spawn.c, 95] SP_info_notnull
Use [g_spawn.c, 96] SP_path_corner
Use [g_spawn.c, 97] SP_point_combat
Use [g_spawn.c, 99] SP_misc_explobox
Use [g_spawn.c, 100] SP_misc_banner
Use [g_spawn.c, 101] SP_misc_satellite_dish
Use [g_spawn.c, 102] SP_misc_actor
Use [g_spawn.c, 103] SP_misc_gib_arm
Use [g_spawn.c, 104] SP_misc_gib_leg
Use [g_spawn.c, 105] SP_misc_gib_head
Use [g_spawn.c, 106] SP_misc_insane
Use [g_spawn.c, 107] SP_misc_deadsoldier
Use [g_spawn.c, 108] SP_misc_viper
Use [g_spawn.c, 109] SP_misc_viper_bomb
Use [g_spawn.c, 110] SP_misc_bigviper
Use [g_spawn.c, 111] SP_misc_strogg_ship
Use [g_spawn.c, 112] SP_misc_teleporter
Use [g_spawn.c, 113] SP_misc_teleporter_dest
Use [g_spawn.c, 114] SP_misc_blackhole
Use [g_spawn.c, 115] SP_misc_eastertank
Use [g_spawn.c, 116] SP_misc_easterchick
Use [g_spawn.c, 117] SP_misc_easterchick2
Use [g_spawn.c, 119] SP_monster_berserk
Use [g_spawn.c, 120] SP_monster_gladiator
Use [g_spawn.c, 121] SP_monster_gunner
Use [g_spawn.c, 122] SP_monster_infantry
Use [g_spawn.c, 123] SP_monster_soldier_light
Use [g_spawn.c, 124] SP_monster_soldier
Use [g_spawn.c, 125] SP_monster_soldier_ss
Use [g_spawn.c, 126] SP_monster_tank
Use [g_spawn.c, 127] SP_monster_medic
Use [g_spawn.c, 128] SP_monster_flipper
Use [g_spawn.c, 129] SP_monster_chick
Use [g_spawn.c, 130] SP_monster_parasite
Use [g_spawn.c, 131] SP_monster_flyer
Use [g_spawn.c, 132] SP_monster_brain
Use [g_spawn.c, 133] SP_monster_floater
Use [g_spawn.c, 134] SP_monster_hover
Use [g_spawn.c, 135] SP_monster_mutant
Use [g_spawn.c, 136] SP_monster_supertank
Use [g_spawn.c, 137] SP_monster_boss2
Use [g_spawn.c, 138] SP_monster_jorg
Use [g_spawn.c, 139] SP_monster_boss3_stand
Use [g_spawn.c, 141] SP_monster_commander_body
Use [g_spawn.c, 143] SP_turret_breach
Use [g_spawn.c, 144] SP_turret_base
Use [g_spawn.c, 145] SP_turret_driver
Type [g_spawn.c, 278] ent
Type [g_spawn.c, 358] ent
Type [g_spawn.c, 414] ent
Type [g_spawn.c, 472] e
Type [g_spawn.c, 472] e2
Type [g_spawn.c, 472] chain
Type [g_spawn.c, 522] ent
Type [g_spawn.c, 796] ent
Type [g_target.c, 26] ent
Type [g_target.c, 26] other
Type [g_target.c, 26] activator
Type [g_target.c, 34] ent
Type [g_target.c, 58] ent
Type [g_target.c, 58] other
Type [g_target.c, 58] activator
Type [g_target.c, 81] ent
Type [g_target.c, 118] ent
Type [g_target.c, 118] other
Type [g_target.c, 118] activator
Type [g_target.c, 131] ent
Type [g_target.c, 154] ent
Type [g_target.c, 154] other
Type [g_target.c, 154] activator
Type [g_target.c, 164] ent
Type [g_target.c, 189] ent
Type [g_target.c, 189] other
Type [g_target.c, 189] activator
Type [g_target.c, 202] ent
Type [g_target.c, 227] self
Type [g_target.c, 244] self
Type [g_target.c, 244] other
Type [g_target.c, 244] activator
Type [g_target.c, 258] ent
Type [g_target.c, 270] self
Type [g_target.c, 270] other
Type [g_target.c, 270] activator
Type [g_target.c, 302] ent
Type [g_target.c, 338] self
Type [g_target.c, 338] other
Type [g_target.c, 338] activator
Type [g_target.c, 352] self
Use [g_target.c, 378] ED_CallSpawn
Type [g_target.c, 380] self
Type [g_target.c, 380] other
Type [g_target.c, 380] activator
Type [g_target.c, 382] ent
Type [g_target.c, 396] self
Type [g_target.c, 416] self
Type [g_target.c, 416] other
Type [g_target.c, 416] activator
Type [g_target.c, 431] self
Type [g_target.c, 451] self
Type [g_target.c, 451] other
Type [g_target.c, 451] activator
Type [g_target.c, 457] self
Type [g_target.c, 469] self
Type [g_target.c, 478] self
Type [g_target.c, 495] self
Type [g_target.c, 497] ignore
Type [g_target.c, 560] self
Type [g_target.c, 569] self
Type [g_target.c, 576] self
Type [g_target.c, 576] other
Type [g_target.c, 576] activator
Type [g_target.c, 585] self
Type [g_target.c, 587] ent
Cast [g_target.c, 616] target_laser_start
Type [g_target.c, 642] self
Type [g_target.c, 656] self
Type [g_target.c, 679] self
Type [g_target.c, 679] other
