Class/Type Cross Reference Report
mapsurface_s (Struct)
Define [q_shared.h, 438] q_shared.h
Type [q_shared.h, 438] mapsurface_t
mapsurface_t (Typedef)
Declared as: struct mapsurface_s
Define [q_shared.h, 442] q_shared.h
mframe_t (Typedef)
Define [g_local.h, 406] g_local.h
Type [g_local.h, 412] frame
Type [m_actor.c, 39] actor_frames_stand
Type [m_actor.c, 97] actor_frames_walk
Type [m_actor.c, 119] actor_frames_run
Type [m_actor.c, 157] actor_frames_pain1
Type [m_actor.c, 165] actor_frames_pain2
Type [m_actor.c, 173] actor_frames_pain3
Type [m_actor.c, 181] actor_frames_flipoff
Type [m_actor.c, 200] actor_frames_taunt
Type [m_actor.c, 309] actor_frames_death1
Type [m_actor.c, 321] actor_frames_death2
Type [m_actor.c, 382] actor_frames_attack
Type [m_berserk.c, 51] berserk_frames_stand
Type [m_berserk.c, 66] berserk_frames_stand_fidget
Type [m_berserk.c, 103] berserk_frames_walk
Type [m_berserk.c, 150] berserk_frames_run1
Type [m_berserk.c, 182] berserk_frames_attack_spike
Type [m_berserk.c, 204] berserk_frames_attack_club
Type [m_berserk.c, 228] berserk_frames_attack_strike
Type [m_berserk.c, 280] berserk_frames_pain1
Type [m_berserk.c, 290] berserk_frames_pain2
Type [m_berserk.c, 347] berserk_frames_death1
Type [m_berserk.c, 367] berserk_frames_death2
Type [m_boss2.c, 154] boss2_frames_stand
Type [m_boss2.c, 180] boss2_frames_fidget
Type [m_boss2.c, 215] boss2_frames_walk
Type [m_boss2.c, 241] boss2_frames_run
Type [m_boss2.c, 266] boss2_frames_attack_pre_mg
Type [m_boss2.c, 282] boss2_frames_attack_mg
Type [m_boss2.c, 293] boss2_frames_attack_post_mg
Type [m_boss2.c, 302] boss2_frames_attack_rocket
Type [m_boss2.c, 328] boss2_frames_pain_heavy
Type [m_boss2.c, 351] boss2_frames_pain_light
Type [m_boss2.c, 360] boss2_frames_death
Type [m_boss31.c, 83] jorg_frames_stand
Type [m_boss31.c, 166] jorg_frames_run
Type [m_boss31.c, 189] jorg_frames_start_walk
Type [m_boss31.c, 199] jorg_frames_walk
Type [m_boss31.c, 218] jorg_frames_end_walk
Type [m_boss31.c, 242] jorg_frames_pain3
Type [m_boss31.c, 272] jorg_frames_pain2
Type [m_boss31.c, 280] jorg_frames_pain1
Type [m_boss31.c, 288] jorg_frames_death1
Type [m_boss31.c, 343] jorg_frames_attack2
Type [m_boss31.c, 361] jorg_frames_start_attack1
Type [m_boss31.c, 374] jorg_frames_attack1
Type [m_boss31.c, 385] jorg_frames_end_attack1
Type [m_boss32.c, 73] makron_frames_stand
Type [m_boss32.c, 143] makron_frames_run
Type [m_boss32.c, 189] makron_frames_walk
Type [m_boss32.c, 217] makron_frames_pain6
Type [m_boss32.c, 249] makron_frames_pain5
Type [m_boss32.c, 258] makron_frames_pain4
Type [m_boss32.c, 267] makron_frames_death2
Type [m_boss32.c, 367] makron_frames_death3
Type [m_boss32.c, 392] makron_frames_sight
Type [m_boss32.c, 429] makron_frames_attack3
Type [m_boss32.c, 442] makron_frames_attack4
Type [m_boss32.c, 473] makron_frames_attack5
Type [m_brain.c, 67] brain_frames_stand
Type [m_brain.c, 114] brain_frames_idle
Type [m_brain.c, 161] brain_frames_walk1
Type [m_brain.c, 244] brain_frames_defense
Type [m_brain.c, 258] brain_frames_pain3
Type [m_brain.c, 269] brain_frames_pain2
Type [m_brain.c, 282] brain_frames_pain1
Type [m_brain.c, 339] brain_frames_duck
Type [m_brain.c, 365] brain_frames_death2
