Data Dictionary Summary Report


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ

d   (Local Object)[xref]
   [cl_fx.c, 920]

d   (Local Object)[xref]
   [cl_fx.c, 959]

d   (Local Object)[xref]
   [cl_fx.c, 999]

d   (Local Object)[xref]
   [cl_fx.c, 1246]

d   (Local Object)[xref]
this rotate and negat guarantees a vector
not colinear with the original
   [cl_fx.c, 1536]

d   (Local Object)[xref]
   [cl_fx.c, 1623]

d   (Local Object)[xref]
   [cl_newfx.c, 348]

d   (Local Object)[xref]
   [cl_newfx.c, 753]

d   (Local Object)[xref]
   [cl_newfx.c, 797]

d   (Local Object)[xref]
   [cl_newfx.c, 1196]

d   (Local Object)[xref]
   [cl_newfx.c, 1242]

d   (Local Object)[xref]
   [cl_tent.c, 1211]

d   (Local Object)[xref]
   [cl_tent.c, 1351]

d   (Local Object)[xref]
   [cl_view.c, 155]

d   (Local Object)[xref]
   [q_shared.c, 132]

d   (Local Object)[xref]
   [cmodel.c, 802]

d   (Local Object)[xref]
   [common.c, 435]

d   (Local Object)[xref]
   [md4.c, 172]

d   (Local Object)[xref]
   [pmove.c, 117]

d1   (Local Object)[xref]
   [cmodel.c, 997]

d1   (Local Object)[xref]
   [cmodel.c, 1110]

d2   (Local Object)[xref]
   [cmodel.c, 997]

daliasframe_t   (Typedef)[xref]
the glcmd format:
a positive integer starts a tristrip command, followed by that many
vertex structures.
a negative integer starts a trifan command, followed by -x vertexes
a zero indicates the end of the command list.
a vertex consists of a floating point s, a floating point t,
and an integer vertex index.
   [qfiles.h, 125]

darea_t   (Typedef)[xref]
   [qfiles.h, 482]

dareaportal_t   (Typedef)[xref]
   [qfiles.h, 476]

dat   (Local Object)[xref]
   [common.c, 341]

dat   (Local Object)[xref]
   [common.c, 749]

dat1   (Local Object)[xref]
   [q_shared.c, 990]

dat2   (Local Object)[xref]
   [q_shared.c, 990]

data   (Public Object)[xref]
   [qfiles.h, 74]

data   (Public Object)[xref]
   [cl_cin.c, 24]

data   (Local Object)[xref]
   [cl_input.c, 462]

data   (Parameter)[xref]
   [menu.c, 1900]

data   (Parameter)[xref]
   [menu.c, 1906]

data   (Parameter)[xref]
   [menu.c, 1912]

data   (Public Object)[xref]
   [snd_loc.h, 36]

data   (Parameter)[xref]
   [snd_dma.c, 910]

data   (Parameter)[xref]
   [snd_mem.c, 34]

data   (Local Object)[xref]
   [snd_mem.c, 101]

data   (Local Object)[xref]
   [snd_mix.c, 370]

data   (Local Object)[xref]
   [snd_mix.c, 476]

data   (Local Object)[xref]
   [q_shared.c, 1076]

data   (Parameter)[xref]
   [common.c, 868]

data   (Parameter)[xref]
   [common.c, 879]

data   (Local Object)[xref]
   [common.c, 894]

data   (Parameter)[xref]
   [common.c, 915]

data   (Parameter)[xref]
   [common.c, 920]

data   (Parameter)[xref]
   [crc.c, 72]

data   (Parameter)[xref]
   [net_chan.c, 110]

data   (Parameter)[xref]
   [net_chan.c, 213]

data   (Public Object)[xref]
   [net_wins.c, 30]

data   (Parameter)[xref]
   [net_wins.c, 315]

data   (Parameter)[xref]
   [net_wins.c, 395]

data   (Local Object)[xref]
   [sys_win.c, 403]

data_p   (Global Object)[xref]
   [snd_mem.c, 183]

data_p   (Parameter)[xref]
   [q_shared.c, 1072]

dataByte   (Local Object)[xref]
   [cl_cin.c, 70]

datalen   (Public Object)[xref]
   [net_wins.c, 31]

dataofs   (Public Object)[xref]
   [snd_loc.h, 99]

dbrush_t   (Typedef)[xref]
   [qfiles.h, 452]

dbrushside_t   (Typedef)[xref]
   [qfiles.h, 445]

