Data Dictionary Summary Report
d (Local Object)[xref]
[cl_fx.c, 920]
d (Local Object)[xref]
[cl_fx.c, 959]
d (Local Object)[xref]
[cl_fx.c, 999]
d (Local Object)[xref]
[cl_fx.c, 1246]
d (Local Object)[xref]
this rotate and negat guarantees a vector
not colinear with the original
[cl_fx.c, 1536]
d (Local Object)[xref]
[cl_fx.c, 1623]
d (Local Object)[xref]
[cl_newfx.c, 348]
d (Local Object)[xref]
[cl_newfx.c, 753]
d (Local Object)[xref]
[cl_newfx.c, 797]
d (Local Object)[xref]
[cl_newfx.c, 1196]
d (Local Object)[xref]
[cl_newfx.c, 1242]
d (Local Object)[xref]
[cl_tent.c, 1211]
d (Local Object)[xref]
[cl_tent.c, 1351]
d (Local Object)[xref]
[cl_view.c, 155]
d (Local Object)[xref]
[q_shared.c, 132]
d (Local Object)[xref]
[cmodel.c, 802]
d (Local Object)[xref]
[common.c, 435]
d (Local Object)[xref]
[md4.c, 172]
d (Local Object)[xref]
[pmove.c, 117]
d1 (Local Object)[xref]
[cmodel.c, 997]
d1 (Local Object)[xref]
[cmodel.c, 1110]
d2 (Local Object)[xref]
[cmodel.c, 997]
daliasframe_t (Typedef)[xref]
the glcmd format:
a positive integer starts a tristrip command, followed by that many
vertex structures.
a negative integer starts a trifan command, followed by -x vertexes
a zero indicates the end of the command list.
a vertex consists of a floating point s, a floating point t,
and an integer vertex index.
[qfiles.h, 125]
darea_t (Typedef)[xref]
[qfiles.h, 482]
dareaportal_t (Typedef)[xref]
[qfiles.h, 476]
dat (Local Object)[xref]
[common.c, 341]
dat (Local Object)[xref]
[common.c, 749]
dat1 (Local Object)[xref]
[q_shared.c, 990]
dat2 (Local Object)[xref]
[q_shared.c, 990]
data (Public Object)[xref]
[qfiles.h, 74]
data (Public Object)[xref]
[cl_cin.c, 24]
data (Local Object)[xref]
[cl_input.c, 462]
data (Parameter)[xref]
[menu.c, 1900]
data (Parameter)[xref]
[menu.c, 1906]
data (Parameter)[xref]
[menu.c, 1912]
data (Public Object)[xref]
[snd_loc.h, 36]
data (Parameter)[xref]
[snd_dma.c, 910]
data (Parameter)[xref]
[snd_mem.c, 34]
data (Local Object)[xref]
[snd_mem.c, 101]
data (Local Object)[xref]
[snd_mix.c, 370]
data (Local Object)[xref]
[snd_mix.c, 476]
data (Local Object)[xref]
[q_shared.c, 1076]
data (Parameter)[xref]
[common.c, 868]
data (Parameter)[xref]
[common.c, 879]
data (Local Object)[xref]
[common.c, 894]
data (Parameter)[xref]
[common.c, 915]
data (Parameter)[xref]
[common.c, 920]
data (Parameter)[xref]
[crc.c, 72]
data (Parameter)[xref]
[net_chan.c, 110]
data (Parameter)[xref]
[net_chan.c, 213]
data (Public Object)[xref]
[net_wins.c, 30]
data (Parameter)[xref]
[net_wins.c, 315]
data (Parameter)[xref]
[net_wins.c, 395]
data (Local Object)[xref]
[sys_win.c, 403]
data_p (Global Object)[xref]
[snd_mem.c, 183]
data_p (Parameter)[xref]
[q_shared.c, 1072]
dataByte (Local Object)[xref]
[cl_cin.c, 70]
datalen (Public Object)[xref]
[net_wins.c, 31]
