Data Dictionary Summary Report
s (Public Object)[xref]
[q_shared.h, 524]
s (Public Object)[xref]
[qfiles.h, 97]
s (Local Object)[xref]
[cl_fx.c, 94]
s (Local Object)[xref]
[cl_fx.c, 1623]
s (Parameter)[xref]
[cl_inv.c, 53]
s (Local Object)[xref]
[cl_main.c, 785]
s (Local Object)[xref]
[cl_main.c, 882]
s (Local Object)[xref]
[cl_newfx.c, 534]
s (Parameter)[xref]
[cl_parse.c, 380]
s (Local Object)[xref]
[cl_parse.c, 503]
s (Local Object)[xref]
[cl_parse.c, 522]
s (Parameter)[xref]
[cl_parse.c, 646]
s (Local Object)[xref]
[cl_parse.c, 660]
s (Local Object)[xref]
[cl_scrn.c, 198]
s (Parameter)[xref]
[cl_scrn.c, 941]
s (Local Object)[xref]
[cl_tent.c, 565]
s (Local Object)[xref]
[cl_tent.c, 623]
s (Local Object)[xref]
[cl_tent.c, 656]
s (Local Object)[xref]
[cl_tent.c, 1715]
s (Parameter)[xref]
[console.c, 35]
s (Parameter)[xref]
[console.c, 45]
s (Local Object)[xref]
[console.c, 506]
s (Local Object)[xref]
[keys.c, 166]
s (Local Object)[xref]
[menu.c, 2522]
s (Local Object)[xref]
[menu.c, 3472]
s (Local Object)[xref]
[menu.c, 4002]
s (Parameter)[xref]
[qmenu.c, 482]
s (Parameter)[xref]
[qmenu.c, 511]
s (Parameter)[xref]
[qmenu.c, 586]
s (Parameter)[xref]
[qmenu.c, 592]
s (Parameter)[xref]
[qmenu.c, 607]
s (Parameter)[xref]
[qmenu.c, 628]
s (Parameter)[xref]
[qmenu.c, 638]
s (Parameter)[xref]
[qmenu.c, 651]
s (Local Object)[xref]
[snd_dma.c, 259]
s (Parameter)[xref]
[snd_mem.c, 98]
s (Local Object)[xref]
[snd_mix.c, 268]
s (Local Object)[xref]
[q_shared.c, 861]
s (Local Object)[xref]
[q_shared.c, 890]
s (Parameter)[xref]
[q_shared.c, 1253]
s (Parameter)[xref]
[q_shared.c, 1295]
s (Parameter)[xref]
[q_shared.c, 1353]
s (Parameter)[xref]
[q_shared.c, 1362]
s (Local Object)[xref]
[cmd.c, 266]
s (Local Object)[xref]
[cmd.c, 299]
s (Local Object)[xref]
[cmd.c, 430]
s (Local Object)[xref]
[cmodel.c, 710]
s (Local Object)[xref]
[cmodel.c, 851]
s (Parameter)[xref]
[common.c, 350]
s (Parameter)[xref]
[common.c, 1043]
s (Local Object)[xref]
prepare enough of the subsystems to handle
cvar and command buffer management
we need to add the early commands twice, because
a basedir or cddir needs to be set before execing
config files, but we want other parms to override
the settings of the config files
init commands and vars
add + commands from command line
[common.c, 1403]
s (Local Object)[xref]
[common.c, 1496]
s (Parameter)[xref]
[cvar.c, 31]
s (Local Object)[xref]
[files.c, 692]
s (Local Object)[xref]
[files.c, 791]
s (Local Object)[xref]
[files.c, 819]
s (Local Object)[xref]
account for ladders
[pmove.c, 441]
s (Local Object)[xref]
numeric values are just slot numbers
[sv_ccmds.c, 96]
s (Local Object)[xref]
[sv_ccmds.c, 159]
s (Local Object)[xref]
[sv_ccmds.c, 741]
s (Parameter)[xref]
[sv_game.c, 222]
s (Local Object)[xref]
[sv_main.c, 479]
s (Parameter)[xref]
[sv_user.c, 477]
s (Local Object)[xref]
[sv_user.c, 536]
s (Parameter)[xref]
[net_wins.c, 53]
s (Parameter)[xref]
[net_wins.c, 85]
s (Static Local Object)[xref]
[net_wins.c, 158]
s (Parameter)[xref]
[net_wins.c, 188]
s (Parameter)[xref]
[net_wins.c, 257]
s (Local Object)[xref]
[snd_win.c, 677]
s (Parameter)[xref]
[vid_menu.c, 89]
s (Parameter)[xref]
[vid_menu.c, 96]
s1 (Local Object)[xref]
[cl_ents.c, 641]
s1 (Local Object)[xref]
[cl_ents.c, 840]
s1 (Parameter)[xref]
[q_shared.c, 1180]
s1 (Parameter)[xref]
[q_shared.c, 1190]
s1 (Parameter)[xref]
[q_shared.c, 1216]
S11 (Macro)[xref]
[md4.c, 59]
S12 (Macro)[xref]
[md4.c, 60]
S13 (Macro)[xref]
[md4.c, 61]
S14 (Macro)[xref]
[md4.c, 62]
s2 (Local Object)[xref]
[q_shared.c, 861]
s2 (Parameter)[xref]
[q_shared.c, 1180]
s2 (Parameter)[xref]
[q_shared.c, 1190]
s2 (Parameter)[xref]
[q_shared.c, 1216]
S21 (Macro)[xref]
[md4.c, 63]
S22 (Macro)[xref]
[md4.c, 64]
S23 (Macro)[xref]
[md4.c, 65]
S24 (Macro)[xref]
[md4.c, 66]
S31 (Macro)[xref]
[md4.c, 67]
S32 (Macro)[xref]
[md4.c, 68]
S33 (Macro)[xref]
[md4.c, 69]
S34 (Macro)[xref]
[md4.c, 70]
S_Activate (Function)[xref]
[snd_win.c, 844]
S_AddLoopSounds (Function)[xref]
[snd_dma.c, 820]
s_addr (Unknown Member Object)[xref]
s_addressbook_fields (Static Global Object)[xref]
[menu.c, 3279]
s_addressbook_menu (Static Global Object)[xref]
[menu.c, 3278]
S_AliasName (Function)[xref]
[snd_dma.c, 256]
S_Alloc (Function)[xref]
[snd_mem.c, 27]
S_AllocPlaysound (Function)[xref]
[snd_dma.c, 505]
s_allow_download_box (Static Global Object)[xref]
[menu.c, 3148]
s_allow_download_maps_box (Static Global Object)[xref]
[menu.c, 3149]
s_allow_download_models_box (Static Global Object)[xref]
[menu.c, 3150]
s_allow_download_players_box (Static Global Object)[xref]
[menu.c, 3151]
s_allow_download_sounds_box (Static Global Object)[xref]
[menu.c, 3152]
s_allow_exit_box (Static Global Object)[xref]
[menu.c, 2757]
s_alttab_disabled (Static Global Object)[xref]
WIN32 helper functions
[vid_dll.c, 59]
s_armor_box (Static Global Object)[xref]
[menu.c, 2756]
s_beginofs (Global Object)[xref]
[snd_dma.c, 72]
S_BeginRegistration (Function)[xref]
[snd_dma.c, 293]
s_blankline (Static Global Object)[xref]
[menu.c, 1884]
s_brightness_slider (Static Global Object)[xref]
[vid_menu.c, 64]
s_cancel_action (Static Global Object)[xref]
[vid_menu.c, 69]
s_channels (Public Object)[xref]
[cl_cin.c, 33]
S_ClearBuffer (Function)[xref]
[snd_dma.c, 760]
s_credits_action (Static Global Object)[xref]
[menu.c, 1883]
s_current_menu (Static Global Object)[xref]
[vid_menu.c, 57]
s_current_menu_index (Static Global Object)[xref]
[vid_menu.c, 58]
s_defaults_action (Static Global Object)[xref]
[vid_menu.c, 70]
s_dmoptions_menu (Static Global Object)[xref]
[menu.c, 2744]
s_download_title (Static Global Object)[xref]
[menu.c, 3147]
s_downloadoptions_menu (Static Global Object)[xref]
[menu.c, 3145]
s_easy_game_action (Static Global Object)[xref]
[menu.c, 1878]
S_EndRegistration (Function)[xref]
[snd_dma.c, 328]
s_falls_box (Static Global Object)[xref]
[menu.c, 2747]
S_FindName (Function)[xref]
[snd_dma.c, 205]
s_finish_box (Static Global Object)[xref]
[vid_menu.c, 68]
s_fixed_fov_box (Static Global Object)[xref]
[menu.c, 2759]
s_force_respawn_box (Static Global Object)[xref]
[menu.c, 2755]
s_fraglimit_field (Static Global Object)[xref]
[menu.c, 2379]
s_freeplays (Global Object)[xref]
[snd_dma.c, 69]
S_FreePlaysound (Function)[xref]
[snd_dma.c, 526]
s_friendlyfire_box (Static Global Object)[xref]
[menu.c, 2746]
s_fs_box (Static Global Object)[xref]
[vid_menu.c, 65]
s_game_menu (Static Global Object)[xref]
[menu.c, 1877]
s_hard_game_action (Static Global Object)[xref]
[menu.c, 1880]
s_health_box (Static Global Object)[xref]
[menu.c, 2751]
s_hostname_field (Static Global Object)[xref]
[menu.c, 2381]
s_infinite_ammo_box (Static Global Object)[xref]
[menu.c, 2758]
S_Init (Function)[xref]
[snd_dma.c, 116]
S_InitScaletable (Function)[xref]
[snd_mix.c, 350]
s_instant_powerups_box (Static Global Object)[xref]
[menu.c, 2749]
S_IssuePlaysound (Function)[xref]
[snd_dma.c, 550]
s_join_network_server_action (Static Global Object)[xref]
[menu.c, 501]
s_joinserver_address_book_action (Static Global Object)[xref]
[menu.c, 2211]
s_joinserver_menu (Static Global Object)[xref]
[menu.c, 2208]
s_joinserver_search_action (Static Global Object)[xref]
[menu.c, 2210]
s_joinserver_server_actions (Static Global Object)[xref]
[menu.c, 2212]
s_joinserver_server_title (Static Global Object)[xref]
[menu.c, 2209]
s_keys_attack_action (Static Global Object)[xref]
[menu.c, 615]
s_keys_backpedal_action (Static Global Object)[xref]
[menu.c, 618]
s_keys_center_view_action (Static Global Object)[xref]
[menu.c, 627]
s_keys_change_weapon_action (Static Global Object)[xref]
[menu.c, 616]
s_keys_help_computer_action (Static Global Object)[xref]
[menu.c, 638]
s_keys_inv_drop_action (Static Global Object)[xref]
[menu.c, 634]