DEBUG   (Unknown Macro)[xref]

debugdir   (Local Object)[xref]
check the current debug directory first for development purposes
   [sys_win.c, 484]

DebugGraph   (Public Object)[xref]
   [game.h, 175]

dec   (Local Object)[xref]
FIXME: this is a really silly way to have a loop
   [cl_fx.c, 1291]

dec   (Local Object)[xref]
   [cl_fx.c, 1342]

dec   (Local Object)[xref]
   [cl_fx.c, 1392]

dec   (Local Object)[xref]
   [cl_fx.c, 1442]

dec   (Local Object)[xref]
smoke
fire
   [cl_fx.c, 1563]

dec   (Local Object)[xref]
   [cl_fx.c, 1620]

dec   (Local Object)[xref]
   [cl_fx.c, 1711]

dec   (Local Object)[xref]
   [cl_fx.c, 1775]

dec   (Local Object)[xref]
FIXME: this is a really silly way to have a loop
   [cl_fx.c, 1998]

dec   (Local Object)[xref]
   [cl_newfx.c, 130]

dec   (Local Object)[xref]
   [cl_newfx.c, 395]

dec   (Local Object)[xref]
   [cl_newfx.c, 852]

dec   (Local Object)[xref]
   [cl_newfx.c, 1114]

dec   (Local Object)[xref]
FIXME: this is a really silly way to have a loop
   [cl_newfx.c, 1287]

decay   (Public Object)[xref]
   [client.h, 301]

Decode   (Static Function)[xref]
   [md4.c, 255]

dedge_t   (Typedef)[xref]
   [qfiles.h, 407]

dedicated   (Global Object)[xref]
   [common.c, 46]

dedicated   (Local Object)[xref]
   [net_wins.c, 541]

dedicated   (Local Object)[xref]
   [net_wins.c, 645]

DEDICATED_ONLY   (Unknown Macro)[xref]

Default_MenuKey   (Function)[xref]
   [menu.c, 142]

DEFAULT_SOUND_PACKET_ATTENUATION   (Macro)[xref]
entity_state_t communication
try to pack the common update flags into the first byte
   [qcommon.h, 291]

DEFAULT_SOUND_PACKET_VOLUME   (Macro)[xref]
   [qcommon.h, 290]

defer_text_buf   (Global Object)[xref]
Cbuf_Init
   [cmd.c, 71]

DefWindowProc   (Unknown Function)[xref]

DEG2RAD   (Macro)[xref]
   [q_shared.c, 22]

degrees   (Parameter)[xref]
   [q_shared.c, 32]

DeinitConProc   (Function)[xref]
   [conproc.c, 153]

delta   (Local Object)[xref]
   [cl_ents.c, 1423]

delta   (Local Object)[xref]
   [cl_pred.c, 32]

delta   (Local Object)[xref]
   [sv_ents.c, 637]

delta_angles   (Public Object)[xref]
   [q_shared.h, 495]

deltaframe   (Public Object)[xref]
   [client.h, 47]

DEMO   (Unknown Macro)[xref]

demo_multicast   (Public Object)[xref]
   [server.h, 179]

demo_multicast_buf   (Public Object)[xref]
   [server.h, 180]

demofile   (Public Object)[xref]
   [client.h, 238]

demofile   (Public Object)[xref]
   [server.h, 65]

demofile   (Public Object)[xref]
   [server.h, 178]

demorecording   (Public Object)[xref]
   [client.h, 236]

demowaiting   (Public Object)[xref]
   [client.h, 237]

depth   (Parameter)[xref]
   [sv_world.c, 90]

dest   (Parameter)[xref]
   [cl_parse.c, 53]

dest   (Parameter)[xref]
   [q_shared.c, 1223]

dest_entity   (Public Object)[xref]
   [cl_tent.c, 51]

destEnt   (Local Object)[xref]
   [cl_tent.c, 477]

destlen   (Parameter)[xref]
   [cl_parse.c, 53]

developer   (Global Object)[xref]
   [common.c, 41]

Developer_searchpath   (Function)[xref]
   [files.c, 159]

DF_ALLOW_EXIT   (Macro)[xref]
4096
   [q_shared.h, 1028]

DF_FIXED_FOV   (Macro)[xref]
32768
RAFAEL
   [q_shared.h, 1031]

