Macro Cross Reference Report
PITCH
Declared as: 0
Define [q_shared.h, 64] q_shared.h
Use [g_chase.c, 52] UpdateChaseCam
Use [g_chase.c, 53] UpdateChaseCam
Use [g_chase.c, 99] UpdateChaseCam
Use [g_turret.c, 106] turret_breach_think
Use [g_turret.c, 107] turret_breach_think
Use [g_turret.c, 110] turret_breach_think
Use [g_turret.c, 110] turret_breach_think
Use [g_turret.c, 111] turret_breach_think
Use [g_turret.c, 111] turret_breach_think
Use [g_turret.c, 112] turret_breach_think
Use [g_turret.c, 112] turret_breach_think
Use [g_turret.c, 113] turret_breach_think
Use [g_turret.c, 113] turret_breach_think
Use [g_turret.c, 187] turret_breach_think
Use [g_turret.c, 238] SP_turret_breach
Use [g_turret.c, 240] SP_turret_breach
Use [g_utils.c, 337] vectoyaw
Use [g_utils.c, 347] vectoyaw
Use [g_utils.c, 386] vectoangles
Use [p_client.c, 1228] PutClientInServer
Use [p_client.c, 1678] ClientThink
Use [p_view.c, 242] SV_CalcViewOffset
Use [p_view.c, 260] SV_CalcViewOffset
Use [p_view.c, 268] SV_CalcViewOffset
Use [p_view.c, 273] SV_CalcViewOffset
Use [p_view.c, 283] SV_CalcViewOffset
Use [p_view.c, 359] SV_CalcGunOffset
Use [p_view.c, 1002] ClientEndServerFrame
Use [p_view.c, 1003] ClientEndServerFrame
Use [p_view.c, 1003] ClientEndServerFrame
Use [p_view.c, 1005] ClientEndServerFrame
Use [p_view.c, 1005] ClientEndServerFrame
Use [p_weapon.c, 1262] weapon_supershotgun_fire
Use [p_weapon.c, 1262] weapon_supershotgun_fire
Use [q_shared.c, 102] AngleVectors
PLAT_LOW_TRIGGER
Declared as: 1
Define [g_func.c, 56] g_func.c
Use [g_func.c, 475] plat_spawn_inside_trigger
PMF_DUCKED
Declared as: 1
Define [q_shared.h, 473] q_shared.h
Use [g_cmds.c, 743] Cmd_Wave_f
Use [p_client.c, 568] player_die
Use [p_view.c, 102] P_DamageFeedback
Use [p_view.c, 281] SV_CalcViewOffset
Use [p_view.c, 285] SV_CalcViewOffset
Use [p_view.c, 865] G_SetClientFrame
Use [p_view.c, 1033] ClientEndServerFrame
Use [p_weapon.c, 216] ChangeWeapon
Use [p_weapon.c, 399] Weapon_Generic
Use [p_weapon.c, 437] Weapon_Generic
Use [p_weapon.c, 465] Weapon_Generic
Use [p_weapon.c, 581] weapon_grenade_fire
Use [p_weapon.c, 912] Weapon_HyperBlaster_Fire
Use [p_weapon.c, 1027] Machinegun_Fire
Use [p_weapon.c, 1093] Chaingun_Fire
PMF_JUMP_HELD
Declared as: 2
Define [q_shared.h, 474] q_shared.h
Use [p_client.c, 1737] ClientThink
Use [p_client.c, 1738] ClientThink
Use [p_client.c, 1745] ClientThink
PMF_NO_PREDICTION
Declared as: 64
Define [q_shared.h, 479] q_shared.h
Use [g_chase.c, 39] UpdateChaseCam
Use [g_chase.c, 107] UpdateChaseCam
Use [p_client.c, 1725] ClientThink
PMF_ON_GROUND
Declared as: 4
Define [q_shared.h, 475] q_shared.h