Type [m_brain.c, 375] brain_frames_death1
Type [m_brain.c, 431] brain_frames_attack1
Type [m_brain.c, 481] brain_frames_attack2
Type [m_brain.c, 516] brain_frames_run
Type [m_chick.c, 64] chick_frames_fidget
Type [m_chick.c, 107] chick_frames_stand
Type [m_chick.c, 148] chick_frames_start_run
Type [m_chick.c, 163] chick_frames_run
Type [m_chick.c, 180] chick_frames_walk
Type [m_chick.c, 220] chick_frames_pain1
Type [m_chick.c, 230] chick_frames_pain2
Type [m_chick.c, 240] chick_frames_pain3
Type [m_chick.c, 307] chick_frames_death2
Type [m_chick.c, 335] chick_frames_death1
Type [m_chick.c, 418] chick_frames_duck
Type [m_chick.c, 480] chick_frames_start_attack1
Type [m_chick.c, 499] chick_frames_attack1
Type [m_chick.c, 519] chick_frames_end_attack1
Type [m_chick.c, 549] chick_frames_slash
Type [m_chick.c, 563] chick_frames_end_slash
Type [m_chick.c, 598] chick_frames_start_slash
Type [m_flipper.c, 44] flipper_frames_stand
Type [m_flipper.c, 58] flipper_frames_run
Type [m_flipper.c, 94] flipper_frames_run_start
Type [m_flipper.c, 111] flipper_frames_walk
Type [m_flipper.c, 145] flipper_frames_start_run
Type [m_flipper.c, 160] flipper_frames_pain2
Type [m_flipper.c, 170] flipper_frames_pain1
Type [m_flipper.c, 193] flipper_frames_attack
Type [m_flipper.c, 261] flipper_frames_death
Type [m_float.c, 83] floater_frames_stand1
Type [m_float.c, 140] floater_frames_stand2
Type [m_float.c, 205] floater_frames_activate
Type [m_float.c, 240] floater_frames_attack1
Type [m_float.c, 259] floater_frames_attack2
Type [m_float.c, 289] floater_frames_attack3
Type [m_float.c, 328] floater_frames_death
Type [m_float.c, 346] floater_frames_pain1
Type [m_float.c, 358] floater_frames_pain2
Type [m_float.c, 371] floater_frames_pain3
Type [m_float.c, 388] floater_frames_walk
Type [m_float.c, 445] floater_frames_run
Type [m_flyer.c, 68] flyer_frames_stand
Type [m_flyer.c, 119] flyer_frames_walk
Type [m_flyer.c, 169] flyer_frames_run
Type [m_flyer.c, 237] flyer_frames_start
Type [m_flyer.c, 248] flyer_frames_stop
Type [m_flyer.c, 271] flyer_frames_rollright
Type [m_flyer.c, 285] flyer_frames_rollleft
Type [m_flyer.c, 299] flyer_frames_pain3
Type [m_flyer.c, 308] flyer_frames_pain2
Type [m_flyer.c, 317] flyer_frames_pain1
Type [m_flyer.c, 331] flyer_frames_defense
Type [m_flyer.c, 342] flyer_frames_bankright
Type [m_flyer.c, 354] flyer_frames_bankleft
Type [m_flyer.c, 400] flyer_frames_attack2
Type [m_flyer.c, 441] flyer_frames_start_melee
Type [m_flyer.c, 452] flyer_frames_end_melee
Type [m_flyer.c, 461] flyer_frames_loop_melee
Type [m_gladiator.c, 64] gladiator_frames_stand
Type [m_gladiator.c, 82] gladiator_frames_walk
Type [m_gladiator.c, 109] gladiator_frames_run
Type [m_gladiator.c, 140] gladiator_frames_attack_melee
Type [m_gladiator.c, 184] gladiator_frames_attack_gun
Type [m_gladiator.c, 217] gladiator_frames_pain
Type [m_gladiator.c, 228] gladiator_frames_pain_air
Type [m_gladiator.c, 281] gladiator_frames_death
Type [m_gunner.c, 66] gunner_frames_fidget
Type [m_gunner.c, 132] gunner_frames_stand
Type [m_gunner.c, 175] gunner_frames_walk
Type [m_gunner.c, 198] gunner_frames_run
Type [m_gunner.c, 220] gunner_frames_runandshoot
Type [m_gunner.c, 237] gunner_frames_pain3
Type [m_gunner.c, 247] gunner_frames_pain2
