Data Dictionary Summary Report
a (Local Object)[xref]
[cl_scrn.c, 146]
a (Parameter)[xref]
[cl_scrn.c, 608]
a (Local Object)[xref]
[cl_view.c, 365]
a (Local Object)[xref]
[menu.c, 695]
a (Local Object)[xref]
[menu.c, 724]
a (Local Object)[xref]
[menu.c, 2065]
a (Local Object)[xref]
[menu.c, 2137]
a (Local Object)[xref]
[menu.c, 3473]
a (Local Object)[xref]
[menu.c, 3526]
a (Local Object)[xref]
[menu.c, 3577]
a (Parameter)[xref]
[qmenu.c, 50]
a (Parameter)[xref]
[qmenu.c, 56]
a (Parameter)[xref]
[q_shared.c, 293]
a (Local Object)[xref]
[cmd.c, 427]
a (Local Object)[xref]
check for exact match
check for partial match
[cmd.c, 776]
a (Local Object)[xref]
execute the command line
no tokens
check functions
[cmd.c, 814]
a (Local Object)[xref]
[cmodel.c, 1458]
a (Local Object)[xref]
[md4.c, 172]
a (Parameter)[xref]
[net_wins.c, 53]
a (Parameter)[xref]
[net_wins.c, 85]
a (Parameter)[xref]
[net_wins.c, 103]
a (Parameter)[xref]
[net_wins.c, 133]
a (Parameter)[xref]
[net_wins.c, 156]
a (Parameter)[xref]
[net_wins.c, 257]
a1 (Local Object)[xref]
[cl_ents.c, 1016]
a1 (Parameter)[xref]
[q_shared.c, 283]
a2 (Local Object)[xref]
[cl_ents.c, 1016]
a2 (Parameter)[xref]
[q_shared.c, 283]
abortframe (Global Object)[xref]
an ERR_DROP occured, exit the entire frame
[common.c, 34]
abs (Unknown Function)[xref]
accel (Parameter)[xref]
[pmove.c, 397]
accel (Parameter)[xref]
[pmove.c, 414]
accelspeed (Local Object)[xref]
[pmove.c, 400]
accelspeed (Local Object)[xref]
[pmove.c, 417]
accelspeed (Local Object)[xref]
[pmove.c, 885]
ack (Local Object)[xref]
[cl_pred.c, 201]
aclock (Local Object)[xref]
[sv_ccmds.c, 340]
acos (Unknown Function)[xref]
Action_DoEnter (Function)[xref]
[qmenu.c, 50]
Action_Draw (Function)[xref]
[qmenu.c, 56]
active (Local Object)[xref]
[cl_fx.c, 2189]
active (Parameter)[xref]
[cd_win.c, 504]
active (Parameter)[xref]
[in_win.c, 406]
active (Parameter)[xref]
[snd_win.c, 844]
active_particles (Global Object)[xref]
[cl_fx.c, 885]
ActiveApp (Global Object)[xref]
[sys_win.c, 42]
AddCommandString (Public Object)[xref]
[game.h, 173]
AddPointToBounds (Function)[xref]
[q_shared.c, 656]
addr (Local Object)[xref]
[net_wins.c, 398]
address (Local Object)[xref]
[net_wins.c, 482]
address (Local Object)[xref]
[net_wins.c, 592]
AddressBook_MenuDraw (Function)[xref]
[menu.c, 3330]
AddressBook_MenuInit (Function)[xref]
[menu.c, 3281]
AddressBook_MenuKey (Function)[xref]
[menu.c, 3314]
AddressBookFunc (Function)[xref]
[menu.c, 2261]
addspeed (Local Object)[xref]
[pmove.c, 400]
addspeed (Local Object)[xref]
[pmove.c, 417]
addspeed (Local Object)[xref]
[pmove.c, 885]
AdjustWindowRect (Unknown Function)[xref]
adr (Local Object)[xref]
[cl_main.c, 422]
adr (Local Object)[xref]
if the local server is running and we aren't
then connect
[cl_main.c, 450]
adr (Local Object)[xref]