PMF_TIME_LAND
Declared as: 16
Define [q_shared.h, 477] q_shared.h
PMF_TIME_TELEPORT
Declared as: 32
Define [q_shared.h, 478] q_shared.h
Use [g_misc.c, 1807] teleporter_touch
Use [p_client.c, 994] respawn
Use [p_client.c, 1074] spectator_respawn
PMF_TIME_WATERJUMP
Declared as: 8
Define [q_shared.h, 476] q_shared.h
PNOISE_IMPACT
Declared as: 2
Define [g_local.h, 182] g_local.h
Use [g_weapon.c, 238] fire_lead
Use [g_weapon.c, 320] blaster_touch
Use [g_weapon.c, 404] Grenade_Explode
Use [g_weapon.c, 584] rocket_touch
Use [g_weapon.c, 714] fire_rail
Use [g_weapon.c, 779] bfg_touch
PNOISE_SELF
Declared as: 0
Define [g_local.h, 180] g_local.h
Use [p_client.c, 1665] ClientThink
Use [p_view.c, 603] P_WorldEffects
Use [p_view.c, 621] P_WorldEffects
Use [p_view.c, 642] P_WorldEffects
Use [p_view.c, 667] P_WorldEffects
Use [p_weapon.c, 97] PlayerNoise
PNOISE_WEAPON
Declared as: 1
Define [g_local.h, 181] g_local.h
Use [p_weapon.c, 62] PlayerNoise
Use [p_weapon.c, 97] PlayerNoise
Use [p_weapon.c, 737] weapon_grenadelauncher_fire
Use [p_weapon.c, 793] Weapon_RocketLauncher_Fire
Use [p_weapon.c, 843] Blaster_Fire
Use [p_weapon.c, 1021] Machinegun_Fire
Use [p_weapon.c, 1160] Chaingun_Fire
Use [p_weapon.c, 1224] weapon_shotgun_fire
Use [p_weapon.c, 1278] weapon_supershotgun_fire
Use [p_weapon.c, 1343] weapon_railgun_fire
Use [p_weapon.c, 1389] weapon_bfg_fire
Use [p_weapon.c, 1419] weapon_bfg_fire
POWER_ARMOR_NONE
Declared as: 0
Define [g_local.h, 157] g_local.h
Use [g_combat.c, 193] CheckPowerArmor
Use [g_combat.c, 207] CheckPowerArmor
Use [g_items.c, 691] PowerArmorType
Use [g_items.c, 694] PowerArmorType
Use [g_items.c, 702] PowerArmorType
Use [m_brain.c, 457] brain_chest_open
Use [m_brain.c, 591] brain_die
POWER_ARMOR_SCREEN
Declared as: 1
Define [g_local.h, 158] g_local.h
Use [g_combat.c, 212] CheckPowerArmor
Use [g_items.c, 700] PowerArmorType
Use [g_monster.c, 348] M_SetEffects
Use [m_brain.c, 473] brain_chest_closed
Use [m_brain.c, 534] brain_run
Use [m_brain.c, 667] SP_monster_brain
Use [p_view.c, 759] G_SetClientEffects
POWER_ARMOR_SHIELD
Declared as: 2
Define [g_local.h, 159] g_local.h
Use [g_items.c, 697] PowerArmorType
Use [g_monster.c, 352] M_SetEffects
Use [p_view.c, 763] G_SetClientEffects
PREV
Declared as: (((n) - 1) & (TRAIL_LENGTH - 1))
Define [p_trail.c, 46] p_trail.c
Use [p_trail.c, 78] PlayerTrail_Add
Use [p_trail.c, 116] PlayerTrail_PickFirst
Use [p_trail.c, 118] PlayerTrail_PickFirst
Use [p_trail.c, 145] PlayerTrail_LastSpot
PRINT_ALERT
Declared as: 2
Define [q_shared.h, 102] q_shared.h
PRINT_ALL
Declared as: 0
Define [q_shared.h, 100] q_shared.h
PRINT_CHAT
Declared as: 3