Type [m_gunner.c, 260] gunner_frames_pain1
Type [m_gunner.c, 319] gunner_frames_death
Type [m_gunner.c, 396] gunner_frames_duck
Type [m_gunner.c, 474] gunner_frames_attack_chain
Type [m_gunner.c, 496] gunner_frames_fire_chain
Type [m_gunner.c, 509] gunner_frames_endfire_chain
Type [m_gunner.c, 521] gunner_frames_attack_grenade
Type [m_hover.c, 65] hover_frames_stand
Type [m_hover.c, 100] hover_frames_stop1
Type [m_hover.c, 114] hover_frames_stop2
Type [m_hover.c, 127] hover_frames_takeoff
Type [m_hover.c, 162] hover_frames_pain3
Type [m_hover.c, 176] hover_frames_pain2
Type [m_hover.c, 193] hover_frames_pain1
Type [m_hover.c, 226] hover_frames_land
Type [m_hover.c, 232] hover_frames_forward
Type [m_hover.c, 272] hover_frames_walk
Type [m_hover.c, 312] hover_frames_run
Type [m_hover.c, 352] hover_frames_death1
Type [m_hover.c, 368] hover_frames_backward
Type [m_hover.c, 397] hover_frames_start_attack
Type [m_hover.c, 405] hover_frames_attack1
Type [m_hover.c, 414] hover_frames_end_attack
Type [m_infantry.c, 48] infantry_frames_stand
Type [m_infantry.c, 81] infantry_frames_fidget
Type [m_infantry.c, 141] infantry_frames_walk
Type [m_infantry.c, 163] infantry_frames_run
Type [m_infantry.c, 185] infantry_frames_pain1
Type [m_infantry.c, 200] infantry_frames_pain2
Type [m_infantry.c, 315] infantry_frames_death1
Type [m_infantry.c, 341] infantry_frames_death2
Type [m_infantry.c, 371] infantry_frames_death3
Type [m_infantry.c, 456] infantry_frames_duck
Type [m_infantry.c, 497] infantry_frames_attack1
Type [m_infantry.c, 532] infantry_frames_attack2
Type [m_insane.c, 68] insane_frames_stand_normal
Type [m_insane.c, 79] insane_frames_stand_insane
Type [m_insane.c, 114] insane_frames_uptodown
Type [m_insane.c, 163] insane_frames_downtoup
Type [m_insane.c, 187] insane_frames_jumpdown
Type [m_insane.c, 198] insane_frames_down
Type [m_insane.c, 264] insane_frames_walk_normal
Type [m_insane.c, 283] insane_frames_walk_insane
Type [m_insane.c, 315] insane_frames_stand_pain
Type [m_insane.c, 331] insane_frames_stand_death
Type [m_insane.c, 353] insane_frames_crawl
Type [m_insane.c, 368] insane_frames_crawl_pain
Type [m_insane.c, 382] insane_frames_crawl_death
Type [m_insane.c, 394] insane_frames_cross
Type [m_insane.c, 414] insane_frames_struggle_cross
Type [m_medic.c, 122] medic_frames_stand
Type [m_medic.c, 224] medic_frames_walk
Type [m_medic.c, 247] medic_frames_run
Type [m_medic.c, 284] medic_frames_pain1
Type [m_medic.c, 297] medic_frames_pain2
Type [m_medic.c, 378] medic_frames_death
Type [m_medic.c, 473] medic_frames_duck
Type [m_medic.c, 505] medic_frames_attackHyperBlaster
Type [m_medic.c, 535] medic_frames_attackBlaster
Type [m_medic.c, 662] medic_frames_attackCable
Type [m_mutant.c, 82] mutant_frames_stand
Type [m_mutant.c, 159] mutant_frames_idle
Type [m_mutant.c, 190] mutant_frames_walk
Type [m_mutant.c, 212] mutant_frames_start_walk
Type [m_mutant.c, 231] mutant_frames_run
Type [m_mutant.c, 286] mutant_frames_attack
Type [m_mutant.c, 376] mutant_frames_jump
Type [m_mutant.c, 459] mutant_frames_pain1
Type [m_mutant.c, 469] mutant_frames_pain2
Type [m_mutant.c, 480] mutant_frames_pain3
Type [m_mutant.c, 545] mutant_frames_death1
