Function Cross Reference Report


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ

G_CheckChaseStats    (Function)
  Declared as: void
    Define   [p_hud.c, 530]          p_hud.c
    Declare   [g_local.h, 782]       g_local.h
    Call   [p_view.c, 1063]          ClientEndServerFrame

G_CopyString    (Function)
  Declared as: char *
    Define   [g_utils.c, 391]        g_utils.c
    Declare   [g_local.h, 644]       g_local.h

G_Find    (Function)
  Declared as: edict_t *
    Define   [g_utils.c, 45]         g_utils.c
    Call   [g_utils.c, 132]          G_PickTarget
    Call   [g_utils.c, 215]          G_UseTargets
    Call   [g_utils.c, 232]          G_UseTargets
    Declare   [g_local.h, 631]       g_local.h
    Call   [g_func.c, 859]           door_use_areaportals
    Call   [g_main.c, 261]           EndDMLevel
    Call   [g_misc.c, 1371]          misc_viper_bomb_use
    Call   [g_misc.c, 1679]          func_clock_think
    Call   [g_misc.c, 1790]          teleporter_touch
    Call   [g_monster.c, 600]        monster_start_go
    Call   [g_monster.c, 624]        monster_start_go
    Call   [g_target.c, 616]         target_laser_start
    Call   [g_target.c, 689]         target_lightramp_use
    Call   [p_client.c, 48]          SP_FixCoopSpots
    Call   [p_client.c, 744]         SelectRandomDeathmatchSpawnPoint
    Call   [p_client.c, 775]         SelectRandomDeathmatchSpawnPoint
    Call   [p_client.c, 799]         SelectFarthestDeathmatchSpawnPoint
    Call   [p_client.c, 817]         SelectFarthestDeathmatchSpawnPoint
    Call   [p_client.c, 848]         SelectCoopSpawnPoint
    Call   [p_client.c, 887]         SelectSpawnPoint
    Call   [p_client.c, 903]         SelectSpawnPoint
    Call   [p_hud.c, 126]            BeginIntermission
    Call   [p_hud.c, 129]            BeginIntermission
    Call   [p_hud.c, 131]            BeginIntermission
    Call   [p_hud.c, 138]            BeginIntermission
    Call   [p_hud.c, 140]            BeginIntermission

G_FindTeams    (Function)
  Declared as: void
    Define   [g_spawn.c, 470]        g_spawn.c
    Call   [g_spawn.c, 617]          SpawnEntities