s_keys_inv_next_action (Static Global Object)[xref]
[menu.c, 636]
s_keys_inv_prev_action (Static Global Object)[xref]
[menu.c, 635]
s_keys_inv_use_action (Static Global Object)[xref]
[menu.c, 633]
s_keys_inventory_action (Static Global Object)[xref]
[menu.c, 632]
s_keys_keyboard_look_action (Static Global Object)[xref]
[menu.c, 629]
s_keys_look_down_action (Static Global Object)[xref]
[menu.c, 626]
s_keys_look_up_action (Static Global Object)[xref]
[menu.c, 625]
s_keys_menu (Static Global Object)[xref]
[menu.c, 614]
s_keys_mouse_look_action (Static Global Object)[xref]
[menu.c, 628]
s_keys_move_down_action (Static Global Object)[xref]
[menu.c, 631]
s_keys_move_up_action (Static Global Object)[xref]
[menu.c, 630]
s_keys_run_action (Static Global Object)[xref]
[menu.c, 621]
s_keys_sidestep_action (Static Global Object)[xref]
[menu.c, 624]
s_keys_step_left_action (Static Global Object)[xref]
[menu.c, 622]
s_keys_step_right_action (Static Global Object)[xref]
[menu.c, 623]
s_keys_turn_left_action (Static Global Object)[xref]
[menu.c, 619]
s_keys_turn_right_action (Static Global Object)[xref]
[menu.c, 620]
s_keys_walk_forward_action (Static Global Object)[xref]
[menu.c, 617]
s_khz (Global Object)[xref]
[snd_dma.c, 77]
s_load_game_action (Static Global Object)[xref]
[menu.c, 1881]
s_loadas8bit (Global Object)[xref]
[snd_dma.c, 76]
s_loadgame_actions (Static Global Object)[xref]
[menu.c, 2034]
s_loadgame_menu (Static Global Object)[xref]
[menu.c, 2033]
S_LoadSound (Function)[xref]
[snd_mem.c, 98]
s_maxclients_field (Static Global Object)[xref]
[menu.c, 2380]
s_medium_game_action (Static Global Object)[xref]
[menu.c, 1879]
s_mixahead (Global Object)[xref]
[snd_dma.c, 79]
s_mode_list (Static Global Object)[xref]
[vid_menu.c, 60]
s_multiplayer_menu (Static Global Object)[xref]
[menu.c, 500]
s_no_mines_box (Static Global Object)[xref]
[menu.c, 2763]
s_no_nukes_box (Static Global Object)[xref]
[menu.c, 2764]
s_no_spheres_box (Static Global Object)[xref]
ROGUE
[menu.c, 2766]
s_nosound (Global Object)[xref]
[snd_loc.h, 142]
s_numplayermodels (Static Global Object)[xref]
[menu.c, 3374]
s_opengl_menu (Static Global Object)[xref]
[vid_menu.c, 56]
s_options_alwaysrun_box (Static Global Object)[xref]
[menu.c, 1024]
s_options_cdvolume_box (Static Global Object)[xref]
[menu.c, 1031]
s_options_compatibility_list (Static Global Object)[xref]
[menu.c, 1033]
s_options_console_action (Static Global Object)[xref]
[menu.c, 1034]
s_options_crosshair_box (Static Global Object)[xref]
[menu.c, 1028]
s_options_customize_options_action (Static Global Object)[xref]
[menu.c, 1020]
s_options_defaults_action (Static Global Object)[xref]
[menu.c, 1019]
s_options_freelook_box (Static Global Object)[xref]
[menu.c, 1022]
s_options_invertmouse_box (Static Global Object)[xref]
[menu.c, 1025]
s_options_joystick_box (Static Global Object)[xref]
[menu.c, 1030]
s_options_lookspring_box (Static Global Object)[xref]
[menu.c, 1026]
s_options_lookstrafe_box (Static Global Object)[xref]
[menu.c, 1027]
s_options_menu (Static Global Object)[xref]
[menu.c, 1018]
s_options_noalttab_box (Static Global Object)[xref]
[menu.c, 1023]
s_options_quality_list (Static Global Object)[xref]
[menu.c, 1032]
s_options_sensitivity_slider (Static Global Object)[xref]
[menu.c, 1021]
s_options_sfxvolume_slider (Static Global Object)[xref]
[menu.c, 1029]
S_PaintChannelFrom16 (Function)[xref]
[snd_mix.c, 474]
S_PaintChannelFrom8 (Function)[xref]
[snd_mix.c, 368]
S_PaintChannels (Function)[xref]
[snd_mix.c, 224]
s_paletted_texture_box (Static Global Object)[xref]
[vid_menu.c, 67]
s_pendingplays (Global Object)[xref]
[snd_dma.c, 70]
S_PickChannel (Function)[xref]
[snd_dma.c, 375]
S_Play (Function)[xref]
[snd_dma.c, 1159]
s_player_config_menu (Static Global Object)[xref]
[menu.c, 3349]
s_player_download_action (Static Global Object)[xref]
[menu.c, 3359]
s_player_hand_title (Static Global Object)[xref]
[menu.c, 3357]
s_player_handedness_box (Static Global Object)[xref]
[menu.c, 3353]
s_player_model_box (Static Global Object)[xref]
[menu.c, 3351]
s_player_model_title (Static Global Object)[xref]
[menu.c, 3356]
s_player_name_field (Static Global Object)[xref]
[menu.c, 3350]
s_player_rate_box (Static Global Object)[xref]
[menu.c, 3354]
s_player_rate_title (Static Global Object)[xref]
[menu.c, 3358]
s_player_setup_action (Static Global Object)[xref]
[menu.c, 503]
s_player_skin_box (Static Global Object)[xref]
[menu.c, 3352]
s_player_skin_title (Static Global Object)[xref]
[menu.c, 3355]
s_playsounds (Global Object)[xref]
[snd_dma.c, 68]
s_pmi (Static Global Object)[xref]
[menu.c, 3372]
s_pmnames (Static Global Object)[xref]
[menu.c, 3373]
s_powerups_box (Static Global Object)[xref]
[menu.c, 2750]
s_primary (Global Object)[xref]
[snd_dma.c, 80]
s_quad_drop_box (Static Global Object)[xref]
ROGUE
[menu.c, 2760]
s_rate (Public Object)[xref]
[cl_cin.c, 31]
s_rawend (Global Object)[xref]
[snd_dma.c, 83]
S_RawSamples (Function)[xref]
[snd_dma.c, 910]
s_rawsamples (Global Object)[xref]
User-setable variables
[snd_dma.c, 84]
s_ref_list (Static Global Object)[xref]
[vid_menu.c, 61]
s_registering (Global Object)[xref]
[snd_dma.c, 54]
S_RegisterSexedModel (Function)[xref]
[cl_ents.c, 780]
S_RegisterSexedSound (Function)[xref]
[snd_dma.c, 587]
S_RegisterSound (Function)[xref]
[snd_dma.c, 305]
s_registration_sequence (Global Object)[xref]
[snd_dma.c, 40]
s_rules_box (Static Global Object)[xref]
[menu.c, 2383]
s_samelevel_box (Static Global Object)[xref]
[menu.c, 2754]
s_save_game_action (Static Global Object)[xref]
[menu.c, 1882]
s_savegame_actions (Static Global Object)[xref]
[menu.c, 2133]
s_savegame_menu (Static Global Object)[xref]
[menu.c, 2031]
s_screensize_slider (Static Global Object)[xref]
[vid_menu.c, 63]
s_show (Global Object)[xref]
[snd_dma.c, 78]
S_Shutdown (Function)[xref]
[snd_dma.c, 164]
s_software_menu (Static Global Object)[xref]
[vid_menu.c, 55]
S_SoundInfo_f (Function)[xref]
[snd_dma.c, 92]
S_SoundList (Function)[xref]
[snd_dma.c, 1181]
S_Spatialize (Function)[xref]
[snd_dma.c, 477]
S_SpatializeOrigin (Function)[xref]
[snd_dma.c, 425]
s_spawn_farthest_box (Static Global Object)[xref]
[menu.c, 2752]
s_stack_double_box (Static Global Object)[xref]
[menu.c, 2765]
s_start_network_server_action (Static Global Object)[xref]
[menu.c, 502]
S_StartLocalSound (Function)[xref]
[snd_dma.c, 738]
s_startmap_list (Static Global Object)[xref]
[menu.c, 2382]
s_startserver_dmoptions_action (Static Global Object)[xref]
[menu.c, 2377]
s_startserver_menu (Static Global Object)[xref]
[menu.c, 2372]
s_startserver_start_action (Static Global Object)[xref]
[menu.c, 2376]
S_StartSound (Function)[xref]
[snd_dma.c, 655]
s_stipple_box (Static Global Object)[xref]
[vid_menu.c, 66]
S_StopAllSounds (Function)[xref]
[snd_dma.c, 785]
s_teamplay_box (Static Global Object)[xref]
[menu.c, 2753]
s_testsound (Global Object)[xref]
[snd_dma.c, 75]
s_timelimit_field (Static Global Object)[xref]
[menu.c, 2378]
s_tq_slider (Static Global Object)[xref]
[vid_menu.c, 62]
S_TransferPaintBuffer (Function)[xref]
[snd_mix.c, 143]
S_TransferStereo16 (Function)[xref]
[snd_mix.c, 108]
S_Update (Function)[xref]
[snd_dma.c, 1009]
S_Update_ (Function)[xref]
[snd_dma.c, 1112]
s_volume (Global Object)[xref]
[snd_dma.c, 74]
s_wavonly (Global Object)[xref]
[snd_win.c, 38]
s_weapons_stay_box (Static Global Object)[xref]
[menu.c, 2748]
s_width (Public Object)[xref]
[cl_cin.c, 32]
s_win95 (Global Object)[xref]
[sys_win.c, 39]
S_WriteLinearBlastStereo16 (Function)[xref]
[snd_mix.c, 36]
sadr (Parameter)[xref]
[net_wins.c, 188]
sadr (Local Object)[xref]
[net_wins.c, 259]
samp (Local Object)[xref]
ZOID-- >>11 has been changed to >>3, >>11 didn't make much sense
as it would always be zero.
