Class/Type Cross Reference Report


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qboolean    (Typedef)
    Define   [q_shared.h, 55]     q_shared.h
    Type   [q_shared.h, 256]      Info_Validate
    Type   [q_shared.h, 322]      cvar_s::modified
    Type   [q_shared.h, 447]      allsolid
    Type   [q_shared.h, 448]      startsolid
    Type   [q_shared.h, 528]      snapinitial
    Type   [qcommon.h, 77]        sizebuf_s::allowoverflow
    Type   [qcommon.h, 78]        sizebuf_s::overflowed
    Use   [qcommon.h, 107]        MSG_WriteDeltaEntity
    Use   [qcommon.h, 107]        MSG_WriteDeltaEntity
    Type   [qcommon.h, 133]       bigendien
    Use   [qcommon.h, 374]        Cbuf_AddEarlyCommands
    Type   [qcommon.h, 377]       Cbuf_AddLateCommands
    Type   [qcommon.h, 414]       Cmd_Exists
    Use   [qcommon.h, 428]        Cmd_TokenizeString
    Type   [qcommon.h, 494]       Cvar_Command
    Type   [qcommon.h, 511]       userinfo_modified
    Use   [qcommon.h, 547]        NET_Config
    Type   [qcommon.h, 549]       NET_GetPacket
    Type   [qcommon.h, 552]       NET_CompareAdr
    Type   [qcommon.h, 553]       NET_CompareBaseAdr
    Type   [qcommon.h, 554]       NET_IsLocalAddress
    Type   [qcommon.h, 556]       NET_StringToAdr
    Type   [qcommon.h, 567]       fatal_error
    Type   [qcommon.h, 607]       Netchan_NeedReliable
    Type   [qcommon.h, 611]       Netchan_Process
    Type   [qcommon.h, 613]       Netchan_CanReliable
    Use   [qcommon.h, 627]        CM_LoadMap
    Use   [qcommon.h, 664]        CM_SetAreaPortalState
    Type   [qcommon.h, 665]       CM_AreasConnected
    Type   [qcommon.h, 668]       CM_HeadnodeVisible
    Use   [qcommon.h, 822]        SV_Shutdown
    Type   [ref.h, 139]           Init
    Type   [ref.h, 219]           Vid_GetModeInfo
    Type   [screen.h, 58]         SCR_DrawCinematic
    Use   [sound.h, 35]           S_Activate
    Use   [sound.h, 41]           S_FindName
    Use   [input.h, 34]           IN_Activate
    Type   [keys.h, 138]          chat_team
    Use   [keys.h, 140]           Key_Event
    Type   [console.h, 30]        initialized
    Use   [cdaudio.h, 23]         CDAudio_Play
    Use   [cdaudio.h, 26]         CDAudio_Activate
    Type   [client.h, 44]         valid
    Type   [client.h, 97]         refresh_prepped
    Type   [client.h, 98]         sound_prepped
    Type   [client.h, 99]         force_refdef
    Type   [client.h, 147]        cinematicpalette_active
    Type   [client.h, 152]        attractloop
    Type   [client.h, 236]        demorecording
    Type   [client.h, 237]        demowaiting
    Type   [client.h, 321]        CL_CheckOrDownloadFile
    Type   [cl_cin.c, 30]         restart_sound
    Type   [cl_cin.c, 541]        SCR_DrawCinematic
    Type   [cl_main.c, 1827]      isdown
    Type   [cl_parse.c, 69]       CL_CheckOrDownloadFile
    Type   [cl_scrn.c, 40]        scr_initialized
    Type   [keys.c, 40]           consolekeys
    Type   [keys.c, 41]           menubound
    Type   [keys.c, 44]           keydown
    Type   [keys.c, 389]          chat_team
    Type   [keys.c, 740]          down
    Type   [qmenu.h, 123]         Field_Key
    Type   [qmenu.h, 130]         Menu_SelectItem