Type [g_target.c, 679] activator
Type [g_target.c, 683] e
Cast [g_target.c, 689] target_lightramp_use
Type [g_target.c, 715] self
Type [g_target.c, 755] self
Type [g_target.c, 758] e
Type [g_target.c, 785] self
Type [g_target.c, 785] other
Type [g_target.c, 785] activator
Type [g_target.c, 793] self
Type [g_trigger.c, 23] self
Type [g_trigger.c, 36] ent
Type [g_trigger.c, 45] ent
Type [g_trigger.c, 66] ent
Type [g_trigger.c, 66] other
Type [g_trigger.c, 66] activator
Type [g_trigger.c, 72] self
Type [g_trigger.c, 72] other
Type [g_trigger.c, 111] self
Type [g_trigger.c, 111] other
Type [g_trigger.c, 111] activator
Type [g_trigger.c, 118] ent
Type [g_trigger.c, 168] ent
Type [g_trigger.c, 189] self
Type [g_trigger.c, 189] other
Type [g_trigger.c, 189] activator
Type [g_trigger.c, 194] self
Type [g_trigger.c, 212] self
Type [g_trigger.c, 212] other
Type [g_trigger.c, 212] activator
Type [g_trigger.c, 236] ent
Type [g_trigger.c, 282] self
Type [g_trigger.c, 326] self
Type [g_trigger.c, 326] other
Type [g_trigger.c, 326] activator
Type [g_trigger.c, 352] self
Type [g_trigger.c, 373] ent
Type [g_trigger.c, 394] self
Type [g_trigger.c, 394] other
Type [g_trigger.c, 424] self
Type [g_trigger.c, 455] self
Type [g_trigger.c, 455] other
Type [g_trigger.c, 455] activator
Type [g_trigger.c, 468] self
Type [g_trigger.c, 468] other
Type [g_trigger.c, 496] self
Type [g_trigger.c, 532] self
Type [g_trigger.c, 532] other
Type [g_trigger.c, 537] self
Type [g_trigger.c, 566] self
Type [g_trigger.c, 566] other
Type [g_trigger.c, 586] self
Type [g_turret.c, 48] self
Type [g_turret.c, 48] other
Type [g_turret.c, 50] attacker
Type [g_turret.c, 78] self
Type [g_turret.c, 96] self
Type [g_turret.c, 98] ent
Type [g_turret.c, 201] self
Type [g_turret.c, 220] self
Type [g_turret.c, 259] self
Use [g_turret.c, 274] infantry_die
Use [g_turret.c, 274] infantry_die
Use [g_turret.c, 274] infantry_die
Use [g_turret.c, 275] infantry_stand
Use [g_turret.c, 276] monster_use
Use [g_turret.c, 276] monster_use
Use [g_turret.c, 276] monster_use
Type [g_turret.c, 278] self
Type [g_turret.c, 278] inflictor
Type [g_turret.c, 278] attacker
Type [g_turret.c, 280] ent
Use [g_turret.c, 298] FindTarget
Type [g_turret.c, 300] self
Type [g_turret.c, 354] self
Type [g_turret.c, 357] ent
Type [g_turret.c, 387] self
Type [g_utils.c, 45] G_Find
Type [g_utils.c, 45] from
Type [g_utils.c, 78] findradius
Type [g_utils.c, 78] from
Type [g_utils.c, 118] G_PickTarget
Type [g_utils.c, 120] ent
Type [g_utils.c, 122] choice
Cast [g_utils.c, 132] G_PickTarget
Type [g_utils.c, 151] ent
Type [g_utils.c, 173] ent
Type [g_utils.c, 173] activator
Type [g_utils.c, 175] t
Cast [g_utils.c, 215] G_UseTargets
Cast [g_utils.c, 232] G_UseTargets
Type [g_utils.c, 401] e
Type [g_utils.c, 420] G_Spawn
Type [g_utils.c, 423] e
Type [g_utils.c, 452] ed
Type [g_utils.c, 475] ent
Type [g_utils.c, 478] touch
Type [g_utils.c, 478] hit
Type [g_utils.c, 508] ent
Type [g_utils.c, 511] touch
Type [g_utils.c, 511] hit
Type [g_utils.c, 549] ent
Type [g_weapon.c, 32] self
Type [g_weapon.c, 63] self
Type [g_weapon.c, 134] self
Type [g_weapon.c, 277] self
Type [g_weapon.c, 290] self
Type [g_weapon.c, 306] self
Type [g_weapon.c, 306] other
Type [g_weapon.c, 345] self
Type [g_weapon.c, 347] bolt
Type [g_weapon.c, 398] ent
Type [g_weapon.c, 455] ent
Type [g_weapon.c, 455] other
Type [g_weapon.c, 486] self
Type [g_weapon.c, 488] grenade
Type [g_weapon.c, 519] self
Type [g_weapon.c, 521] grenade
Type [g_weapon.c, 569] ent
Type [g_weapon.c, 569] other
Type [g_weapon.c, 620] self
Type [g_weapon.c, 622] rocket
Type [g_weapon.c, 658] self
Type [g_weapon.c, 663] ignore
Type [g_weapon.c, 723] self
Type [g_weapon.c, 725] ent
Type [g_weapon.c, 767] self
Type [g_weapon.c, 767] other
Type [g_weapon.c, 806] self
Type [g_weapon.c, 808] ent
Type [g_weapon.c, 809] ignore
Type [g_weapon.c, 884] self
Type [g_weapon.c, 886] bfg