[snd_mix.c, 374]
samp (Local Object)[xref]
[snd_mix.c, 481]
sample (Local Object)[xref]
[snd_mem.c, 40]
sample (Unknown Member Object)[xref]
sample1 (Local Object)[xref]
[pmove.c, 676]
sample16 (Static Global Object)[xref]
[snd_win.c, 47]
sample2 (Local Object)[xref]
if the player hull point one unit down is solid, the player
is on ground
see if standing on something solid
!!ZOID changed from 100 to 180 (ramp accel)
[pmove.c, 677]
samplebits (Public Object)[xref]
[snd_loc.h, 69]
samplefrac (Local Object)[xref]
[snd_mem.c, 40]
samplepos (Public Object)[xref]
[snd_loc.h, 68]
samplepos (Local Object)[xref]
[snd_dma.c, 1084]
samples (Local Object)[xref]
[cl_cin.c, 431]
samples (Public Object)[xref]
[snd_loc.h, 66]
samples (Public Object)[xref]
[snd_loc.h, 98]
samples (Parameter)[xref]
[snd_dma.c, 910]
samples (Local Object)[xref]
find "RIFF" chunk
[snd_mem.c, 271]
samps (Local Object)[xref]
Updates DMA time
check to make sure that we haven't overshot
[snd_dma.c, 1115]
savedInuse (Local Object)[xref]
[sv_ccmds.c, 493]
SaveGame_MenuDraw (Function)[xref]
[menu.c, 2143]
SaveGame_MenuInit (Function)[xref]
[menu.c, 2150]
SaveGame_MenuKey (Function)[xref]
[menu.c, 2177]
SaveGameCallback (Function)[xref]
[menu.c, 2135]
SaveGameFunc (Static Function)[xref]
[menu.c, 1923]
savename (Parameter)[xref]
[sv_ccmds.c, 156]
sb (Parameter)[xref]
[common.c, 284]
sb (Parameter)[xref]
[common.c, 297]
sb (Parameter)[xref]
[common.c, 310]
sb (Parameter)[xref]
[common.c, 324]
sb (Parameter)[xref]
[common.c, 335]
sb (Parameter)[xref]
[common.c, 350]
sb (Parameter)[xref]
[common.c, 358]
sb (Parameter)[xref]
[common.c, 363]
sb (Parameter)[xref]
[common.c, 370]
sb (Parameter)[xref]
[common.c, 375]
sb (Parameter)[xref]
[common.c, 432]
sb (Parameter)[xref]
[common.c, 458]
sb_lines (Global Object)[xref]
[screen.h, 41]
sb_nums (Global Object)[xref]
[cl_scrn.c, 779]
sc (Local Object)[xref]
pick a channel to play on
[snd_dma.c, 553]
sc (Local Object)[xref]
[snd_dma.c, 657]
sc (Local Object)[xref]
[snd_dma.c, 827]
sc (Local Object)[xref]
[snd_dma.c, 1185]
sc (Local Object)[xref]
this is usually 0.5, 1, or 2
resample / decimate to the current source rate
[snd_mem.c, 41]
sc (Local Object)[xref]
[snd_mem.c, 105]
sc (Local Object)[xref]
[snd_mix.c, 229]
sc (Parameter)[xref]
[snd_mix.c, 368]
sc (Parameter)[xref]
[snd_mix.c, 474]
SC_SCREENSAVE (Unknown Object)[xref]
scale (Public Object)[xref]
[qfiles.h, 121]
scale (Local Object)[xref]
[snd_dma.c, 429]
scale (Local Object)[xref]
Com_Printf ("%i < %i < %i\n", soundtime, paintedtime, s_rawend);
[snd_dma.c, 914]
scale (Local Object)[xref]
[snd_mix.c, 353]
scale (Parameter)[xref]
[q_shared.c, 719]
scale (Parameter)[xref]
[q_shared.c, 782]
scan (Local Object)[xref]
[cmd.c, 546]
scantokey (Global Object)[xref]
[vid_dll.c, 156]
score (Local Object)[xref]
[cl_scrn.c, 1018]
score (Local Object)[xref]
[cl_scrn.c, 1056]
SCR_AddDirtyPoint (Function)[xref]
[cl_scrn.c, 666]
SCR_BeginLoadingPlaque (Function)[xref]
[cl_scrn.c, 560]
SCR_CalcVrect (Static Function)[xref]
[cl_scrn.c, 316]
scr_center_lines (Global Object)[xref]
[cl_scrn.c, 185]
SCR_CenterPrint (Function)[xref]
[cl_scrn.c, 196]
scr_centerstring (Global Object)[xref]
[cl_scrn.c, 182]
scr_centertime (Global Object)[xref]
[cl_scrn.c, 49]
scr_centertime_off (Global Object)[xref]
[cl_scrn.c, 184]
scr_centertime_start (Global Object)[xref]
for slow victory printing
[cl_scrn.c, 183]
SCR_CheckDrawCenterString (Function)[xref]
[cl_scrn.c, 297]
scr_con_current (Global Object)[xref]
aproaches scr_conlines at scr_conspeed
[cl_scrn.c, 37]
scr_conlines (Global Object)[xref]
0.0 to 1.0 lines of console to display
[cl_scrn.c, 38]
scr_conspeed (Global Object)[xref]
[cl_scrn.c, 48]
SCR_DebugGraph (Function)[xref]
[cl_scrn.c, 132]
scr_debuggraph (Global Object)[xref]
[cl_scrn.c, 56]
scr_dirty (Global Object)[xref]
[cl_scrn.c, 67]
SCR_DirtyScreen (Function)[xref]
[cl_scrn.c, 678]
scr_draw_loading (Global Object)[xref]
[cl_scrn.c, 42]
scr_drawall (Global Object)[xref]
[cl_scrn.c, 60]
SCR_DrawCenterString (Function)[xref]
[cl_scrn.c, 251]
SCR_DrawCinematic (Function)[xref]
[cl_cin.c, 541]
SCR_DrawConsole (Function)[xref]
[cl_scrn.c, 525]
SCR_DrawCrosshair (Function)[xref]
[cl_view.c, 418]
SCR_DrawDebugGraph (Function)[xref]
[cl_scrn.c, 144]
SCR_DrawField (Function)[xref]
[cl_scrn.c, 870]
SCR_DrawLayout (Function)[xref]
[cl_scrn.c, 1250]
SCR_DrawLoading (Function)[xref]
[cl_scrn.c, 475]
SCR_DrawNet (Function)[xref]
[cl_scrn.c, 442]
SCR_DrawPause (Function)[xref]
[cl_scrn.c, 456]
SCR_DrawStats (Function)[xref]
[cl_scrn.c, 1236]
SCR_EndLoadingPlaque (Function)[xref]
[cl_scrn.c, 587]
scr_erase_center (Global Object)[xref]
SCR_CenterPrint
Called for important messages that should stay in the center of the screen
for a few moments
[cl_scrn.c, 186]
SCR_ExecuteLayoutString (Function)[xref]
[cl_scrn.c, 941]
SCR_FinishCinematic (Function)[xref]
[cl_cin.c, 198]
scr_graphheight (Global Object)[xref]
[cl_scrn.c, 57]
scr_graphscale (Global Object)[xref]
[cl_scrn.c, 58]
scr_graphshift (Global Object)[xref]
[cl_scrn.c, 59]
SCR_Init (Function)[xref]
[cl_scrn.c, 408]
scr_initialized (Global Object)[xref]
ready to draw
[cl_scrn.c, 40]
SCR_Loading_f (Function)[xref]
[cl_scrn.c, 598]
SCR_LoadPCX (Function)[xref]
[cl_cin.c, 64]
scr_netgraph (Global Object)[xref]
[cl_scrn.c, 54]
scr_old_dirty (Global Object)[xref]
[cl_scrn.c, 67]
SCR_PlayCinematic (Function)[xref]
[cl_cin.c, 576]
scr_printspeed (Global Object)[xref]
[cl_scrn.c, 52]
SCR_ReadNextFrame (Function)[xref]
[cl_cin.c, 427]
SCR_RunCinematic (Function)[xref]
[cl_cin.c, 490]
SCR_RunConsole (Function)[xref]
[cl_scrn.c, 496]
scr_showpause (Global Object)[xref]
[cl_scrn.c, 51]
scr_showturtle (Global Object)[xref]
[cl_scrn.c, 50]
SCR_SizeDown (Function)[xref]
[screen.h, 27]
SCR_SizeDown_f (Function)[xref]
[cl_scrn.c, 359]
SCR_SizeUp (Function)[xref]
[screen.h, 26]
SCR_SizeUp_f (Function)[xref]
[cl_scrn.c, 346]
SCR_Sky_f (Function)[xref]
[cl_scrn.c, 371]
SCR_StopCinematic (Function)[xref]
[cl_cin.c, 153]
SCR_TileClear (Function)[xref]
[cl_scrn.c, 691]
scr_timegraph (Global Object)[xref]
[cl_scrn.c, 55]
SCR_TimeRefresh_f (Function)[xref]
[cl_scrn.c, 623]
SCR_TouchPics (Function)[xref]
[cl_scrn.c, 915]
SCR_UpdateScreen (Function)[xref]
[cl_scrn.c, 1267]
scr_viewsize (Global Object)[xref]
[cl_scrn.c, 47]
scr_vrect (Global Object)[xref]
position of render window on screen
[cl_scrn.c, 44]
scratch (Local Object)[xref]
[menu.c, 2571]
scratch (Local Object)[xref]
[menu.c, 3420]
