Data Dictionary Summary Report


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ

s   (Public Object)[xref]
   [q_shared.h, 524]

s   (Public Object)[xref]
   [qfiles.h, 97]

s   (Local Object)[xref]
   [cl_fx.c, 94]

s   (Local Object)[xref]
   [cl_fx.c, 1623]

s   (Parameter)[xref]
   [cl_inv.c, 53]

s   (Local Object)[xref]
   [cl_main.c, 785]

s   (Local Object)[xref]
   [cl_main.c, 882]

s   (Local Object)[xref]
   [cl_newfx.c, 534]

s   (Parameter)[xref]
   [cl_parse.c, 380]

s   (Local Object)[xref]
   [cl_parse.c, 503]

s   (Local Object)[xref]
   [cl_parse.c, 522]

s   (Parameter)[xref]
   [cl_parse.c, 646]

s   (Local Object)[xref]
   [cl_parse.c, 660]

s   (Local Object)[xref]
   [cl_scrn.c, 198]

s   (Parameter)[xref]
   [cl_scrn.c, 941]

s   (Local Object)[xref]
   [cl_tent.c, 565]

s   (Local Object)[xref]
   [cl_tent.c, 623]

s   (Local Object)[xref]
   [cl_tent.c, 656]

s   (Local Object)[xref]
   [cl_tent.c, 1715]

s   (Parameter)[xref]
   [console.c, 35]

s   (Parameter)[xref]
   [console.c, 45]

s   (Local Object)[xref]
   [console.c, 506]

s   (Local Object)[xref]
   [keys.c, 166]

s   (Local Object)[xref]
   [menu.c, 2522]

s   (Local Object)[xref]
   [menu.c, 3472]

s   (Local Object)[xref]
   [menu.c, 4002]

s   (Parameter)[xref]
   [qmenu.c, 482]

s   (Parameter)[xref]
   [qmenu.c, 511]

s   (Parameter)[xref]
   [qmenu.c, 586]

s   (Parameter)[xref]
   [qmenu.c, 592]

s   (Parameter)[xref]
   [qmenu.c, 607]

s   (Parameter)[xref]
   [qmenu.c, 628]

s   (Parameter)[xref]
   [qmenu.c, 638]

s   (Parameter)[xref]
   [qmenu.c, 651]

s   (Local Object)[xref]
   [snd_dma.c, 259]

s   (Parameter)[xref]
   [snd_mem.c, 98]

s   (Local Object)[xref]
   [snd_mix.c, 268]

s   (Local Object)[xref]
   [q_shared.c, 861]

s   (Local Object)[xref]
   [q_shared.c, 890]

s   (Parameter)[xref]
   [q_shared.c, 1253]

s   (Parameter)[xref]
   [q_shared.c, 1295]

s   (Parameter)[xref]
   [q_shared.c, 1353]

s   (Parameter)[xref]
   [q_shared.c, 1362]

s   (Local Object)[xref]
   [cmd.c, 266]

s   (Local Object)[xref]
   [cmd.c, 299]

s   (Local Object)[xref]
   [cmd.c, 430]

s   (Local Object)[xref]
   [cmodel.c, 710]

s   (Local Object)[xref]
   [cmodel.c, 851]

s   (Parameter)[xref]
   [common.c, 350]

s   (Parameter)[xref]
   [common.c, 1043]

s   (Local Object)[xref]
prepare enough of the subsystems to handle
cvar and command buffer management
we need to add the early commands twice, because
a basedir or cddir needs to be set before execing
config files, but we want other parms to override
the settings of the config files

init commands and vars

add + commands from command line
   [common.c, 1403]

s   (Local Object)[xref]
   [common.c, 1496]

s   (Parameter)[xref]
   [cvar.c, 31]

s   (Local Object)[xref]
   [files.c, 692]

s   (Local Object)[xref]
   [files.c, 791]

s   (Local Object)[xref]
   [files.c, 819]

s   (Local Object)[xref]
account for ladders
   [pmove.c, 441]

s   (Local Object)[xref]
numeric values are just slot numbers
   [sv_ccmds.c, 96]

s   (Local Object)[xref]
   [sv_ccmds.c, 159]

s   (Local Object)[xref]
   [sv_ccmds.c, 741]

s   (Parameter)[xref]
   [sv_game.c, 222]

s   (Local Object)[xref]
   [sv_main.c, 479]

s   (Parameter)[xref]
   [sv_user.c, 477]

s   (Local Object)[xref]
   [sv_user.c, 536]

s   (Parameter)[xref]
   [net_wins.c, 53]

s   (Parameter)[xref]
   [net_wins.c, 85]

s   (Static Local Object)[xref]
   [net_wins.c, 158]

s   (Parameter)[xref]
   [net_wins.c, 188]

s   (Parameter)[xref]
   [net_wins.c, 257]

s   (Local Object)[xref]
   [snd_win.c, 677]

s   (Parameter)[xref]
   [vid_menu.c, 89]

s   (Parameter)[xref]
   [vid_menu.c, 96]

s1   (Local Object)[xref]
   [cl_ents.c, 641]

s1   (Local Object)[xref]
   [cl_ents.c, 840]

s1   (Parameter)[xref]
   [q_shared.c, 1180]

s1   (Parameter)[xref]
   [q_shared.c, 1190]

s1   (Parameter)[xref]
   [q_shared.c, 1216]

S11   (Macro)[xref]
   [md4.c, 59]

S12   (Macro)[xref]
   [md4.c, 60]

S13   (Macro)[xref]
   [md4.c, 61]

S14   (Macro)[xref]
   [md4.c, 62]

s2   (Local Object)[xref]
   [q_shared.c, 861]

s2   (Parameter)[xref]
   [q_shared.c, 1180]

s2   (Parameter)[xref]
   [q_shared.c, 1190]

s2   (Parameter)[xref]
   [q_shared.c, 1216]

S21   (Macro)[xref]
   [md4.c, 63]

S22   (Macro)[xref]
   [md4.c, 64]

S23   (Macro)[xref]
   [md4.c, 65]

S24   (Macro)[xref]
   [md4.c, 66]

S31   (Macro)[xref]
   [md4.c, 67]

S32   (Macro)[xref]
   [md4.c, 68]

S33   (Macro)[xref]
   [md4.c, 69]

S34   (Macro)[xref]
   [md4.c, 70]

S_Activate   (Function)[xref]
   [snd_win.c, 844]

S_AddLoopSounds   (Function)[xref]
   [snd_dma.c, 820]

s_addr   (Unknown Member Object)[xref]

s_addressbook_fields   (Static Global Object)[xref]
   [menu.c, 3279]

s_addressbook_menu   (Static Global Object)[xref]
   [menu.c, 3278]

S_AliasName   (Function)[xref]
   [snd_dma.c, 256]

S_Alloc   (Function)[xref]
   [snd_mem.c, 27]

S_AllocPlaysound   (Function)[xref]
   [snd_dma.c, 505]

s_allow_download_box   (Static Global Object)[xref]
   [menu.c, 3148]

s_allow_download_maps_box   (Static Global Object)[xref]
   [menu.c, 3149]

s_allow_download_models_box   (Static Global Object)[xref]
   [menu.c, 3150]

s_allow_download_players_box   (Static Global Object)[xref]
   [menu.c, 3151]

s_allow_download_sounds_box   (Static Global Object)[xref]
   [menu.c, 3152]

s_allow_exit_box   (Static Global Object)[xref]
   [menu.c, 2757]

s_alttab_disabled   (Static Global Object)[xref]
WIN32 helper functions
   [vid_dll.c, 59]

s_armor_box   (Static Global Object)[xref]
   [menu.c, 2756]

s_beginofs   (Global Object)[xref]
   [snd_dma.c, 72]

S_BeginRegistration   (Function)[xref]
   [snd_dma.c, 293]

s_blankline   (Static Global Object)[xref]
   [menu.c, 1884]

s_brightness_slider   (Static Global Object)[xref]
   [vid_menu.c, 64]

s_cancel_action   (Static Global Object)[xref]
   [vid_menu.c, 69]

s_channels   (Public Object)[xref]
   [cl_cin.c, 33]

S_ClearBuffer   (Function)[xref]
   [snd_dma.c, 760]

s_credits_action   (Static Global Object)[xref]
   [menu.c, 1883]

s_current_menu   (Static Global Object)[xref]
   [vid_menu.c, 57]

s_current_menu_index   (Static Global Object)[xref]
   [vid_menu.c, 58]

s_defaults_action   (Static Global Object)[xref]
   [vid_menu.c, 70]

s_dmoptions_menu   (Static Global Object)[xref]
   [menu.c, 2744]

s_download_title   (Static Global Object)[xref]
   [menu.c, 3147]

s_downloadoptions_menu   (Static Global Object)[xref]
   [menu.c, 3145]

s_easy_game_action   (Static Global Object)[xref]
   [menu.c, 1878]

S_EndRegistration   (Function)[xref]
   [snd_dma.c, 328]

s_falls_box   (Static Global Object)[xref]
   [menu.c, 2747]

S_FindName   (Function)[xref]
   [snd_dma.c, 205]

s_finish_box   (Static Global Object)[xref]
   [vid_menu.c, 68]

s_fixed_fov_box   (Static Global Object)[xref]
   [menu.c, 2759]

s_force_respawn_box   (Static Global Object)[xref]
   [menu.c, 2755]

s_fraglimit_field   (Static Global Object)[xref]
   [menu.c, 2379]

s_freeplays   (Global Object)[xref]
   [snd_dma.c, 69]