dataofs (Public Object)[xref]
[snd_loc.h, 99]
dbrush_t (Typedef)[xref]
[qfiles.h, 452]
dbrushside_t (Typedef)[xref]
[qfiles.h, 445]
DEBUG (Unknown Macro)[xref]
debugdir (Local Object)[xref]
check the current debug directory first for development purposes
[sys_win.c, 484]
DebugGraph (Public Object)[xref]
[game.h, 175]
dec (Local Object)[xref]
FIXME: this is a really silly way to have a loop
[cl_fx.c, 1291]
dec (Local Object)[xref]
[cl_fx.c, 1342]
dec (Local Object)[xref]
[cl_fx.c, 1392]
dec (Local Object)[xref]
[cl_fx.c, 1442]
dec (Local Object)[xref]
smoke
fire
[cl_fx.c, 1563]
dec (Local Object)[xref]
[cl_fx.c, 1620]
dec (Local Object)[xref]
[cl_fx.c, 1711]
dec (Local Object)[xref]
[cl_fx.c, 1775]
dec (Local Object)[xref]
FIXME: this is a really silly way to have a loop
[cl_fx.c, 1998]
dec (Local Object)[xref]
[cl_newfx.c, 130]
dec (Local Object)[xref]
[cl_newfx.c, 395]
dec (Local Object)[xref]
[cl_newfx.c, 852]
dec (Local Object)[xref]
[cl_newfx.c, 1114]
dec (Local Object)[xref]
FIXME: this is a really silly way to have a loop
[cl_newfx.c, 1287]
decay (Public Object)[xref]
[client.h, 301]
Decode (Static Function)[xref]
[md4.c, 255]
dedge_t (Typedef)[xref]
[qfiles.h, 407]
dedicated (Global Object)[xref]
[common.c, 46]
dedicated (Local Object)[xref]
[net_wins.c, 541]
dedicated (Local Object)[xref]
[net_wins.c, 645]
DEDICATED_ONLY (Unknown Macro)[xref]
Default_MenuKey (Function)[xref]
[menu.c, 142]
DEFAULT_SOUND_PACKET_ATTENUATION (Macro)[xref]
entity_state_t communication
try to pack the common update flags into the first byte
[qcommon.h, 291]
DEFAULT_SOUND_PACKET_VOLUME (Macro)[xref]
[qcommon.h, 290]
defer_text_buf (Global Object)[xref]
Cbuf_Init
[cmd.c, 71]
DefWindowProc (Unknown Function)[xref]
DEG2RAD (Macro)[xref]
[q_shared.c, 22]
degrees (Parameter)[xref]
[q_shared.c, 32]
DeinitConProc (Function)[xref]
[conproc.c, 153]
delta (Local Object)[xref]
[cl_ents.c, 1423]
delta (Local Object)[xref]
[cl_pred.c, 32]
delta (Local Object)[xref]
[sv_ents.c, 637]
delta_angles (Public Object)[xref]
[q_shared.h, 495]
deltaframe (Public Object)[xref]
[client.h, 47]
DEMO (Unknown Macro)[xref]
demo_multicast (Public Object)[xref]
[server.h, 179]
demo_multicast_buf (Public Object)[xref]
[server.h, 180]
demofile (Public Object)[xref]
[client.h, 238]
demofile (Public Object)[xref]
[server.h, 65]
demofile (Public Object)[xref]
[server.h, 178]
demorecording (Public Object)[xref]
[client.h, 236]
demowaiting (Public Object)[xref]
[client.h, 237]
depth (Parameter)[xref]
[sv_world.c, 90]
dest (Parameter)[xref]
[cl_parse.c, 53]
dest (Parameter)[xref]
[q_shared.c, 1223]
dest_entity (Public Object)[xref]
[cl_tent.c, 51]
destEnt (Local Object)[xref]
[cl_tent.c, 477]
destlen (Parameter)[xref]
[cl_parse.c, 53]
developer (Global Object)[xref]
[common.c, 41]