scratch (Local Object)[xref]
[menu.c, 3438]
scratch (Local Object)[xref]
[menu.c, 3764]
scratch (Local Object)[xref]
[menu.c, 3826]
ScreenSizeCallback (Static Function)[xref]
[vid_menu.c, 89]
search (Parameter)[xref]
[common.c, 1021]
search (Local Object)[xref]
xatrix
[files.c, 165]
search (Local Object)[xref]
[files.c, 208]
search (Local Object)[xref]
[files.c, 516]
SearchLocalGames (Function)[xref]
[menu.c, 2270]
SearchLocalGamesFunc (Function)[xref]
[menu.c, 2290]
searchpath_s (Struct)[xref]
[files.c, 76]
searchpath_s::filename (Public Object)[xref]
[files.c, 78]
searchpath_s::next (Public Object)[xref]
[files.c, 80]
searchpath_s::pack (Public Object)[xref]
[files.c, 79]
searchpath_t (Typedef)[xref]
[files.c, 81]
SECONDARY_BUFFER_SIZE (Macro)[xref]
[snd_win.c, 34]
SEEK_END (Unknown Object)[xref]
SEEK_SET (Unknown Object)[xref]
select (Unknown Function)[xref]
selected (Local Object)[xref]
[cl_inv.c, 75]
selected_num (Local Object)[xref]
[cl_inv.c, 69]
self (Parameter)[xref]
[cl_newfx.c, 792]
self (Parameter)[xref]
[cl_newfx.c, 961]
self (Parameter)[xref]
[cl_newfx.c, 997]
self (Parameter)[xref]
[menu.c, 692]
self (Parameter)[xref]
[menu.c, 722]
self (Parameter)[xref]
[menu.c, 2063]
self (Parameter)[xref]
[menu.c, 2135]
self (Parameter)[xref]
[menu.c, 2243]
self (Parameter)[xref]
[menu.c, 2261]
self (Parameter)[xref]
[menu.c, 2266]
self (Parameter)[xref]
[menu.c, 2290]
self (Parameter)[xref]
[menu.c, 2385]
self (Parameter)[xref]
[menu.c, 2392]
self (Parameter)[xref]
[menu.c, 2429]
self (Parameter)[xref]
[menu.c, 2769]
self (Parameter)[xref]
[menu.c, 3154]
self (Parameter)[xref]
[menu.c, 3380]
SEM_FAILCRITICALERRORS (Unknown Object)[xref]
send (Local Object)[xref]
[cl_main.c, 679]
send (Local Object)[xref]
[net_chan.c, 112]
send (Local Object)[xref]
[net_chan.c, 215]
send (Public Object)[xref]
[net_wins.c, 37]
send_buf (Local Object)[xref]
write the packet header
-1 sequence means out of band
send the datagram
[net_chan.c, 113]
send_buf (Local Object)[xref]
[net_chan.c, 216]
send_reliable (Local Object)[xref]
if the remote side dropped the last reliable message, resend it
if the reliable transmit buffer is empty, copy the current message out
[net_chan.c, 185]
send_reliable (Local Object)[xref]
[net_chan.c, 217]
sendchan (Local Object)[xref]
[sv_send.c, 276]
sendto (Unknown Function)[xref]
sensitivity (Global Object)[xref]
[cl_main.c, 65]
senttime (Public Object)[xref]
[server.h, 89]
separation (Local Object)[xref]
[cl_scrn.c, 1271]
Separator_Draw (Function)[xref]
[qmenu.c, 586]
sequence (Parameter)[xref]
[common.c, 1214]
sequence (Parameter)[xref]
[common.c, 1332]
sequence (Local Object)[xref]
[net_chan.c, 300]
sequence_ack (Local Object)[xref]
[net_chan.c, 300]
server (Local Object)[xref]
[cl_main.c, 496]
server (Parameter)[xref]
[sv_init.c, 169]
server_state (Global Object)[xref]
host_speeds times
[common.c, 50]
server_state_t (Typedef)[xref]
some qc commands are only valid before the server has finished
initializing (precache commands, static sounds / objects, etc)
[server.h, 39]
server_static_t (Typedef)[xref]
[server.h, 181]
server_t (Typedef)[xref]
[server.h, 67]
ServerCommand (Public Object)[xref]
[game.h, 219]
servercount (Public Object)[xref]
[client.h, 153]
serverframe (Public Object)[xref]
[client.h, 45]
serverframe (Public Object)[xref]
[client.h, 60]
servername (Public Object)[xref]
[client.h, 218]
serverProtocol (Public Object)[xref]
[client.h, 224]
serverstate (Parameter)[xref]
[sv_init.c, 169]
servertime (Public Object)[xref]
[client.h, 46]
SetAreaPortalState (Public Object)[xref]
[game.h, 132]
SetCapture (Unknown Function)[xref]
SetConsoleCXCY (Function)[xref]
[conproc.c, 356]
SetConsoleScreenBufferSize (Unknown Function)[xref]
SetConsoleWindowInfo (Unknown Function)[xref]
SetCooperativeLevel (Unknown Member Function)[xref]
SetCursorPos (Unknown Function)[xref]
SetErrorMode (Unknown Function)[xref]
SetEvent (Unknown Function)[xref]
SetForegroundWindow (Unknown Function)[xref]
SetFormat (Unknown Member Function)[xref]
setjmp (Unknown Function)[xref]
setmodel (Public Object)[xref]
[game.h, 125]
SetScreenBufferLines (Function)[xref]
[conproc.c, 254]
SetSky (Public Object)[xref]
[ref.h, 161]
setsockopt (Unknown Function)[xref]
SetStringHighBit (Function)[xref]
[cl_inv.c, 53]
SetWindowLong (Unknown Function)[xref]
sexedFilename (Local Object)[xref]
[snd_dma.c, 594]
SFF_ARCH (Macro)[xref]
[q_shared.h, 278]
SFF_HIDDEN (Macro)[xref]
[q_shared.h, 279]
SFF_RDONLY (Macro)[xref]
[q_shared.h, 280]
SFF_SUBDIR (Macro)[xref]
[q_shared.h, 281]
SFF_SYSTEM (Macro)[xref]
pass in an attribute mask of things you wish to REJECT
[q_shared.h, 282]
sfx (Public Object)[xref]
[snd_loc.h, 77]
sfx (Local Object)[xref]
free all sounds
[snd_dma.c, 167]
sfx (Local Object)[xref]
see if already loaded
[snd_dma.c, 208]
sfx (Local Object)[xref]
[snd_dma.c, 258]
sfx (Local Object)[xref]
[snd_dma.c, 307]
sfx (Local Object)[xref]
[snd_dma.c, 331]
sfx (Local Object)[xref]
[snd_dma.c, 591]
sfx (Parameter)[xref]
[snd_dma.c, 655]
sfx (Local Object)[xref]
[snd_dma.c, 740]
sfx (Local Object)[xref]
[snd_dma.c, 826]
sfx (Local Object)[xref]
[snd_dma.c, 1163]
sfx (Local Object)[xref]
[snd_dma.c, 1184]
sfx (Parameter)[xref]
[snd_mem.c, 34]
sfx (Local Object)[xref]
[snd_mix.c, 372]
sfx (Local Object)[xref]
[snd_mix.c, 479]
sfx_s (Struct)[xref]
[snd_loc.h, 39]
sfx_s::cache (Public Object)[xref]
[snd_loc.h, 43]
sfx_s::name (Public Object)[xref]
[snd_loc.h, 41]
sfx_s::registration_sequence (Public Object)[xref]
[snd_loc.h, 42]
sfx_s::truename (Public Object)[xref]
[snd_loc.h, 44]
sfx_t (Typedef)[xref]
a playsound_t will be generated by each call to S_StartSound,
when the mixer reaches playsound->begin, the playsound will
be assigned to a channel
[snd_loc.h, 45]
sfxcache_t (Typedef)[xref]
[snd_loc.h, 37]
SHELL_BG_COLOR (Macro)[xref]
ROGUE
[ref.h, 39]
SHELL_BLUE_COLOR (Macro)[xref]
[ref.h, 34]
SHELL_CYAN_COLOR (Macro)[xref]
ROGUE
[ref.h, 44]
SHELL_DOUBLE_COLOR (Macro)[xref]
223
[ref.h, 42]
SHELL_GREEN_COLOR (Macro)[xref]
[ref.h, 33]
SHELL_HALF_DAM_COLOR (Macro)[xref]
[ref.h, 43]
SHELL_RB_COLOR (Macro)[xref]
[ref.h, 38]
SHELL_RED_COLOR (Macro)[xref]
[ref.h, 32]
SHELL_RG_COLOR (Macro)[xref]
#define SHELL_RB_COLOR 0x86
[ref.h, 36]
SHELL_WHITE_COLOR (Macro)[xref]
[ref.h, 47]
shift_down (Global Object)[xref]
[keys.c, 32]
SHORT2ANGLE (Macro)[xref]
config strings are a general means of communication from
the server to all connected clients.
Each config string can be at most MAX_QPATH characters.