DF_FORCE_RESPAWN   (Macro)[xref]
1024
   [q_shared.h, 1026]

DF_INFINITE_AMMO   (Macro)[xref]
8192
   [q_shared.h, 1029]

DF_INSTANT_ITEMS   (Macro)[xref]
16
   [q_shared.h, 1020]

DF_MODELTEAMS   (Macro)[xref]
128
   [q_shared.h, 1023]

DF_NO_ARMOR   (Macro)[xref]
2048
   [q_shared.h, 1027]

DF_NO_FALLING   (Macro)[xref]
8
   [q_shared.h, 1019]

DF_NO_FRIENDLY_FIRE   (Macro)[xref]
256
   [q_shared.h, 1024]

DF_NO_HEALTH   (Macro)[xref]
1
   [q_shared.h, 1016]

DF_NO_ITEMS   (Macro)[xref]
2
   [q_shared.h, 1017]

DF_NO_MINES   (Macro)[xref]
   [q_shared.h, 1037]

DF_NO_NUKES   (Macro)[xref]
   [q_shared.h, 1039]

DF_NO_SPHERES   (Macro)[xref]
ROGUE

ROGUE - VERSIONS
1234	08/13/1998		Activision
1235	08/14/1998		Id Software
1236	08/15/1998		Steve Tietze
1237	08/15/1998		Phil Dobranski
1238	08/15/1998		John Sheley
1239	08/17/1998		Barrett Alexander
1230	08/17/1998		Brandon Fish
1245	08/17/1998		Don MacAskill
1246	08/17/1998		David "Zoid" Kirsch
1247	08/17/1998		Manu Smith
1248	08/17/1998		Geoff Scully
1249	08/17/1998		Andy Van Fossen
1240	08/20/1998		Activision Build 2
1256	08/20/1998		Ranger Clan
1257	08/20/1998		Ensemble Studios
1258	08/21/1998		Robert Duffy
1259	08/21/1998		Stephen Seachord
1250	08/21/1998		Stephen Heaslip
1267	08/21/1998		Samir Sandesara
1268	08/21/1998		Oliver Wyman
1269	08/21/1998		Steven Marchegiano
1260	08/21/1998		Build #2 for Nihilistic
1278	08/21/1998		Build #2 for Ensemble

9999	08/20/1998		Internal Use
   [q_shared.h, 1040]

DF_NO_STACK_DOUBLE   (Macro)[xref]
   [q_shared.h, 1038]

DF_QUAD_DROP   (Macro)[xref]
16384
   [q_shared.h, 1030]

DF_QUADFIRE_DROP   (Macro)[xref]
65536
ROGUE
   [q_shared.h, 1034]

DF_SAME_LEVEL   (Macro)[xref]
32
   [q_shared.h, 1021]

DF_SKINTEAMS   (Macro)[xref]
64
   [q_shared.h, 1022]

DF_SPAWN_FARTHEST   (Macro)[xref]
512
   [q_shared.h, 1025]

DF_WEAPONS_STAY   (Macro)[xref]
4
   [q_shared.h, 1018]

dface_t   (Typedef)[xref]
   [qfiles.h, 422]

dheader_t   (Typedef)[xref]
   [qfiles.h, 288]

die   (Public Object)[xref]
   [client.h, 300]

difficulty_names   (Static Local Object)[xref]
   [menu.c, 1935]

digest   (Parameter)[xref]
   [md4.c, 145]

digest   (Local Object)[xref]
   [md4.c, 267]

dir   (Parameter)[xref]
   [cl_fx.c, 916]

dir   (Parameter)[xref]
   [cl_fx.c, 955]

dir   (Parameter)[xref]
   [cl_fx.c, 995]

dir   (Parameter)[xref]
   [cl_fx.c, 1242]

dir   (Local Object)[xref]
   [cl_fx.c, 1624]

dir   (Local Object)[xref]
   [cl_fx.c, 2047]

dir   (Local Object)[xref]
   [cl_fx.c, 2140]

dir   (Parameter)[xref]
   [cl_newfx.c, 344]

dir   (Local Object)[xref]
   [cl_newfx.c, 535]

dir   (Parameter)[xref]
   [cl_newfx.c, 749]

dir   (Local Object)[xref]
vectoangles2 (dir, angle_dir);
AngleVectors (angle_dir, f, r, u);
   [cl_newfx.c, 799]