S_FreePlaysound   (Function)[xref]
   [snd_dma.c, 526]

s_friendlyfire_box   (Static Global Object)[xref]
   [menu.c, 2746]

s_fs_box   (Static Global Object)[xref]
   [vid_menu.c, 65]

s_game_menu   (Static Global Object)[xref]
   [menu.c, 1877]

s_hard_game_action   (Static Global Object)[xref]
   [menu.c, 1880]

s_health_box   (Static Global Object)[xref]
   [menu.c, 2751]

s_hostname_field   (Static Global Object)[xref]
   [menu.c, 2381]

s_infinite_ammo_box   (Static Global Object)[xref]
   [menu.c, 2758]

S_Init   (Function)[xref]
   [snd_dma.c, 116]

S_InitScaletable   (Function)[xref]
   [snd_mix.c, 350]

s_instant_powerups_box   (Static Global Object)[xref]
   [menu.c, 2749]

S_IssuePlaysound   (Function)[xref]
   [snd_dma.c, 550]

s_join_network_server_action   (Static Global Object)[xref]
   [menu.c, 501]

s_joinserver_address_book_action   (Static Global Object)[xref]
   [menu.c, 2211]

s_joinserver_menu   (Static Global Object)[xref]
   [menu.c, 2208]

s_joinserver_search_action   (Static Global Object)[xref]
   [menu.c, 2210]

s_joinserver_server_actions   (Static Global Object)[xref]
   [menu.c, 2212]

s_joinserver_server_title   (Static Global Object)[xref]
   [menu.c, 2209]

s_keys_attack_action   (Static Global Object)[xref]
   [menu.c, 615]

s_keys_backpedal_action   (Static Global Object)[xref]
   [menu.c, 618]

s_keys_center_view_action   (Static Global Object)[xref]
   [menu.c, 627]

s_keys_change_weapon_action   (Static Global Object)[xref]
   [menu.c, 616]

s_keys_help_computer_action   (Static Global Object)[xref]
   [menu.c, 638]

s_keys_inv_drop_action   (Static Global Object)[xref]
   [menu.c, 634]

s_keys_inv_next_action   (Static Global Object)[xref]
   [menu.c, 636]

s_keys_inv_prev_action   (Static Global Object)[xref]
   [menu.c, 635]

s_keys_inv_use_action   (Static Global Object)[xref]
   [menu.c, 633]

s_keys_inventory_action   (Static Global Object)[xref]
   [menu.c, 632]

s_keys_keyboard_look_action   (Static Global Object)[xref]
   [menu.c, 629]

s_keys_look_down_action   (Static Global Object)[xref]
   [menu.c, 626]

s_keys_look_up_action   (Static Global Object)[xref]
   [menu.c, 625]

s_keys_menu   (Static Global Object)[xref]
   [menu.c, 614]

s_keys_mouse_look_action   (Static Global Object)[xref]
   [menu.c, 628]

s_keys_move_down_action   (Static Global Object)[xref]
   [menu.c, 631]

s_keys_move_up_action   (Static Global Object)[xref]
   [menu.c, 630]

s_keys_run_action   (Static Global Object)[xref]
   [menu.c, 621]

s_keys_sidestep_action   (Static Global Object)[xref]
   [menu.c, 624]

s_keys_step_left_action   (Static Global Object)[xref]
   [menu.c, 622]

s_keys_step_right_action   (Static Global Object)[xref]
   [menu.c, 623]

s_keys_turn_left_action   (Static Global Object)[xref]
   [menu.c, 619]

s_keys_turn_right_action   (Static Global Object)[xref]
   [menu.c, 620]

s_keys_walk_forward_action   (Static Global Object)[xref]
   [menu.c, 617]

s_khz   (Global Object)[xref]
   [snd_dma.c, 77]

s_load_game_action   (Static Global Object)[xref]
   [menu.c, 1881]

s_loadas8bit   (Global Object)[xref]
   [snd_dma.c, 76]

s_loadgame_actions   (Static Global Object)[xref]
   [menu.c, 2034]

s_loadgame_menu   (Static Global Object)[xref]
   [menu.c, 2033]

S_LoadSound   (Function)[xref]
   [snd_mem.c, 98]

s_maxclients_field   (Static Global Object)[xref]
   [menu.c, 2380]

s_medium_game_action   (Static Global Object)[xref]
   [menu.c, 1879]

s_mixahead   (Global Object)[xref]
   [snd_dma.c, 79]

s_mode_list   (Static Global Object)[xref]
   [vid_menu.c, 60]

s_multiplayer_menu   (Static Global Object)[xref]
   [menu.c, 500]

s_no_mines_box   (Static Global Object)[xref]
   [menu.c, 2763]

s_no_nukes_box   (Static Global Object)[xref]
   [menu.c, 2764]

s_no_spheres_box   (Static Global Object)[xref]
ROGUE
   [menu.c, 2766]

s_nosound   (Global Object)[xref]
   [snd_loc.h, 142]

s_numplayermodels   (Static Global Object)[xref]
   [menu.c, 3374]

s_opengl_menu   (Static Global Object)[xref]
   [vid_menu.c, 56]

s_options_alwaysrun_box   (Static Global Object)[xref]
   [menu.c, 1024]

s_options_cdvolume_box   (Static Global Object)[xref]
   [menu.c, 1031]

s_options_compatibility_list   (Static Global Object)[xref]
   [menu.c, 1033]

s_options_console_action   (Static Global Object)[xref]
   [menu.c, 1034]

s_options_crosshair_box   (Static Global Object)[xref]
   [menu.c, 1028]

s_options_customize_options_action   (Static Global Object)[xref]
   [menu.c, 1020]

s_options_defaults_action   (Static Global Object)[xref]
   [menu.c, 1019]

s_options_freelook_box   (Static Global Object)[xref]
   [menu.c, 1022]

s_options_invertmouse_box   (Static Global Object)[xref]
   [menu.c, 1025]

s_options_joystick_box   (Static Global Object)[xref]
   [menu.c, 1030]

s_options_lookspring_box   (Static Global Object)[xref]
   [menu.c, 1026]

s_options_lookstrafe_box   (Static Global Object)[xref]
   [menu.c, 1027]

s_options_menu   (Static Global Object)[xref]
   [menu.c, 1018]

s_options_noalttab_box   (Static Global Object)[xref]
   [menu.c, 1023]

s_options_quality_list   (Static Global Object)[xref]
   [menu.c, 1032]

s_options_sensitivity_slider   (Static Global Object)[xref]
   [menu.c, 1021]

s_options_sfxvolume_slider   (Static Global Object)[xref]
   [menu.c, 1029]

S_PaintChannelFrom16   (Function)[xref]
   [snd_mix.c, 474]

S_PaintChannelFrom8   (Function)[xref]
   [snd_mix.c, 368]

S_PaintChannels   (Function)[xref]
   [snd_mix.c, 224]

s_paletted_texture_box   (Static Global Object)[xref]
   [vid_menu.c, 67]

s_pendingplays   (Global Object)[xref]
   [snd_dma.c, 70]

S_PickChannel   (Function)[xref]
   [snd_dma.c, 375]

S_Play   (Function)[xref]
   [snd_dma.c, 1159]

s_player_config_menu   (Static Global Object)[xref]
   [menu.c, 3349]

s_player_download_action   (Static Global Object)[xref]
   [menu.c, 3359]

s_player_hand_title   (Static Global Object)[xref]
   [menu.c, 3357]

s_player_handedness_box   (Static Global Object)[xref]
   [menu.c, 3353]

s_player_model_box   (Static Global Object)[xref]
   [menu.c, 3351]

s_player_model_title   (Static Global Object)[xref]
   [menu.c, 3356]

s_player_name_field   (Static Global Object)[xref]
   [menu.c, 3350]

s_player_rate_box   (Static Global Object)[xref]
   [menu.c, 3354]

s_player_rate_title   (Static Global Object)[xref]
   [menu.c, 3358]

s_player_setup_action   (Static Global Object)[xref]
   [menu.c, 503]

s_player_skin_box   (Static Global Object)[xref]
   [menu.c, 3352]

s_player_skin_title   (Static Global Object)[xref]
   [menu.c, 3355]

s_playsounds   (Global Object)[xref]
   [snd_dma.c, 68]

s_pmi   (Static Global Object)[xref]
   [menu.c, 3372]

s_pmnames   (Static Global Object)[xref]
   [menu.c, 3373]

s_powerups_box   (Static Global Object)[xref]
   [menu.c, 2750]

s_primary   (Global Object)[xref]
   [snd_dma.c, 80]

s_quad_drop_box   (Static Global Object)[xref]
ROGUE
   [menu.c, 2760]

s_rate   (Public Object)[xref]
   [cl_cin.c, 31]

s_rawend   (Global Object)[xref]
   [snd_dma.c, 83]

S_RawSamples   (Function)[xref]
   [snd_dma.c, 910]

s_rawsamples   (Global Object)[xref]
User-setable variables
   [snd_dma.c, 84]

s_ref_list   (Static Global Object)[xref]
   [vid_menu.c, 61]

s_registering   (Global Object)[xref]
   [snd_dma.c, 54]

S_RegisterSexedModel   (Function)[xref]
   [cl_ents.c, 780]

S_RegisterSexedSound   (Function)[xref]
   [snd_dma.c, 587]

S_RegisterSound   (Function)[xref]
   [snd_dma.c, 305]

s_registration_sequence   (Global Object)[xref]
   [snd_dma.c, 40]

s_rules_box   (Static Global Object)[xref]
   [menu.c, 2383]

s_samelevel_box   (Static Global Object)[xref]
   [menu.c, 2754]

s_save_game_action   (Static Global Object)[xref]
   [menu.c, 1882]

s_savegame_actions   (Static Global Object)[xref]
   [menu.c, 2133]

s_savegame_menu   (Static Global Object)[xref]
   [menu.c, 2031]

s_screensize_slider   (Static Global Object)[xref]
   [vid_menu.c, 63]

s_show   (Global Object)[xref]
   [snd_dma.c, 78]