[q_shared.h, 1085]
shortname (Local Object)[xref]
[menu.c, 2569]
ShortNoSwap (Function)[xref]
[q_shared.c, 962]
ShortSwap (Function)[xref]
[q_shared.c, 952]
ShowCursor (Unknown Function)[xref]
showdrop (Global Object)[xref]
[net_chan.c, 78]
SHOWNET (Function)[xref]
[cl_parse.c, 646]
showpackets (Global Object)[xref]
[net_chan.c, 77]
showtrace (Global Object)[xref]
[common.c, 45]
ShowWindow (Unknown Function)[xref]
Shutdown (Public Object)[xref]
[ref.h, 142]
Shutdown (Public Object)[xref]
[game.h, 189]
side (Public Object)[xref]
[qfiles.h, 413]
side (Local Object)[xref]
[cmodel.c, 707]
side (Local Object)[xref]
[cmodel.c, 1000]
side (Local Object)[xref]
[cmodel.c, 1111]
side (Local Object)[xref]
[cmodel.c, 1236]
sides (Local Object)[xref]
[q_shared.c, 314]
sides (Local Object)[xref]
fast axial cases
[q_shared.c, 352]
sign (Local Object)[xref]
[pmove.c, 1083]
silenced (Local Object)[xref]
[cl_fx.c, 244]
sin (Unknown Function)[xref]
SIS_FAILURE (Enumerator)
[snd_win.c, 36]
SIS_NOTAVAIL (Enumerator)
[snd_win.c, 36]
SIS_SUCCESS (Enumerator)
[snd_win.c, 36]
size (Local Object)[xref]
[cl_cin.c, 433]
size (Local Object)[xref]
[cl_parse.c, 202]
size (Local Object)[xref]
bound viewsize
[cl_scrn.c, 318]
size (Local Object)[xref]
free any sounds not from this registration sequence
[snd_dma.c, 332]
size (Local Object)[xref]
[snd_dma.c, 1186]
size (Local Object)[xref]
[snd_mem.c, 106]
size (Parameter)[xref]
[q_shared.c, 1161]
size (Parameter)[xref]
[q_shared.c, 1223]
size (Parameter)[xref]
[common.c, 1166]
size (Parameter)[xref]
[common.c, 1194]
size (Local Object)[xref]
[sv_user.c, 269]
size (Local Object)[xref]
[sv_world.c, 93]
size (Parameter)[xref]
[q_shwin.c, 57]
sizebuf_s (Struct)[xref]
[qcommon.h, 75]
sizebuf_s::allowoverflow (Public Object)[xref]
[qcommon.h, 77]
sizebuf_s::cursize (Public Object)[xref]
[qcommon.h, 81]
sizebuf_s::data (Public Object)[xref]
[qcommon.h, 79]
sizebuf_s::maxsize (Public Object)[xref]
[qcommon.h, 80]
sizebuf_s::overflowed (Public Object)[xref]
[qcommon.h, 78]
sizebuf_s::readcount (Public Object)[xref]
[qcommon.h, 82]
sizebuf_t (Typedef)[xref]
[qcommon.h, 83]
SizeHUDString (Function)[xref]
[cl_scrn.c, 801]
sk (Local Object)[xref]
[cl_main.c, 1053]
skin (Public Object)[xref]
[client.h, 74]
skin (Global Object)[xref]
[cl_main.c, 80]
skin (Local Object)[xref]
[cl_main.c, 1234]
skin (Parameter)[xref]
[menu.c, 3417]
skin_filename (Local Object)[xref]
[cl_parse.c, 387]
skin_name (Local Object)[xref]
[cl_parse.c, 385]
skindisplaynames (Public Object)[xref]
[menu.c, 3367]
skinheight (Public Object)[xref]
[qfiles.h, 143]
skinnames (Local Object)[xref]
[menu.c, 3475]
skinwidth (Public Object)[xref]
[qfiles.h, 142]
skip (Local Object)[xref]
[console.c, 507]
Sleep (Unknown Function)[xref]
slider (Local Object)[xref]
[vid_menu.c, 91]
slider (Local Object)[xref]
[vid_menu.c, 98]
Slider_DoSlide (Function)[xref]
[qmenu.c, 592]
Slider_Draw (Function)[xref]
[qmenu.c, 607]
SLIDER_RANGE (Macro)[xref]
[qmenu.c, 605]
slot (Local Object)[xref]
only dedicated servers send heartbeats
[sv_ccmds.c, 41]
SM_CXSCREEN (Unknown Object)[xref]
SM_CYSCREEN (Unknown Object)[xref]
SmallestNode1 (Function)[xref]
[cl_cin.c, 212]
SmokeAndFlash (Function)[xref]
[client.h, 425]
smove (Local Object)[xref]
[pmove.c, 579]
smove (Local Object)[xref]
[pmove.c, 888]
snapinitial (Public Object)[xref]
[q_shared.h, 528]
SND_ATTENUATION (Macro)[xref]
a byte
[qcommon.h, 285]
snd_buffer_count (Static Global Object)[xref]
[snd_win.c, 46]
snd_completed (Static Global Object)[xref]
Global variables. Must be visible to window-procedure function
so it can unlock and free the data block after it has been played.
[snd_win.c, 48]
SND_ENT (Macro)[xref]
a short 0-2: channel, 3-12: entity
[qcommon.h, 287]
snd_firsttime (Static Global Object)[xref]
[snd_win.c, 42]
snd_initialized (Global Object)[xref]
[snd_dma.c, 44]
snd_isdirect (Static Global Object)[xref]
[snd_win.c, 42]
snd_iswave (Static Global Object)[xref]
[snd_win.c, 42]
snd_linear_count (Global Object)[xref]
[snd_mix.c, 28]
SND_OFFSET (Macro)[xref]
a byte, msec offset from frame start
[qcommon.h, 288]
snd_out (Global Object)[xref]
[snd_mix.c, 29]
snd_p (Global Object)[xref]
[snd_mix.c, 28]
SND_POS (Macro)[xref]
three coordinates
[qcommon.h, 286]
snd_scaletable (Global Object)[xref]
[snd_mix.c, 27]
snd_sent (Static Global Object)[xref]
[snd_win.c, 48]
snd_vol (Global Object)[xref]
[snd_mix.c, 28]
SND_VOLUME (Macro)[xref]
a byte
[qcommon.h, 284]
SNDDMA_BeginPainting (Function)[xref]
[snd_win.c, 707]
SNDDMA_GetDMAPos (Function)[xref]
[snd_win.c, 674]
SNDDMA_Init (Function)[xref]
[snd_win.c, 593]
SNDDMA_InitDirect (Function)[xref]
[snd_win.c, 352]
SNDDMA_InitWav (Function)[xref]
[snd_win.c, 444]
SNDDMA_Shutdown (Function)[xref]
[snd_win.c, 829]
SNDDMA_Submit (Function)[xref]
[snd_win.c, 761]
sndinitstat (Typedef)[xref]
[snd_win.c, 36]
SO_BROADCAST (Unknown Object)[xref]
sock (Public Object)[xref]
[qcommon.h, 569]
sock (Parameter)[xref]
[net_chan.c, 152]
sock (Parameter)[xref]
[net_wins.c, 290]
sock (Parameter)[xref]
[net_wins.c, 315]
sock (Parameter)[xref]
[net_wins.c, 331]
sock (Parameter)[xref]
[net_wins.c, 395]
SOCK_DGRAM (Unknown Object)[xref]
sockaddr (Struct)[xref]
sockaddr::sa_family (Unknown Member Object)[xref]
net_wins.c
sockaddr_in (Unknown Struct)[xref]
sockaddr_in::sin_addr (Unknown Member Object)[xref]
net_wins.c
sockaddr_in::sin_family (Unknown Member Object)[xref]
net_wins.c
sockaddr_in::sin_port (Unknown Member Object)[xref]
net_wins.c
sockaddr_ipx (Unknown Struct)[xref]
sockaddr_ipx::sa_family (Unknown Member Object)[xref]
net_wins.c
sockaddr_ipx::sa_netnum (Unknown Member Object)[xref]
net_wins.c
sockaddr_ipx::sa_nodenum (Unknown Member Object)[xref]
net_wins.c
sockaddr_ipx::sa_socket (Unknown Member Object)[xref]
net_wins.c
SockadrToNetadr (Function)[xref]
[net_wins.c, 85]
socket (Unknown Function)[xref]
SOFTWARE_MENU (Macro)[xref]
[vid_menu.c, 52]
SOL_SOCKET (Unknown Object)[xref]
SOLID_BBOX (Enumerator)
touch on edge
[game.h, 37]
SOLID_BSP (Enumerator)
bsp clip, touch on edge
[game.h, 38]
SOLID_NOT (Enumerator)
no interaction with other objects
[game.h, 35]
solid_t (Typedef)[xref]
link_t is only used for entity area links now
[game.h, 39]
SOLID_TRIGGER (Enumerator)
only touch when inside, after moving
[game.h, 36]
solidleaf (Global Object)[xref]
[cmodel.c, 79]
sort (Local Object)[xref]
[snd_dma.c, 659]
sound (Local Object)[xref]
[menu.c, 144]
sound (Local Object)[xref]
[menu.c, 436]
sound (Parameter)[xref]
[snd_dma.c, 738]
sound (Public Object)[xref]
[game.h, 109]
sound (Static Local Object)[xref]
[vid_menu.c, 439]
SOUND_FULLVOLUME (Macro)[xref]
[snd_dma.c, 36]
SOUND_LOOPATTENUATE (Macro)[xref]
[snd_dma.c, 38]
sound_num (Local Object)[xref]
[cl_parse.c, 591]
sound_num (Parameter)[xref]
[sv_game.c, 288]
sound_precache (Public Object)[xref]
[client.h, 165]
sound_prepped (Public Object)[xref]
[client.h, 98]
sound_started (Global Object)[xref]
[snd_dma.c, 45]
soundindex (Public Object)[xref]
[game.h, 122]
soundindex (Parameter)[xref]
[sv_send.c, 273]
soundname (Local Object)[xref]
+ 0.1;
[cl_fx.c, 246]
soundname (Local Object)[xref]
locate the origin
+ 0.1;
[cl_fx.c, 436]
sounds (Local Object)[xref]
[snd_dma.c, 823]
soundtime (Global Object)[xref]
sample PAIRS
[snd_dma.c, 56]
source_vec (Local Object)[xref]
[snd_dma.c, 430]
sp (Local Object)[xref]