G_FreeEdict    (Function)
  Declared as: void
    Define   [g_utils.c, 452]        g_utils.c
    Declare   [g_local.h, 639]       g_local.h
    Call   [g_ai.c, 1113]            ai_run
    Call   [g_cmds.c, 240]           Cmd_Give_f
    Call   [g_cmds.c, 294]           Cmd_Give_f
    Call   [g_items.c, 530]          Drop_Ammo
    Call   [g_items.c, 553]          MegaHealth_think
    Call   [g_items.c, 819]          Touch_Item
    Pointer   [g_items.c, 839]       drop_make_touchable
    Call   [g_items.c, 944]          droptofloor
    Call   [g_items.c, 1081]         SpawnItem
    Call   [g_items.c, 1089]         SpawnItem
    Call   [g_items.c, 1097]         SpawnItem
    Call   [g_items.c, 1105]         SpawnItem
    Call   [g_items.c, 2125]         SP_item_health
    Call   [g_items.c, 2141]         SP_item_health_small
    Call   [g_items.c, 2158]         SP_item_health_large
    Call   [g_items.c, 2174]         SP_item_health_mega
    Pointer   [g_misc.c, 99]         gib_think
    Call   [g_misc.c, 132]           gib_die
    Pointer   [g_misc.c, 177]        ThrowGib
    Pointer   [g_misc.c, 222]        ThrowHead
    Call   [g_misc.c, 283]           debris_die
    Pointer   [g_misc.c, 303]        ThrowDebris
    Call   [g_misc.c, 321]           BecomeExplosion1
    Call   [g_misc.c, 332]           BecomeExplosion2
    Call   [g_misc.c, 404]           SP_path_corner
    Call   [g_misc.c, 478]           SP_point_combat
    Call   [g_misc.c, 521]           SP_info_null
    Call   [g_misc.c, 564]           SP_light
    Call   [g_misc.c, 806]           func_explosive_explode
    Call   [g_misc.c, 827]           SP_func_explosive
    Call   [g_misc.c, 978]           SP_misc_explobox
    Call   [g_misc.c, 1029]          misc_blackhole_use
    Call   [g_misc.c, 1234]          SP_misc_deadsoldier
    Call   [g_misc.c, 1290]          SP_misc_viper
    Call   [g_misc.c, 1420]          SP_misc_strogg_ship
    Pointer   [g_misc.c, 1509]       SP_misc_gib_arm
    Pointer   [g_misc.c, 1530]       SP_misc_gib_leg
    Pointer   [g_misc.c, 1551]       SP_misc_gib_head
    Call   [g_misc.c, 1755]          SP_func_clock
    Call   [g_misc.c, 1762]          SP_func_clock
    Call   [g_misc.c, 1839]          SP_misc_teleporter
    Call   [g_monster.c, 538]        monster_start
    Call   [g_spawn.c, 580]          SpawnEntities
    Call   [g_spawn.c, 593]          SpawnEntities
    Call   [g_target.c, 135]         SP_target_help
    Call   [g_target.c, 142]         SP_target_help
    Call   [g_target.c, 161]         use_target_secret
    Call   [g_target.c, 168]         SP_target_secret
    Call   [g_target.c, 199]         use_target_goal
    Call   [g_target.c, 206]         SP_target_goal
    Call   [g_target.c, 307]         SP_target_changelevel
    Call   [g_target.c, 454]         trigger_crosslevel_trigger_use
    Call   [g_target.c, 474]         target_crosslevel_target_think
    Call   [g_target.c, 706]         target_lightramp_use
    Call   [g_target.c, 720]         SP_target_lightramp
    Call   [g_target.c, 726]         SP_target_lightramp
    Call   [g_target.c, 733]         SP_target_lightramp
    Pointer   [g_trigger.c, 62]      multi_trigger
    Call   [g_trigger.c, 416]        trigger_push_touch
    Call   [g_trigger.c, 542]        SP_trigger_gravity
    Call   [g_turret.c, 212]         turret_breach_finish_init
    Call   [g_turret.c, 391]         SP_turret_driver
    Call   [g_utils.c, 154]          Think_Delay
    Call   [g_utils.c, 217]          G_UseTargets
    Call   [g_weapon.c, 315]         blaster_touch
    Call   [g_weapon.c, 342]         blaster_touch
    Pointer   [g_weapon.c, 374]      fire_blaster
    Call   [g_weapon.c, 452]         Grenade_Explode
    Call   [g_weapon.c, 462]         Grenade_Touch
    Call   [g_weapon.c, 579]         rocket_touch
    Call   [g_weapon.c, 617]         rocket_touch
    Pointer   [g_weapon.c, 639]      fire_rocket
    Pointer   [g_weapon.c, 764]      bfg_explode
    Call   [g_weapon.c, 774]         bfg_touch
    Pointer   [g_weapon.c, 903]      fire_bfg
    Call   [m_actor.c, 429]          SP_misc_actor
    Call   [m_actor.c, 436]          SP_misc_actor
    Call   [m_actor.c, 443]          SP_misc_actor
    Call   [m_berserk.c, 417]        SP_monster_berserk
    Call   [m_boss2.c, 640]          SP_monster_boss2
    Call   [m_boss3.c, 37]           Use_Boss3
    Call   [m_boss3.c, 57]           SP_monster_boss3_stand
    Call   [m_boss31.c, 700]         SP_monster_jorg
    Call   [m_boss32.c, 834]         SP_monster_makron
    Call   [m_brain.c, 625]          SP_monster_brain
    Call   [m_chick.c, 630]          SP_monster_chick
    Call   [m_flipper.c, 365]        SP_monster_flipper
    Call   [m_float.c, 615]          SP_monster_floater
    Call   [m_flyer.c, 577]          SP_monster_flyer
    Call   [m_gladiator.c, 343]      SP_monster_gladiator
    Call   [m_gunner.c, 585]         SP_monster_gunner
    Call   [m_hover.c, 577]          SP_monster_hover
    Call   [m_infantry.c, 560]       SP_monster_infantry
    Call   [m_insane.c, 627]         SP_misc_insane
    Call   [m_medic.c, 722]          SP_monster_medic
    Call   [m_mutant.c, 615]         SP_monster_mutant
    Call   [m_parasite.c, 510]       SP_monster_parasite
    Call   [m_soldier.c, 1242]       SP_monster_soldier_light
    Call   [m_soldier.c, 1265]       SP_monster_soldier
    Call   [m_soldier.c, 1286]       SP_monster_soldier_ss
    Call   [m_supertank.c, 676]      SP_monster_supertank
    Call   [m_tank.c, 796]           SP_monster_tank
    Call   [p_client.c, 127]         SP_info_player_deathmatch
    Call   [p_client.c, 141]         SP_info_player_coop
    Pointer   [p_client.c, 453]      TossClientWeapon