Developer_searchpath (Function)[xref]
[files.c, 159]
DF_ALLOW_EXIT (Macro)[xref]
4096
[q_shared.h, 1028]
DF_FIXED_FOV (Macro)[xref]
32768
RAFAEL
[q_shared.h, 1031]
DF_FORCE_RESPAWN (Macro)[xref]
1024
[q_shared.h, 1026]
DF_INFINITE_AMMO (Macro)[xref]
8192
[q_shared.h, 1029]
DF_INSTANT_ITEMS (Macro)[xref]
16
[q_shared.h, 1020]
DF_MODELTEAMS (Macro)[xref]
128
[q_shared.h, 1023]
DF_NO_ARMOR (Macro)[xref]
2048
[q_shared.h, 1027]
DF_NO_FALLING (Macro)[xref]
8
[q_shared.h, 1019]
DF_NO_FRIENDLY_FIRE (Macro)[xref]
256
[q_shared.h, 1024]
DF_NO_HEALTH (Macro)[xref]
1
[q_shared.h, 1016]
DF_NO_ITEMS (Macro)[xref]
2
[q_shared.h, 1017]
DF_NO_MINES (Macro)[xref]
[q_shared.h, 1037]
DF_NO_NUKES (Macro)[xref]
[q_shared.h, 1039]
DF_NO_SPHERES (Macro)[xref]
ROGUE
ROGUE - VERSIONS
1234 08/13/1998 Activision
1235 08/14/1998 Id Software
1236 08/15/1998 Steve Tietze
1237 08/15/1998 Phil Dobranski
1238 08/15/1998 John Sheley
1239 08/17/1998 Barrett Alexander
1230 08/17/1998 Brandon Fish
1245 08/17/1998 Don MacAskill
1246 08/17/1998 David "Zoid" Kirsch
1247 08/17/1998 Manu Smith
1248 08/17/1998 Geoff Scully
1249 08/17/1998 Andy Van Fossen
1240 08/20/1998 Activision Build 2
1256 08/20/1998 Ranger Clan
1257 08/20/1998 Ensemble Studios
1258 08/21/1998 Robert Duffy
1259 08/21/1998 Stephen Seachord
1250 08/21/1998 Stephen Heaslip
1267 08/21/1998 Samir Sandesara
1268 08/21/1998 Oliver Wyman
1269 08/21/1998 Steven Marchegiano
1260 08/21/1998 Build #2 for Nihilistic
1278 08/21/1998 Build #2 for Ensemble
9999 08/20/1998 Internal Use
[q_shared.h, 1040]
DF_NO_STACK_DOUBLE (Macro)[xref]
[q_shared.h, 1038]
DF_QUAD_DROP (Macro)[xref]
16384
[q_shared.h, 1030]
DF_QUADFIRE_DROP (Macro)[xref]
65536
ROGUE
[q_shared.h, 1034]
DF_SAME_LEVEL (Macro)[xref]
32
[q_shared.h, 1021]
DF_SKINTEAMS (Macro)[xref]
64
[q_shared.h, 1022]
DF_SPAWN_FARTHEST (Macro)[xref]
512
[q_shared.h, 1025]
DF_WEAPONS_STAY (Macro)[xref]
4
[q_shared.h, 1018]
dface_t (Typedef)[xref]
[qfiles.h, 422]
dheader_t (Typedef)[xref]
[qfiles.h, 288]
die (Public Object)[xref]
[client.h, 300]
difficulty_names (Static Local Object)[xref]
[menu.c, 1935]
digest (Parameter)[xref]
[md4.c, 145]
digest (Local Object)[xref]
[md4.c, 267]
dir (Parameter)[xref]
[cl_fx.c, 916]
dir (Parameter)[xref]
[cl_fx.c, 955]
dir (Parameter)[xref]
[cl_fx.c, 995]
dir (Parameter)[xref]
[cl_fx.c, 1242]
dir (Local Object)[xref]
[cl_fx.c, 1624]
dir (Local Object)[xref]
[cl_fx.c, 2047]
dir (Local Object)[xref]
[cl_fx.c, 2140]
dir (Parameter)[xref]
[cl_newfx.c, 344]
dir (Local Object)[xref]
[cl_newfx.c, 535]
dir (Parameter)[xref]
[cl_newfx.c, 749]
dir (Local Object)[xref]
vectoangles2 (dir, angle_dir);
AngleVectors (angle_dir, f, r, u);
[cl_newfx.c, 799]
dir (Local Object)[xref]
[cl_newfx.c, 900]
dir (Local Object)[xref]
[cl_newfx.c, 931]
dir (Local Object)[xref]
[cl_newfx.c, 963]