Type [m_actor.c, 87] self
Type [m_actor.c, 113] self
Type [m_actor.c, 136] self
Type [m_actor.c, 230] self
Type [m_actor.c, 230] other
Type [m_actor.c, 269] self
Type [m_actor.c, 299] self
Type [m_actor.c, 339] self
Type [m_actor.c, 339] inflictor
Type [m_actor.c, 339] attacker
Type [m_actor.c, 372] self
Type [m_actor.c, 391] self
Type [m_actor.c, 401] self
Type [m_actor.c, 401] other
Type [m_actor.c, 401] activator
Type [m_actor.c, 425] self
Type [m_actor.c, 496] self
Type [m_actor.c, 496] other
Type [m_actor.c, 511] ent
Type [m_actor.c, 585] self
Type [m_berserk.c, 39] self
Type [m_berserk.c, 39] other
Type [m_berserk.c, 44] self
Use [m_berserk.c, 50] berserk_fidget
Type [m_berserk.c, 61] self
Type [m_berserk.c, 91] self
Type [m_berserk.c, 120] self
Type [m_berserk.c, 161] self
Type [m_berserk.c, 170] self
Type [m_berserk.c, 177] self
Type [m_berserk.c, 196] self
Type [m_berserk.c, 222] self
Type [m_berserk.c, 249] self
Type [m_berserk.c, 315] self
Type [m_berserk.c, 315] other
Type [m_berserk.c, 336] self
Type [m_berserk.c, 381] self
Type [m_berserk.c, 381] inflictor
Type [m_berserk.c, 381] attacker
Type [m_berserk.c, 413] self
Use [m_boss2.c, 31] BossExplode
Use [m_boss2.c, 33] infront
Use [m_boss2.c, 33] infront
Type [m_boss2.c, 41] self
Use [m_boss2.c, 47] boss2_run
Use [m_boss2.c, 48] boss2_stand
Use [m_boss2.c, 49] boss2_dead
Use [m_boss2.c, 50] boss2_attack
Use [m_boss2.c, 51] boss2_attack_mg
Use [m_boss2.c, 52] boss2_reattack_mg
Use [m_boss2.c, 53] boss2_die
Use [m_boss2.c, 53] boss2_die
Use [m_boss2.c, 53] boss2_die
Type [m_boss2.c, 55] self
Type [m_boss2.c, 97] self
Type [m_boss2.c, 113] self
Type [m_boss2.c, 130] self
Type [m_boss2.c, 414] self
Type [m_boss2.c, 419] self
Type [m_boss2.c, 427] self
Type [m_boss2.c, 432] self
Type [m_boss2.c, 453] self
Type [m_boss2.c, 458] self
Type [m_boss2.c, 470] self
Type [m_boss2.c, 470] other
Type [m_boss2.c, 497] self
Type [m_boss2.c, 507] self
Type [m_boss2.c, 507] inflictor
Type [m_boss2.c, 507] attacker
Type [m_boss2.c, 540] self
Type [m_boss2.c, 636] self
Type [m_boss3.c, 31] ent
Type [m_boss3.c, 31] other
Type [m_boss3.c, 31] activator
Type [m_boss3.c, 40] ent
Type [m_boss3.c, 53] self
Use [m_boss31.c, 31] SP_monster_makron
Use [m_boss31.c, 32] visible
Use [m_boss31.c, 32] visible
Use [m_boss31.c, 49] BossExplode
Use [m_boss31.c, 50] MakronToss
Type [m_boss31.c, 53] self
Use [m_boss31.c, 68] jorg_dead
Use [m_boss31.c, 69] jorgBFG
Use [m_boss31.c, 70] jorgMachineGun
Use [m_boss31.c, 71] jorg_firebullet
Use [m_boss31.c, 72] jorg_reattack1
Use [m_boss31.c, 73] jorg_attack1
Use [m_boss31.c, 74] jorg_idle
Use [m_boss31.c, 75] jorg_step_left
Use [m_boss31.c, 76] jorg_step_right
Use [m_boss31.c, 77] jorg_death_hit
Type [m_boss31.c, 139] self
Type [m_boss31.c, 144] self
Type [m_boss31.c, 150] self
Type [m_boss31.c, 155] self
Type [m_boss31.c, 161] self
Type [m_boss31.c, 229] self
Type [m_boss31.c, 234] self
Type [m_boss31.c, 394] self
Type [m_boss31.c, 411] self
Type [m_boss31.c, 416] self
Type [m_boss31.c, 416] other
Type [m_boss31.c, 475] self
Type [m_boss31.c, 501] self
Type [m_boss31.c, 517] self
Type [m_boss31.c, 533] self
Type [m_boss31.c, 539] self
Type [m_boss31.c, 560] self
Type [m_boss31.c, 589] self
Type [m_boss31.c, 589] inflictor
Type [m_boss31.c, 589] attacker
Type [m_boss31.c, 599] self
Type [m_boss31.c, 696] self
Use [m_boss32.c, 31] visible
Use [m_boss32.c, 31] visible
Use [m_boss32.c, 33] MakronRailgun
Use [m_boss32.c, 34] MakronSaveloc
Use [m_boss32.c, 35] MakronHyperblaster
Use [m_boss32.c, 36] makron_step_left
Use [m_boss32.c, 37] makron_step_right
Use [m_boss32.c, 38] makronBFG
Use [m_boss32.c, 39] makron_dead
Type [m_boss32.c, 56] self
Type [m_boss32.c, 138] self
Type [m_boss32.c, 158] self
Type [m_boss32.c, 163] self
Type [m_boss32.c, 168] self
Type [m_boss32.c, 173] self
Type [m_boss32.c, 178] self
Type [m_boss32.c, 183] self