G_InitEdict    (Function)
  Declared as: void
    Define   [g_utils.c, 401]        g_utils.c
    Call   [g_utils.c, 432]          G_Spawn
    Call   [g_utils.c, 441]          G_Spawn
    Declare   [g_local.h, 637]       g_local.h
    Call   [p_client.c, 1270]        ClientBeginDeathmatch
    Call   [p_client.c, 1333]        ClientBegin

G_PickTarget    (Function)
  Declared as: edict_t *
    Define   [g_utils.c, 118]        g_utils.c
    Declare   [g_local.h, 633]       g_local.h
    Call   [g_ai.c, 368]             FoundTarget
    Call   [g_func.c, 1543]          train_next
    Call   [g_func.c, 1610]          func_train_find
    Call   [g_func.c, 1715]          trigger_elevator_use
    Call   [g_func.c, 1733]          trigger_elevator_init
    Call   [g_misc.c, 364]           path_corner_touch
    Call   [g_misc.c, 374]           path_corner_touch
    Call   [g_misc.c, 432]           point_combat_touch
    Call   [g_monster.c, 638]        monster_start_go
    Call   [g_turret.c, 210]         turret_breach_finish_init
    Call   [g_turret.c, 362]         turret_driver_link
    Call   [m_actor.c, 405]          actor_use
    Call   [m_actor.c, 540]          target_actor_touch
    Call   [m_actor.c, 568]          target_actor_touch

