Function Cross Reference Report
walkmonster_start (Function)
Declared as: void
Define [g_monster.c, 692] g_monster.c
Declare [g_local.h, 688] g_local.h
Call [m_actor.c, 474] SP_misc_actor
Call [m_berserk.c, 456] SP_monster_berserk
Call [m_boss31.c, 748] SP_monster_jorg
Call [m_boss32.c, 867] SP_monster_makron
Call [m_brain.c, 675] SP_monster_brain
Call [m_chick.c, 676] SP_monster_chick
Call [m_gladiator.c, 386] SP_monster_gladiator
Call [m_gunner.c, 627] SP_monster_gunner
Call [m_infantry.c, 606] SP_monster_infantry
Call [m_insane.c, 690] SP_misc_insane
Call [m_medic.c, 768] SP_monster_medic
Call [m_mutant.c, 662] SP_monster_mutant
Call [m_parasite.c, 551] SP_monster_parasite
Call [m_soldier.c, 1232] SP_monster_soldier_x
Call [m_supertank.c, 716] SP_monster_supertank
Call [m_tank.c, 852] SP_monster_tank
walkmonster_start_go (Function)
Declared as: void
Define [g_monster.c, 671] g_monster.c
Pointer [g_monster.c, 694] walkmonster_start
Weapon_BFG (Function)
Declared as: void
Define [p_weapon.c, 1425] p_weapon.c
Declare [g_items.c, 37] g_items.c
Pointer [g_items.c, 1526] g_items.c
weapon_bfg_fire (Function)
Declared as: void
Define [p_weapon.c, 1367] p_weapon.c
Pointer [p_weapon.c, 1430] Weapon_BFG
Weapon_Blaster (Function)
Declared as: void
Define [p_weapon.c, 859] p_weapon.c
Declare [g_items.c, 27] g_items.c
Pointer [g_items.c, 1296] g_items.c
Weapon_Blaster_Fire (Function)
Declared as: void
Define [p_weapon.c, 847] p_weapon.c
Pointer [p_weapon.c, 864] Weapon_Blaster
Weapon_Chaingun (Function)
Declared as: void
Define [p_weapon.c, 1167] p_weapon.c
Declare [g_items.c, 31] g_items.c
Pointer [g_items.c, 1388] g_items.c
Weapon_Generic (Function)
Declared as: void
Define [p_weapon.c, 380] p_weapon.c
Call [p_weapon.c, 748] Weapon_GrenadeLauncher
Call [p_weapon.c, 804] Weapon_RocketLauncher
Call [p_weapon.c, 864] Weapon_Blaster
Call [p_weapon.c, 942] Weapon_HyperBlaster
Call [p_weapon.c, 1044] Weapon_Machinegun
Call [p_weapon.c, 1172] Weapon_Chaingun
Call [p_weapon.c, 1235] Weapon_Shotgun
Call [p_weapon.c, 1289] Weapon_SuperShotgun
Call [p_weapon.c, 1355] Weapon_Railgun
Call [p_weapon.c, 1430] Weapon_BFG
Weapon_Grenade (Function)
Declared as: void
Define [p_weapon.c, 595] p_weapon.c
Declare [g_items.c, 34] g_items.c
Pointer [g_items.c, 1411] g_items.c
weapon_grenade_fire (Function)
Declared as: void
Declare [p_weapon.c, 30] p_weapon.c
Call [p_weapon.c, 182] ChangeWeapon
Define [p_weapon.c, 546] p_weapon.c
Call [p_weapon.c, 661] Weapon_Grenade
Call [p_weapon.c, 685] Weapon_Grenade
Weapon_GrenadeLauncher (Function)
Declared as: void
Define [p_weapon.c, 743] p_weapon.c
Declare [g_items.c, 35] g_items.c
Pointer [g_items.c, 1434] g_items.c
weapon_grenadelauncher_fire (Function)
Declared as: void
Define [p_weapon.c, 709] p_weapon.c
Pointer [p_weapon.c, 748] Weapon_GrenadeLauncher
Weapon_HyperBlaster (Function)
Declared as: void
Define [p_weapon.c, 937] p_weapon.c
Declare [g_items.c, 32] g_items.c
Pointer [g_items.c, 1480] g_items.c
Weapon_HyperBlaster_Fire (Function)
Declared as: void
Define [p_weapon.c, 868] p_weapon.c
Pointer [p_weapon.c, 942] Weapon_HyperBlaster
Weapon_Machinegun (Function)
Declared as: void
Define [p_weapon.c, 1039] p_weapon.c
Declare [g_items.c, 30] g_items.c
Pointer [g_items.c, 1365] g_items.c
Weapon_Railgun (Function)
Declared as: void
Define [p_weapon.c, 1350] p_weapon.c
Declare [g_items.c, 36] g_items.c
Pointer [g_items.c, 1503] g_items.c
weapon_railgun_fire (Function)
Declared as: void
Define [p_weapon.c, 1302] p_weapon.c
Pointer [p_weapon.c, 1355] Weapon_Railgun
Weapon_RocketLauncher (Function)
Declared as: void
Define [p_weapon.c, 799] p_weapon.c
Declare [g_items.c, 33] g_items.c
Pointer [g_items.c, 1457] g_items.c
Weapon_RocketLauncher_Fire (Function)
Declared as: void
Define [p_weapon.c, 759] p_weapon.c
Pointer [p_weapon.c, 804] Weapon_RocketLauncher
Weapon_Shotgun (Function)
Declared as: void
Define [p_weapon.c, 1230] p_weapon.c
Declare [g_items.c, 28] g_items.c
Pointer [g_items.c, 1319] g_items.c
weapon_shotgun_fire (Function)
Declared as: void
Define [p_weapon.c, 1184] p_weapon.c
Pointer [p_weapon.c, 1235] Weapon_Shotgun
Weapon_SuperShotgun (Function)
Declared as: void
Define [p_weapon.c, 1284] p_weapon.c
Declare [g_items.c, 29] g_items.c
Pointer [g_items.c, 1342] g_items.c
weapon_supershotgun_fire (Function)
Declared as: void
Define [p_weapon.c, 1239] p_weapon.c
Pointer [p_weapon.c, 1289] Weapon_SuperShotgun
WriteClient (Function)
Declared as: void
Define [g_save.c, 404] g_save.c
Call [g_save.c, 483] WriteGame
WriteEdict (Function)
Declared as: void
Define [g_save.c, 528] g_save.c
Call [g_save.c, 658] WriteLevel
WriteField1 (Function)
Declared as: void
Define [g_save.c, 227] g_save.c
Call [g_save.c, 415] WriteClient
Call [g_save.c, 539] WriteEdict
Call [g_save.c, 571] WriteLevelLocals
WriteField2 (Function)
Declared as: void
Define [g_save.c, 300] g_save.c
Call [g_save.c, 424] WriteClient
Call [g_save.c, 548] WriteEdict
Call [g_save.c, 580] WriteLevelLocals
WriteGame (Function)
Declared as: void
Define [g_save.c, 461] g_save.c
Declare [g_main.c, 83] g_main.c
Pointer [g_main.c, 120] GetGameAPI
WriteLevel (Function)
Declared as: void
Define [g_save.c, 629] g_save.c
Declare [g_main.c, 85] g_main.c
Pointer [g_main.c, 122] GetGameAPI
WriteLevelLocals (Function)
Declared as: void
Define [g_save.c, 560] g_save.c
Call [g_save.c, 649] WriteLevel