Type [m_boss32.c, 204] self
Type [m_boss32.c, 209] self
Type [m_boss32.c, 410] self
Type [m_boss32.c, 494] self
Type [m_boss32.c, 501] self
Type [m_boss32.c, 518] self
Type [m_boss32.c, 555] self
Type [m_boss32.c, 555] other
Type [m_boss32.c, 601] self
Type [m_boss32.c, 601] other
Type [m_boss32.c, 606] self
Type [m_boss32.c, 632] self
Type [m_boss32.c, 643] ent
Type [m_boss32.c, 662] self
Type [m_boss32.c, 673] self
Type [m_boss32.c, 673] inflictor
Type [m_boss32.c, 673] attacker
Type [m_boss32.c, 675] tempent
Type [m_boss32.c, 711] self
Type [m_boss32.c, 830] self
Type [m_boss32.c, 877] self
Type [m_boss32.c, 880] player
Type [m_boss32.c, 904] self
Type [m_boss32.c, 906] ent
Type [m_brain.c, 48] self
Type [m_brain.c, 48] other
Type [m_brain.c, 53] self
Use [m_brain.c, 59] brain_run
Use [m_brain.c, 60] brain_dead
Type [m_brain.c, 104] self
Type [m_brain.c, 151] self
Type [m_brain.c, 234] self
Type [m_brain.c, 313] self
Type [m_brain.c, 323] self
Type [m_brain.c, 331] self
Type [m_brain.c, 352] self
Type [m_brain.c, 352] attacker
Type [m_brain.c, 403] self
Type [m_brain.c, 408] self
Type [m_brain.c, 417] self
Type [m_brain.c, 422] self
Type [m_brain.c, 454] self
Type [m_brain.c, 461] self
Type [m_brain.c, 471] self
Type [m_brain.c, 503] self
Type [m_brain.c, 532] self
Type [m_brain.c, 542] self
Type [m_brain.c, 542] other
Type [m_brain.c, 574] self
Type [m_brain.c, 586] self
Type [m_brain.c, 586] inflictor
Type [m_brain.c, 586] attacker
Type [m_brain.c, 621] self
Use [m_chick.c, 31] visible
Use [m_chick.c, 31] visible
Use [m_chick.c, 33] chick_stand
Use [m_chick.c, 34] chick_run
Use [m_chick.c, 35] chick_reslash
Use [m_chick.c, 36] chick_rerocket
Use [m_chick.c, 37] chick_attack1
Type [m_chick.c, 56] self
Type [m_chick.c, 99] self
Type [m_chick.c, 143] self
Type [m_chick.c, 196] self
Type [m_chick.c, 201] self
Type [m_chick.c, 266] self
Type [m_chick.c, 266] other
Type [m_chick.c, 297] self
Type [m_chick.c, 353] self
Type [m_chick.c, 353] inflictor
Type [m_chick.c, 353] attacker
Type [m_chick.c, 391] self
Type [m_chick.c, 402] self
Type [m_chick.c, 410] self
Type [m_chick.c, 430] self
Type [m_chick.c, 430] attacker
Type [m_chick.c, 441] self
Type [m_chick.c, 451] self
Type [m_chick.c, 469] self
Type [m_chick.c, 474] self
Type [m_chick.c, 529] self
Type [m_chick.c, 544] self
Type [m_chick.c, 573] self
Type [m_chick.c, 592] self
Type [m_chick.c, 608] self
Type [m_chick.c, 614] self
Type [m_chick.c, 619] self
Type [m_chick.c, 619] other
Type [m_chick.c, 626] self
Use [m_flipper.c, 42] flipper_stand
Type [m_flipper.c, 51] self
Type [m_flipper.c, 89] self
Type [m_flipper.c, 105] self
Type [m_flipper.c, 140] self
Type [m_flipper.c, 155] self
Type [m_flipper.c, 180] self
Type [m_flipper.c, 188] self
Type [m_flipper.c, 218] self
Type [m_flipper.c, 223] self
Type [m_flipper.c, 223] other
Type [m_flipper.c, 251] self
Type [m_flipper.c, 327] self
Type [m_flipper.c, 327] other
Type [m_flipper.c, 332] self
Type [m_flipper.c, 332] inflictor
Type [m_flipper.c, 332] attacker
Type [m_flipper.c, 361] self
Type [m_float.c, 41] self
Type [m_float.c, 41] other
Type [m_float.c, 46] self
Use [m_float.c, 53] floater_dead
Use [m_float.c, 54] floater_die
Use [m_float.c, 54] floater_die
Use [m_float.c, 54] floater_die
Use [m_float.c, 55] floater_run
Use [m_float.c, 56] floater_wham
Use [m_float.c, 57] floater_zap
Type [m_float.c, 60] self
Type [m_float.c, 197] self
Type [m_float.c, 502] self
Type [m_float.c, 510] self
Type [m_float.c, 515] self
Type [m_float.c, 522] self
Type [m_float.c, 551] self
Type [m_float.c, 557] self
Type [m_float.c, 566] self
Type [m_float.c, 566] other
Type [m_float.c, 593] self
Type [m_float.c, 603] self
Type [m_float.c, 603] inflictor
Type [m_float.c, 603] attacker
Type [m_float.c, 611] self
Use [m_flyer.c, 31] visible
Use [m_flyer.c, 31] visible
Use [m_flyer.c, 44] flyer_check_melee
Use [m_flyer.c, 45] flyer_loop_melee