    Type   [menu.c, 54]           m_entersound
    Type   [menu.c, 312]          cached
    Type   [menu.c, 2037]         m_savevalid
    Type   [menu.c, 3417]         IconOfSkinExists
    Type   [menu.c, 3435]         PlayerConfig_ScanDirectories
    Type   [menu.c, 3597]         PlayerConfig_MenuInit
    Type   [qmenu.c, 76]          Field_DoEnter
    Type   [qmenu.c, 134]         Field_Key
    Type   [qmenu.c, 482]         Menu_SelectItem
    Type   [snd_loc.h, 58]        playsound_s::fixed_origin
    Type   [snd_loc.h, 88]        fixed_origin
    Type   [snd_loc.h, 89]        autosound
    Type   [snd_loc.h, 112]       SNDDMA_Init
    Type   [snd_dma.c, 44]        snd_initialized
    Type   [snd_dma.c, 54]        s_registering
    Type   [snd_dma.c, 205]       create
    Type   [q_shared.c, 934]      bigendien
    Type   [q_shared.c, 1353]     Info_Validate
    Type   [cmd.c, 37]            cmd_wait
    Type   [cmd.c, 263]           clear
    Type   [cmd.c, 296]           Cbuf_AddLateCommands
    Type   [cmd.c, 302]           ret
    Type   [cmd.c, 545]           inquote
    Type   [cmd.c, 620]           macroExpand
    Type   [cmd.c, 752]           Cmd_Exists
    Type   [cmodel.c, 109]        portalopen
    Type   [cmodel.c, 548]        clientload
    Type   [cmodel.c, 982]        trace_ispoint
    Type   [cmodel.c, 998]        getout
    Type   [cmodel.c, 998]        startout
    Type   [cmodel.c, 1461]       rotated
    Type   [cmodel.c, 1653]       open
    Type   [cmodel.c, 1662]       CM_AreasConnected
    Type   [cmodel.c, 1748]       CM_HeadnodeVisible
    Type   [common.c, 182]        recursive
    Type   [common.c, 477]        force
    Type   [common.c, 477]        newentity
    Type   [cvar.c, 31]           Cvar_InfoValidate
    Type   [cvar.c, 179]          force
    Type   [cvar.c, 363]          Cvar_Command
    Type   [cvar.c, 485]          userinfo_modified
    Type   [net_chan.c, 175]      Netchan_CanReliable
    Type   [net_chan.c, 183]      Netchan_NeedReliable
    Type   [net_chan.c, 185]      send_reliable
    Type   [net_chan.c, 217]      send_reliable
    Type   [net_chan.c, 298]      Netchan_Process
    Type   [pmove.c, 45]          ladder
    Type   [pmove.c, 882]         doclip
    Type   [pmove.c, 1057]        PM_GoodPosition
    Type   [game.h, 71]           edict_s::inuse
    Type   [game.h, 130]          inPVS
    Type   [game.h, 131]          inPHS
    Type   [game.h, 133]          AreasConnected
    Type   [game.h, 206]          ClientConnect
    Type   [server.h, 47]         attractloop
    Type   [server.h, 48]         loadgame
    Type   [server.h, 66]         timedemo
    Type   [server.h, 160]        initialized
    Use   [server.h, 208]         SV_FinalMessage
    Use   [server.h, 231]         SV_Map
    Use   [server.h, 231]         SV_Map
    Type   [sv_ccmds.c, 91]       SV_SetPlayer
    Type   [sv_ccmds.c, 334]      autosave
    Type   [sv_ccmds.c, 493]      savedInuse
    Use   [sv_ccmds.c, 519]       SV_GameMap_f
    Type   [sv_game.c, 34]        reliable
    Type   [sv_game.c, 235]       PF_inPVS
    Type   [sv_game.c, 265]       PF_inPHS
    Type   [sv_init.c, 32]        create