Type [m_mutant.c, 559] mutant_frames_death2
Type [m_parasite.c, 86] parasite_frames_start_fidget
Type [m_parasite.c, 95] parasite_frames_fidget
Type [m_parasite.c, 106] parasite_frames_end_fidget
Type [m_parasite.c, 143] parasite_frames_stand
Type [m_parasite.c, 171] parasite_frames_run
Type [m_parasite.c, 183] parasite_frames_start_run
Type [m_parasite.c, 190] parasite_frames_stop_run
Type [m_parasite.c, 218] parasite_frames_walk
Type [m_parasite.c, 230] parasite_frames_start_walk
Type [m_parasite.c, 237] parasite_frames_stop_walk
Type [m_parasite.c, 259] parasite_frames_pain1
Type [m_parasite.c, 366] parasite_frames_drain
Type [m_parasite.c, 390] parasite_frames_break
Type [m_parasite.c, 459] parasite_frames_death
Type [m_soldier.c, 63] soldier_frames_stand1
Type [m_soldier.c, 100] soldier_frames_stand3
Type [m_soldier.c, 230] soldier_frames_walk1
Type [m_soldier.c, 268] soldier_frames_walk2
Type [m_soldier.c, 298] soldier_frames_start_run
Type [m_soldier.c, 305] soldier_frames_run
Type [m_soldier.c, 341] soldier_frames_pain1
Type [m_soldier.c, 351] soldier_frames_pain2
Type [m_soldier.c, 363] soldier_frames_pain3
Type [m_soldier.c, 386] soldier_frames_pain4
Type [m_soldier.c, 559] soldier_frames_attack1
Type [m_soldier.c, 609] soldier_frames_attack2
Type [m_soldier.c, 665] soldier_frames_attack3
Type [m_soldier.c, 692] soldier_frames_attack4
Type [m_soldier.c, 753] soldier_frames_attack6
Type [m_soldier.c, 818] soldier_frames_duck
Type [m_soldier.c, 894] soldier_frames_death1
Type [m_soldier.c, 938] soldier_frames_death2
Type [m_soldier.c, 981] soldier_frames_death3
Type [m_soldier.c, 1035] soldier_frames_death4
Type [m_soldier.c, 1098] soldier_frames_death5
Type [m_soldier.c, 1129] soldier_frames_death6
Type [m_supertank.c, 68] supertank_frames_stand
Type [m_supertank.c, 139] supertank_frames_run
Type [m_supertank.c, 167] supertank_frames_forward
Type [m_supertank.c, 208] supertank_frames_turn_right
Type [m_supertank.c, 231] supertank_frames_turn_left
Type [m_supertank.c, 255] supertank_frames_pain3
Type [m_supertank.c, 264] supertank_frames_pain2
Type [m_supertank.c, 273] supertank_frames_pain1
Type [m_supertank.c, 282] supertank_frames_death1
Type [m_supertank.c, 311] supertank_frames_backward
Type [m_supertank.c, 334] supertank_frames_attack4
Type [m_supertank.c, 345] supertank_frames_attack3
Type [m_supertank.c, 377] supertank_frames_attack2
Type [m_supertank.c, 409] supertank_frames_attack1
Type [m_supertank.c, 421] supertank_frames_end_attack1
Type [m_tank.c, 80] tank_frames_stand
Type [m_tank.c, 127] tank_frames_start_walk
Type [m_tank.c, 136] tank_frames_walk
Type [m_tank.c, 157] tank_frames_stop_walk
Type [m_tank.c, 179] tank_frames_start_run
Type [m_tank.c, 188] tank_frames_run
Type [m_tank.c, 209] tank_frames_stop_run
Type [m_tank.c, 247] tank_frames_pain1
Type [m_tank.c, 256] tank_frames_pain2
Type [m_tank.c, 266] tank_frames_pain3
Type [m_tank.c, 424] tank_frames_attack_blast
Type [m_tank.c, 445] tank_frames_reattack_blast
Type [m_tank.c, 456] tank_frames_attack_post_blast
Type [m_tank.c, 487] tank_frames_attack_strike
Type [m_tank.c, 530] tank_frames_attack_pre_rocket
Type [m_tank.c, 558] tank_frames_attack_fire_rocket
Type [m_tank.c, 572] tank_frames_attack_post_rocket