S_Shutdown   (Function)[xref]
   [snd_dma.c, 164]

s_software_menu   (Static Global Object)[xref]
   [vid_menu.c, 55]

S_SoundInfo_f   (Function)[xref]
   [snd_dma.c, 92]

S_SoundList   (Function)[xref]
   [snd_dma.c, 1181]

S_Spatialize   (Function)[xref]
   [snd_dma.c, 477]

S_SpatializeOrigin   (Function)[xref]
   [snd_dma.c, 425]

s_spawn_farthest_box   (Static Global Object)[xref]
   [menu.c, 2752]

s_stack_double_box   (Static Global Object)[xref]
   [menu.c, 2765]

s_start_network_server_action   (Static Global Object)[xref]
   [menu.c, 502]

S_StartLocalSound   (Function)[xref]
   [snd_dma.c, 738]

s_startmap_list   (Static Global Object)[xref]
   [menu.c, 2382]

s_startserver_dmoptions_action   (Static Global Object)[xref]
   [menu.c, 2377]

s_startserver_menu   (Static Global Object)[xref]
   [menu.c, 2372]

s_startserver_start_action   (Static Global Object)[xref]
   [menu.c, 2376]

S_StartSound   (Function)[xref]
   [snd_dma.c, 655]

s_stipple_box   (Static Global Object)[xref]
   [vid_menu.c, 66]

S_StopAllSounds   (Function)[xref]
   [snd_dma.c, 785]

s_teamplay_box   (Static Global Object)[xref]
   [menu.c, 2753]

s_testsound   (Global Object)[xref]
   [snd_dma.c, 75]

s_timelimit_field   (Static Global Object)[xref]
   [menu.c, 2378]

s_tq_slider   (Static Global Object)[xref]
   [vid_menu.c, 62]

S_TransferPaintBuffer   (Function)[xref]
   [snd_mix.c, 143]

S_TransferStereo16   (Function)[xref]
   [snd_mix.c, 108]

S_Update   (Function)[xref]
   [snd_dma.c, 1009]

S_Update_   (Function)[xref]
   [snd_dma.c, 1112]

s_volume   (Global Object)[xref]
   [snd_dma.c, 74]

s_wavonly   (Global Object)[xref]
   [snd_win.c, 38]

s_weapons_stay_box   (Static Global Object)[xref]
   [menu.c, 2748]

s_width   (Public Object)[xref]
   [cl_cin.c, 32]

s_win95   (Global Object)[xref]
   [sys_win.c, 39]

S_WriteLinearBlastStereo16   (Function)[xref]
   [snd_mix.c, 36]

sadr   (Parameter)[xref]
   [net_wins.c, 188]

sadr   (Local Object)[xref]
   [net_wins.c, 259]

samp   (Local Object)[xref]
ZOID-- >>11 has been changed to >>3, >>11 didn't make much sense
as it would always be zero.
   [snd_mix.c, 374]

samp   (Local Object)[xref]
   [snd_mix.c, 481]

sample   (Local Object)[xref]
   [snd_mem.c, 40]

sample   (Unknown Member Object)[xref]

sample1   (Local Object)[xref]
   [pmove.c, 676]

sample16   (Static Global Object)[xref]
   [snd_win.c, 47]

sample2   (Local Object)[xref]
if the player hull point one unit down is solid, the player
is on ground
see if standing on something solid	
!!ZOID changed from 100 to 180 (ramp accel)
   [pmove.c, 677]

samplebits   (Public Object)[xref]
   [snd_loc.h, 69]

samplefrac   (Local Object)[xref]
   [snd_mem.c, 40]

samplepos   (Public Object)[xref]
   [snd_loc.h, 68]

samplepos   (Local Object)[xref]
   [snd_dma.c, 1084]

samples   (Local Object)[xref]
   [cl_cin.c, 431]

samples   (Public Object)[xref]
   [snd_loc.h, 66]

samples   (Public Object)[xref]
   [snd_loc.h, 98]

samples   (Parameter)[xref]
   [snd_dma.c, 910]

samples   (Local Object)[xref]
find "RIFF" chunk
   [snd_mem.c, 271]

samps   (Local Object)[xref]
Updates DMA time
check to make sure that we haven't overshot
   [snd_dma.c, 1115]

savedInuse   (Local Object)[xref]
   [sv_ccmds.c, 493]

SaveGame_MenuDraw   (Function)[xref]
   [menu.c, 2143]

SaveGame_MenuInit   (Function)[xref]
   [menu.c, 2150]

SaveGame_MenuKey   (Function)[xref]
   [menu.c, 2177]

SaveGameCallback   (Function)[xref]
   [menu.c, 2135]

SaveGameFunc   (Static Function)[xref]
   [menu.c, 1923]

savename   (Parameter)[xref]
   [sv_ccmds.c, 156]

sb   (Parameter)[xref]
   [common.c, 284]

sb   (Parameter)[xref]
   [common.c, 297]

sb   (Parameter)[xref]
   [common.c, 310]

sb   (Parameter)[xref]
   [common.c, 324]

sb   (Parameter)[xref]
   [common.c, 335]

sb   (Parameter)[xref]
   [common.c, 350]

sb   (Parameter)[xref]
   [common.c, 358]

sb   (Parameter)[xref]
   [common.c, 363]

sb   (Parameter)[xref]
   [common.c, 370]

sb   (Parameter)[xref]
   [common.c, 375]

sb   (Parameter)[xref]
   [common.c, 432]

sb   (Parameter)[xref]
   [common.c, 458]

sb_lines   (Global Object)[xref]
   [screen.h, 41]

sb_nums   (Global Object)[xref]
   [cl_scrn.c, 779]

sc   (Local Object)[xref]
pick a channel to play on
   [snd_dma.c, 553]

sc   (Local Object)[xref]
   [snd_dma.c, 657]

sc   (Local Object)[xref]
   [snd_dma.c, 827]

sc   (Local Object)[xref]
   [snd_dma.c, 1185]

sc   (Local Object)[xref]
this is usually 0.5, 1, or 2
resample / decimate to the current source rate
   [snd_mem.c, 41]

sc   (Local Object)[xref]
   [snd_mem.c, 105]

sc   (Local Object)[xref]
   [snd_mix.c, 229]

sc   (Parameter)[xref]
   [snd_mix.c, 368]

sc   (Parameter)[xref]
   [snd_mix.c, 474]

SC_SCREENSAVE   (Unknown Object)[xref]

scale   (Public Object)[xref]
   [qfiles.h, 121]

scale   (Local Object)[xref]
   [snd_dma.c, 429]

scale   (Local Object)[xref]
Com_Printf ("%i < %i < %i\n", soundtime, paintedtime, s_rawend);
   [snd_dma.c, 914]

scale   (Local Object)[xref]
   [snd_mix.c, 353]

scale   (Parameter)[xref]
   [q_shared.c, 719]

scale   (Parameter)[xref]
   [q_shared.c, 782]

scan   (Local Object)[xref]
   [cmd.c, 546]

scantokey   (Global Object)[xref]
   [vid_dll.c, 156]

score   (Local Object)[xref]
   [cl_scrn.c, 1018]

score   (Local Object)[xref]
   [cl_scrn.c, 1056]

SCR_AddDirtyPoint   (Function)[xref]
   [cl_scrn.c, 666]

SCR_BeginLoadingPlaque   (Function)[xref]
   [cl_scrn.c, 560]

SCR_CalcVrect   (Static Function)[xref]
   [cl_scrn.c, 316]

scr_center_lines   (Global Object)[xref]
   [cl_scrn.c, 185]

SCR_CenterPrint   (Function)[xref]
   [cl_scrn.c, 196]

scr_centerstring   (Global Object)[xref]
   [cl_scrn.c, 182]

scr_centertime   (Global Object)[xref]
   [cl_scrn.c, 49]

scr_centertime_off   (Global Object)[xref]
   [cl_scrn.c, 184]

scr_centertime_start   (Global Object)[xref]
for slow victory printing
   [cl_scrn.c, 183]

SCR_CheckDrawCenterString   (Function)[xref]
   [cl_scrn.c, 297]

scr_con_current   (Global Object)[xref]
aproaches scr_conlines at scr_conspeed
   [cl_scrn.c, 37]

scr_conlines   (Global Object)[xref]
0.0 to 1.0 lines of console to display
   [cl_scrn.c, 38]

scr_conspeed   (Global Object)[xref]
   [cl_scrn.c, 48]

SCR_DebugGraph   (Function)[xref]
   [cl_scrn.c, 132]

scr_debuggraph   (Global Object)[xref]
   [cl_scrn.c, 56]

scr_dirty   (Global Object)[xref]
   [cl_scrn.c, 67]

SCR_DirtyScreen   (Function)[xref]
   [cl_scrn.c, 678]

scr_draw_loading   (Global Object)[xref]
   [cl_scrn.c, 42]

scr_drawall   (Global Object)[xref]
   [cl_scrn.c, 60]

SCR_DrawCenterString   (Function)[xref]
   [cl_scrn.c, 251]

SCR_DrawCinematic   (Function)[xref]
   [cl_cin.c, 541]

SCR_DrawConsole   (Function)[xref]
   [cl_scrn.c, 525]

SCR_DrawCrosshair   (Function)[xref]
   [cl_view.c, 418]

SCR_DrawDebugGraph   (Function)[xref]
   [cl_scrn.c, 144]