G_ProjectSource    (Function)
  Declared as: void
    Define   [g_utils.c, 25]         g_utils.c
    Declare   [g_local.h, 630]       g_local.h
    Call   [g_ai.c, 1063]            ai_run
    Call   [g_ai.c, 1068]            ai_run
    Call   [g_ai.c, 1078]            ai_run
    Call   [g_ai.c, 1095]            ai_run
    Call   [g_items.c, 870]          Drop_Item
    Call   [m_actor.c, 275]          actorMachineGun
    Call   [m_boss2.c, 65]           Boss2Rocket
    Call   [m_boss2.c, 73]           Boss2Rocket
    Call   [m_boss2.c, 81]           Boss2Rocket
    Call   [m_boss2.c, 89]           Boss2Rocket
    Call   [m_boss2.c, 103]          boss2_firebullet_right
    Call   [m_boss2.c, 119]          boss2_firebullet_left
    Call   [m_boss31.c, 483]         jorgBFG
    Call   [m_boss31.c, 507]         jorg_firebullet_right
    Call   [m_boss31.c, 523]         jorg_firebullet_left
    Call   [m_boss32.c, 418]         makronBFG
    Call   [m_boss32.c, 508]         MakronRailgun
    Call   [m_boss32.c, 529]         MakronHyperblaster
    Call   [m_chick.c, 459]          ChickRocket
    Call   [m_float.c, 73]           floater_fire_blaster
    Call   [m_float.c, 534]          floater_zap
    Call   [m_flyer.c, 380]          flyer_fire
    Call   [m_gladiator.c, 175]      GladiatorGun
    Call   [m_gunner.c, 437]         GunnerFire
    Call   [m_gunner.c, 466]         GunnerGrenade
    Call   [m_hover.c, 448]          hover_fire_blaster
    Call   [m_infantry.c, 271]       InfantryMachineGun
    Call   [m_infantry.c, 290]       InfantryMachineGun
    Call   [m_medic.c, 358]          medic_fire_blaster
    Call   [m_medic.c, 588]          medic_cable_attack
    Call   [m_parasite.c, 324]       parasite_drain_attack
    Call   [m_soldier.c, 480]        soldier_fire
    Call   [m_supertank.c, 510]      supertankRocket
    Call   [m_supertank.c, 536]      supertankMachineGun
    Call   [m_tank.c, 347]           TankBlaster
    Call   [m_tank.c, 377]           TankRocket
    Call   [m_tank.c, 398]           TankMachineGun
    Call   [p_weapon.c, 42]          P_ProjectSource

G_RunEntity    (Function)
  Declared as: void
    Define   [g_phys.c, 932]         g_phys.c
    Declare   [g_local.h, 802]       g_local.h
    Call   [g_main.c, 430]           G_RunFrame

G_RunFrame    (Function)
  Declared as: void
    Declare   [g_main.c, 88]         g_main.c
    Pointer   [g_main.c, 132]        GetGameAPI
    Define   [g_main.c, 381]         g_main.c

G_SetClientEffects    (Function)
  Declared as: void
    Define   [p_view.c, 745]         p_view.c
    Call   [p_view.c, 1067]          ClientEndServerFrame

G_SetClientEvent    (Function)
  Declared as: void
    Define   [p_view.c, 798]         p_view.c
    Call   [p_view.c, 1065]          ClientEndServerFrame

G_SetClientFrame    (Function)
  Declared as: void
    Define   [p_view.c, 855]         p_view.c
    Call   [p_view.c, 1071]          ClientEndServerFrame

G_SetClientSound    (Function)
  Declared as: void
    Define   [p_view.c, 815]         p_view.c
    Call   [p_view.c, 1069]          ClientEndServerFrame

G_SetMovedir    (Function)
  Declared as: void
    Define   [g_utils.c, 314]        g_utils.c
    Declare   [g_local.h, 635]       g_local.h
    Call   [g_func.c, 768]           SP_func_button
    Call   [g_func.c, 1149]          SP_func_door
    Call   [g_func.c, 1382]          SP_func_water
    Call   [g_target.c, 355]         SP_target_splash
    Call   [g_target.c, 402]         SP_target_spawner
    Call   [g_target.c, 434]         SP_target_blaster
    Call   [g_target.c, 623]         target_laser_start
    Call   [g_trigger.c, 26]         InitTrigger
    Call   [g_trigger.c, 146]        SP_trigger_multiple
    Call   [m_actor.c, 604]          SP_target_actor

G_SetSpectatorStats    (Function)
  Declared as: void
    Define   [p_hud.c, 549]          p_hud.c
    Declare   [g_local.h, 781]       g_local.h
    Call   [p_hud.c, 540]            G_CheckChaseStats
    Call   [p_view.c, 1060]          ClientEndServerFrame