Type [m_tank.c, 602] tank_frames_attack_chain
Type [m_tank.c, 716] tank_frames_death1
mmove_t (Typedef)
Define [g_local.h, 414] g_local.h
Type [g_local.h, 418] currentmove
Type [g_monster.c, 363] move
Type [g_save.c, 25] mmove_reloc
Type [m_actor.c, 85] actor_move_stand
Type [m_actor.c, 111] actor_move_walk
Type [m_actor.c, 134] actor_move_run
Type [m_actor.c, 163] actor_move_pain1
Type [m_actor.c, 171] actor_move_pain2
Type [m_actor.c, 179] actor_move_pain3
Type [m_actor.c, 198] actor_move_flipoff
Type [m_actor.c, 220] actor_move_taunt
Type [m_actor.c, 319] actor_move_death1
Type [m_actor.c, 337] actor_move_death2
Type [m_actor.c, 389] actor_move_attack
Type [m_berserk.c, 59] berserk_move_stand
Type [m_berserk.c, 89] berserk_move_stand_fidget
Type [m_berserk.c, 118] berserk_move_walk
Type [m_berserk.c, 159] berserk_move_run1
Type [m_berserk.c, 193] berserk_move_attack_spike
Type [m_berserk.c, 219] berserk_move_attack_club
Type [m_berserk.c, 246] berserk_move_attack_strike
Type [m_berserk.c, 287] berserk_move_pain1
Type [m_berserk.c, 313] berserk_move_pain2
Type [m_berserk.c, 364] berserk_move_death1
Type [m_berserk.c, 378] berserk_move_death2
Type [m_boss2.c, 178] boss2_move_stand
Type [m_boss2.c, 213] boss2_move_fidget
Type [m_boss2.c, 238] boss2_move_walk
Type [m_boss2.c, 264] boss2_move_run
Type [m_boss2.c, 278] boss2_move_attack_pre_mg
Type [m_boss2.c, 291] boss2_move_attack_mg
Type [m_boss2.c, 300] boss2_move_attack_post_mg
Type [m_boss2.c, 326] boss2_move_attack_rocket
Type [m_boss2.c, 349] boss2_move_pain_heavy
Type [m_boss2.c, 358] boss2_move_pain_light
Type [m_boss2.c, 412] boss2_move_death
Type [m_boss31.c, 137] jorg_move_stand
Type [m_boss31.c, 183] jorg_move_run
Type [m_boss31.c, 197] jorg_move_start_walk
Type [m_boss31.c, 216] jorg_move_walk
Type [m_boss31.c, 227] jorg_move_end_walk
Type [m_boss31.c, 270] jorg_move_pain3
Type [m_boss31.c, 278] jorg_move_pain2
Type [m_boss31.c, 286] jorg_move_pain1
Type [m_boss31.c, 341] jorg_move_death
Type [m_boss31.c, 359] jorg_move_attack2
Type [m_boss31.c, 372] jorg_move_start_attack1
Type [m_boss31.c, 383] jorg_move_attack1
Type [m_boss31.c, 392] jorg_move_end_attack1
Type [m_boss32.c, 136] makron_move_stand
Type [m_boss32.c, 156] makron_move_run
Type [m_boss32.c, 202] makron_move_walk
Type [m_boss32.c, 247] makron_move_pain6
Type [m_boss32.c, 256] makron_move_pain5
Type [m_boss32.c, 265] makron_move_pain4
Type [m_boss32.c, 365] makron_move_death2
Type [m_boss32.c, 390] makron_move_death3
Type [m_boss32.c, 408] makron_move_sight
Type [m_boss32.c, 440] makron_move_attack3
Type [m_boss32.c, 471] makron_move_attack4
Type [m_boss32.c, 492] makron_move_attack5
Type [m_brain.c, 102] brain_move_stand
Type [m_brain.c, 149] brain_move_idle
Type [m_brain.c, 175] brain_move_walk1
Type [m_brain.c, 256] brain_move_defense
Type [m_brain.c, 267] brain_move_pain3
Type [m_brain.c, 280] brain_move_pain2
Type [m_brain.c, 306] brain_move_pain1
Type [m_brain.c, 350] brain_move_duck
Type [m_brain.c, 373] brain_move_death2
Type [m_brain.c, 396] brain_move_death1
Type [m_brain.c, 452] brain_move_attack1
Type [m_brain.c, 501] brain_move_attack2
Type [m_brain.c, 530] brain_move_run
Type [m_chick.c, 97] chick_move_fidget