dir (Local Object)[xref]
[cl_newfx.c, 999]
dir (Local Object)[xref]
[cl_newfx.c, 1038]
dir (Local Object)[xref]
[cl_newfx.c, 1069]
dir (Parameter)[xref]
[cl_newfx.c, 1192]
dir (Parameter)[xref]
[cl_newfx.c, 1238]
dir (Local Object)[xref]
[cl_tent.c, 292]
dir (Local Object)[xref]
[cl_tent.c, 559]
dir (Local Object)[xref]
[cl_tent.c, 697]
dir (Parameter)[xref]
[qmenu.c, 287]
dir (Parameter)[xref]
[qmenu.c, 511]
dir (Parameter)[xref]
[qmenu.c, 592]
dir (Parameter)[xref]
[qmenu.c, 638]
dir (Parameter)[xref]
[q_shared.c, 32]
dir (Parameter)[xref]
[common.c, 432]
dir (Parameter)[xref]
[common.c, 458]
dir (Parameter)[xref]
[files.c, 513]
dir (Local Object)[xref]
[files.c, 570]
dir (Parameter)[xref]
[files.c, 591]
dir (Local Object)[xref]
[pmove.c, 116]
dir (Local Object)[xref]
[sv_ccmds.c, 598]
dir (Local Object)[xref]
[sv_ccmds.c, 643]
dir (Parameter)[xref]
[sv_game.c, 224]
directory (Public Object)[xref]
[menu.c, 3369]
dirlen (Public Object)[xref]
[qfiles.h, 46]
dirnames (Local Object)[xref]
[menu.c, 3440]
dirnames (Local Object)[xref]
[files.c, 741]
dirofs (Public Object)[xref]
[qfiles.h, 45]
dirspread (Parameter)[xref]
[cl_newfx.c, 344]
dirty_t (Typedef)[xref]
[cl_scrn.c, 65]
disable_screen (Public Object)[xref]
[client.h, 211]
disable_servercount (Public Object)[xref]
[client.h, 214]
DispatchMessage (Unknown Function)[xref]
display (Public Object)[xref]
[console.h, 35]
DISPLAY_ITEMS (Macro)[xref]
[cl_inv.c, 64]
displayname (Public Object)[xref]
[menu.c, 3368]
dist (Public Object)[xref]
[qfiles.h, 321]
dist (Local Object)[xref]
[cl_fx.c, 1199]
dist (Local Object)[xref]
[cl_fx.c, 1826]
dist (Local Object)[xref]
[cl_fx.c, 1928]
dist (Parameter)[xref]
[cl_newfx.c, 388]
dist (Local Object)[xref]
FIXME: this is a really silly way to have a loop
[cl_newfx.c, 853]
dist (Local Object)[xref]
[cl_tent.c, 1210]
dist (Local Object)[xref]
[cl_tent.c, 1350]
dist (Local Object)[xref]
[snd_dma.c, 428]
dist (Local Object)[xref]
[cmodel.c, 994]
dist (Local Object)[xref]
[cmodel.c, 1108]
dist1 (Local Object)[xref]
[q_shared.c, 313]
dist1 (Local Object)[xref]
[q_shared.c, 351]
dist2 (Local Object)[xref]
[q_shared.c, 313]
dist2 (Local Object)[xref]
[q_shared.c, 351]
DIST_EPSILON (Macro)[xref]
[cmodel.c, 974]
dist_mult (Public Object)[xref]
[snd_loc.h, 86]
dist_mult (Parameter)[xref]
[snd_dma.c, 425]
dl (Local Object)[xref]
first look for an exact key match
[cl_fx.c, 152]
dl (Local Object)[xref]
[cl_fx.c, 194]
dl (Local Object)[xref]
[cl_fx.c, 214]
dl (Local Object)[xref]
[cl_fx.c, 241]
dl (Local Object)[xref]
[cl_fx.c, 434]
dl (Local Object)[xref]
PGM
[cl_fx.c, 815]
dl (Local Object)[xref]
[cl_newfx.c, 78]
dl (Local Object)[xref]
[cl_newfx.c, 97]
dl (Local Object)[xref]
[cl_view.c, 111]
dl (Local Object)[xref]
[cl_view.c, 217]
dl_model (Enumerator)
[client.h, 193]