dir   (Local Object)[xref]
   [cl_newfx.c, 900]

dir   (Local Object)[xref]
   [cl_newfx.c, 931]

dir   (Local Object)[xref]
   [cl_newfx.c, 963]

dir   (Local Object)[xref]
   [cl_newfx.c, 999]

dir   (Local Object)[xref]
   [cl_newfx.c, 1038]

dir   (Local Object)[xref]
   [cl_newfx.c, 1069]

dir   (Parameter)[xref]
   [cl_newfx.c, 1192]

dir   (Parameter)[xref]
   [cl_newfx.c, 1238]

dir   (Local Object)[xref]
   [cl_tent.c, 292]

dir   (Local Object)[xref]
   [cl_tent.c, 559]

dir   (Local Object)[xref]
   [cl_tent.c, 697]

dir   (Parameter)[xref]
   [qmenu.c, 287]

dir   (Parameter)[xref]
   [qmenu.c, 511]

dir   (Parameter)[xref]
   [qmenu.c, 592]

dir   (Parameter)[xref]
   [qmenu.c, 638]

dir   (Parameter)[xref]
   [q_shared.c, 32]

dir   (Parameter)[xref]
   [common.c, 432]

dir   (Parameter)[xref]
   [common.c, 458]

dir   (Parameter)[xref]
   [files.c, 513]

dir   (Local Object)[xref]
   [files.c, 570]

dir   (Parameter)[xref]
   [files.c, 591]

dir   (Local Object)[xref]
   [pmove.c, 116]

dir   (Local Object)[xref]
   [sv_ccmds.c, 598]

dir   (Local Object)[xref]
   [sv_ccmds.c, 643]

dir   (Parameter)[xref]
   [sv_game.c, 224]

directory   (Public Object)[xref]
   [menu.c, 3369]

dirlen   (Public Object)[xref]
   [qfiles.h, 46]

dirnames   (Local Object)[xref]
   [menu.c, 3440]

dirnames   (Local Object)[xref]
   [files.c, 741]

dirofs   (Public Object)[xref]
   [qfiles.h, 45]

dirspread   (Parameter)[xref]
   [cl_newfx.c, 344]

dirty_t   (Typedef)[xref]
   [cl_scrn.c, 65]

disable_screen   (Public Object)[xref]
   [client.h, 211]

disable_servercount   (Public Object)[xref]
   [client.h, 214]

DispatchMessage   (Unknown Function)[xref]

display   (Public Object)[xref]
   [console.h, 35]

DISPLAY_ITEMS   (Macro)[xref]
   [cl_inv.c, 64]

displayname   (Public Object)[xref]
   [menu.c, 3368]

dist   (Public Object)[xref]
   [qfiles.h, 321]

dist   (Local Object)[xref]
   [cl_fx.c, 1199]

dist   (Local Object)[xref]
   [cl_fx.c, 1826]

dist   (Local Object)[xref]
   [cl_fx.c, 1928]

dist   (Parameter)[xref]
   [cl_newfx.c, 388]

dist   (Local Object)[xref]
FIXME: this is a really silly way to have a loop
   [cl_newfx.c, 853]

dist   (Local Object)[xref]
   [cl_tent.c, 1210]

dist   (Local Object)[xref]
   [cl_tent.c, 1350]

dist   (Local Object)[xref]
   [snd_dma.c, 428]

dist   (Local Object)[xref]
   [cmodel.c, 994]

dist   (Local Object)[xref]
   [cmodel.c, 1108]

dist1   (Local Object)[xref]
   [q_shared.c, 313]

dist1   (Local Object)[xref]
   [q_shared.c, 351]

dist2   (Local Object)[xref]
   [q_shared.c, 313]

dist2   (Local Object)[xref]
   [q_shared.c, 351]