Use [m_flyer.c, 46] flyer_melee
Use [m_flyer.c, 47] flyer_setstart
Use [m_flyer.c, 48] flyer_stand
Use [m_flyer.c, 49] flyer_nextmove
Type [m_flyer.c, 52] self
Type [m_flyer.c, 52] other
Type [m_flyer.c, 57] self
Type [m_flyer.c, 62] self
Type [m_flyer.c, 219] self
Type [m_flyer.c, 227] self
Type [m_flyer.c, 232] self
Type [m_flyer.c, 260] self
Type [m_flyer.c, 265] self
Type [m_flyer.c, 367] self
Type [m_flyer.c, 389] self
Type [m_flyer.c, 394] self
Type [m_flyer.c, 423] self
Type [m_flyer.c, 432] self
Type [m_flyer.c, 479] self
Type [m_flyer.c, 489] self
Type [m_flyer.c, 497] self
Type [m_flyer.c, 503] self
Type [m_flyer.c, 513] self
Type [m_flyer.c, 520] self
Type [m_flyer.c, 531] self
Type [m_flyer.c, 531] other
Type [m_flyer.c, 564] self
Type [m_flyer.c, 564] inflictor
Type [m_flyer.c, 564] attacker
Type [m_flyer.c, 573] self
Type [m_gladiator.c, 44] self
Type [m_gladiator.c, 49] self
Type [m_gladiator.c, 49] other
Type [m_gladiator.c, 54] self
Type [m_gladiator.c, 59] self
Type [m_gladiator.c, 76] self
Type [m_gladiator.c, 103] self
Type [m_gladiator.c, 120] self
Type [m_gladiator.c, 129] self
Type [m_gladiator.c, 162] self
Type [m_gladiator.c, 168] self
Type [m_gladiator.c, 198] self
Type [m_gladiator.c, 240] self
Type [m_gladiator.c, 240] other
Type [m_gladiator.c, 271] self
Type [m_gladiator.c, 308] self
Type [m_gladiator.c, 308] inflictor
Type [m_gladiator.c, 308] attacker
Type [m_gladiator.c, 339] self
Type [m_gunner.c, 41] self
Type [m_gunner.c, 46] self
Type [m_gunner.c, 46] other
Type [m_gunner.c, 51] self
Use [m_gunner.c, 57] visible
Use [m_gunner.c, 57] visible
Use [m_gunner.c, 58] GunnerGrenade
Use [m_gunner.c, 59] GunnerFire
Use [m_gunner.c, 60] gunner_fire_chain
Use [m_gunner.c, 61] gunner_refire_chain
Use [m_gunner.c, 64] gunner_stand
Type [m_gunner.c, 124] self
Type [m_gunner.c, 169] self
Type [m_gunner.c, 193] self
Type [m_gunner.c, 212] self
Type [m_gunner.c, 232] self
Type [m_gunner.c, 283] self
Type [m_gunner.c, 283] other
Type [m_gunner.c, 309] self
Type [m_gunner.c, 335] self
Type [m_gunner.c, 335] inflictor
Type [m_gunner.c, 335] attacker
Type [m_gunner.c, 363] self
Type [m_gunner.c, 380] self
Type [m_gunner.c, 388] self
Type [m_gunner.c, 409] self
Type [m_gunner.c, 409] attacker
Type [m_gunner.c, 421] self
Type [m_gunner.c, 426] self
Type [m_gunner.c, 449] self
Type [m_gunner.c, 547] self
Type [m_gunner.c, 562] self
Type [m_gunner.c, 567] self
Type [m_gunner.c, 581] self
Use [m_hover.c, 31] visible
Use [m_hover.c, 31] visible
Type [m_hover.c, 43] self
Type [m_hover.c, 43] other
Type [m_hover.c, 48] self
Use [m_hover.c, 57] hover_run
Use [m_hover.c, 58] hover_stand
Use [m_hover.c, 59] hover_dead
Use [m_hover.c, 60] hover_attack
Use [m_hover.c, 61] hover_reattack
Use [m_hover.c, 62] hover_fire_blaster
Use [m_hover.c, 63] hover_die
Use [m_hover.c, 63] hover_die
Use [m_hover.c, 63] hover_die
Type [m_hover.c, 421] self
Type [m_hover.c, 434] self
Type [m_hover.c, 458] self
Type [m_hover.c, 463] self
Type [m_hover.c, 471] self
Type [m_hover.c, 476] self
Type [m_hover.c, 481] self
Type [m_hover.c, 487] self
Type [m_hover.c, 487] other
Type [m_hover.c, 520] self
Type [m_hover.c, 530] self
Type [m_hover.c, 541] self
Type [m_hover.c, 541] inflictor
Type [m_hover.c, 541] attacker
Type [m_hover.c, 573] self
Use [m_infantry.c, 31] InfantryMachineGun
Type [m_infantry.c, 75] self
Type [m_infantry.c, 135] self
Type [m_infantry.c, 158] self
Type [m_infantry.c, 176] self
Type [m_infantry.c, 215] self
Type [m_infantry.c, 215] other
Type [m_infantry.c, 260] self
Type [m_infantry.c, 299] self
Type [m_infantry.c, 299] other
Type [m_infantry.c, 304] self
Type [m_infantry.c, 386] self
Type [m_infantry.c, 386] inflictor
Type [m_infantry.c, 386] attacker
Type [m_infantry.c, 429] self
Type [m_infantry.c, 440] self
Type [m_infantry.c, 448] self
Type [m_infantry.c, 466] self
Type [m_infantry.c, 466] attacker