[cl_main.c, 682]
adr (Local Object)[xref]
[cl_main.c, 802]
adr (Parameter)[xref]
[menu.c, 2223]
adr (Local Object)[xref]
[menu.c, 3291]
adr (Parameter)[xref]
[net_chan.c, 110]
adr (Parameter)[xref]
[net_chan.c, 132]
adr (Parameter)[xref]
[net_chan.c, 152]
adr (Public Object)[xref]
[server.h, 152]
adr (Local Object)[xref]
[sv_main.c, 270]
adr (Parameter)[xref]
[net_wins.c, 277]
adr0 (Global Object)[xref]
[cl_main.c, 26]
adr1 (Global Object)[xref]
[cl_main.c, 27]
adr2 (Global Object)[xref]
[cl_main.c, 28]
adr3 (Global Object)[xref]
[cl_main.c, 29]
adr4 (Global Object)[xref]
[cl_main.c, 30]
adr5 (Global Object)[xref]
[cl_main.c, 31]
adr6 (Global Object)[xref]
[cl_main.c, 32]
adr7 (Global Object)[xref]
[cl_main.c, 33]
adr8 (Global Object)[xref]
[cl_main.c, 34]
adrstring (Local Object)[xref]
[cl_main.c, 804]
AF_INET (Unknown Object)[xref]
AF_IPX (Unknown Object)[xref]
alias_count (Global Object)[xref]
for detecting runaway loops
Cmd_Wait_f
Causes execution of the remainder of the command buffer to be delayed until
next frame. This allows commands like:
bind g "impulse 5 ; +attack ; wait ; -attack ; impulse 2"
[cmd.c, 40]
ALIAS_LOOP_COUNT (Macro)[xref]
[cmd.c, 39]
ALIAS_VERSION (Macro)[xref]
[qfiles.h, 87]
aliasname (Parameter)[xref]
[snd_dma.c, 256]
all (Local Object)[xref]
[common.c, 1570]
AllocConsole (Unknown Function)[xref]
allow_download (Global Object)[xref]
[sv_main.c, 37]
allow_download_maps (Global Object)[xref]
[sv_main.c, 41]
allow_download_models (Global Object)[xref]
[sv_main.c, 39]
allow_download_players (Global Object)[xref]
[sv_main.c, 38]
allow_download_sounds (Global Object)[xref]
[sv_main.c, 40]
allsolid (Public Object)[xref]
[q_shared.h, 447]
alpha (Public Object)[xref]
[ref.h, 93]
alpha (Local Object)[xref]
[cl_fx.c, 2185]
alpha (Parameter)[xref]
[cl_view.c, 91]
alphavel (Parameter)[xref]
[cl_newfx.c, 344]
AlwaysRunFunc (Static Function)[xref]
[menu.c, 1051]
angle (Local Object)[xref]
[cl_fx.c, 1199]
angle (Local Object)[xref]
[cl_fx.c, 1823]
angle (Local Object)[xref]
[cl_fx.c, 1925]
angle (Local Object)[xref]
[q_shared.c, 95]
ANGLE2SHORT (Macro)[xref]
[q_shared.h, 1084]
angle_dir (Local Object)[xref]
[cl_newfx.c, 848]
ANGLE_DOWN (Macro)[xref]
the visibility lump consists of a header with a count, then
byte offsets for the PVS and PHS of each cluster, then the raw
compressed bit vectors
[qfiles.h, 455]
ANGLE_UP (Macro)[xref]
[qfiles.h, 454]
anglemod (Function)[xref]
[q_shared.c, 293]
angles (Parameter)[xref]
[cl_newfx.c, 37]
angles (Local Object)[xref]
[cl_pred.c, 78]
angles (Parameter)[xref]
[q_shared.c, 93]
angles (Parameter)[xref]
[cmodel.c, 937]
angles (Parameter)[xref]
[cmodel.c, 1454]
angles (Local Object)[xref]
[pmove.c, 1342]
angles (Local Object)[xref]
get base contents from world
or in contents from all the other entities
[sv_world.c, 437]