dl_none (Enumerator)
[client.h, 192]
dl_single (Enumerator)
[client.h, 196]
dl_skin (Enumerator)
[client.h, 195]
dl_sound (Enumerator)
[client.h, 194]
dlbar (Local Object)[xref]
draw the background
draw the text
rows of text to draw
rows of text to draw
draw from the bottom up
[console.c, 577]
dleaf_t (Typedef)[xref]
[qfiles.h, 439]
dlight_t (Typedef)[xref]
[ref.h, 87]
dlights (Public Object)[xref]
[ref.h, 120]
dltype_t (Typedef)[xref]
download type
[client.h, 197]
dm_coop_names (Static Local Object)[xref]
[menu.c, 2502]
dm_coop_names_rogue (Static Local Object)[xref]
[menu.c, 2510]
dma (Global Object)[xref]
[snd_dma.c, 47]
dma_t (Typedef)[xref]
!!! if this is changed, the asm code must change !!!
[snd_loc.h, 72]
dmdl_t (Typedef)[xref]
.SP2 sprite file format
[qfiles.h, 160]
DMFlagCallback (Static Function)[xref]
[menu.c, 2769]
dmflags (Local Object)[xref]
[menu.c, 2922]
dmodel_t (Typedef)[xref]
[qfiles.h, 297]
DMOptions_MenuDraw (Function)[xref]
[menu.c, 3122]
DMOptions_MenuInit (Function)[xref]
[menu.c, 2912]
DMOptions_MenuKey (Function)[xref]
[menu.c, 3127]
dmoptions_statusbar (Static Global Object)[xref]
[menu.c, 2742]
DMOptionsFunc (Function)[xref]
[menu.c, 2385]
dnode_t (Typedef)[xref]
[qfiles.h, 389]
DO (Macro)[xref]
[net_wins.c, 182]
doclip (Parameter)[xref]
[pmove.c, 882]
done (Static Local Object)[xref]
[sys_win.c, 140]
dot (Local Object)[xref]
[cl_cin.c, 580]
dot (Local Object)[xref]
[snd_dma.c, 427]
DotProduct (Macro)[xref]
[q_shared.h, 154]
DOUBLE_SCREW (Unknown Macro)[xref]
down (Public Object)[xref]
[client.h, 470]
down (Local Object)[xref]
[cl_input.c, 244]
down (Parameter)[xref]
[keys.c, 740]
down (Local Object)[xref]
can't step up
try sliding above
push down the final amount
[pmove.c, 278]
down_dist (Local Object)[xref]
[pmove.c, 276]
down_o (Local Object)[xref]
[pmove.c, 274]
down_v (Local Object)[xref]
[pmove.c, 274]
download (Public Object)[xref]
[client.h, 228]
DownloadCallback (Static Function)[xref]
[menu.c, 3154]
downloadname (Public Object)[xref]
[client.h, 230]
downloadnumber (Public Object)[xref]
[client.h, 231]
DownloadOptions_MenuDraw (Function)[xref]
[menu.c, 3254]
DownloadOptions_MenuInit (Function)[xref]
[menu.c, 3184]
DownloadOptions_MenuKey (Function)[xref]
[menu.c, 3259]
DownloadOptionsFunc (Function)[xref]
[menu.c, 3380]
downloadpercent (Public Object)[xref]
[client.h, 233]
downloadtempname (Public Object)[xref]
[client.h, 229]
downloadtype (Public Object)[xref]
[client.h, 232]
downtime (Public Object)[xref]
[client.h, 471]
dpackfile_t (Typedef)[xref]
[qfiles.h, 40]
dpackheader_t (Typedef)[xref]
[qfiles.h, 47]
dplane_t (Typedef)[xref]
contents flags are seperate bits
a given brush can contribute multiple content bits
multiple brushes can be in a single leaf
these definitions also need to be in q_shared.h!