G_SetStats    (Function)
  Declared as: void
    Define   [p_hud.c, 377]          p_hud.c
    Call   [p_hud.c, 554]            G_SetSpectatorStats
    Declare   [g_local.h, 780]       g_local.h
    Call   [p_view.c, 989]           ClientEndServerFrame
    Call   [p_view.c, 1062]          ClientEndServerFrame

G_Spawn    (Function)
  Declared as: edict_t *
    Define   [g_utils.c, 420]        g_utils.c
    Declare   [g_local.h, 638]       g_local.h
    Call   [g_ai.c, 986]             ai_run
    Call   [g_cmds.c, 235]           Cmd_Give_f
    Call   [g_cmds.c, 289]           Cmd_Give_f
    Call   [g_func.c, 459]           plat_spawn_inside_trigger
    Call   [g_func.c, 1061]          Think_SpawnDoorTrigger
    Call   [g_items.c, 849]          Drop_Item
    Call   [g_main.c, 205]           CreateTargetChangeLevel
    Call   [g_misc.c, 143]           ThrowGib
    Call   [g_misc.c, 291]           ThrowDebris
    Call   [g_misc.c, 1853]          SP_misc_teleporter
    Call   [g_spawn.c, 566]          SpawnEntities
    Call   [g_target.c, 384]         use_target_spawner
    Call   [g_utils.c, 183]          G_UseTargets
    Call   [g_weapon.c, 352]         fire_blaster
    Call   [g_weapon.c, 495]         fire_grenade
    Call   [g_weapon.c, 528]         fire_grenade2
    Call   [g_weapon.c, 624]         fire_rocket
    Call   [g_weapon.c, 888]         fire_bfg
    Call   [m_boss32.c, 701]         makron_die
    Call   [m_boss32.c, 908]         MakronToss
    Call   [p_client.c, 76]          SP_CreateCoopSpots
    Call   [p_client.c, 84]          SP_CreateCoopSpots
    Call   [p_client.c, 92]          SP_CreateCoopSpots
    Call   [p_client.c, 926]         InitBodyQue
    Call   [p_trail.c, 58]           PlayerTrail_Init
    Call   [p_weapon.c, 80]          PlayerNoise
    Call   [p_weapon.c, 88]          PlayerNoise

G_TouchSolids    (Function)
  Declared as: void
    Define   [g_utils.c, 508]        g_utils.c
    Declare   [g_local.h, 642]       g_local.h

G_TouchTriggers    (Function)
  Declared as: void
    Define   [g_utils.c, 475]        g_utils.c
    Declare   [g_local.h, 641]       g_local.h
    Call   [g_phys.c, 378]           SV_PushEntity
    Call   [g_phys.c, 549]           SV_Push
    Call   [g_phys.c, 911]           SV_Physics_Step
    Call   [m_move.c, 194]           SV_movestep
    Call   [m_move.c, 251]           SV_movestep
    Call   [m_move.c, 271]           SV_movestep
    Call   [m_move.c, 290]           SV_movestep
    Call   [m_move.c, 375]           SV_StepDirection
    Call   [m_move.c, 379]           SV_StepDirection
    Call   [p_client.c, 1690]        ClientThink

G_UseTargets    (Function)
  Declared as: void
    Define   [g_utils.c, 173]        g_utils.c
    Declare   [g_local.h, 634]       g_local.h
    Call   [g_func.c, 717]           button_wait
    Call   [g_func.c, 945]           door_go_up
    Call   [g_func.c, 1492]          train_wait
    Call   [g_func.c, 1773]          func_timer_think
    Call   [g_items.c, 807]          Touch_Item
    Call   [g_misc.c, 359]           path_corner_touch
    Call   [g_misc.c, 469]           point_combat_touch
    Call   [g_misc.c, 801]           func_explosive_explode
    Call   [g_misc.c, 1332]          misc_viper_bomb_touch
    Call   [g_misc.c, 1723]          func_clock_think
    Call   [g_monster.c, 528]        monster_death_use
    Call   [g_target.c, 160]         use_target_secret
    Call   [g_target.c, 198]         use_target_goal
    Call   [g_target.c, 240]         target_explosion_explode
    Call   [g_target.c, 473]         target_crosslevel_target_think
    Call   [g_trigger.c, 50]         multi_trigger
    Call   [g_trigger.c, 191]        trigger_relay_use
    Call   [g_trigger.c, 277]        trigger_key_use
    Call   [g_trigger.c, 378]        SP_trigger_always
    Call   [g_utils.c, 153]          Think_Delay
    Call   [m_actor.c, 564]          target_actor_touch