[cl_fx.c, 1824]
sp (Local Object)[xref]
[cl_fx.c, 1926]
sp (Static Local Object)[xref]
[q_shared.c, 96]
spacing (Parameter)[xref]
[cl_newfx.c, 187]
spawncount (Public Object)[xref]
[server.h, 165]
SpawnEntities (Public Object)[xref]
[game.h, 192]
spawnpoint (Parameter)[xref]
[sv_init.c, 169]
spawnpoint (Local Object)[xref]
the game is just starting
if there is a + in the map, set nextserver to the remainder
[sv_init.c, 398]
speed (Local Object)[xref]
[cl_input.c, 243]
speed (Public Object)[xref]
[snd_loc.h, 33]
speed (Public Object)[xref]
[snd_loc.h, 70]
speed (Local Object)[xref]
[pmove.c, 348]
speed (Local Object)[xref]
[pmove.c, 884]
speed (Local Object)[xref]
[in_win.c, 754]
SPI_GETMOUSE (Unknown Object)[xref]
SPI_SCREENSAVERRUNNING (Unknown Object)[xref]
SPI_SETMOUSE (Unknown Object)[xref]
SpinControl_DoEnter (Function)[xref]
[qmenu.c, 628]
SpinControl_DoSlide (Function)[xref]
[qmenu.c, 638]
SpinControl_Draw (Function)[xref]
[qmenu.c, 651]
SPLASH_BLOOD (Macro)[xref]
sound channels
channel 0 never willingly overrides
other channels (1-7) allways override a playing sound on that channel
[q_shared.h, 969]
SPLASH_BLUE_WATER (Macro)[xref]
[q_shared.h, 965]
SPLASH_BROWN_WATER (Macro)[xref]
[q_shared.h, 966]
splash_color (Static Global Object)[xref]
[cl_tent.c, 692]
SPLASH_LAVA (Macro)[xref]
[q_shared.h, 968]
SPLASH_SLIME (Macro)[xref]
[q_shared.h, 967]
SPLASH_SPARKS (Macro)[xref]
[q_shared.h, 964]
SPLASH_UNKNOWN (Macro)[xref]
[q_shared.h, 963]
spot (Local Object)[xref]
Cvar_SetValue ("deathmatch", !s_rules_box.curvalue );
Cvar_SetValue ("coop", s_rules_box.curvalue );
PGM
[menu.c, 2435]
spot (Local Object)[xref]
[pmove.c, 833]
SPRAY (Unknown Macro)[xref]
sprintf (Unknown Function)[xref]
SPRITE_VERSION (Macro)[xref]
[qfiles.h, 172]
sqrt (Function)[xref]
[q_shared.c, 760]
sr (Local Object)[xref]
[cl_fx.c, 1824]
sr (Local Object)[xref]
[cl_fx.c, 1926]
sr (Static Local Object)[xref]
[q_shared.c, 96]
src (Local Object)[xref]
[snd_dma.c, 913]
src (Parameter)[xref]
[q_shared.c, 152]
src (Local Object)[xref]
if path doesn't have a .EXT, append extension
(extension should include the .)
[q_shared.c, 909]
src (Parameter)[xref]
[sv_ccmds.c, 192]
src (Parameter)[xref]
[sv_ccmds.c, 228]
src (Local Object)[xref]
[sv_ents.c, 480]
srcEnt (Local Object)[xref]
[cl_tent.c, 477]
srcsample (Local Object)[xref]
[snd_mem.c, 37]
srWindow (Unknown Member Object)[xref]
ss_cinematic (Enumerator)
[server.h, 36]
ss_dead (Enumerator)
no map loaded
[server.h, 33]
ss_demo (Enumerator)
[server.h, 37]
ss_game (Enumerator)
actively running
[server.h, 35]
ss_loading (Enumerator)
spawning level edicts
[server.h, 34]
ss_pic (Enumerator)
[server.h, 38]
sscanf (Unknown Function)[xref]
start (Local Object)[xref]
[cl_cin.c, 436]
start (Local Object)[xref]
[cl_ents.c, 1007]
start (Parameter)[xref]
[cl_fx.c, 1284]
start (Parameter)[xref]
[cl_fx.c, 1335]
start (Parameter)[xref]
[cl_fx.c, 1385]
start (Parameter)[xref]
[cl_fx.c, 1435]
start (Parameter)[xref]
[cl_fx.c, 1556]
start (Parameter)[xref]
[cl_fx.c, 1613]
start (Parameter)[xref]
[cl_fx.c, 1704]
start (Parameter)[xref]
[cl_fx.c, 1768]
start (Local Object)[xref]
[cl_fx.c, 1994]
start (Parameter)[xref]
[cl_newfx.c, 123]
start (Parameter)[xref]
[cl_newfx.c, 187]
start (Parameter)[xref]
[cl_newfx.c, 230]
start (Parameter)[xref]
[cl_newfx.c, 388]
start (Parameter)[xref]
[cl_newfx.c, 525]
start (Parameter)[xref]
[cl_newfx.c, 844]
start (Parameter)[xref]
[cl_newfx.c, 1107]
start (Parameter)[xref]
[cl_newfx.c, 1280]
start (Parameter)[xref]
[cl_pred.c, 73]
start (Parameter)[xref]
[cl_pred.c, 148]
start (Local Object)[xref]
[cl_scrn.c, 253]
start (Local Object)[xref]
[cl_scrn.c, 626]
start (Public Object)[xref]
[cl_tent.c, 37]
start (Public Object)[xref]
[cl_tent.c, 55]
start (Local Object)[xref]
[cl_tent.c, 312]
start (Local Object)[xref]
[cl_tent.c, 360]
start (Local Object)[xref]
[cl_tent.c, 414]
start (Local Object)[xref]
[cl_tent.c, 478]
start (Local Object)[xref]
[cl_tent.c, 530]
start (Local Object)[xref]
[qmenu.c, 557]
start (Local Object)[xref]
make sure the sound is loaded
couldn't load the sound's data
make the playsound_t
[snd_dma.c, 660]
start (Local Object)[xref]
[q_shared.c, 1297]
start (Local Object)[xref]
[cmd.c, 549]
start (Parameter)[xref]
[cmodel.c, 1350]
start (Parameter)[xref]
[cmodel.c, 1451]
start (Parameter)[xref]
[common.c, 1021]
start (Parameter)[xref]
[crc.c, 82]
start (Parameter)[xref]
[sv_init.c, 32]
start (Local Object)[xref]
[sv_user.c, 126]
start (Local Object)[xref]
[sv_user.c, 181]
start (Local Object)[xref]
[sv_world.c, 356]
start (Public Object)[xref]
[sv_world.c, 470]
start (Parameter)[xref]
[sv_world.c, 589]
start (Parameter)[xref]
[sv_world.c, 624]
start_l (Local Object)[xref]
[cmodel.c, 1457]
start_o (Local Object)[xref]
[pmove.c, 273]
start_pt (Local Object)[xref]
[cl_newfx.c, 538]
start_v (Local Object)[xref]
[pmove.c, 273]
StartGame (Static Function)[xref]
[menu.c, 1886]
startmap (Local Object)[xref]
[menu.c, 2431]
StartNetworkServerFunc (Static Function)[xref]
[menu.c, 523]
startout (Local Object)[xref]
[cmodel.c, 998]
StartServer_MenuDraw (Function)[xref]
[menu.c, 2705]
StartServer_MenuInit (Function)[xref]
[menu.c, 2500]
StartServer_MenuKey (Function)[xref]
[menu.c, 2710]
StartServerActionFunc (Function)[xref]
[menu.c, 2429]
startsolid (Public Object)[xref]
[q_shared.h, 448]
starttime (Local Object)[xref]
[cl_fx.c, 1886]
starttime (Global Object)[xref]
[sys_win.c, 41]
stat (Local Object)[xref]
assume DirectSound won't initialize
Init DirectSound
[snd_win.c, 595]
STAT_AMMO (Macro)[xref]
[q_shared.h, 996]
STAT_AMMO_ICON (Macro)[xref]
[q_shared.h, 995]
STAT_ARMOR (Macro)[xref]
[q_shared.h, 998]
STAT_ARMOR_ICON (Macro)[xref]
[q_shared.h, 997]
STAT_CHASE (Macro)[xref]
[q_shared.h, 1009]
STAT_FLASHES (Macro)[xref]
cleared each frame, 1 = health, 2 = armor
[q_shared.h, 1008]
STAT_FRAGS (Macro)[xref]
[q_shared.h, 1007]
STAT_HEALTH (Macro)[xref]
[q_shared.h, 994]
STAT_HEALTH_ICON (Macro)[xref]
[q_shared.h, 993]
STAT_HELPICON (Macro)[xref]
[q_shared.h, 1004]
STAT_LAYOUTS (Macro)[xref]
[q_shared.h, 1006]
STAT_MINUS (Macro)[xref]
num frame for '-' stats digit
[cl_scrn.c, 778]
STAT_PICKUP_ICON (Macro)[xref]
[q_shared.h, 1000]
STAT_PICKUP_STRING (Macro)[xref]
[q_shared.h, 1001]
STAT_SELECTED_ICON (Macro)[xref]
[q_shared.h, 999]
STAT_SELECTED_ITEM (Macro)[xref]
[q_shared.h, 1005]
STAT_SPECTATOR (Macro)[xref]
[q_shared.h, 1010]
STAT_TIMER (Macro)[xref]
[q_shared.h, 1003]
STAT_TIMER_ICON (Macro)[xref]
[q_shared.h, 1002]
statbits (Local Object)[xref]
clear to old value before delta parsing
parse the pmove_state_t
[cl_ents.c, 520]
statbits (Local Object)[xref]
[sv_ents.c, 226]
state (Public Object)[xref]
[client.h, 203]
state (Public Object)[xref]
[client.h, 473]
state (Local Object)[xref]
some data changes will force no lerping
[cl_ents.c, 330]
state (Local Object)[xref]
[cl_ents.c, 518]
state (Parameter)[xref]
[common.c, 260]
state (Public Object)[xref]
[md4.c, 33]
state (Parameter)[xref]
[md4.c, 170]
state (Public Object)[xref]
[server.h, 45]
state (Local Object)[xref]
[sv_ents.c, 529]
stats (Public Object)[xref]
[q_shared.h, 1188]
status (Static Local Object)[xref]
[sv_main.c, 112]
statusbar (Public Object)[xref]
[qmenu.h, 74]
statusbarfunc (Public Object)[xref]
[qmenu.h, 77]
statusLength (Local Object)[xref]
[sv_main.c, 115]
STD_INPUT_HANDLE (Unknown Object)[xref]