lower bits are stronger, and will eat weaker brushes completely
[qfiles.h, 323]
dprintf (Public Object)[xref]
[game.h, 106]
draw (Public Object)[xref]
[menu.c, 68]
draw (Parameter)[xref]
[menu.c, 83]
Draw_Char (Macro)[xref]
[qmenu.c, 47]
Draw_Fill (Macro)[xref]
[qmenu.c, 48]
DrawAltString (Function)[xref]
[console.c, 45]
DrawChar (Public Object)[xref]
[ref.h, 169]
DrawFadeScreen (Public Object)[xref]
[ref.h, 172]
DrawFill (Public Object)[xref]
[ref.h, 171]
DrawGetPicSize (Public Object)[xref]
[ref.h, 166]
DrawHUDString (Function)[xref]
[cl_scrn.c, 829]
DrawKeyBindingFunc (Static Function)[xref]
[menu.c, 692]
DrawPic (Public Object)[xref]
[ref.h, 167]
DrawStretchPic (Public Object)[xref]
[ref.h, 168]
DrawStretchRaw (Public Object)[xref]
[ref.h, 175]
DrawString (Function)[xref]
[console.c, 35]
DrawTileClear (Public Object)[xref]
[ref.h, 170]
drive (Local Object)[xref]
[sys_win.c, 142]
DRIVE_CDROM (Unknown Object)[xref]
DriverCallback (Static Function)[xref]
[vid_menu.c, 72]
drop (Local Object)[xref]
[pmove.c, 350]
drop (Local Object)[xref]
[pmove.c, 884]
drop (Parameter)[xref]
[sv_main.c, 70]
dropped (Public Object)[xref]
[qcommon.h, 571]
droppoint (Local Object)[xref]
[sv_main.c, 667]
DS_CreateBuffers (Static Function)[xref]
[snd_win.c, 100]
DS_DestroyBuffers (Static Function)[xref]
[snd_win.c, 247]
DS_OK (Unknown Object)[xref]
dsbcaps (Local Object)[xref]
[snd_win.c, 103]
DSBCAPS (Unknown Type)[xref]
DSBCAPS_CTRLFREQUENCY (Unknown Object)[xref]
DSBCAPS_LOCSOFTWARE (Unknown Object)[xref]
DSBCAPS_PRIMARYBUFFER (Unknown Object)[xref]
DSBPLAY_LOOPING (Unknown Object)[xref]
DSBSTATUS_BUFFERLOST (Unknown Object)[xref]
DSBSTATUS_PLAYING (Unknown Object)[xref]
dsbuf (Local Object)[xref]
[snd_win.c, 102]
DSBUFFERDESC (Unknown Type)[xref]
dscaps (Local Object)[xref]
[snd_win.c, 354]
DSCAPS (Unknown Type)[xref]
DSCAPS_EMULDRIVER (Unknown Object)[xref]
DSERR_ALLOCATED (Unknown Object)[xref]
DSERR_BUFFERLOST (Unknown Object)[xref]
DSERR_INVALIDCALL (Unknown Object)[xref]
DSERR_INVALIDPARAM (Unknown Object)[xref]
DSERR_PRIOLEVELNEEDED (Unknown Object)[xref]
dsound_init (Static Global Object)[xref]
[snd_win.c, 40]
DSoundError (Static Function)[xref]
[snd_win.c, 80]
dsprframe_t (Typedef)[xref]
[qfiles.h, 179]
dsprite_t (Typedef)[xref]
.WAL texture file format
[qfiles.h, 186]
DSSCL_EXCLUSIVE (Unknown Object)[xref]
DSSCL_NORMAL (Unknown Object)[xref]
DSSCL_WRITEPRIMARY (Unknown Object)[xref]
dst (Local Object)[xref]
[snd_dma.c, 913]
dst (Parameter)[xref]
[q_shared.c, 32]
dst (Parameter)[xref]
[q_shared.c, 130]
dst (Parameter)[xref]
[q_shared.c, 152]
dst (Parameter)[xref]
[sv_ccmds.c, 192]
dst (Parameter)[xref]
[sv_ccmds.c, 228]
dstvert_t (Typedef)[xref]
[qfiles.h, 99]
dtriangle_t (Typedef)[xref]