GaldiatorMelee    (Function)
  Declared as: void
    Define   [m_gladiator.c, 129]    m_gladiator.c
    Pointer   [m_gladiator.c, 148]   m_gladiator.c
    Pointer   [m_gladiator.c, 155]   m_gladiator.c

GetChaseTarget    (Function)
  Declared as: void
    Define   [g_chase.c, 159]        g_chase.c
    Declare   [g_local.h, 816]       g_local.h
    Call   [p_client.c, 1727]        ClientThink
    Call   [p_client.c, 1742]        ClientThink

GetGameApi    (Function)
  Declared as: game_export_t *
    Declare   [game.h, 235]          game.h

GetGameAPI    (Function)
  Declared as: game_export_t *
    Define   [g_main.c, 111]         g_main.c

GetItemByIndex    (Function)
  Declared as: gitem_t *
    Define   [g_items.c, 62]         g_items.c
    Declare   [g_local.h, 622]       g_local.h
    Call   [g_combat.c, 277]         CheckArmor
    Call   [p_hud.c, 427]            G_SetStats

gib_die    (Function)
  Declared as: void
    Define   [g_misc.c, 130]         g_misc.c
    Pointer   [g_misc.c, 156]        ThrowGib
    Pointer   [g_misc.c, 202]        ThrowHead
    Pointer   [g_misc.c, 1502]       SP_misc_gib_arm
    Pointer   [g_misc.c, 1523]       SP_misc_gib_leg
    Pointer   [g_misc.c, 1544]       SP_misc_gib_head

gib_think    (Function)
  Declared as: void
    Define   [g_misc.c, 92]          g_misc.c
    Pointer   [g_misc.c, 124]        gib_touch

gib_touch    (Function)
  Declared as: void
    Define   [g_misc.c, 104]         g_misc.c
    Pointer   [g_misc.c, 161]        ThrowGib
    Pointer   [g_misc.c, 207]        ThrowHead

gladiator_attack    (Function)
  Declared as: void
    Define   [m_gladiator.c, 198]    m_gladiator.c
    Pointer   [m_gladiator.c, 376]   SP_monster_gladiator

gladiator_cleaver_swing    (Function)
  Declared as: void
    Define   [m_gladiator.c, 59]     m_gladiator.c
    Pointer   [m_gladiator.c, 146]   m_gladiator.c
    Pointer   [m_gladiator.c, 152]   m_gladiator.c

gladiator_dead    (Function)
  Declared as: void
    Define   [m_gladiator.c, 271]    m_gladiator.c
    Pointer   [m_gladiator.c, 306]   m_gladiator.c

gladiator_die    (Function)
  Declared as: void
    Define   [m_gladiator.c, 308]    m_gladiator.c
    Pointer   [m_gladiator.c, 370]   SP_monster_gladiator

gladiator_idle    (Function)
  Declared as: void
    Define   [m_gladiator.c, 44]     m_gladiator.c
    Pointer   [m_gladiator.c, 379]   SP_monster_gladiator

gladiator_melee    (Function)
  Declared as: void
    Define   [m_gladiator.c, 162]    m_gladiator.c
    Pointer   [m_gladiator.c, 377]   SP_monster_gladiator