Type [m_infantry.c, 478] self
Type [m_infantry.c, 487] self
Type [m_infantry.c, 518] self
Type [m_infantry.c, 523] self
Type [m_infantry.c, 545] self
Type [m_infantry.c, 556] self
Type [m_insane.c, 37] self
Type [m_insane.c, 42] self
Type [m_insane.c, 47] self
Type [m_insane.c, 52] self
Use [m_insane.c, 58] insane_stand
Use [m_insane.c, 59] insane_dead
Use [m_insane.c, 60] insane_cross
Use [m_insane.c, 61] insane_walk
Use [m_insane.c, 62] insane_run
Use [m_insane.c, 63] insane_checkdown
Use [m_insane.c, 64] insane_checkup
Use [m_insane.c, 65] insane_onground
Type [m_insane.c, 434] self
Type [m_insane.c, 442] self
Type [m_insane.c, 459] self
Type [m_insane.c, 477] self
Type [m_insane.c, 477] other
Type [m_insane.c, 519] self
Type [m_insane.c, 524] self
Type [m_insane.c, 536] self
Type [m_insane.c, 546] self
Type [m_insane.c, 563] self
Type [m_insane.c, 581] self
Type [m_insane.c, 581] inflictor
Type [m_insane.c, 581] attacker
Type [m_insane.c, 621] self
Use [m_medic.c, 31] visible
Use [m_medic.c, 31] visible
Type [m_medic.c, 46] medic_FindDeadMonster
Type [m_medic.c, 46] self
Type [m_medic.c, 48] ent
Type [m_medic.c, 49] best
Type [m_medic.c, 80] self
Type [m_medic.c, 82] ent
Type [m_medic.c, 96] self
Type [m_medic.c, 98] ent
Type [m_medic.c, 116] self
Type [m_medic.c, 116] other
Type [m_medic.c, 218] self
Type [m_medic.c, 241] self
Type [m_medic.c, 259] self
Type [m_medic.c, 263] ent
Type [m_medic.c, 317] self
Type [m_medic.c, 317] other
Type [m_medic.c, 342] self
Type [m_medic.c, 368] self
Type [m_medic.c, 413] self
Type [m_medic.c, 413] inflictor
Type [m_medic.c, 413] attacker
Type [m_medic.c, 446] self
Type [m_medic.c, 457] self
Type [m_medic.c, 465] self
Type [m_medic.c, 494] self
Type [m_medic.c, 494] attacker
Type [m_medic.c, 527] self
Type [m_medic.c, 555] self
Use [m_medic.c, 560] ED_CallSpawn
Type [m_medic.c, 576] self
Type [m_medic.c, 656] self
Type [m_medic.c, 696] self
Type [m_medic.c, 704] self
Type [m_medic.c, 718] self
Type [m_move.c, 37] ent
Type [m_move.c, 112] ent
Type [m_move.c, 304] ent
Type [m_move.c, 353] ent
Type [m_move.c, 389] ent
Type [m_move.c, 403] actor
Type [m_move.c, 403] enemy
Type [m_move.c, 495] ent
Type [m_move.c, 495] goal
Type [m_move.c, 515] ent
Type [m_move.c, 517] goal
Type [m_move.c, 542] ent
Type [m_mutant.c, 50] self
Type [m_mutant.c, 62] self
Type [m_mutant.c, 62] other
Type [m_mutant.c, 67] self
Type [m_mutant.c, 72] self
Type [m_mutant.c, 143] self
Type [m_mutant.c, 153] self
Type [m_mutant.c, 177] self
Use [m_mutant.c, 188] mutant_walk
Type [m_mutant.c, 207] self
Type [m_mutant.c, 221] self
Type [m_mutant.c, 242] self
Type [m_mutant.c, 255] self
Type [m_mutant.c, 266] self
Type [m_mutant.c, 277] self
Type [m_mutant.c, 298] self
Type [m_mutant.c, 308] self
Type [m_mutant.c, 308] other
Type [m_mutant.c, 345] self
Type [m_mutant.c, 360] self
Type [m_mutant.c, 389] self
Type [m_mutant.c, 399] self
Type [m_mutant.c, 406] self
Type [m_mutant.c, 433] self
Type [m_mutant.c, 496] self
Type [m_mutant.c, 496] other
Type [m_mutant.c, 534] self
Type [m_mutant.c, 574] self
Type [m_mutant.c, 574] inflictor
Type [m_mutant.c, 574] attacker
Type [m_mutant.c, 611] self
Use [m_parasite.c, 45] parasite_stand
Use [m_parasite.c, 46] parasite_start_run
Use [m_parasite.c, 47] parasite_run
Use [m_parasite.c, 48] parasite_walk
Use [m_parasite.c, 49] parasite_start_walk
Use [m_parasite.c, 50] parasite_end_fidget
Use [m_parasite.c, 51] parasite_do_fidget
Use [m_parasite.c, 52] parasite_refidget
Type [m_parasite.c, 55] self
Type [m_parasite.c, 60] self
Type [m_parasite.c, 65] self
Type [m_parasite.c, 65] other
Type [m_parasite.c, 70] self
Type [m_parasite.c, 75] self
Type [m_parasite.c, 80] self
Type [m_parasite.c, 119] self
Type [m_parasite.c, 124] self
Type [m_parasite.c, 129] self
Type [m_parasite.c, 137] self
Type [m_parasite.c, 165] self
Type [m_parasite.c, 201] self