SCR_DrawField   (Function)[xref]
   [cl_scrn.c, 870]

SCR_DrawLayout   (Function)[xref]
   [cl_scrn.c, 1250]

SCR_DrawLoading   (Function)[xref]
   [cl_scrn.c, 475]

SCR_DrawNet   (Function)[xref]
   [cl_scrn.c, 442]

SCR_DrawPause   (Function)[xref]
   [cl_scrn.c, 456]

SCR_DrawStats   (Function)[xref]
   [cl_scrn.c, 1236]

SCR_EndLoadingPlaque   (Function)[xref]
   [cl_scrn.c, 587]

scr_erase_center   (Global Object)[xref]
SCR_CenterPrint

Called for important messages that should stay in the center of the screen
for a few moments
   [cl_scrn.c, 186]

SCR_ExecuteLayoutString   (Function)[xref]
   [cl_scrn.c, 941]

SCR_FinishCinematic   (Function)[xref]
   [cl_cin.c, 198]

scr_graphheight   (Global Object)[xref]
   [cl_scrn.c, 57]

scr_graphscale   (Global Object)[xref]
   [cl_scrn.c, 58]

scr_graphshift   (Global Object)[xref]
   [cl_scrn.c, 59]

SCR_Init   (Function)[xref]
   [cl_scrn.c, 408]

scr_initialized   (Global Object)[xref]
ready to draw
   [cl_scrn.c, 40]

SCR_Loading_f   (Function)[xref]
   [cl_scrn.c, 598]

SCR_LoadPCX   (Function)[xref]
   [cl_cin.c, 64]

scr_netgraph   (Global Object)[xref]
   [cl_scrn.c, 54]

scr_old_dirty   (Global Object)[xref]
   [cl_scrn.c, 67]

SCR_PlayCinematic   (Function)[xref]
   [cl_cin.c, 576]

scr_printspeed   (Global Object)[xref]
   [cl_scrn.c, 52]

SCR_ReadNextFrame   (Function)[xref]
   [cl_cin.c, 427]

SCR_RunCinematic   (Function)[xref]
   [cl_cin.c, 490]

SCR_RunConsole   (Function)[xref]
   [cl_scrn.c, 496]

scr_showpause   (Global Object)[xref]
   [cl_scrn.c, 51]

scr_showturtle   (Global Object)[xref]
   [cl_scrn.c, 50]

SCR_SizeDown   (Function)[xref]
   [screen.h, 27]

SCR_SizeDown_f   (Function)[xref]
   [cl_scrn.c, 359]

SCR_SizeUp   (Function)[xref]
   [screen.h, 26]

SCR_SizeUp_f   (Function)[xref]
   [cl_scrn.c, 346]

SCR_Sky_f   (Function)[xref]
   [cl_scrn.c, 371]

SCR_StopCinematic   (Function)[xref]
   [cl_cin.c, 153]

SCR_TileClear   (Function)[xref]
   [cl_scrn.c, 691]

scr_timegraph   (Global Object)[xref]
   [cl_scrn.c, 55]

SCR_TimeRefresh_f   (Function)[xref]
   [cl_scrn.c, 623]

SCR_TouchPics   (Function)[xref]
   [cl_scrn.c, 915]

SCR_UpdateScreen   (Function)[xref]
   [cl_scrn.c, 1267]

scr_viewsize   (Global Object)[xref]
   [cl_scrn.c, 47]

scr_vrect   (Global Object)[xref]
position of render window on screen
   [cl_scrn.c, 44]

scratch   (Local Object)[xref]
   [menu.c, 2571]

scratch   (Local Object)[xref]
   [menu.c, 3420]

scratch   (Local Object)[xref]
   [menu.c, 3438]

scratch   (Local Object)[xref]
   [menu.c, 3764]

scratch   (Local Object)[xref]
   [menu.c, 3826]

ScreenSizeCallback   (Static Function)[xref]
   [vid_menu.c, 89]

search   (Parameter)[xref]
   [common.c, 1021]

search   (Local Object)[xref]
xatrix
   [files.c, 165]

search   (Local Object)[xref]
   [files.c, 208]

search   (Local Object)[xref]
   [files.c, 516]

SearchLocalGames   (Function)[xref]
   [menu.c, 2270]

SearchLocalGamesFunc   (Function)[xref]
   [menu.c, 2290]

searchpath_s   (Struct)[xref]
   [files.c, 76]

searchpath_s::filename   (Public Object)[xref]
   [files.c, 78]

searchpath_s::next   (Public Object)[xref]
   [files.c, 80]

searchpath_s::pack   (Public Object)[xref]
   [files.c, 79]

searchpath_t   (Typedef)[xref]
   [files.c, 81]

SECONDARY_BUFFER_SIZE   (Macro)[xref]
   [snd_win.c, 34]

SEEK_END   (Unknown Object)[xref]

SEEK_SET   (Unknown Object)[xref]

select   (Unknown Function)[xref]

selected   (Local Object)[xref]
   [cl_inv.c, 75]

selected_num   (Local Object)[xref]
   [cl_inv.c, 69]

self   (Parameter)[xref]
   [cl_newfx.c, 792]

self   (Parameter)[xref]
   [cl_newfx.c, 961]

self   (Parameter)[xref]
   [cl_newfx.c, 997]

self   (Parameter)[xref]
   [menu.c, 692]

self   (Parameter)[xref]
   [menu.c, 722]

self   (Parameter)[xref]
   [menu.c, 2063]

self   (Parameter)[xref]
   [menu.c, 2135]

self   (Parameter)[xref]
   [menu.c, 2243]

self   (Parameter)[xref]
   [menu.c, 2261]

self   (Parameter)[xref]
   [menu.c, 2266]

self   (Parameter)[xref]
   [menu.c, 2290]

self   (Parameter)[xref]
   [menu.c, 2385]

self   (Parameter)[xref]
   [menu.c, 2392]

self   (Parameter)[xref]
   [menu.c, 2429]

self   (Parameter)[xref]
   [menu.c, 2769]

self   (Parameter)[xref]
   [menu.c, 3154]

self   (Parameter)[xref]
   [menu.c, 3380]

SEM_FAILCRITICALERRORS   (Unknown Object)[xref]

send   (Local Object)[xref]
   [cl_main.c, 679]

send   (Local Object)[xref]
   [net_chan.c, 112]

send   (Local Object)[xref]
   [net_chan.c, 215]

send   (Public Object)[xref]
   [net_wins.c, 37]

send_buf   (Local Object)[xref]
write the packet header
-1 sequence means out of band
send the datagram
   [net_chan.c, 113]

send_buf   (Local Object)[xref]
   [net_chan.c, 216]

send_reliable   (Local Object)[xref]
if the remote side dropped the last reliable message, resend it
if the reliable transmit buffer is empty, copy the current message out
   [net_chan.c, 185]

send_reliable   (Local Object)[xref]
   [net_chan.c, 217]

sendchan   (Local Object)[xref]
   [sv_send.c, 276]

sendto   (Unknown Function)[xref]

sensitivity   (Global Object)[xref]
   [cl_main.c, 65]

senttime   (Public Object)[xref]
   [server.h, 89]

separation   (Local Object)[xref]
   [cl_scrn.c, 1271]

Separator_Draw   (Function)[xref]
   [qmenu.c, 586]

sequence   (Parameter)[xref]
   [common.c, 1214]

sequence   (Parameter)[xref]
   [common.c, 1332]

sequence   (Local Object)[xref]
   [net_chan.c, 300]

sequence_ack   (Local Object)[xref]
   [net_chan.c, 300]

server   (Local Object)[xref]
   [cl_main.c, 496]

server   (Parameter)[xref]
   [sv_init.c, 169]

server_state   (Global Object)[xref]
host_speeds times
   [common.c, 50]

server_state_t   (Typedef)[xref]
some qc commands are only valid before the server has finished
initializing (precache commands, static sounds / objects, etc)
   [server.h, 39]

server_static_t   (Typedef)[xref]

   [server.h, 181]

server_t   (Typedef)[xref]
   [server.h, 67]

ServerCommand   (Public Object)[xref]
   [game.h, 219]

servercount   (Public Object)[xref]
   [client.h, 153]

serverframe   (Public Object)[xref]
   [client.h, 45]

serverframe   (Public Object)[xref]
   [client.h, 60]

servername   (Public Object)[xref]
   [client.h, 218]

serverProtocol   (Public Object)[xref]
   [client.h, 224]

serverstate   (Parameter)[xref]
   [sv_init.c, 169]

servertime   (Public Object)[xref]
   [client.h, 46]

SetAreaPortalState   (Public Object)[xref]
   [game.h, 132]

SetCapture   (Unknown Function)[xref]

SetConsoleCXCY   (Function)[xref]
   [conproc.c, 356]

SetConsoleScreenBufferSize   (Unknown Function)[xref]

SetConsoleWindowInfo   (Unknown Function)[xref]

SetCooperativeLevel   (Unknown Member Function)[xref]

SetCursorPos   (Unknown Function)[xref]

SetErrorMode   (Unknown Function)[xref]

SetEvent   (Unknown Function)[xref]

SetForegroundWindow   (Unknown Function)[xref]

SetFormat   (Unknown Member Function)[xref]

setjmp   (Unknown Function)[xref]

setmodel   (Public Object)[xref]
   [game.h, 125]

SetScreenBufferLines   (Function)[xref]
   [conproc.c, 254]

SetSky   (Public Object)[xref]
   [ref.h, 161]

setsockopt   (Unknown Function)[xref]

SetStringHighBit   (Function)[xref]
   [cl_inv.c, 53]