STD_OUTPUT_HANDLE (Unknown Object)[xref]
step (Local Object)[xref]
[cl_newfx.c, 537]
step (Local Object)[xref]
[cl_pred.c, 207]
step (Local Object)[xref]
[snd_mix.c, 149]
steps (Local Object)[xref]
[cl_tent.c, 1215]
steps (Local Object)[xref]
[cl_tent.c, 1355]
stepscale (Local Object)[xref]
[snd_mem.c, 38]
stepscale (Local Object)[xref]
[snd_mem.c, 104]
STEPSIZE (Macro)[xref]
all of the locals will be zeroed before each
pmove, just to make damn sure we don't have
any differences when running on client or server
[pmove.c, 25]
stereo (Public Object)[xref]
[snd_loc.h, 35]
stereo_separation (Parameter)[xref]
[cl_view.c, 442]
stop (Local Object)[xref]
[cl_scrn.c, 626]
stop (Local Object)[xref]
[snd_mix.c, 269]
Stop (Unknown Member Function)[xref]
STOP_EPSILON (Macro)[xref]
[pmove.c, 78]
str (Local Object)[xref]
[cl_parse.c, 301]
str (Parameter)[xref]
[cl_scrn.c, 196]
str (Parameter)[xref]
[keys.c, 451]
str (Parameter)[xref]
[menu.c, 274]
str (Parameter)[xref]
[menu.c, 284]
str (Local Object)[xref]
[snd_mem.c, 247]
strcat (Unknown Function)[xref]
strchr (Unknown Function)[xref]
strcmp (Unknown Function)[xref]
strcpy (Unknown Function)[xref]
strdup (Unknown Function)[xref]
stricmp (Unknown Function)[xref]
string (Parameter)[xref]
[cl_inv.c, 43]
string (Local Object)[xref]
[cl_inv.c, 71]
string (Parameter)[xref]
[cl_scrn.c, 801]
string (Parameter)[xref]
[cl_scrn.c, 829]
string (Parameter)[xref]
[qmenu.c, 416]
string (Parameter)[xref]
[qmenu.c, 434]
string (Parameter)[xref]
[qmenu.c, 444]
string (Parameter)[xref]
[qmenu.c, 454]
string (Parameter)[xref]
[qmenu.c, 464]
string (Parameter)[xref]
[qmenu.c, 506]
string (Static Local Object)[xref]
[q_shared.c, 1053]
string (Static Local Object)[xref]
[common.c, 769]
string (Static Local Object)[xref]
[common.c, 789]
string (Static Local Object)[xref]
[net_chan.c, 135]
string (Local Object)[xref]
[sv_ccmds.c, 338]
string (Local Object)[xref]
[sv_ccmds.c, 410]
string (Local Object)[xref]
[sv_main.c, 178]
string (Local Object)[xref]
[sv_main.c, 829]
string (Local Object)[xref]
[sv_send.c, 68]
string (Local Object)[xref]
[sv_send.c, 92]
string (Local Object)[xref]
[sv_send.c, 135]
string (Parameter)[xref]
[sys_win.c, 345]
stringCmdCount (Local Object)[xref]
[sv_user.c, 541]
stringoffset (Local Object)[xref]
[menu.c, 1763]
strlen (Unknown Function)[xref]
strlwr (Unknown Function)[xref]
strncat (Unknown Function)[xref]
strncmp (Unknown Function)[xref]
strncpy (Unknown Function)[xref]
strrchr (Unknown Function)[xref]
strstr (Unknown Function)[xref]
strtok (Unknown Function)[xref]
STRUCT_FROM_LINK (Macro)[xref]
[sv_world.c, 36]
style (Parameter)[xref]
[cl_view.c, 130]
style (Local Object)[xref]
[vid_dll.c, 364]
style (Local Object)[xref]
[vid_dll.c, 516]
styles (Public Object)[xref]
[qfiles.h, 420]
SUBLANG_DEFAULT (Unknown Object)[xref]
submission_chunk (Public Object)[xref]
[snd_loc.h, 67]
SURF_FLOWING (Macro)[xref]
scroll towards angle
scroll towards angle
[q_shared.h, 380]
SURF_LIGHT (Macro)[xref]
value will hold the light strength
value will hold the light strength
[q_shared.h, 372]
SURF_NODRAW (Macro)[xref]
don't bother referencing the texture
content masks
don't bother referencing the texture
[q_shared.h, 381]
SURF_SKY (Macro)[xref]
don't draw, but add to skybox
don't draw, but add to skybox
[q_shared.h, 376]
SURF_SLICK (Macro)[xref]
effects game physics
effects game physics
[q_shared.h, 374]
SURF_TRANS33 (Macro)[xref]
[q_shared.h, 378]
SURF_TRANS66 (Macro)[xref]
[q_shared.h, 379]
SURF_WARP (Macro)[xref]
turbulent water warp
turbulent water warp
[q_shared.h, 377]
surface (Public Object)[xref]
[q_shared.h, 452]
surface (Public Object)[xref]
[cmodel.c, 33]
surpressCount (Public Object)[xref]
[client.h, 116]
sv (Local Object)[xref]
[common.c, 1570]
sv (Global Object)[xref]
local server
SV_FindIndex
[sv_init.c, 24]
sv_airaccelerate (Global Object)[xref]
[sv_main.c, 43]
SV_AreaEdicts (Function)[xref]
[sv_world.c, 408]
SV_AreaEdicts_r (Function)[xref]
[sv_world.c, 354]
sv_areanodes (Global Object)[xref]
[sv_world.c, 52]
SV_Baselines_f (Function)[xref]
[sv_user.c, 179]
SV_Begin_f (Function)[xref]
[sv_user.c, 238]
SV_BeginDemoserver (Function)[xref]
[sv_user.c, 40]
SV_BeginDownload_f (Function)[xref]
[sv_user.c, 302]
SV_BroadcastCommand (Function)[xref]
[sv_send.c, 132]
SV_BroadcastPrintf (Function)[xref]
[sv_send.c, 89]
SV_BuildClientFrame (Function)[xref]
[sv_ents.c, 522]
SV_CalcPings (Function)[xref]
[sv_main.c, 521]
SV_CheckForSavegame (Function)[xref]
[sv_init.c, 117]
SV_CheckTimeouts (Function)[xref]
[sv_main.c, 663]
SV_ClearWorld (Function)[xref]
[sv_world.c, 135]
sv_client (Global Object)[xref]
current client
[sv_main.c, 25]
SV_ClientPrintf (Function)[xref]
[sv_send.c, 65]
SV_ClientThink (Function)[xref]
[sv_user.c, 509]
SV_ClipMoveToEntities (Function)[xref]
[sv_world.c, 517]
SV_Configstrings_f (Function)[xref]
[sv_user.c, 124]
SV_ConnectionlessPacket (Function)[xref]
[sv_main.c, 477]
SV_ConSay_f (Function)[xref]
[sv_ccmds.c, 794]
SV_CopySaveGame (Function)[xref]
[sv_ccmds.c, 228]
SV_CreateAreaNode (Function)[xref]
[sv_world.c, 90]
SV_CreateBaseline (Function)[xref]
[sv_init.c, 89]
SV_DemoCompleted (Function)[xref]
[sv_send.c, 440]
SV_DemoMap_f (Function)[xref]
[sv_ccmds.c, 465]
SV_Disconnect_f (Function)[xref]
[sv_user.c, 385]
SV_DropClient (Function)[xref]
[sv_main.c, 70]
SV_DumpUser_f (Function)[xref]
[sv_ccmds.c, 856]
SV_EmitPacketEntities (Function)[xref]
[sv_ents.c, 125]
sv_enforcetime (Global Object)[xref]
[sv_main.c, 30]
SV_Error (Function)[xref]
[server.h, 280]
SV_ExecuteClientMessage (Function)[xref]
[sv_user.c, 533]
SV_ExecuteUserCommand (Function)[xref]
[sv_user.c, 477]
SV_FatPVS (Function)[xref]
[sv_ents.c, 475]
SV_FinalMessage (Function)[xref]
[sv_main.c, 996]
SV_FindIndex (Function)[xref]
[sv_init.c, 32]
SV_FlushRedirect (Function)[xref]
[sv_send.c, 34]
SV_Frame (Function)[xref]
[sv_main.c, 760]
SV_GameMap_f (Function)[xref]
[sv_ccmds.c, 488]
SV_GiveMsec (Function)[xref]
[sv_main.c, 573]
SV_Heartbeat_f (Function)[xref]
[sv_ccmds.c, 829]
SV_HullForEntity (Function)[xref]
[sv_world.c, 488]
SV_ImageIndex (Function)[xref]
[sv_init.c, 74]
SV_Init (Function)[xref]
[sv_main.c, 948]
SV_InitEdict (Function)[xref]
[server.h, 289]
SV_InitGame (Function)[xref]
[sv_init.c, 289]
SV_InitGameProgs (Function)[xref]
[sv_game.c, 324]
SV_InitOperatorCommands (Function)[xref]
[sv_ccmds.c, 1024]
SV_Kick_f (Function)[xref]
[sv_ccmds.c, 706]
SV_KillServer_f (Function)[xref]
[sv_ccmds.c, 991]
SV_LinkEdict (Function)[xref]
[sv_world.c, 165]
SV_Loadgame_f (Function)[xref]
[sv_ccmds.c, 594]
SV_Map (Function)[xref]
[sv_init.c, 393]
SV_Map_f (Function)[xref]
[sv_ccmds.c, 557]
SV_ModelIndex (Function)[xref]
[sv_init.c, 64]
SV_Multicast (Function)[xref]
[sv_send.c, 161]
SV_New_f (Function)[xref]
[sv_user.c, 58]
SV_NextDownload_f (Function)[xref]
[sv_user.c, 265]
SV_Nextserver (Function)[xref]
[sv_user.c, 405]
SV_Nextserver_f (Function)[xref]
[sv_user.c, 433]
sv_noreload (Global Object)[xref]
don't reload level state when reentering
[sv_main.c, 45]
sv_numareanodes (Global Object)[xref]
[sv_world.c, 53]
sv_outputbuf (Global Object)[xref]
[sv_send.c, 32]
SV_OUTPUTBUF_LENGTH (Macro)[xref]
[server.h, 243]
sv_paused (Global Object)[xref]
[sv_main.c, 27]
sv_player (Global Object)[xref]
USER STRINGCMD EXECUTION
sv_client and sv_player will be valid.