Type [m_parasite.c, 209] self
Type [m_parasite.c, 248] self
Type [m_parasite.c, 253] self
Type [m_parasite.c, 275] self
Type [m_parasite.c, 275] other
Type [m_parasite.c, 316] self
Type [m_parasite.c, 433] self
Type [m_parasite.c, 449] self
Type [m_parasite.c, 471] self
Type [m_parasite.c, 471] inflictor
Type [m_parasite.c, 471] attacker
Type [m_parasite.c, 506] self
Type [m_soldier.c, 44] self
Type [m_soldier.c, 50] self
Use [m_soldier.c, 61] soldier_stand
Type [m_soldier.c, 211] self
Type [m_soldier.c, 224] self
Type [m_soldier.c, 283] self
Use [m_soldier.c, 296] soldier_run
Type [m_soldier.c, 316] self
Type [m_soldier.c, 409] self
Type [m_soldier.c, 409] other
Type [m_soldier.c, 462] self
Type [m_soldier.c, 528] self
Type [m_soldier.c, 533] self
Type [m_soldier.c, 547] self
Type [m_soldier.c, 578] self
Type [m_soldier.c, 583] self
Type [m_soldier.c, 597] self
Type [m_soldier.c, 634] self
Type [m_soldier.c, 645] self
Type [m_soldier.c, 653] self
Type [m_soldier.c, 659] self
Type [m_soldier.c, 681] self
Type [m_soldier.c, 736] self
Type [m_soldier.c, 741] self
Type [m_soldier.c, 772] self
Type [m_soldier.c, 792] self
Type [m_soldier.c, 792] other
Type [m_soldier.c, 810] self
Type [m_soldier.c, 828] self
Type [m_soldier.c, 828] attacker
Type [m_soldier.c, 874] self
Type [m_soldier.c, 879] self
Type [m_soldier.c, 884] self
Type [m_soldier.c, 1144] self
Type [m_soldier.c, 1144] inflictor
Type [m_soldier.c, 1144] attacker
Type [m_soldier.c, 1200] self
Type [m_soldier.c, 1238] self
Type [m_soldier.c, 1261] self
Type [m_soldier.c, 1282] self
Use [m_supertank.c, 31] visible
Use [m_supertank.c, 31] visible
Use [m_supertank.c, 42] BossExplode
Type [m_supertank.c, 44] self
Type [m_supertank.c, 49] self
Use [m_supertank.c, 58] supertank_dead
Use [m_supertank.c, 59] supertankRocket
Use [m_supertank.c, 60] supertankMachineGun
Use [m_supertank.c, 61] supertank_reattack1
Type [m_supertank.c, 133] self
Type [m_supertank.c, 190] self
Type [m_supertank.c, 195] self
Type [m_supertank.c, 200] self
Type [m_supertank.c, 441] self
Type [m_supertank.c, 452] self
Type [m_supertank.c, 452] other
Type [m_supertank.c, 494] self
Type [m_supertank.c, 520] self
Type [m_supertank.c, 551] self
Type [m_supertank.c, 583] self
Type [m_supertank.c, 594] self
Type [m_supertank.c, 657] self
Type [m_supertank.c, 657] inflictor
Type [m_supertank.c, 657] attacker
Type [m_supertank.c, 672] self
Use [m_tank.c, 32] tank_refire_rocket
Use [m_tank.c, 33] tank_doattack_rocket
Use [m_tank.c, 34] tank_reattack_blaster
Type [m_tank.c, 49] self
Type [m_tank.c, 49] other
Type [m_tank.c, 55] self
Type [m_tank.c, 60] self
Type [m_tank.c, 65] self
Type [m_tank.c, 70] self
Type [m_tank.c, 115] self
Use [m_tank.c, 125] tank_walk
Type [m_tank.c, 167] self
Use [m_tank.c, 177] tank_run
Type [m_tank.c, 219] self
Type [m_tank.c, 288] self
Type [m_tank.c, 288] other
Type [m_tank.c, 331] self
Type [m_tank.c, 356] self
Type [m_tank.c, 361] self
Type [m_tank.c, 387] self
Type [m_tank.c, 467] self
Type [m_tank.c, 481] self
Type [m_tank.c, 636] self
Type [m_tank.c, 650] self
Type [m_tank.c, 655] self
Type [m_tank.c, 706] self
Type [m_tank.c, 753] self
Type [m_tank.c, 753] inflictor
Type [m_tank.c, 753] attacker
Type [m_tank.c, 792] self
Use [p_client.c, 23] ClientUserinfoChanged
Use [p_client.c, 25] SP_misc_teleporter_dest
Type [p_client.c, 39] self
Type [p_client.c, 41] spot
Cast [p_client.c, 48] SP_FixCoopSpots
Type [p_client.c, 70] self
Type [p_client.c, 72] spot
Type [p_client.c, 108] self
Type [p_client.c, 123] self
Type [p_client.c, 137] self
Type [p_client.c, 179] self
Type [p_client.c, 179] other
Type [p_client.c, 185] ent
Type [p_client.c, 198] ent
Type [p_client.c, 211] self
Type [p_client.c, 211] inflictor
Type [p_client.c, 211] attacker
Use [p_client.c, 408] Touch_Item
Use [p_client.c, 408] Touch_Item
Type [p_client.c, 410] self
Type [p_client.c, 413] drop
Type [p_client.c, 463] self