DIST_EPSILON   (Macro)[xref]
   [cmodel.c, 974]

dist_mult   (Public Object)[xref]
   [snd_loc.h, 86]

dist_mult   (Parameter)[xref]
   [snd_dma.c, 425]

dl   (Local Object)[xref]
first look for an exact key match
   [cl_fx.c, 152]

dl   (Local Object)[xref]
   [cl_fx.c, 194]

dl   (Local Object)[xref]
   [cl_fx.c, 214]

dl   (Local Object)[xref]
   [cl_fx.c, 241]

dl   (Local Object)[xref]
   [cl_fx.c, 434]

dl   (Local Object)[xref]
PGM
   [cl_fx.c, 815]

dl   (Local Object)[xref]
   [cl_newfx.c, 78]

dl   (Local Object)[xref]
   [cl_newfx.c, 97]

dl   (Local Object)[xref]
   [cl_view.c, 111]

dl   (Local Object)[xref]
   [cl_view.c, 217]

dl_model   (Enumerator)
   [client.h, 193]

dl_none   (Enumerator)
   [client.h, 192]

dl_single   (Enumerator)
   [client.h, 196]

dl_skin   (Enumerator)
   [client.h, 195]

dl_sound   (Enumerator)
   [client.h, 194]

dlbar   (Local Object)[xref]
draw the background
draw the text
rows of text to draw
rows of text to draw
draw from the bottom up
   [console.c, 577]

dleaf_t   (Typedef)[xref]
   [qfiles.h, 439]

dlight_t   (Typedef)[xref]
   [ref.h, 87]

dlights   (Public Object)[xref]
   [ref.h, 120]

dltype_t   (Typedef)[xref]
download type
   [client.h, 197]

dm_coop_names   (Static Local Object)[xref]
   [menu.c, 2502]

dm_coop_names_rogue   (Static Local Object)[xref]
   [menu.c, 2510]

dma   (Global Object)[xref]
   [snd_dma.c, 47]

dma_t   (Typedef)[xref]
!!! if this is changed, the asm code must change !!!
   [snd_loc.h, 72]

dmdl_t   (Typedef)[xref]
.SP2 sprite file format
   [qfiles.h, 160]

DMFlagCallback   (Static Function)[xref]
   [menu.c, 2769]

dmflags   (Local Object)[xref]
   [menu.c, 2922]

dmodel_t   (Typedef)[xref]
   [qfiles.h, 297]

DMOptions_MenuDraw   (Function)[xref]
   [menu.c, 3122]

DMOptions_MenuInit   (Function)[xref]
   [menu.c, 2912]

DMOptions_MenuKey   (Function)[xref]
   [menu.c, 3127]

dmoptions_statusbar   (Static Global Object)[xref]
   [menu.c, 2742]

DMOptionsFunc   (Function)[xref]
   [menu.c, 2385]

dnode_t   (Typedef)[xref]
   [qfiles.h, 389]

DO   (Macro)[xref]
   [net_wins.c, 182]

doclip   (Parameter)[xref]
   [pmove.c, 882]

done   (Static Local Object)[xref]
   [sys_win.c, 140]

dot   (Local Object)[xref]
   [cl_cin.c, 580]

dot   (Local Object)[xref]
   [snd_dma.c, 427]

DotProduct   (Macro)[xref]
   [q_shared.h, 154]

DOUBLE_SCREW   (Unknown Macro)[xref]

down   (Public Object)[xref]
   [client.h, 470]

down   (Local Object)[xref]
   [cl_input.c, 244]

down   (Parameter)[xref]
   [keys.c, 740]

down   (Local Object)[xref]
can't step up
try sliding above
push down the final amount
   [pmove.c, 278]

down_dist   (Local Object)[xref]
   [pmove.c, 276]

down_o   (Local Object)[xref]
   [pmove.c, 274]

down_v   (Local Object)[xref]
   [pmove.c, 274]

download   (Public Object)[xref]
   [client.h, 228]

DownloadCallback   (Static Function)[xref]
   [menu.c, 3154]

downloadname   (Public Object)[xref]
   [client.h, 230]

downloadnumber   (Public Object)[xref]
   [client.h, 231]

DownloadOptions_MenuDraw   (Function)[xref]
   [menu.c, 3254]

DownloadOptions_MenuInit   (Function)[xref]
   [menu.c, 3184]

DownloadOptions_MenuKey   (Function)[xref]
   [menu.c, 3259]

DownloadOptionsFunc   (Function)[xref]
   [menu.c, 3380]

downloadpercent   (Public Object)[xref]
   [client.h, 233]

downloadtempname   (Public Object)[xref]
   [client.h, 229]

downloadtype   (Public Object)[xref]
   [client.h, 232]

downtime   (Public Object)[xref]
   [client.h, 471]

dpackfile_t   (Typedef)[xref]
   [qfiles.h, 40]

dpackheader_t   (Typedef)[xref]
   [qfiles.h, 47]

dplane_t   (Typedef)[xref]
contents flags are seperate bits
a given brush can contribute multiple content bits
multiple brushes can be in a single leaf
these definitions also need to be in q_shared.h!
lower bits are stronger, and will eat weaker brushes completely
   [qfiles.h, 323]

dprintf   (Public Object)[xref]
   [game.h, 106]

draw   (Public Object)[xref]
   [menu.c, 68]

draw   (Parameter)[xref]
   [menu.c, 83]