SV_BeginDemoServer
[sv_user.c, 24]
SV_PointContents (Function)[xref]
[sv_world.c, 431]
SV_PrepWorldFrame (Function)[xref]
[sv_main.c, 703]
SV_RateDrop (Function)[xref]
[sv_send.c, 459]
SV_ReadLevelFile (Function)[xref]
[sv_ccmds.c, 306]
SV_ReadPackets (Function)[xref]
[sv_main.c, 597]
SV_ReadServerFile (Function)[xref]
[sv_ccmds.c, 407]
sv_reconnect_limit (Global Object)[xref]
minimum seconds between connect messages
SV_DropClient
Called when the player is totally leaving the server, either willingly
or unwillingly. This is NOT called if the entire server is quiting
or crashing.
[sv_main.c, 53]
SV_RecordDemoMessage (Function)[xref]
[sv_ents.c, 680]
sv_redirected (Parameter)[xref]
[sv_send.c, 34]
SV_RunGameFrame (Function)[xref]
[sv_main.c, 723]
SV_Savegame_f (Function)[xref]
[sv_ccmds.c, 641]
SV_SendClientDatagram (Function)[xref]
[sv_send.c, 395]
SV_SendClientMessages (Function)[xref]
[sv_send.c, 490]
SV_SendServerinfo (Function)[xref]
[server.h, 220]
SV_ServerCommand_f (Function)[xref]
[sv_ccmds.c, 1006]
SV_Serverinfo_f (Function)[xref]
[sv_ccmds.c, 842]
SV_ServerRecord_f (Function)[xref]
[sv_ccmds.c, 882]
SV_ServerStop_f (Function)[xref]
[sv_ccmds.c, 970]
SV_SetMaster_f (Function)[xref]
[sv_ccmds.c, 39]
SV_SetPlayer (Function)[xref]
[sv_ccmds.c, 91]
sv_showclamp (Global Object)[xref]
[sv_main.c, 48]
SV_ShowServerinfo_f (Function)[xref]
[sv_user.c, 399]
SV_Shutdown (Function)[xref]
[sv_main.c, 1035]
SV_ShutdownGameProgs (Function)[xref]
[sv_game.c, 306]
SV_SoundIndex (Function)[xref]
[sv_init.c, 69]
SV_SpawnServer (Function)[xref]
[sv_init.c, 169]
SV_StartSound (Function)[xref]
[sv_send.c, 272]
SV_Status_f (Function)[xref]
[sv_ccmds.c, 737]
SV_StatusString (Function)[xref]
[sv_main.c, 109]
sv_timedemo (Global Object)[xref]
[sv_main.c, 28]
SV_Trace (Function)[xref]
[sv_world.c, 624]
SV_TraceBounds (Function)[xref]
[sv_world.c, 589]
SV_UnlinkEdict (Function)[xref]
[sv_world.c, 149]
SV_UserinfoChanged (Function)[xref]
[sv_main.c, 901]
SV_WipeSavegame (Function)[xref]
[sv_ccmds.c, 156]
SV_WriteClientdataToMessage (Function)[xref]
[server.h, 215]
SV_WriteFrameToClient (Function)[xref]
[sv_ents.c, 413]
SV_WriteLevelFile (Function)[xref]
[sv_ccmds.c, 278]
SV_WritePlayerstateToClient (Function)[xref]
[sv_ents.c, 220]
SV_WriteServerFile (Function)[xref]
[sv_ccmds.c, 334]
SVC_Ack (Function)[xref]
[sv_main.c, 163]
svc_bad (Enumerator)
these ops are known to the game dll
[qcommon.h, 205]
svc_centerprint (Enumerator)
[string] to put in center of the screen
[qcommon.h, 224]
svc_configstring (Enumerator)
[short] [string]
[qcommon.h, 222]
svc_deltapacketentities (Enumerator)
[...]
[qcommon.h, 228]
SVC_DirectConnect (Function)[xref]
[sv_main.c, 267]
svc_disconnect (Enumerator)
[qcommon.h, 216]
svc_download (Enumerator)
[short] size [size bytes]
[qcommon.h, 225]
svc_frame (Enumerator)
[qcommon.h, 229]
SVC_GetChallenge (Function)[xref]
[sv_main.c, 226]
SVC_Info (Function)[xref]
[sv_main.c, 176]
svc_inventory (Enumerator)
the rest are private to the client and server
[qcommon.h, 212]
svc_layout (Enumerator)
[qcommon.h, 211]
svc_muzzleflash (Enumerator)
[qcommon.h, 208]
svc_muzzleflash2 (Enumerator)
[qcommon.h, 209]
svc_nop (Enumerator)
[qcommon.h, 215]
svc_ops_e (Enum)[xref]
[qcommon.h, 203]
svc_packetentities (Enumerator)
[...]
[qcommon.h, 227]
SVC_Ping (Function)[xref]
[sv_main.c, 209]
svc_playerinfo (Enumerator)
variable
[qcommon.h, 226]
svc_print (Enumerator)
[byte] id [string] null terminated string
[qcommon.h, 219]
svc_reconnect (Enumerator)
[qcommon.h, 217]
SVC_RemoteCommand (Function)[xref]
[sv_main.c, 433]
svc_serverdata (Enumerator)
[long] protocol ...
[qcommon.h, 221]
svc_sound (Enumerator)
<see code>
[qcommon.h, 218]
svc_spawnbaseline (Enumerator)
[qcommon.h, 223]
SVC_Status (Function)[xref]
[sv_main.c, 147]
svc_strings (Global Object)[xref]
[cl_parse.c, 24]
svc_stufftext (Enumerator)
[string] stuffed into client's console buffer, should be \n terminated
[qcommon.h, 220]
svc_temp_entity (Enumerator)
[qcommon.h, 210]
svent (Local Object)[xref]
[sv_init.c, 91]
SVF_DEADMONSTER (Macro)[xref]
treat as CONTENTS_DEADMONSTER for collision
[game.h, 28]
SVF_MONSTER (Macro)[xref]
treat as CONTENTS_MONSTER for collision
edict->solid values
[game.h, 29]
SVF_NOCLIENT (Macro)[xref]
don't send entity to clients, even if it has effects
[game.h, 27]
svs (Global Object)[xref]
persistant server info
[sv_init.c, 23]
sw_mode (Static Global Object)[xref]
[vid_menu.c, 40]
SW_RESTORE (Unknown Object)[xref]
sw_stipplealpha (Static Global Object)[xref]
MENU INTERACTION
[vid_menu.c, 41]
Swap_Init (Function)[xref]
[q_shared.c, 1011]
swaptest (Local Object)[xref]
[q_shared.c, 1013]
swlen (Local Object)[xref]
the first eight bytes are just packet sequencing stuff
[cl_main.c, 115]
sy (Local Object)[xref]
[cl_fx.c, 1824]
sy (Local Object)[xref]
[cl_fx.c, 1926]
sy (Static Local Object)[xref]
[q_shared.c, 96]
Sys_AppActivate (Function)[xref]
[sys_win.c, 437]
Sys_ConsoleInput (Function)[xref]
[sys_win.c, 265]
Sys_ConsoleOutput (Function)[xref]
[sys_win.c, 345]
Sys_CopyProtect (Function)[xref]
[sys_win.c, 186]
Sys_Error (Function)[xref]
[sys_win.c, 67]
Sys_Error (Public Object)[xref]
[ref.h, 193]
Sys_FindClose (Function)[xref]
[q_shwin.c, 206]
Sys_FindFirst (Function)[xref]
[q_shwin.c, 173]
Sys_FindNext (Function)[xref]
[q_shwin.c, 191]
sys_frame_time (Global Object)[xref]
[sys_win.c, 48]
Sys_GetClipboardData (Function)[xref]
[sys_win.c, 401]
Sys_GetGameAPI (Function)[xref]
[sys_win.c, 472]
Sys_Init (Function)[xref]
[sys_win.c, 206]
Sys_Milliseconds (Function)[xref]
[q_shwin.c, 120]
Sys_Mkdir (Function)[xref]
[q_shwin.c, 135]
sys_msg_time (Global Object)[xref]
[sys_win.c, 47]
Sys_Quit (Function)[xref]
[sys_win.c, 90]
Sys_ScanForCD (Function)[xref]
[sys_win.c, 137]
Sys_SendKeyEvents (Function)[xref]
[sys_win.c, 376]
Sys_UnloadGame (Function)[xref]
[sys_win.c, 458]
SystemParametersInfo (Unknown Function)[xref]
sz (Local Object)[xref]
[conproc.c, 289]
SZ_Clear (Function)[xref]
[common.c, 886]
SZ_GetSpace (Function)[xref]
[common.c, 892]
SZ_Init (Function)[xref]
[common.c, 879]
SZ_Print (Function)[xref]
[common.c, 920]
SZ_Write (Function)[xref]
[common.c, 915]
szText (Parameter)[xref]
[conproc.c, 285]