Define [q_shared.h, 92] q_shared.h
Use [g_cmds.c, 844] Cmd_Say_f
Use [g_cmds.c, 854] Cmd_Say_f
Use [g_cmds.c, 868] Cmd_Say_f
Use [m_actor.c, 255] actor_pain
Use [m_actor.c, 518] target_actor_touch
PRINT_DEVELOPER
Declared as: 1
Define [q_shared.h, 101] q_shared.h
PRINT_HIGH
Declared as: 2
Define [q_shared.h, 91] q_shared.h
Use [g_cmds.c, 163] Cmd_Give_f
Use [g_cmds.c, 267] Cmd_Give_f
Use [g_cmds.c, 274] Cmd_Give_f
Use [g_cmds.c, 314] Cmd_God_f
Use [g_cmds.c, 324] Cmd_God_f
Use [g_cmds.c, 343] Cmd_Notarget_f
Use [g_cmds.c, 353] Cmd_Notarget_f
Use [g_cmds.c, 370] Cmd_Noclip_f
Use [g_cmds.c, 385] Cmd_Noclip_f
Use [g_cmds.c, 406] Cmd_Use_f
Use [g_cmds.c, 411] Cmd_Use_f
Use [g_cmds.c, 417] Cmd_Use_f
Use [g_cmds.c, 442] Cmd_Drop_f
Use [g_cmds.c, 447] Cmd_Drop_f
Use [g_cmds.c, 453] Cmd_Drop_f
Use [g_cmds.c, 505] Cmd_InvUse_f
Use [g_cmds.c, 512] Cmd_InvUse_f
Use [g_cmds.c, 630] Cmd_InvDrop_f
Use [g_cmds.c, 637] Cmd_InvDrop_f
Use [g_cmds.c, 728] Cmd_Players_f
Use [g_cmds.c, 754] Cmd_Wave_f
Use [g_cmds.c, 759] Cmd_Wave_f
Use [g_cmds.c, 764] Cmd_Wave_f
Use [g_cmds.c, 769] Cmd_Wave_f
Use [g_cmds.c, 775] Cmd_Wave_f
Use [g_cmds.c, 834] Cmd_Say_f
Use [g_cmds.c, 894] Cmd_PlayerList_f
Use [g_cmds.c, 899] Cmd_PlayerList_f
Use [g_items.c, 529] Drop_Ammo
Use [g_items.c, 719] Use_PowerArmor
Use [g_main.c, 319] CheckDMRules
Use [g_main.c, 335] CheckDMRules
Use [g_svcmds.c, 26] Svcmd_Test_f
Use [g_svcmds.c, 93] StringToFilter
Use [g_svcmds.c, 163] SVCmd_AddIP_f
Use [g_svcmds.c, 174] SVCmd_AddIP_f
Use [g_svcmds.c, 195] SVCmd_RemoveIP_f
Use [g_svcmds.c, 209] SVCmd_RemoveIP_f
Use [g_svcmds.c, 212] SVCmd_RemoveIP_f
Use [g_svcmds.c, 225] SVCmd_ListIP_f
Use [g_svcmds.c, 229] SVCmd_ListIP_f
Use [g_svcmds.c, 253] SVCmd_WriteIP_f
Use [g_svcmds.c, 258] SVCmd_WriteIP_f
Use [g_svcmds.c, 298] ServerCommand
Use [g_target.c, 292] use_target_changelevel
Use [p_client.c, 1022] spectator_respawn
Use [p_client.c, 1036] spectator_respawn
Use [p_client.c, 1050] spectator_respawn
Use [p_client.c, 1081] spectator_respawn
Use [p_client.c, 1083] spectator_respawn
Use [p_client.c, 1290] ClientBeginDeathmatch
Use [p_client.c, 1353] ClientBegin
Use [p_client.c, 1521] ClientDisconnect
Use [p_weapon.c, 327] Use_Weapon
Use [p_weapon.c, 333] Use_Weapon
Use [p_weapon.c, 360] Drop_Weapon
PRINT_LOW
Declared as: 0
Define [q_shared.h, 89] q_shared.h
PRINT_MEDIUM
Declared as: 1
Define [q_shared.h, 90] q_shared.h
Use [p_client.c, 306] ClientObituary
Use [p_client.c, 389] ClientObituary
Use [p_client.c, 402] ClientObituary
PUSH_ONCE
Declared as: 1
Define [g_trigger.c, 390] g_trigger.c
Use [g_trigger.c, 415] trigger_push_touch