SetWindowLong   (Unknown Function)[xref]

sexedFilename   (Local Object)[xref]
   [snd_dma.c, 594]

SFF_ARCH   (Macro)[xref]
   [q_shared.h, 278]

SFF_HIDDEN   (Macro)[xref]
   [q_shared.h, 279]

SFF_RDONLY   (Macro)[xref]
   [q_shared.h, 280]

SFF_SUBDIR   (Macro)[xref]
   [q_shared.h, 281]

SFF_SYSTEM   (Macro)[xref]
pass in an attribute mask of things you wish to REJECT
   [q_shared.h, 282]

sfx   (Public Object)[xref]
   [snd_loc.h, 77]

sfx   (Local Object)[xref]
free all sounds
   [snd_dma.c, 167]

sfx   (Local Object)[xref]
see if already loaded
   [snd_dma.c, 208]

sfx   (Local Object)[xref]
   [snd_dma.c, 258]

sfx   (Local Object)[xref]
   [snd_dma.c, 307]

sfx   (Local Object)[xref]
   [snd_dma.c, 331]

sfx   (Local Object)[xref]
   [snd_dma.c, 591]

sfx   (Parameter)[xref]
   [snd_dma.c, 655]

sfx   (Local Object)[xref]
   [snd_dma.c, 740]

sfx   (Local Object)[xref]
   [snd_dma.c, 826]

sfx   (Local Object)[xref]
   [snd_dma.c, 1163]

sfx   (Local Object)[xref]
   [snd_dma.c, 1184]

sfx   (Parameter)[xref]
   [snd_mem.c, 34]

sfx   (Local Object)[xref]
   [snd_mix.c, 372]

sfx   (Local Object)[xref]
   [snd_mix.c, 479]

sfx_s   (Struct)[xref]
   [snd_loc.h, 39]

sfx_s::cache   (Public Object)[xref]
   [snd_loc.h, 43]

sfx_s::name   (Public Object)[xref]
   [snd_loc.h, 41]

sfx_s::registration_sequence   (Public Object)[xref]
   [snd_loc.h, 42]

sfx_s::truename   (Public Object)[xref]
   [snd_loc.h, 44]

sfx_t   (Typedef)[xref]
a playsound_t will be generated by each call to S_StartSound,
when the mixer reaches playsound->begin, the playsound will
be assigned to a channel
   [snd_loc.h, 45]

sfxcache_t   (Typedef)[xref]
   [snd_loc.h, 37]

SHELL_BG_COLOR   (Macro)[xref]
ROGUE
   [ref.h, 39]

SHELL_BLUE_COLOR   (Macro)[xref]
   [ref.h, 34]

SHELL_CYAN_COLOR   (Macro)[xref]
ROGUE
   [ref.h, 44]

SHELL_DOUBLE_COLOR   (Macro)[xref]
223
   [ref.h, 42]

SHELL_GREEN_COLOR   (Macro)[xref]
   [ref.h, 33]

SHELL_HALF_DAM_COLOR   (Macro)[xref]
   [ref.h, 43]

SHELL_RB_COLOR   (Macro)[xref]
   [ref.h, 38]

SHELL_RED_COLOR   (Macro)[xref]
   [ref.h, 32]

SHELL_RG_COLOR   (Macro)[xref]
#define SHELL_RB_COLOR		0x86
   [ref.h, 36]

SHELL_WHITE_COLOR   (Macro)[xref]
   [ref.h, 47]

shift_down   (Global Object)[xref]
   [keys.c, 32]

SHORT2ANGLE   (Macro)[xref]
config strings are a general means of communication from
the server to all connected clients.
Each config string can be at most MAX_QPATH characters.
   [q_shared.h, 1085]

shortname   (Local Object)[xref]
   [menu.c, 2569]

ShortNoSwap   (Function)[xref]
   [q_shared.c, 962]

ShortSwap   (Function)[xref]
   [q_shared.c, 952]

ShowCursor   (Unknown Function)[xref]

showdrop   (Global Object)[xref]
   [net_chan.c, 78]

SHOWNET   (Function)[xref]
   [cl_parse.c, 646]

showpackets   (Global Object)[xref]
   [net_chan.c, 77]

showtrace   (Global Object)[xref]
   [common.c, 45]

ShowWindow   (Unknown Function)[xref]

Shutdown   (Public Object)[xref]
   [ref.h, 142]

Shutdown   (Public Object)[xref]
   [game.h, 189]

side   (Public Object)[xref]
   [qfiles.h, 413]

side   (Local Object)[xref]
   [cmodel.c, 707]

side   (Local Object)[xref]
   [cmodel.c, 1000]

side   (Local Object)[xref]
   [cmodel.c, 1111]

side   (Local Object)[xref]
   [cmodel.c, 1236]

sides   (Local Object)[xref]
   [q_shared.c, 314]

sides   (Local Object)[xref]
fast axial cases
   [q_shared.c, 352]

sign   (Local Object)[xref]
   [pmove.c, 1083]

silenced   (Local Object)[xref]
   [cl_fx.c, 244]

sin   (Unknown Function)[xref]

SIS_FAILURE   (Enumerator)
   [snd_win.c, 36]

SIS_NOTAVAIL   (Enumerator)
   [snd_win.c, 36]

SIS_SUCCESS   (Enumerator)
   [snd_win.c, 36]

size   (Local Object)[xref]
   [cl_cin.c, 433]

size   (Local Object)[xref]
   [cl_parse.c, 202]

size   (Local Object)[xref]
bound viewsize
   [cl_scrn.c, 318]

size   (Local Object)[xref]
free any sounds not from this registration sequence
   [snd_dma.c, 332]

size   (Local Object)[xref]
   [snd_dma.c, 1186]

size   (Local Object)[xref]
   [snd_mem.c, 106]

size   (Parameter)[xref]
   [q_shared.c, 1161]

size   (Parameter)[xref]
   [q_shared.c, 1223]

size   (Parameter)[xref]
   [common.c, 1166]

size   (Parameter)[xref]
   [common.c, 1194]

size   (Local Object)[xref]
   [sv_user.c, 269]

size   (Local Object)[xref]
   [sv_world.c, 93]

size   (Parameter)[xref]
   [q_shwin.c, 57]

sizebuf_s   (Struct)[xref]
   [qcommon.h, 75]

sizebuf_s::allowoverflow   (Public Object)[xref]
   [qcommon.h, 77]

sizebuf_s::cursize   (Public Object)[xref]
   [qcommon.h, 81]

sizebuf_s::data   (Public Object)[xref]
   [qcommon.h, 79]

sizebuf_s::maxsize   (Public Object)[xref]
   [qcommon.h, 80]

sizebuf_s::overflowed   (Public Object)[xref]
   [qcommon.h, 78]

sizebuf_s::readcount   (Public Object)[xref]
   [qcommon.h, 82]

sizebuf_t   (Typedef)[xref]
   [qcommon.h, 83]

SizeHUDString   (Function)[xref]
   [cl_scrn.c, 801]

sk   (Local Object)[xref]
   [cl_main.c, 1053]

skin   (Public Object)[xref]
   [client.h, 74]

skin   (Global Object)[xref]
   [cl_main.c, 80]

skin   (Local Object)[xref]
   [cl_main.c, 1234]

skin   (Parameter)[xref]
   [menu.c, 3417]

skin_filename   (Local Object)[xref]
   [cl_parse.c, 387]

skin_name   (Local Object)[xref]
   [cl_parse.c, 385]

skindisplaynames   (Public Object)[xref]
   [menu.c, 3367]

skinheight   (Public Object)[xref]
   [qfiles.h, 143]

skinnames   (Local Object)[xref]
   [menu.c, 3475]

skinwidth   (Public Object)[xref]
   [qfiles.h, 142]

skip   (Local Object)[xref]
   [console.c, 507]

Sleep   (Unknown Function)[xref]

slider   (Local Object)[xref]
   [vid_menu.c, 91]

slider   (Local Object)[xref]
   [vid_menu.c, 98]

Slider_DoSlide   (Function)[xref]
   [qmenu.c, 592]

Slider_Draw   (Function)[xref]
   [qmenu.c, 607]

SLIDER_RANGE   (Macro)[xref]
   [qmenu.c, 605]

slot   (Local Object)[xref]
only dedicated servers send heartbeats
   [sv_ccmds.c, 41]

SM_CXSCREEN   (Unknown Object)[xref]

SM_CYSCREEN   (Unknown Object)[xref]

SmallestNode1   (Function)[xref]
   [cl_cin.c, 212]

SmokeAndFlash   (Function)[xref]
   [client.h, 425]

smove   (Local Object)[xref]
   [pmove.c, 579]

smove   (Local Object)[xref]
   [pmove.c, 888]

snapinitial   (Public Object)[xref]
   [q_shared.h, 528]

SND_ATTENUATION   (Macro)[xref]
a byte
   [qcommon.h, 285]

snd_buffer_count   (Static Global Object)[xref]
   [snd_win.c, 46]

snd_completed   (Static Global Object)[xref]
Global variables. Must be visible to window-procedure function 
 so it can unlock and free the data block after it has been played.
   [snd_win.c, 48]

SND_ENT   (Macro)[xref]
a short 0-2: channel, 3-12: entity
   [qcommon.h, 287]

snd_firsttime   (Static Global Object)[xref]
   [snd_win.c, 42]

snd_initialized   (Global Object)[xref]
   [snd_dma.c, 44]

snd_isdirect   (Static Global Object)[xref]
   [snd_win.c, 42]

snd_iswave   (Static Global Object)[xref]
   [snd_win.c, 42]

snd_linear_count   (Global Object)[xref]
   [snd_mix.c, 28]