angles (Local Object)[xref]
be careful, it is possible to have an entity in this
list removed before we get to it (killtriggered)
[sv_world.c, 523]
AngleVectors (Function)[xref]
[q_shared.c, 93]
anode (Local Object)[xref]
[sv_world.c, 92]
answer (Local Object)[xref]
[q_shared.c, 792]
anykeydown (Global Object)[xref]
[keys.c, 33]
API_VERSION (Macro)[xref]
these are the functions exported by the refresh module
[ref.h, 128]
api_version (Public Object)[xref]
[ref.h, 136]
apiversion (Public Object)[xref]
[game.h, 183]
AppActivate (Public Object)[xref]
[ref.h, 184]
AppActivate (Function)[xref]
[vid_dll.c, 242]
ApplyChanges (Static Function)[xref]
[vid_menu.c, 118]
area (Public Object)[xref]
[qfiles.h, 429]
area (Public Object)[xref]
[cmodel.c, 40]
area (Parameter)[xref]
[cmodel.c, 1602]
area (Local Object)[xref]
[cmodel.c, 1634]
area (Parameter)[xref]
[cmodel.c, 1686]
area (Local Object)[xref]
[sv_world.c, 172]
area1 (Parameter)[xref]
[cmodel.c, 1662]
area1 (Local Object)[xref]
[sv_game.c, 239]
area1 (Local Object)[xref]
[sv_game.c, 269]
area1 (Local Object)[xref]
[sv_send.c, 168]
area2 (Parameter)[xref]
[cmodel.c, 1662]
area2 (Local Object)[xref]
[sv_game.c, 239]
area2 (Local Object)[xref]
[sv_game.c, 269]
area2 (Local Object)[xref]
[sv_send.c, 168]
area_count (Global Object)[xref]
[sv_world.c, 57]
AREA_DEPTH (Macro)[xref]
[sv_world.c, 49]
area_list (Global Object)[xref]
[sv_world.c, 56]
area_maxcount (Global Object)[xref]
[sv_world.c, 57]
area_maxs (Global Object)[xref]
[sv_world.c, 55]
area_mins (Global Object)[xref]
[sv_world.c, 55]
AREA_NODES (Macro)[xref]
[sv_world.c, 50]
AREA_SOLID (Macro)[xref]
[q_shared.h, 399]
AREA_TRIGGERS (Macro)[xref]
plane_t structure
!!! if this is changed, it must be changed in asm code too !!!
[q_shared.h, 400]
area_type (Global Object)[xref]
ClearLink is used for new headnodes
[sv_world.c, 58]
areabits (Public Object)[xref]
[ref.h, 112]
areabits (Public Object)[xref]
[client.h, 48]
areabits (Public Object)[xref]
[server.h, 85]
areabytes (Public Object)[xref]
[server.h, 84]
areanode_s (Struct)[xref]
[sv_world.c, 40]
areanode_s::axis (Public Object)[xref]
[sv_world.c, 42]
areanode_s::children (Public Object)[xref]
[sv_world.c, 44]
areanode_s::dist (Public Object)[xref]
[sv_world.c, 43]
areanode_s::solid_edicts (Public Object)[xref]
[sv_world.c, 46]
areanode_s::trigger_edicts (Public Object)[xref]
[sv_world.c, 45]
areanode_t (Typedef)[xref]
[sv_world.c, 47]
AreasConnected (Public Object)[xref]
[game.h, 133]
areatype (Parameter)[xref]
[sv_world.c, 409]
arg (Parameter)[xref]
[cl_cin.c, 576]
arg (Parameter)[xref]
[cmd.c, 517]
arg (Parameter)[xref]
[common.c, 967]
arg (Parameter)[xref]
[common.c, 974]
arg (Parameter)[xref]
[conproc.c, 160]
argc (Local Object)[xref]
[cl_main.c, 306]
argc (Local Object)[xref]
[cmd.c, 301]