Draw_Char   (Macro)[xref]
   [qmenu.c, 47]

Draw_Fill   (Macro)[xref]
   [qmenu.c, 48]

DrawAltString   (Function)[xref]
   [console.c, 45]

DrawChar   (Public Object)[xref]
   [ref.h, 169]

DrawFadeScreen   (Public Object)[xref]
   [ref.h, 172]

DrawFill   (Public Object)[xref]
   [ref.h, 171]

DrawGetPicSize   (Public Object)[xref]
   [ref.h, 166]

DrawHUDString   (Function)[xref]
   [cl_scrn.c, 829]

DrawKeyBindingFunc   (Static Function)[xref]
   [menu.c, 692]

DrawPic   (Public Object)[xref]
   [ref.h, 167]

DrawStretchPic   (Public Object)[xref]
   [ref.h, 168]

DrawStretchRaw   (Public Object)[xref]
   [ref.h, 175]

DrawString   (Function)[xref]
   [console.c, 35]

DrawTileClear   (Public Object)[xref]
   [ref.h, 170]

drive   (Local Object)[xref]
   [sys_win.c, 142]

DRIVE_CDROM   (Unknown Object)[xref]

DriverCallback   (Static Function)[xref]
   [vid_menu.c, 72]

drop   (Local Object)[xref]
   [pmove.c, 350]

drop   (Local Object)[xref]
   [pmove.c, 884]

drop   (Parameter)[xref]
   [sv_main.c, 70]

dropped   (Public Object)[xref]
   [qcommon.h, 571]

droppoint   (Local Object)[xref]
   [sv_main.c, 667]

DS_CreateBuffers   (Static Function)[xref]
   [snd_win.c, 100]

DS_DestroyBuffers   (Static Function)[xref]
   [snd_win.c, 247]

DS_OK   (Unknown Object)[xref]

dsbcaps   (Local Object)[xref]
   [snd_win.c, 103]

DSBCAPS   (Unknown Type)[xref]

DSBCAPS_CTRLFREQUENCY   (Unknown Object)[xref]

DSBCAPS_LOCSOFTWARE   (Unknown Object)[xref]

DSBCAPS_PRIMARYBUFFER   (Unknown Object)[xref]

DSBPLAY_LOOPING   (Unknown Object)[xref]

DSBSTATUS_BUFFERLOST   (Unknown Object)[xref]

DSBSTATUS_PLAYING   (Unknown Object)[xref]

dsbuf   (Local Object)[xref]
   [snd_win.c, 102]

DSBUFFERDESC   (Unknown Type)[xref]

dscaps   (Local Object)[xref]
   [snd_win.c, 354]

DSCAPS   (Unknown Type)[xref]

DSCAPS_EMULDRIVER   (Unknown Object)[xref]

DSERR_ALLOCATED   (Unknown Object)[xref]

DSERR_BUFFERLOST   (Unknown Object)[xref]

DSERR_INVALIDCALL   (Unknown Object)[xref]

DSERR_INVALIDPARAM   (Unknown Object)[xref]

DSERR_PRIOLEVELNEEDED   (Unknown Object)[xref]

dsound_init   (Static Global Object)[xref]
   [snd_win.c, 40]

DSoundError   (Static Function)[xref]
   [snd_win.c, 80]

dsprframe_t   (Typedef)[xref]
   [qfiles.h, 179]

dsprite_t   (Typedef)[xref]
  .WAL texture file format
   [qfiles.h, 186]

DSSCL_EXCLUSIVE   (Unknown Object)[xref]

DSSCL_NORMAL   (Unknown Object)[xref]

DSSCL_WRITEPRIMARY   (Unknown Object)[xref]

dst   (Local Object)[xref]
   [snd_dma.c, 913]

dst   (Parameter)[xref]
   [q_shared.c, 32]

dst   (Parameter)[xref]
   [q_shared.c, 130]

dst   (Parameter)[xref]
   [q_shared.c, 152]

dst   (Parameter)[xref]
   [sv_ccmds.c, 192]

dst   (Parameter)[xref]
   [sv_ccmds.c, 228]

dstvert_t   (Typedef)[xref]
   [qfiles.h, 99]

dtriangle_t   (Typedef)[xref]
   [qfiles.h, 105]