SND_OFFSET   (Macro)[xref]
a byte, msec offset from frame start
   [qcommon.h, 288]

snd_out   (Global Object)[xref]
   [snd_mix.c, 29]

snd_p   (Global Object)[xref]
   [snd_mix.c, 28]

SND_POS   (Macro)[xref]
three coordinates
   [qcommon.h, 286]

snd_scaletable   (Global Object)[xref]
   [snd_mix.c, 27]

snd_sent   (Static Global Object)[xref]
   [snd_win.c, 48]

snd_vol   (Global Object)[xref]
   [snd_mix.c, 28]

SND_VOLUME   (Macro)[xref]
a byte
   [qcommon.h, 284]

SNDDMA_BeginPainting   (Function)[xref]
   [snd_win.c, 707]

SNDDMA_GetDMAPos   (Function)[xref]
   [snd_win.c, 674]

SNDDMA_Init   (Function)[xref]
   [snd_win.c, 593]

SNDDMA_InitDirect   (Function)[xref]
   [snd_win.c, 352]

SNDDMA_InitWav   (Function)[xref]
   [snd_win.c, 444]

SNDDMA_Shutdown   (Function)[xref]
   [snd_win.c, 829]

SNDDMA_Submit   (Function)[xref]
   [snd_win.c, 761]

sndinitstat   (Typedef)[xref]
   [snd_win.c, 36]

SO_BROADCAST   (Unknown Object)[xref]

sock   (Public Object)[xref]
   [qcommon.h, 569]

sock   (Parameter)[xref]
   [net_chan.c, 152]

sock   (Parameter)[xref]
   [net_wins.c, 290]

sock   (Parameter)[xref]
   [net_wins.c, 315]

sock   (Parameter)[xref]
   [net_wins.c, 331]

sock   (Parameter)[xref]
   [net_wins.c, 395]

SOCK_DGRAM   (Unknown Object)[xref]

sockaddr   (Struct)[xref]

sockaddr::sa_family   (Unknown Member Object)[xref]
net_wins.c

sockaddr_in   (Unknown Struct)[xref]

sockaddr_in::sin_addr   (Unknown Member Object)[xref]
net_wins.c

sockaddr_in::sin_family   (Unknown Member Object)[xref]
net_wins.c

sockaddr_in::sin_port   (Unknown Member Object)[xref]
net_wins.c

sockaddr_ipx   (Unknown Struct)[xref]

sockaddr_ipx::sa_family   (Unknown Member Object)[xref]
net_wins.c

sockaddr_ipx::sa_netnum   (Unknown Member Object)[xref]
net_wins.c

sockaddr_ipx::sa_nodenum   (Unknown Member Object)[xref]
net_wins.c

sockaddr_ipx::sa_socket   (Unknown Member Object)[xref]
net_wins.c

SockadrToNetadr   (Function)[xref]
   [net_wins.c, 85]

socket   (Unknown Function)[xref]

SOFTWARE_MENU   (Macro)[xref]
   [vid_menu.c, 52]

SOL_SOCKET   (Unknown Object)[xref]

SOLID_BBOX   (Enumerator)
touch on edge
   [game.h, 37]

SOLID_BSP   (Enumerator)
bsp clip, touch on edge
   [game.h, 38]

SOLID_NOT   (Enumerator)
no interaction with other objects
   [game.h, 35]

solid_t   (Typedef)[xref]
link_t is only used for entity area links now
   [game.h, 39]

SOLID_TRIGGER   (Enumerator)
only touch when inside, after moving
   [game.h, 36]

solidleaf   (Global Object)[xref]
   [cmodel.c, 79]

sort   (Local Object)[xref]
   [snd_dma.c, 659]

sound   (Local Object)[xref]
   [menu.c, 144]

sound   (Local Object)[xref]
   [menu.c, 436]

sound   (Parameter)[xref]
   [snd_dma.c, 738]

sound   (Public Object)[xref]
   [game.h, 109]

sound   (Static Local Object)[xref]
   [vid_menu.c, 439]

SOUND_FULLVOLUME   (Macro)[xref]
   [snd_dma.c, 36]

SOUND_LOOPATTENUATE   (Macro)[xref]
   [snd_dma.c, 38]

sound_num   (Local Object)[xref]
   [cl_parse.c, 591]

sound_num   (Parameter)[xref]
   [sv_game.c, 288]

sound_precache   (Public Object)[xref]
   [client.h, 165]

sound_prepped   (Public Object)[xref]
   [client.h, 98]

sound_started   (Global Object)[xref]
   [snd_dma.c, 45]

soundindex   (Public Object)[xref]
   [game.h, 122]

soundindex   (Parameter)[xref]
   [sv_send.c, 273]

soundname   (Local Object)[xref]
+ 0.1;
   [cl_fx.c, 246]

soundname   (Local Object)[xref]
locate the origin
+ 0.1;
   [cl_fx.c, 436]

sounds   (Local Object)[xref]
   [snd_dma.c, 823]

soundtime   (Global Object)[xref]
sample PAIRS
   [snd_dma.c, 56]

source_vec   (Local Object)[xref]
   [snd_dma.c, 430]

sp   (Local Object)[xref]
   [cl_fx.c, 1824]

sp   (Local Object)[xref]
   [cl_fx.c, 1926]

sp   (Static Local Object)[xref]
   [q_shared.c, 96]

spacing   (Parameter)[xref]
   [cl_newfx.c, 187]

spawncount   (Public Object)[xref]
   [server.h, 165]

SpawnEntities   (Public Object)[xref]
   [game.h, 192]

spawnpoint   (Parameter)[xref]
   [sv_init.c, 169]

spawnpoint   (Local Object)[xref]
the game is just starting
if there is a + in the map, set nextserver to the remainder
   [sv_init.c, 398]

speed   (Local Object)[xref]
   [cl_input.c, 243]

speed   (Public Object)[xref]
   [snd_loc.h, 33]

speed   (Public Object)[xref]
   [snd_loc.h, 70]

speed   (Local Object)[xref]
   [pmove.c, 348]

speed   (Local Object)[xref]
   [pmove.c, 884]

speed   (Local Object)[xref]
   [in_win.c, 754]

SPI_GETMOUSE   (Unknown Object)[xref]

SPI_SCREENSAVERRUNNING   (Unknown Object)[xref]

SPI_SETMOUSE   (Unknown Object)[xref]

SpinControl_DoEnter   (Function)[xref]
   [qmenu.c, 628]

SpinControl_DoSlide   (Function)[xref]
   [qmenu.c, 638]

SpinControl_Draw   (Function)[xref]
   [qmenu.c, 651]

SPLASH_BLOOD   (Macro)[xref]
sound channels
channel 0 never willingly overrides
other channels (1-7) allways override a playing sound on that channel
   [q_shared.h, 969]

SPLASH_BLUE_WATER   (Macro)[xref]
   [q_shared.h, 965]

SPLASH_BROWN_WATER   (Macro)[xref]
   [q_shared.h, 966]

splash_color   (Static Global Object)[xref]
   [cl_tent.c, 692]

SPLASH_LAVA   (Macro)[xref]
   [q_shared.h, 968]

SPLASH_SLIME   (Macro)[xref]
   [q_shared.h, 967]

SPLASH_SPARKS   (Macro)[xref]
   [q_shared.h, 964]

SPLASH_UNKNOWN   (Macro)[xref]
   [q_shared.h, 963]

spot   (Local Object)[xref]
Cvar_SetValue ("deathmatch", !s_rules_box.curvalue );
Cvar_SetValue ("coop", s_rules_box.curvalue );
PGM
   [menu.c, 2435]

spot   (Local Object)[xref]
   [pmove.c, 833]

SPRAY   (Unknown Macro)[xref]

sprintf   (Unknown Function)[xref]

SPRITE_VERSION   (Macro)[xref]
   [qfiles.h, 172]

sqrt   (Function)[xref]
   [q_shared.c, 760]

sr   (Local Object)[xref]
   [cl_fx.c, 1824]

sr   (Local Object)[xref]
   [cl_fx.c, 1926]

sr   (Static Local Object)[xref]
   [q_shared.c, 96]

src   (Local Object)[xref]
   [snd_dma.c, 913]

src   (Parameter)[xref]
   [q_shared.c, 152]

src   (Local Object)[xref]
if path doesn't have a .EXT, append extension
(extension should include the .)
   [q_shared.c, 909]

src   (Parameter)[xref]
   [sv_ccmds.c, 192]

src   (Parameter)[xref]
   [sv_ccmds.c, 228]

src   (Local Object)[xref]
   [sv_ents.c, 480]

srcEnt   (Local Object)[xref]
   [cl_tent.c, 477]

srcsample   (Local Object)[xref]
   [snd_mem.c, 37]

srWindow   (Unknown Member Object)[xref]

ss_cinematic   (Enumerator)
   [server.h, 36]

ss_dead   (Enumerator)
no map loaded
   [server.h, 33]

ss_demo   (Enumerator)
   [server.h, 37]

ss_game   (Enumerator)
actively running
   [server.h, 35]

ss_loading   (Enumerator)
spawning level edicts
   [server.h, 34]

ss_pic   (Enumerator)
   [server.h, 38]

sscanf   (Unknown Function)[xref]

start   (Local Object)[xref]
   [cl_cin.c, 436]

start   (Local Object)[xref]
   [cl_ents.c, 1007]

start   (Parameter)[xref]
   [cl_fx.c, 1284]

start   (Parameter)[xref]
   [cl_fx.c, 1335]

start   (Parameter)[xref]
   [cl_fx.c, 1385]

start   (Parameter)[xref]
   [cl_fx.c, 1435]