gladiator_pain    (Function)
  Declared as: void
    Define   [m_gladiator.c, 240]    m_gladiator.c
    Pointer   [m_gladiator.c, 369]   SP_monster_gladiator

gladiator_run    (Function)
  Declared as: void
    Define   [m_gladiator.c, 120]    m_gladiator.c
    Pointer   [m_gladiator.c, 160]   m_gladiator.c
    Pointer   [m_gladiator.c, 196]   m_gladiator.c
    Pointer   [m_gladiator.c, 226]   m_gladiator.c
    Pointer   [m_gladiator.c, 238]   m_gladiator.c
    Pointer   [m_gladiator.c, 374]   SP_monster_gladiator

gladiator_search    (Function)
  Declared as: void
    Define   [m_gladiator.c, 54]     m_gladiator.c
    Pointer   [m_gladiator.c, 380]   SP_monster_gladiator

gladiator_sight    (Function)
  Declared as: void
    Define   [m_gladiator.c, 49]     m_gladiator.c
    Pointer   [m_gladiator.c, 378]   SP_monster_gladiator

gladiator_stand    (Function)
  Declared as: void
    Define   [m_gladiator.c, 76]     m_gladiator.c
    Pointer   [m_gladiator.c, 372]   SP_monster_gladiator

gladiator_walk    (Function)
  Declared as: void
    Define   [m_gladiator.c, 103]    m_gladiator.c
    Pointer   [m_gladiator.c, 373]   SP_monster_gladiator

GladiatorGun    (Function)
  Declared as: void
    Define   [m_gladiator.c, 168]    m_gladiator.c
    Pointer   [m_gladiator.c, 189]   m_gladiator.c

Grenade_Explode    (Static Function)
  Declared as: void
    Define   [g_weapon.c, 398]       g_weapon.c
    Call   [g_weapon.c, 483]         Grenade_Touch
    Pointer   [g_weapon.c, 511]      fire_grenade
    Pointer   [g_weapon.c, 544]      fire_grenade2
    Call   [g_weapon.c, 555]         fire_grenade2

Grenade_Touch    (Static Function)
  Declared as: void
    Define   [g_weapon.c, 455]       g_weapon.c
    Pointer   [g_weapon.c, 509]      fire_grenade
    Pointer   [g_weapon.c, 542]      fire_grenade2

gunner_attack    (Function)
  Declared as: void
    Define   [m_gunner.c, 547]       m_gunner.c
    Pointer   [m_gunner.c, 617]      SP_monster_gunner

gunner_dead    (Function)
  Declared as: void
    Define   [m_gunner.c, 309]       m_gunner.c
    Pointer   [m_gunner.c, 333]      m_gunner.c

gunner_die    (Function)
  Declared as: void
    Define   [m_gunner.c, 335]       m_gunner.c
    Pointer   [m_gunner.c, 611]      SP_monster_gunner

gunner_dodge    (Function)
  Declared as: void
    Define   [m_gunner.c, 409]       m_gunner.c
    Pointer   [m_gunner.c, 616]      SP_monster_gunner

gunner_duck_down    (Function)
  Declared as: void
    Define   [m_gunner.c, 363]       m_gunner.c
    Pointer   [m_gunner.c, 398]      m_gunner.c

gunner_duck_hold    (Function)
  Declared as: void
    Define   [m_gunner.c, 380]       m_gunner.c
    Pointer   [m_gunner.c, 400]      m_gunner.c

gunner_duck_up    (Function)
  Declared as: void
    Define   [m_gunner.c, 388]       m_gunner.c
    Pointer   [m_gunner.c, 404]      m_gunner.c

gunner_fidget    (Function)
  Declared as: void
    Define   [m_gunner.c, 124]       m_gunner.c
    Pointer   [m_gunner.c, 143]      m_gunner.c
    Pointer   [m_gunner.c, 154]      m_gunner.c
    Pointer   [m_gunner.c, 165]      m_gunner.c