DTRIVERTX_LNI   (Macro)[xref]
   [qfiles.h, 116]

DTRIVERTX_SIZE   (Macro)[xref]
   [qfiles.h, 117]

dtrivertx_t   (Typedef)[xref]
   [qfiles.h, 111]

DTRIVERTX_V0   (Macro)[xref]
   [qfiles.h, 113]

DTRIVERTX_V1   (Macro)[xref]
   [qfiles.h, 114]

DTRIVERTX_V2   (Macro)[xref]
   [qfiles.h, 115]

dummy   (Local Object)[xref]
   [sv_ents.c, 225]

dummy   (Local Object)[xref]
   [sys_win.c, 268]

dummy   (Local Object)[xref]
   [sys_win.c, 347]

DumpChunks   (Function)[xref]
   [snd_mem.c, 245]

dvertex_t   (Typedef)[xref]
0-2 are axial planes
   [qfiles.h, 303]

DVIS_PHS   (Macro)[xref]
   [qfiles.h, 462]

DVIS_PVS   (Macro)[xref]
   [qfiles.h, 461]

dvis_t   (Typedef)[xref]
each area has a list of portals that lead into other areas
when portals are closed, other areas may not be visible or
hearable even if the vis info says that it should be
   [qfiles.h, 467]

dwAxisFlags   (Global Object)[xref]
   [in_win.c, 45]

dwAxisMap   (Global Object)[xref]
   [in_win.c, 50]

dwBufferBytes   (Unknown Member Object)[xref]

dwBufferLength   (Unknown Member Object)[xref]

dwButtons   (Unknown Member Object)[xref]

dwCallback   (Unknown Member Object)[xref]

dwControlKeyState   (Unknown Member Object)[xref]

dwControlMap   (Global Object)[xref]
   [in_win.c, 51]

dwFlags   (Unknown Member Object)[xref]

dwFrom   (Unknown Member Object)[xref]

dwItem   (Unknown Member Object)[xref]

dwMajorVersion   (Unknown Member Object)[xref]

DWORD   (Unknown Type)[xref]

dwOSVersionInfoSize   (Unknown Member Object)[xref]

dwPlatformId   (Unknown Member Object)[xref]

dwPOV   (Unknown Member Object)[xref]

dwRead   (Local Object)[xref]
   [conproc.c, 264]

dwRet   (Local Object)[xref]
   [conproc.c, 163]

dwReturn   (Local Object)[xref]
   [cd_win.c, 51]

dwReturn   (Local Object)[xref]
   [cd_win.c, 60]

dwReturn   (Local Object)[xref]
   [cd_win.c, 69]

dwReturn   (Unknown Member Object)[xref]

dwReturn   (Local Object)[xref]
   [cd_win.c, 111]

dwReturn   (Local Object)[xref]
   [cd_win.c, 194]

dwReturn   (Local Object)[xref]
   [cd_win.c, 212]

dwReturn   (Local Object)[xref]
   [cd_win.c, 232]

dwReturn   (Local Object)[xref]
   [cd_win.c, 437]

dwRpos   (Unknown Member Object)[xref]

dwSize   (Unknown Member Object)[xref]

dwSize2   (Local Object)[xref]
   [snd_win.c, 710]

dwStatus   (Local Object)[xref]
if the buffer was lost or stopped, restore it and/or restart it
lock the dsound buffer
   [snd_win.c, 713]

dwTemp   (Local Object)[xref]
initialize all the maps
   [in_win.c, 588]

dwTimeFormat   (Unknown Member Object)[xref]

dwTo   (Unknown Member Object)[xref]

dwTrack   (Unknown Member Object)[xref]

dwUpos   (Unknown Member Object)[xref]

dwVpos   (Unknown Member Object)[xref]

dwWrite   (Local Object)[xref]
   [snd_win.c, 105]

dwWrite   (Local Object)[xref]
   [snd_win.c, 678]

dwWritten   (Local Object)[xref]
   [conproc.c, 287]

dwXpos   (Unknown Member Object)[xref]

dwYpos   (Unknown Member Object)[xref]

dwZpos   (Unknown Member Object)[xref]

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