start   (Parameter)[xref]
   [cl_fx.c, 1556]

start   (Parameter)[xref]
   [cl_fx.c, 1613]

start   (Parameter)[xref]
   [cl_fx.c, 1704]

start   (Parameter)[xref]
   [cl_fx.c, 1768]

start   (Local Object)[xref]
   [cl_fx.c, 1994]

start   (Parameter)[xref]
   [cl_newfx.c, 123]

start   (Parameter)[xref]
   [cl_newfx.c, 187]

start   (Parameter)[xref]
   [cl_newfx.c, 230]

start   (Parameter)[xref]
   [cl_newfx.c, 388]

start   (Parameter)[xref]
   [cl_newfx.c, 525]

start   (Parameter)[xref]
   [cl_newfx.c, 844]

start   (Parameter)[xref]
   [cl_newfx.c, 1107]

start   (Parameter)[xref]
   [cl_newfx.c, 1280]

start   (Parameter)[xref]
   [cl_pred.c, 73]

start   (Parameter)[xref]
   [cl_pred.c, 148]

start   (Local Object)[xref]
   [cl_scrn.c, 253]

start   (Local Object)[xref]
   [cl_scrn.c, 626]

start   (Public Object)[xref]
   [cl_tent.c, 37]

start   (Public Object)[xref]
   [cl_tent.c, 55]

start   (Local Object)[xref]
   [cl_tent.c, 312]

start   (Local Object)[xref]
   [cl_tent.c, 360]

start   (Local Object)[xref]
   [cl_tent.c, 414]

start   (Local Object)[xref]
   [cl_tent.c, 478]

start   (Local Object)[xref]
   [cl_tent.c, 530]

start   (Local Object)[xref]
   [qmenu.c, 557]

start   (Local Object)[xref]
make sure the sound is loaded
couldn't load the sound's data
make the playsound_t
   [snd_dma.c, 660]

start   (Local Object)[xref]
   [q_shared.c, 1297]

start   (Local Object)[xref]
   [cmd.c, 549]

start   (Parameter)[xref]
   [cmodel.c, 1350]

start   (Parameter)[xref]
   [cmodel.c, 1451]

start   (Parameter)[xref]
   [common.c, 1021]

start   (Parameter)[xref]
   [crc.c, 82]

start   (Parameter)[xref]
   [sv_init.c, 32]

start   (Local Object)[xref]
   [sv_user.c, 126]

start   (Local Object)[xref]
   [sv_user.c, 181]

start   (Local Object)[xref]
   [sv_world.c, 356]

start   (Public Object)[xref]
   [sv_world.c, 470]

start   (Parameter)[xref]
   [sv_world.c, 589]

start   (Parameter)[xref]
   [sv_world.c, 624]

start_l   (Local Object)[xref]
   [cmodel.c, 1457]

start_o   (Local Object)[xref]
   [pmove.c, 273]

start_pt   (Local Object)[xref]
   [cl_newfx.c, 538]

start_v   (Local Object)[xref]
   [pmove.c, 273]

StartGame   (Static Function)[xref]
   [menu.c, 1886]

startmap   (Local Object)[xref]
   [menu.c, 2431]

StartNetworkServerFunc   (Static Function)[xref]
   [menu.c, 523]

startout   (Local Object)[xref]
   [cmodel.c, 998]

StartServer_MenuDraw   (Function)[xref]
   [menu.c, 2705]

StartServer_MenuInit   (Function)[xref]
   [menu.c, 2500]

StartServer_MenuKey   (Function)[xref]
   [menu.c, 2710]

StartServerActionFunc   (Function)[xref]
   [menu.c, 2429]

startsolid   (Public Object)[xref]
   [q_shared.h, 448]

starttime   (Local Object)[xref]
   [cl_fx.c, 1886]

starttime   (Global Object)[xref]
   [sys_win.c, 41]

stat   (Local Object)[xref]
assume DirectSound won't initialize
Init DirectSound
   [snd_win.c, 595]

STAT_AMMO   (Macro)[xref]
   [q_shared.h, 996]

STAT_AMMO_ICON   (Macro)[xref]
   [q_shared.h, 995]

STAT_ARMOR   (Macro)[xref]
   [q_shared.h, 998]

STAT_ARMOR_ICON   (Macro)[xref]
   [q_shared.h, 997]

STAT_CHASE   (Macro)[xref]
   [q_shared.h, 1009]

STAT_FLASHES   (Macro)[xref]
cleared each frame, 1 = health, 2 = armor
   [q_shared.h, 1008]

STAT_FRAGS   (Macro)[xref]
   [q_shared.h, 1007]

STAT_HEALTH   (Macro)[xref]
   [q_shared.h, 994]

STAT_HEALTH_ICON   (Macro)[xref]
   [q_shared.h, 993]

STAT_HELPICON   (Macro)[xref]
   [q_shared.h, 1004]

STAT_LAYOUTS   (Macro)[xref]
   [q_shared.h, 1006]

STAT_MINUS   (Macro)[xref]
num frame for '-' stats digit
   [cl_scrn.c, 778]

STAT_PICKUP_ICON   (Macro)[xref]
   [q_shared.h, 1000]

STAT_PICKUP_STRING   (Macro)[xref]
   [q_shared.h, 1001]

STAT_SELECTED_ICON   (Macro)[xref]
   [q_shared.h, 999]

STAT_SELECTED_ITEM   (Macro)[xref]
   [q_shared.h, 1005]

STAT_SPECTATOR   (Macro)[xref]
   [q_shared.h, 1010]

STAT_TIMER   (Macro)[xref]
   [q_shared.h, 1003]

STAT_TIMER_ICON   (Macro)[xref]
   [q_shared.h, 1002]

statbits   (Local Object)[xref]
clear to old value before delta parsing

parse the pmove_state_t
   [cl_ents.c, 520]

statbits   (Local Object)[xref]
   [sv_ents.c, 226]

state   (Public Object)[xref]
   [client.h, 203]

state   (Public Object)[xref]
   [client.h, 473]

state   (Local Object)[xref]
some data changes will force no lerping
   [cl_ents.c, 330]

state   (Local Object)[xref]
   [cl_ents.c, 518]

state   (Parameter)[xref]
   [common.c, 260]

state   (Public Object)[xref]
   [md4.c, 33]

state   (Parameter)[xref]
   [md4.c, 170]

state   (Public Object)[xref]
   [server.h, 45]

state   (Local Object)[xref]
   [sv_ents.c, 529]

stats   (Public Object)[xref]
   [q_shared.h, 1188]

status   (Static Local Object)[xref]
   [sv_main.c, 112]

statusbar   (Public Object)[xref]
   [qmenu.h, 74]

statusbarfunc   (Public Object)[xref]
   [qmenu.h, 77]

statusLength   (Local Object)[xref]
   [sv_main.c, 115]

STD_INPUT_HANDLE   (Unknown Object)[xref]

STD_OUTPUT_HANDLE   (Unknown Object)[xref]

step   (Local Object)[xref]
   [cl_newfx.c, 537]

step   (Local Object)[xref]
   [cl_pred.c, 207]

step   (Local Object)[xref]
   [snd_mix.c, 149]

steps   (Local Object)[xref]
   [cl_tent.c, 1215]

steps   (Local Object)[xref]
   [cl_tent.c, 1355]

stepscale   (Local Object)[xref]
   [snd_mem.c, 38]

stepscale   (Local Object)[xref]
   [snd_mem.c, 104]

STEPSIZE   (Macro)[xref]
all of the locals will be zeroed before each
pmove, just to make damn sure we don't have
any differences when running on client or server
   [pmove.c, 25]

stereo   (Public Object)[xref]
   [snd_loc.h, 35]

stereo_separation   (Parameter)[xref]
   [cl_view.c, 442]

stop   (Local Object)[xref]
   [cl_scrn.c, 626]

stop   (Local Object)[xref]
   [snd_mix.c, 269]

Stop   (Unknown Member Function)[xref]

STOP_EPSILON   (Macro)[xref]
   [pmove.c, 78]

str   (Local Object)[xref]
   [cl_parse.c, 301]

str   (Parameter)[xref]
   [cl_scrn.c, 196]

str   (Parameter)[xref]
   [keys.c, 451]

str   (Parameter)[xref]
   [menu.c, 274]

str   (Parameter)[xref]
   [menu.c, 284]

str   (Local Object)[xref]
   [snd_mem.c, 247]

strcat   (Unknown Function)[xref]

strchr   (Unknown Function)[xref]

strcmp   (Unknown Function)[xref]

strcpy   (Unknown Function)[xref]

strdup   (Unknown Function)[xref]

stricmp   (Unknown Function)[xref]

string   (Parameter)[xref]
   [cl_inv.c, 43]

string   (Local Object)[xref]
   [cl_inv.c, 71]

string   (Parameter)[xref]
   [cl_scrn.c, 801]

string   (Parameter)[xref]
   [cl_scrn.c, 829]

string   (Parameter)[xref]
   [qmenu.c, 416]

string   (Parameter)[xref]
   [qmenu.c, 434]

string   (Parameter)[xref]
   [qmenu.c, 444]

string   (Parameter)[xref]
   [qmenu.c, 454]

string   (Parameter)[xref]
   [qmenu.c, 464]

string   (Parameter)[xref]
   [qmenu.c, 506]

string   (Static Local Object)[xref]
   [q_shared.c, 1053]

string   (Static Local Object)[xref]
   [common.c, 769]

string   (Static Local Object)[xref]
   [common.c, 789]

string   (Static Local Object)[xref]
   [net_chan.c, 135]

string   (Local Object)[xref]
   [sv_ccmds.c, 338]

string   (Local Object)[xref]
   [sv_ccmds.c, 410]

string   (Local Object)[xref]
   [sv_main.c, 178]

string   (Local Object)[xref]
   [sv_main.c, 829]

string   (Local Object)[xref]
   [sv_send.c, 68]

string   (Local Object)[xref]
   [sv_send.c, 92]

string   (Local Object)[xref]
   [sv_send.c, 135]

string   (Parameter)[xref]
   [sys_win.c, 345]

stringCmdCount   (Local Object)[xref]
   [sv_user.c, 541]

stringoffset   (Local Object)[xref]
   [menu.c, 1763]

strlen   (Unknown Function)[xref]

strlwr   (Unknown Function)[xref]

strncat   (Unknown Function)[xref]

strncmp   (Unknown Function)[xref]

strncpy   (Unknown Function)[xref]

strrchr   (Unknown Function)[xref]

strstr   (Unknown Function)[xref]

strtok   (Unknown Function)[xref]