Type [p_client.c, 463] inflictor
Type [p_client.c, 463] attacker
Type [p_client.c, 501] self
Type [p_client.c, 501] inflictor
Type [p_client.c, 501] attacker
Type [p_client.c, 653] ent
Type [p_client.c, 668] ent
Type [p_client.c, 694] spot
Type [p_client.c, 696] player
Type [p_client.c, 733] SelectRandomDeathmatchSpawnPoint
Type [p_client.c, 735] spot
Type [p_client.c, 735] spot1
Type [p_client.c, 735] spot2
Cast [p_client.c, 744] SelectRandomDeathmatchSpawnPoint
Cast [p_client.c, 775] SelectRandomDeathmatchSpawnPoint
Type [p_client.c, 789] SelectFarthestDeathmatchSpawnPoint
Type [p_client.c, 791] bestspot
Type [p_client.c, 793] spot
Cast [p_client.c, 799] SelectFarthestDeathmatchSpawnPoint
Cast [p_client.c, 817] SelectFarthestDeathmatchSpawnPoint
Type [p_client.c, 822] SelectDeathmatchSpawnPoint
Type [p_client.c, 831] SelectCoopSpawnPoint
Type [p_client.c, 831] ent
Type [p_client.c, 834] spot
Cast [p_client.c, 848] SelectCoopSpawnPoint
Type [p_client.c, 875] ent
Type [p_client.c, 877] spot
Cast [p_client.c, 887] SelectSpawnPoint
Cast [p_client.c, 903] SelectSpawnPoint
Type [p_client.c, 921] ent
Type [p_client.c, 931] self
Type [p_client.c, 931] inflictor
Type [p_client.c, 931] attacker
Type [p_client.c, 946] ent
Type [p_client.c, 948] body
Type [p_client.c, 980] self
Type [p_client.c, 1010] ent
Type [p_client.c, 1097] ent
Type [p_client.c, 1268] ent
Type [p_client.c, 1305] ent
Type [p_client.c, 1371] ent
Type [p_client.c, 1440] ent
Type [p_client.c, 1514] ent
Type [p_client.c, 1544] pm_passent
Type [p_client.c, 1580] ent
Type [p_client.c, 1583] other
Type [p_client.c, 1765] ent
Type [p_hud.c, 32] ent
Type [p_hud.c, 73] targ
Type [p_hud.c, 76] ent
Type [p_hud.c, 76] client
Cast [p_hud.c, 126] BeginIntermission
Cast [p_hud.c, 129] BeginIntermission
Cast [p_hud.c, 131] BeginIntermission
Cast [p_hud.c, 138] BeginIntermission
Cast [p_hud.c, 140] BeginIntermission
Type [p_hud.c, 164] ent
Type [p_hud.c, 164] killer
Type [p_hud.c, 176] cl_ent
Type [p_hud.c, 262] ent
Type [p_hud.c, 276] ent
Type [p_hud.c, 302] ent
Type [p_hud.c, 346] ent
Type [p_hud.c, 377] ent
Type [p_hud.c, 530] ent
Type [p_hud.c, 549] ent
Type [p_trail.c, 41] trail
Type [p_trail.c, 95] PlayerTrail_PickFirst
Type [p_trail.c, 95] self
Type [p_trail.c, 124] PlayerTrail_PickNext
Type [p_trail.c, 124] self
Type [p_trail.c, 143] PlayerTrail_LastSpot
Type [p_view.c, 26] current_player
Type [p_view.c, 71] player
Type [p_view.c, 222] ent
Type [p_view.c, 345] ent
Type [p_view.c, 418] ent
Type [p_view.c, 501] ent
Type [p_view.c, 745] ent
Type [p_view.c, 798] ent
Type [p_view.c, 815] ent
Type [p_view.c, 855] ent
Type [p_view.c, 958] ent
Use [p_weapon.c, 30] weapon_grenade_fire
Type [p_weapon.c, 58] who
Type [p_weapon.c, 60] noise
Type [p_weapon.c, 118] ent
Type [p_weapon.c, 118] other
Type [p_weapon.c, 174] ent
Type [p_weapon.c, 234] ent
Type [p_weapon.c, 282] ent
Type [p_weapon.c, 311] ent
Type [p_weapon.c, 349] ent
Type [p_weapon.c, 380] ent
Type [p_weapon.c, 546] ent
Type [p_weapon.c, 595] ent
Type [p_weapon.c, 709] ent
Type [p_weapon.c, 743] ent
Type [p_weapon.c, 759] ent
Type [p_weapon.c, 799] ent
Type [p_weapon.c, 816] ent
Type [p_weapon.c, 847] ent
Type [p_weapon.c, 859] ent
Type [p_weapon.c, 868] ent
Type [p_weapon.c, 937] ent
Type [p_weapon.c, 953] ent
Type [p_weapon.c, 1039] ent
Type [p_weapon.c, 1047] ent
Type [p_weapon.c, 1167] ent
Type [p_weapon.c, 1184] ent
Type [p_weapon.c, 1230] ent
Type [p_weapon.c, 1239] ent
Type [p_weapon.c, 1284] ent
Type [p_weapon.c, 1302] ent
Type [p_weapon.c, 1350] ent
Type [p_weapon.c, 1367] ent
Type [p_weapon.c, 1425] ent
entity_event_t (Typedef)
Define [q_shared.h, 1131] q_shared.h
entity_state_s (Struct)
Define [q_shared.h, 1137] q_shared.h
Type [q_shared.h, 1137] entity_state_t
entity_state_t (Typedef)
Declared as: struct entity_state_s
Define [q_shared.h, 1157] q_shared.h
Type [g_local.h, 968] edict_s::s