gunner_fire_chain    (Function)
  Declared as: void
    Declare   [m_gunner.c, 60]       m_gunner.c
    Pointer   [m_gunner.c, 494]      m_gunner.c
    Define   [m_gunner.c, 562]       m_gunner.c

gunner_idlesound    (Function)
  Declared as: void
    Define   [m_gunner.c, 41]        m_gunner.c
    Pointer   [m_gunner.c, 75]       m_gunner.c

gunner_opengun    (Function)
  Declared as: void
    Define   [m_gunner.c, 421]       m_gunner.c
    Pointer   [m_gunner.c, 486]      m_gunner.c

gunner_pain    (Function)
  Declared as: void
    Define   [m_gunner.c, 283]       m_gunner.c
    Pointer   [m_gunner.c, 610]      SP_monster_gunner

gunner_refire_chain    (Function)
  Declared as: void
    Declare   [m_gunner.c, 61]       m_gunner.c
    Pointer   [m_gunner.c, 507]      m_gunner.c
    Define   [m_gunner.c, 567]       m_gunner.c

gunner_run    (Function)
  Declared as: void
    Define   [m_gunner.c, 212]       m_gunner.c
    Pointer   [m_gunner.c, 245]      m_gunner.c
    Pointer   [m_gunner.c, 258]      m_gunner.c
    Pointer   [m_gunner.c, 281]      m_gunner.c
    Pointer   [m_gunner.c, 407]      m_gunner.c
    Pointer   [m_gunner.c, 519]      m_gunner.c
    Pointer   [m_gunner.c, 545]      m_gunner.c
    Pointer   [m_gunner.c, 615]      SP_monster_gunner

gunner_runandshoot    (Function)
  Declared as: void
    Define   [m_gunner.c, 232]       m_gunner.c

gunner_search    (Function)
  Declared as: void
    Define   [m_gunner.c, 51]        m_gunner.c
    Pointer   [m_gunner.c, 620]      SP_monster_gunner

gunner_sight    (Function)
  Declared as: void
    Define   [m_gunner.c, 46]        m_gunner.c
    Pointer   [m_gunner.c, 619]      SP_monster_gunner

gunner_stand    (Function)
  Declared as: void
    Declare   [m_gunner.c, 64]       m_gunner.c
    Pointer   [m_gunner.c, 122]      m_gunner.c
    Define   [m_gunner.c, 169]       m_gunner.c
    Pointer   [m_gunner.c, 613]      SP_monster_gunner

gunner_walk    (Function)
  Declared as: void
    Define   [m_gunner.c, 193]       m_gunner.c
    Pointer   [m_gunner.c, 614]      SP_monster_gunner

GunnerFire    (Function)
  Declared as: void
    Declare   [m_gunner.c, 59]       m_gunner.c
    Define   [m_gunner.c, 426]       m_gunner.c
    Pointer   [m_gunner.c, 498]      m_gunner.c
    Pointer   [m_gunner.c, 499]      m_gunner.c
    Pointer   [m_gunner.c, 500]      m_gunner.c
    Pointer   [m_gunner.c, 501]      m_gunner.c
    Pointer   [m_gunner.c, 502]      m_gunner.c
    Pointer   [m_gunner.c, 503]      m_gunner.c
    Pointer   [m_gunner.c, 504]      m_gunner.c
    Pointer   [m_gunner.c, 505]      m_gunner.c

GunnerGrenade    (Function)
  Declared as: void
    Declare   [m_gunner.c, 58]       m_gunner.c
    Call   [m_gunner.c, 371]         gunner_duck_down
    Define   [m_gunner.c, 449]       m_gunner.c
    Pointer   [m_gunner.c, 527]      m_gunner.c
    Pointer   [m_gunner.c, 530]      m_gunner.c
    Pointer   [m_gunner.c, 533]      m_gunner.c
    Pointer   [m_gunner.c, 536]      m_gunner.c

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