Macro Cross Reference Report
WEAP_BFG
Declared as: 11
Define [g_local.h, 232] g_local.h
Use [g_items.c, 1536] g_items.c
WEAP_BLASTER
Declared as: 1
Define [g_local.h, 222] g_local.h
Use [g_items.c, 1306] g_items.c
WEAP_CHAINGUN
Declared as: 5
Define [g_local.h, 226] g_local.h
Use [g_items.c, 1398] g_items.c
WEAP_GRENADELAUNCHER
Declared as: 7
Define [g_local.h, 228] g_local.h
Use [g_items.c, 1444] g_items.c
WEAP_GRENADES
Declared as: 6
Define [g_local.h, 227] g_local.h
Use [g_items.c, 1421] g_items.c
WEAP_HYPERBLASTER
Declared as: 9
Define [g_local.h, 230] g_local.h
Use [g_items.c, 1490] g_items.c
WEAP_MACHINEGUN
Declared as: 4
Define [g_local.h, 225] g_local.h
Use [g_items.c, 1375] g_items.c
WEAP_RAILGUN
Declared as: 10
Define [g_local.h, 231] g_local.h
Use [g_items.c, 1513] g_items.c
WEAP_ROCKETLAUNCHER
Declared as: 8
Define [g_local.h, 229] g_local.h
Use [g_items.c, 1467] g_items.c
WEAP_SHOTGUN
Declared as: 2
Define [g_local.h, 223] g_local.h
Use [g_items.c, 1329] g_items.c
WEAP_SUPERSHOTGUN
Declared as: 3
Define [g_local.h, 224] g_local.h
Use [g_items.c, 1352] g_items.c
WIN32
Use [q_shared.c, 1182] Q_stricmp
world
Declared as: (&g_edicts[0])
Define [g_local.h, 554] g_local.h
Use [g_monster.c, 237] M_WorldEffects
Use [g_monster.c, 237] M_WorldEffects
Use [g_monster.c, 255] M_WorldEffects
Use [g_monster.c, 255] M_WorldEffects
Use [g_monster.c, 277] M_WorldEffects
Use [g_monster.c, 277] M_WorldEffects
Use [g_monster.c, 285] M_WorldEffects
Use [g_monster.c, 285] M_WorldEffects
Use [g_target.c, 282] use_target_changelevel
Use [p_client.c, 467] LookAtKiller
Use [p_client.c, 471] LookAtKiller
Use [p_view.c, 563] P_FallingDamage
Use [p_view.c, 563] P_FallingDamage
Use [p_view.c, 695] P_WorldEffects
Use [p_view.c, 695] P_WorldEffects
Use [p_view.c, 724] P_WorldEffects
Use [p_view.c, 724] P_WorldEffects
Use [p_view.c, 726] P_WorldEffects
Use [p_view.c, 726] P_WorldEffects
Use [p_view.c, 733] P_WorldEffects
Use [p_view.c, 733] P_WorldEffects