Type [m_chick.c, 141] chick_move_stand
Type [m_chick.c, 161] chick_move_start_run
Type [m_chick.c, 178] chick_move_run
Type [m_chick.c, 194] chick_move_walk
Type [m_chick.c, 228] chick_move_pain1
Type [m_chick.c, 238] chick_move_pain2
Type [m_chick.c, 264] chick_move_pain3
Type [m_chick.c, 333] chick_move_death2
Type [m_chick.c, 351] chick_move_death1
Type [m_chick.c, 428] chick_move_duck
Type [m_chick.c, 496] chick_move_start_attack1
Type [m_chick.c, 517] chick_move_attack1
Type [m_chick.c, 527] chick_move_end_attack1
Type [m_chick.c, 561] chick_move_slash
Type [m_chick.c, 570] chick_move_end_slash
Type [m_chick.c, 604] chick_move_start_slash
Type [m_flipper.c, 49] flipper_move_stand
Type [m_flipper.c, 87] flipper_move_run_loop
Type [m_flipper.c, 103] flipper_move_run_start
Type [m_flipper.c, 138] flipper_move_walk
Type [m_flipper.c, 153] flipper_move_start_run
Type [m_flipper.c, 168] flipper_move_pain2
Type [m_flipper.c, 178] flipper_move_pain1
Type [m_flipper.c, 216] flipper_move_attack
Type [m_flipper.c, 325] flipper_move_death
Type [m_float.c, 138] floater_move_stand1
Type [m_float.c, 195] floater_move_stand2
Type [m_float.c, 238] floater_move_activate
Type [m_float.c, 257] floater_move_attack1
Type [m_float.c, 287] floater_move_attack2
Type [m_float.c, 326] floater_move_attack3
Type [m_float.c, 344] floater_move_death
Type [m_float.c, 356] floater_move_pain1
Type [m_float.c, 369] floater_move_pain2
Type [m_float.c, 386] floater_move_pain3
Type [m_float.c, 443] floater_move_walk
Type [m_float.c, 500] floater_move_run
Type [m_flyer.c, 116] flyer_move_stand
Type [m_flyer.c, 167] flyer_move_walk
Type [m_flyer.c, 217] flyer_move_run
Type [m_flyer.c, 246] flyer_move_start
Type [m_flyer.c, 258] flyer_move_stop
Type [m_flyer.c, 283] flyer_move_rollright
Type [m_flyer.c, 297] flyer_move_rollleft
Type [m_flyer.c, 306] flyer_move_pain3
Type [m_flyer.c, 315] flyer_move_pain2
Type [m_flyer.c, 329] flyer_move_pain1
Type [m_flyer.c, 340] flyer_move_defense
Type [m_flyer.c, 352] flyer_move_bankright
Type [m_flyer.c, 364] flyer_move_bankleft
Type [m_flyer.c, 420] flyer_move_attack2
Type [m_flyer.c, 450] flyer_move_start_melee
Type [m_flyer.c, 458] flyer_move_end_melee
Type [m_flyer.c, 477] flyer_move_loop_melee
Type [m_gladiator.c, 74] gladiator_move_stand
Type [m_gladiator.c, 101] gladiator_move_walk
Type [m_gladiator.c, 118] gladiator_move_run
Type [m_gladiator.c, 160] gladiator_move_attack_melee
Type [m_gladiator.c, 196] gladiator_move_attack_gun
Type [m_gladiator.c, 226] gladiator_move_pain
Type [m_gladiator.c, 238] gladiator_move_pain_air
Type [m_gladiator.c, 306] gladiator_move_death
Type [m_gunner.c, 122] gunner_move_fidget
Type [m_gunner.c, 167] gunner_move_stand
Type [m_gunner.c, 191] gunner_move_walk
Type [m_gunner.c, 210] gunner_move_run
Type [m_gunner.c, 230] gunner_move_runandshoot
Type [m_gunner.c, 245] gunner_move_pain3
Type [m_gunner.c, 258] gunner_move_pain2
Type [m_gunner.c, 281] gunner_move_pain1
Type [m_gunner.c, 333] gunner_move_death
Type [m_gunner.c, 407] gunner_move_duck
Type [m_gunner.c, 494] gunner_move_attack_chain
Type [m_gunner.c, 507] gunner_move_fire_chain
Type [m_gunner.c, 519] gunner_move_endfire_chain
Type [m_gunner.c, 545] gunner_move_attack_grenade