argc (Parameter)[xref]
[common.c, 987]
argc (Parameter)[xref]
[common.c, 1401]
argc (Public Object)[xref]
[game.h, 167]
argc (Parameter)[xref]
[conproc.c, 84]
argc (Global Object)[xref]
[sys_win.c, 54]
argptr (Local Object)[xref]
[q_shared.c, 1052]
argptr (Local Object)[xref]
[q_shared.c, 1226]
argptr (Local Object)[xref]
[common.c, 103]
argptr (Local Object)[xref]
[common.c, 156]
argptr (Local Object)[xref]
[common.c, 180]
argptr (Local Object)[xref]
[net_chan.c, 134]
argptr (Local Object)[xref]
[sv_game.c, 67]
argptr (Local Object)[xref]
[sv_game.c, 87]
argptr (Local Object)[xref]
[sv_game.c, 118]
argptr (Local Object)[xref]
[sv_game.c, 145]
argptr (Local Object)[xref]
[sv_send.c, 67]
argptr (Local Object)[xref]
[sv_send.c, 91]
argptr (Local Object)[xref]
[sv_send.c, 134]
argptr (Local Object)[xref]
[sys_win.c, 69]
argptr (Local Object)[xref]
[vid_dll.c, 118]
argptr (Local Object)[xref]
[vid_dll.c, 143]
args (Public Object)[xref]
[game.h, 169]
argv (Parameter)[xref]
[common.c, 987]
argv (Parameter)[xref]
[common.c, 1401]
argv (Public Object)[xref]
[game.h, 168]
argv (Parameter)[xref]
[conproc.c, 84]
argv (Global Object)[xref]
SYSTEM IO
[sys_win.c, 55]
AsciiChar (Unknown Member Object)[xref]
aspeed (Local Object)[xref]
[in_win.c, 754]
assert (Unknown Function)[xref]
atan (Unknown Function)[xref]
atan2 (Unknown Function)[xref]
atof (Unknown Function)[xref]
atoi (Unknown Function)[xref]
attenuation (Local Object)[xref]
[cl_parse.c, 593]
attenuation (Parameter)[xref]
[snd_dma.c, 655]
attenuation (Parameter)[xref]
[sv_game.c, 289]
attenuation (Parameter)[xref]
[sv_send.c, 274]
ATTN_IDLE (Macro)[xref]
[q_shared.h, 988]
ATTN_NONE (Macro)[xref]
full volume the entire level
[q_shared.h, 986]
ATTN_NORM (Macro)[xref]
[q_shared.h, 987]
ATTN_STATIC (Macro)[xref]
diminish very rapidly with distance
player_state->stats[] indexes
[q_shared.h, 989]
attractloop (Public Object)[xref]
[client.h, 152]
attractloop (Public Object)[xref]
[server.h, 47]
attractloop (Parameter)[xref]
[sv_init.c, 169]
attractloop (Parameter)[xref]
[sv_init.c, 393]
autoanim (Local Object)[xref]
[cl_ents.c, 845]
autorotate (Local Object)[xref]
[cl_ents.c, 841]
autosave (Parameter)[xref]
[sv_ccmds.c, 334]
autosound (Public Object)[xref]
[snd_loc.h, 89]
avelocities (Static Global Object)[xref]
LIGHT STYLE MANAGEMENT
[cl_fx.c, 27]
axis (Local Object)[xref]
[cl_scrn.c, 374]
axis (Local Object)[xref]
no map loaded
let the render dll load the map
skip "maps/"
cut off ".bsp"
register models, pics, and skins
precache status bar pics
[cl_view.c, 254]
axis (Parameter)[xref]
[in_win.c, 557]
AxisForward (Enumerator)
[in_win.c, 42]
AxisLook (Enumerator)
[in_win.c, 42]
AxisNada (Enumerator)
[in_win.c, 42]
AxisSide (Enumerator)
[in_win.c, 42]
AxisTurn (Enumerator)
[in_win.c, 42]
AxisUp (Enumerator)
[in_win.c, 42]