[qfiles.h, 105]
DTRIVERTX_LNI (Macro)[xref]
[qfiles.h, 116]
DTRIVERTX_SIZE (Macro)[xref]
[qfiles.h, 117]
dtrivertx_t (Typedef)[xref]
[qfiles.h, 111]
DTRIVERTX_V0 (Macro)[xref]
[qfiles.h, 113]
DTRIVERTX_V1 (Macro)[xref]
[qfiles.h, 114]
DTRIVERTX_V2 (Macro)[xref]
[qfiles.h, 115]
dummy (Local Object)[xref]
[sv_ents.c, 225]
dummy (Local Object)[xref]
[sys_win.c, 268]
dummy (Local Object)[xref]
[sys_win.c, 347]
DumpChunks (Function)[xref]
[snd_mem.c, 245]
dvertex_t (Typedef)[xref]
0-2 are axial planes
[qfiles.h, 303]
DVIS_PHS (Macro)[xref]
[qfiles.h, 462]
DVIS_PVS (Macro)[xref]
[qfiles.h, 461]
dvis_t (Typedef)[xref]
each area has a list of portals that lead into other areas
when portals are closed, other areas may not be visible or
hearable even if the vis info says that it should be
[qfiles.h, 467]
dwAxisFlags (Global Object)[xref]
[in_win.c, 45]
dwAxisMap (Global Object)[xref]
[in_win.c, 50]
dwBufferBytes (Unknown Member Object)[xref]
dwBufferLength (Unknown Member Object)[xref]
dwButtons (Unknown Member Object)[xref]
dwCallback (Unknown Member Object)[xref]
dwControlKeyState (Unknown Member Object)[xref]
dwControlMap (Global Object)[xref]
[in_win.c, 51]
dwFlags (Unknown Member Object)[xref]
dwFrom (Unknown Member Object)[xref]
dwItem (Unknown Member Object)[xref]
dwMajorVersion (Unknown Member Object)[xref]
DWORD (Unknown Type)[xref]
dwOSVersionInfoSize (Unknown Member Object)[xref]
dwPlatformId (Unknown Member Object)[xref]
dwPOV (Unknown Member Object)[xref]
dwRead (Local Object)[xref]
[conproc.c, 264]
dwRet (Local Object)[xref]
[conproc.c, 163]
dwReturn (Local Object)[xref]
[cd_win.c, 51]
dwReturn (Local Object)[xref]
[cd_win.c, 60]
dwReturn (Local Object)[xref]
[cd_win.c, 69]
dwReturn (Unknown Member Object)[xref]
dwReturn (Local Object)[xref]
[cd_win.c, 111]
dwReturn (Local Object)[xref]
[cd_win.c, 194]
dwReturn (Local Object)[xref]
[cd_win.c, 212]
dwReturn (Local Object)[xref]
[cd_win.c, 232]
dwReturn (Local Object)[xref]
[cd_win.c, 437]
dwRpos (Unknown Member Object)[xref]
dwSize (Unknown Member Object)[xref]
dwSize2 (Local Object)[xref]
[snd_win.c, 710]
dwStatus (Local Object)[xref]
if the buffer was lost or stopped, restore it and/or restart it
lock the dsound buffer
[snd_win.c, 713]
dwTemp (Local Object)[xref]
initialize all the maps
[in_win.c, 588]
dwTimeFormat (Unknown Member Object)[xref]
dwTo (Unknown Member Object)[xref]
dwTrack (Unknown Member Object)[xref]
dwUpos (Unknown Member Object)[xref]
dwVpos (Unknown Member Object)[xref]
dwWrite (Local Object)[xref]
[snd_win.c, 105]
dwWrite (Local Object)[xref]
[snd_win.c, 678]
dwWritten (Local Object)[xref]
[conproc.c, 287]
dwXpos (Unknown Member Object)[xref]
dwYpos (Unknown Member Object)[xref]
dwZpos (Unknown Member Object)[xref]