Type [m_hover.c, 98] hover_move_stand
Type [m_hover.c, 112] hover_move_stop1
Type [m_hover.c, 125] hover_move_stop2
Type [m_hover.c, 160] hover_move_takeoff
Type [m_hover.c, 174] hover_move_pain3
Type [m_hover.c, 191] hover_move_pain2
Type [m_hover.c, 224] hover_move_pain1
Type [m_hover.c, 230] hover_move_land
Type [m_hover.c, 270] hover_move_forward
Type [m_hover.c, 310] hover_move_walk
Type [m_hover.c, 350] hover_move_run
Type [m_hover.c, 366] hover_move_death1
Type [m_hover.c, 395] hover_move_backward
Type [m_hover.c, 403] hover_move_start_attack
Type [m_hover.c, 411] hover_move_attack1
Type [m_hover.c, 419] hover_move_end_attack
Type [m_infantry.c, 73] infantry_move_stand
Type [m_infantry.c, 133] infantry_move_fidget
Type [m_infantry.c, 156] infantry_move_walk
Type [m_infantry.c, 174] infantry_move_run
Type [m_infantry.c, 198] infantry_move_pain1
Type [m_infantry.c, 213] infantry_move_pain2
Type [m_infantry.c, 338] infantry_move_death1
Type [m_infantry.c, 369] infantry_move_death2
Type [m_infantry.c, 383] infantry_move_death3
Type [m_infantry.c, 464] infantry_move_duck
Type [m_infantry.c, 515] infantry_move_attack1
Type [m_infantry.c, 543] infantry_move_attack2
Type [m_insane.c, 77] insane_move_stand_normal
Type [m_insane.c, 112] insane_move_stand_insane
Type [m_insane.c, 160] insane_move_uptodown
Type [m_insane.c, 185] insane_move_downtoup
Type [m_insane.c, 195] insane_move_jumpdown
Type [m_insane.c, 262] insane_move_down
Type [m_insane.c, 280] insane_move_walk_normal
Type [m_insane.c, 281] insane_move_run_normal
Type [m_insane.c, 312] insane_move_walk_insane
Type [m_insane.c, 313] insane_move_run_insane
Type [m_insane.c, 329] insane_move_stand_pain
Type [m_insane.c, 351] insane_move_stand_death
Type [m_insane.c, 365] insane_move_crawl
Type [m_insane.c, 366] insane_move_runcrawl
Type [m_insane.c, 380] insane_move_crawl_pain
Type [m_insane.c, 392] insane_move_crawl_death
Type [m_insane.c, 412] insane_move_cross
Type [m_insane.c, 432] insane_move_struggle_cross
Type [m_medic.c, 216] medic_move_stand
Type [m_medic.c, 239] medic_move_walk
Type [m_medic.c, 257] medic_move_run
Type [m_medic.c, 295] medic_move_pain1
Type [m_medic.c, 315] medic_move_pain2
Type [m_medic.c, 411] medic_move_death
Type [m_medic.c, 492] medic_move_duck
Type [m_medic.c, 524] medic_move_attackHyperBlaster
Type [m_medic.c, 552] medic_move_attackBlaster
Type [m_medic.c, 693] medic_move_attackCable
Type [m_mutant.c, 141] mutant_move_stand
Type [m_mutant.c, 175] mutant_move_idle
Type [m_mutant.c, 205] mutant_move_walk
Type [m_mutant.c, 219] mutant_move_start_walk
Type [m_mutant.c, 240] mutant_move_run
Type [m_mutant.c, 296] mutant_move_attack
Type [m_mutant.c, 387] mutant_move_jump
Type [m_mutant.c, 467] mutant_move_pain1
Type [m_mutant.c, 478] mutant_move_pain2
Type [m_mutant.c, 494] mutant_move_pain3
Type [m_mutant.c, 557] mutant_move_death1
Type [m_mutant.c, 572] mutant_move_death2
Type [m_parasite.c, 93] parasite_move_start_fidget
Type [m_parasite.c, 104] parasite_move_fidget
Type [m_parasite.c, 117] parasite_move_end_fidget
Type [m_parasite.c, 163] parasite_move_stand
Type [m_parasite.c, 181] parasite_move_run
Type [m_parasite.c, 188] parasite_move_start_run