    Type   [sv_init.c, 169]       attractloop
    Type   [sv_init.c, 169]       loadgame
    Type   [sv_init.c, 393]       attractloop
    Type   [sv_init.c, 393]       loadgame
    Type   [sv_main.c, 996]       reconnect
    Type   [sv_main.c, 1035]      reconnect
    Type   [sv_send.c, 167]       reliable
    Type   [sv_send.c, 281]       use_phs
    Type   [sv_send.c, 395]       SV_SendClientDatagram
    Type   [sv_send.c, 459]       SV_RateDrop
    Type   [sv_user.c, 544]       move_issued
    Type   [cd_win.c, 28]         cdValid
    Type   [cd_win.c, 29]         playing
    Type   [cd_win.c, 30]         wasPlaying
    Type   [cd_win.c, 31]         initialized
    Type   [cd_win.c, 32]         enabled
    Type   [cd_win.c, 33]         playLooping
    Type   [cd_win.c, 109]        looping
    Type   [cd_win.c, 184]        looping
    Type   [cd_win.c, 504]        active
    Type   [winquake.h, 38]       ActiveApp
    Type   [winquake.h, 38]       Minimized
    Use   [winquake.h, 40]        IN_Activate
    Type   [in_win.c, 82]         joy_avail
    Type   [in_win.c, 82]         joy_advancedinit
    Type   [in_win.c, 82]         joy_haspov
    Type   [in_win.c, 91]         in_appactive
    Type   [in_win.c, 109]        mlooking
    Type   [in_win.c, 125]        mouseactive
    Type   [in_win.c, 127]        restore_spi
    Type   [in_win.c, 128]        mouseinitialized
    Type   [in_win.c, 130]        mouseparmsvalid
    Type   [in_win.c, 406]        active
    Type   [in_win.c, 724]        IN_ReadJoystick
    Type   [net_wins.c, 103]      NET_CompareAdr
    Type   [net_wins.c, 133]      NET_CompareBaseAdr
    Type   [net_wins.c, 188]      NET_StringToSockaddr
    Type   [net_wins.c, 257]      NET_StringToAdr
    Type   [net_wins.c, 277]      NET_IsLocalAddress
    Type   [net_wins.c, 290]      NET_GetLoopPacket
    Type   [net_wins.c, 331]      NET_GetPacket
    Type   [net_wins.c, 483]      _true
    Type   [net_wins.c, 690]      multiplayer
    Type   [net_wins.c, 693]      old_config
    Type   [q_shwin.c, 123]       initialized
    Type   [q_shwin.c, 146]       CompareAttributes
    Type   [snd_win.c, 40]        dsound_init
    Type   [snd_win.c, 41]        wav_init
    Type   [snd_win.c, 42]        snd_firsttime
    Type   [snd_win.c, 42]        snd_isdirect
    Type   [snd_win.c, 42]        snd_iswave
    Type   [snd_win.c, 43]        primary_format_set
    Type   [snd_win.c, 75]        SNDDMA_InitDirect
    Type   [snd_win.c, 76]        SNDDMA_InitWav
    Type   [snd_win.c, 100]       DS_CreateBuffers
    Type   [snd_win.c, 444]       SNDDMA_InitWav
    Type   [snd_win.c, 844]       active
    Type   [sys_win.c, 39]        s_win95
    Type   [sys_win.c, 43]        Minimized
    Type   [sys_win.c, 140]       done
    Type   [vid_dll.c, 51]        reflib_active
    Type   [vid_dll.c, 59]        s_alttab_disabled
    Type   [vid_dll.c, 66]        s_win95
    Type   [vid_dll.c, 120]       inupdate
    Type   [vid_dll.c, 145]       inupdate
    Type   [vid_dll.c, 189]       is_extended
    Type   [vid_dll.c, 499]       VID_GetModeInfo
    Type   [vid_dll.c, 558]       VID_LoadRefresh

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