Type [m_parasite.c, 199] parasite_move_stop_run
Type [m_parasite.c, 228] parasite_move_walk
Type [m_parasite.c, 235] parasite_move_start_walk
Type [m_parasite.c, 246] parasite_move_stop_walk
Type [m_parasite.c, 273] parasite_move_pain1
Type [m_parasite.c, 387] parasite_move_drain
Type [m_parasite.c, 425] parasite_move_break
Type [m_parasite.c, 469] parasite_move_death
Type [m_soldier.c, 98] soldier_move_stand1
Type [m_soldier.c, 145] soldier_move_stand3
Type [m_soldier.c, 266] soldier_move_walk1
Type [m_soldier.c, 281] soldier_move_walk2
Type [m_soldier.c, 303] soldier_move_start_run
Type [m_soldier.c, 314] soldier_move_run
Type [m_soldier.c, 349] soldier_move_pain1
Type [m_soldier.c, 361] soldier_move_pain2
Type [m_soldier.c, 384] soldier_move_pain3
Type [m_soldier.c, 406] soldier_move_pain4
Type [m_soldier.c, 574] soldier_move_attack1
Type [m_soldier.c, 630] soldier_move_attack2
Type [m_soldier.c, 677] soldier_move_attack3
Type [m_soldier.c, 701] soldier_move_attack4
Type [m_soldier.c, 770] soldier_move_attack6
Type [m_soldier.c, 826] soldier_move_duck
Type [m_soldier.c, 936] soldier_move_death1
Type [m_soldier.c, 979] soldier_move_death2
Type [m_soldier.c, 1033] soldier_move_death3
Type [m_soldier.c, 1096] soldier_move_death4
Type [m_soldier.c, 1127] soldier_move_death5
Type [m_soldier.c, 1142] soldier_move_death6
Type [m_supertank.c, 131] supertank_move_stand
Type [m_supertank.c, 160] supertank_move_run
Type [m_supertank.c, 188] supertank_move_forward
Type [m_supertank.c, 229] supertank_move_turn_right
Type [m_supertank.c, 252] supertank_move_turn_left
Type [m_supertank.c, 262] supertank_move_pain3
Type [m_supertank.c, 271] supertank_move_pain2
Type [m_supertank.c, 280] supertank_move_pain1
Type [m_supertank.c, 309] supertank_move_death
Type [m_supertank.c, 332] supertank_move_backward
Type [m_supertank.c, 343] supertank_move_attack4
Type [m_supertank.c, 375] supertank_move_attack3
Type [m_supertank.c, 407] supertank_move_attack2
Type [m_supertank.c, 419] supertank_move_attack1
Type [m_supertank.c, 438] supertank_move_end_attack1
Type [m_tank.c, 113] tank_move_stand
Type [m_tank.c, 134] tank_move_start_walk
Type [m_tank.c, 155] tank_move_walk
Type [m_tank.c, 165] tank_move_stop_walk
Type [m_tank.c, 186] tank_move_start_run
Type [m_tank.c, 207] tank_move_run
Type [m_tank.c, 217] tank_move_stop_run
Type [m_tank.c, 254] tank_move_pain1
Type [m_tank.c, 264] tank_move_pain2
Type [m_tank.c, 285] tank_move_pain3
Type [m_tank.c, 443] tank_move_attack_blast
Type [m_tank.c, 454] tank_move_reattack_blast
Type [m_tank.c, 465] tank_move_attack_post_blast
Type [m_tank.c, 528] tank_move_attack_strike
Type [m_tank.c, 556] tank_move_attack_pre_rocket
Type [m_tank.c, 570] tank_move_attack_fire_rocket
Type [m_tank.c, 600] tank_move_attack_post_rocket
Type [m_tank.c, 634] tank_move_attack_chain
Type [m_tank.c, 751] tank_move_death
monsterinfo_t (Typedef)
Define [g_local.h, 448] g_local.h
Type [g_local.h, 1112] edict_s::monsterinfo
moveinfo_t (Typedef)
Define [g_local.h, 398] g_local.h
Type [g_local.h, 1111] edict_s::moveinfo
Type [g_func.c, 235] moveinfo
Type [g_func.c, 263] moveinfo
movetype_t (Typedef)
Define [g_local.h, 199] g_local.h
multicast_t (Typedef)
Define [q_shared.h, 114] q_shared.h