STRUCT_FROM_LINK   (Macro)[xref]
   [sv_world.c, 36]

style   (Parameter)[xref]
   [cl_view.c, 130]

style   (Local Object)[xref]
   [vid_dll.c, 364]

style   (Local Object)[xref]
   [vid_dll.c, 516]

styles   (Public Object)[xref]
   [qfiles.h, 420]

SUBLANG_DEFAULT   (Unknown Object)[xref]

submission_chunk   (Public Object)[xref]
   [snd_loc.h, 67]

SURF_FLOWING   (Macro)[xref]
scroll towards angle
scroll towards angle
   [q_shared.h, 380]

SURF_LIGHT   (Macro)[xref]
value will hold the light strength
value will hold the light strength
   [q_shared.h, 372]

SURF_NODRAW   (Macro)[xref]
don't bother referencing the texture
content masks
don't bother referencing the texture
   [q_shared.h, 381]

SURF_SKY   (Macro)[xref]
don't draw, but add to skybox
don't draw, but add to skybox
   [q_shared.h, 376]

SURF_SLICK   (Macro)[xref]
effects game physics
effects game physics
   [q_shared.h, 374]

SURF_TRANS33   (Macro)[xref]
   [q_shared.h, 378]

SURF_TRANS66   (Macro)[xref]
   [q_shared.h, 379]

SURF_WARP   (Macro)[xref]
turbulent water warp
turbulent water warp
   [q_shared.h, 377]

surface   (Public Object)[xref]
   [q_shared.h, 452]

surface   (Public Object)[xref]
   [cmodel.c, 33]

surpressCount   (Public Object)[xref]
   [client.h, 116]

sv   (Local Object)[xref]
   [common.c, 1570]

sv   (Global Object)[xref]
local server


SV_FindIndex
   [sv_init.c, 24]

sv_airaccelerate   (Global Object)[xref]
   [sv_main.c, 43]

SV_AreaEdicts   (Function)[xref]
   [sv_world.c, 408]

SV_AreaEdicts_r   (Function)[xref]
   [sv_world.c, 354]

sv_areanodes   (Global Object)[xref]
   [sv_world.c, 52]

SV_Baselines_f   (Function)[xref]
   [sv_user.c, 179]

SV_Begin_f   (Function)[xref]
   [sv_user.c, 238]

SV_BeginDemoserver   (Function)[xref]
   [sv_user.c, 40]

SV_BeginDownload_f   (Function)[xref]
   [sv_user.c, 302]

SV_BroadcastCommand   (Function)[xref]
   [sv_send.c, 132]

SV_BroadcastPrintf   (Function)[xref]
   [sv_send.c, 89]

SV_BuildClientFrame   (Function)[xref]
   [sv_ents.c, 522]

SV_CalcPings   (Function)[xref]
   [sv_main.c, 521]

SV_CheckForSavegame   (Function)[xref]
   [sv_init.c, 117]

SV_CheckTimeouts   (Function)[xref]
   [sv_main.c, 663]

SV_ClearWorld   (Function)[xref]
   [sv_world.c, 135]

sv_client   (Global Object)[xref]
current client
   [sv_main.c, 25]

SV_ClientPrintf   (Function)[xref]
   [sv_send.c, 65]

SV_ClientThink   (Function)[xref]
   [sv_user.c, 509]

SV_ClipMoveToEntities   (Function)[xref]
   [sv_world.c, 517]

SV_Configstrings_f   (Function)[xref]
   [sv_user.c, 124]

SV_ConnectionlessPacket   (Function)[xref]
   [sv_main.c, 477]

SV_ConSay_f   (Function)[xref]
   [sv_ccmds.c, 794]

SV_CopySaveGame   (Function)[xref]
   [sv_ccmds.c, 228]

SV_CreateAreaNode   (Function)[xref]
   [sv_world.c, 90]

SV_CreateBaseline   (Function)[xref]
   [sv_init.c, 89]

SV_DemoCompleted   (Function)[xref]
   [sv_send.c, 440]

SV_DemoMap_f   (Function)[xref]
   [sv_ccmds.c, 465]

SV_Disconnect_f   (Function)[xref]
   [sv_user.c, 385]

SV_DropClient   (Function)[xref]
   [sv_main.c, 70]

SV_DumpUser_f   (Function)[xref]
   [sv_ccmds.c, 856]

SV_EmitPacketEntities   (Function)[xref]
   [sv_ents.c, 125]

sv_enforcetime   (Global Object)[xref]
   [sv_main.c, 30]

SV_Error   (Function)[xref]
   [server.h, 280]

SV_ExecuteClientMessage   (Function)[xref]
   [sv_user.c, 533]

SV_ExecuteUserCommand   (Function)[xref]
   [sv_user.c, 477]

SV_FatPVS   (Function)[xref]
   [sv_ents.c, 475]

SV_FinalMessage   (Function)[xref]
   [sv_main.c, 996]

SV_FindIndex   (Function)[xref]
   [sv_init.c, 32]

SV_FlushRedirect   (Function)[xref]
   [sv_send.c, 34]

SV_Frame   (Function)[xref]
   [sv_main.c, 760]

SV_GameMap_f   (Function)[xref]
   [sv_ccmds.c, 488]

SV_GiveMsec   (Function)[xref]
   [sv_main.c, 573]

SV_Heartbeat_f   (Function)[xref]
   [sv_ccmds.c, 829]

SV_HullForEntity   (Function)[xref]
   [sv_world.c, 488]

SV_ImageIndex   (Function)[xref]
   [sv_init.c, 74]

SV_Init   (Function)[xref]
   [sv_main.c, 948]

SV_InitEdict   (Function)[xref]
   [server.h, 289]

SV_InitGame   (Function)[xref]
   [sv_init.c, 289]

SV_InitGameProgs   (Function)[xref]
   [sv_game.c, 324]

SV_InitOperatorCommands   (Function)[xref]
   [sv_ccmds.c, 1024]

SV_Kick_f   (Function)[xref]
   [sv_ccmds.c, 706]

SV_KillServer_f   (Function)[xref]
   [sv_ccmds.c, 991]

SV_LinkEdict   (Function)[xref]
   [sv_world.c, 165]

SV_Loadgame_f   (Function)[xref]
   [sv_ccmds.c, 594]

SV_Map   (Function)[xref]
   [sv_init.c, 393]

SV_Map_f   (Function)[xref]
   [sv_ccmds.c, 557]

SV_ModelIndex   (Function)[xref]
   [sv_init.c, 64]

SV_Multicast   (Function)[xref]
   [sv_send.c, 161]

SV_New_f   (Function)[xref]
   [sv_user.c, 58]

SV_NextDownload_f   (Function)[xref]
   [sv_user.c, 265]

SV_Nextserver   (Function)[xref]
   [sv_user.c, 405]

SV_Nextserver_f   (Function)[xref]
   [sv_user.c, 433]

sv_noreload   (Global Object)[xref]
don't reload level state when reentering
   [sv_main.c, 45]

sv_numareanodes   (Global Object)[xref]
   [sv_world.c, 53]

sv_outputbuf   (Global Object)[xref]
   [sv_send.c, 32]

SV_OUTPUTBUF_LENGTH   (Macro)[xref]
   [server.h, 243]

sv_paused   (Global Object)[xref]
   [sv_main.c, 27]

sv_player   (Global Object)[xref]
USER STRINGCMD EXECUTION

sv_client and sv_player will be valid.




SV_BeginDemoServer
   [sv_user.c, 24]

SV_PointContents   (Function)[xref]
   [sv_world.c, 431]

SV_PrepWorldFrame   (Function)[xref]
   [sv_main.c, 703]

SV_RateDrop   (Function)[xref]
   [sv_send.c, 459]

SV_ReadLevelFile   (Function)[xref]
   [sv_ccmds.c, 306]

SV_ReadPackets   (Function)[xref]
   [sv_main.c, 597]

SV_ReadServerFile   (Function)[xref]
   [sv_ccmds.c, 407]

sv_reconnect_limit   (Global Object)[xref]
minimum seconds between connect messages



SV_DropClient

Called when the player is totally leaving the server, either willingly
or unwillingly.  This is NOT called if the entire server is quiting
or crashing.
   [sv_main.c, 53]

SV_RecordDemoMessage   (Function)[xref]
   [sv_ents.c, 680]

sv_redirected   (Parameter)[xref]
   [sv_send.c, 34]

SV_RunGameFrame   (Function)[xref]
   [sv_main.c, 723]

SV_Savegame_f   (Function)[xref]
   [sv_ccmds.c, 641]

SV_SendClientDatagram   (Function)[xref]
   [sv_send.c, 395]

SV_SendClientMessages   (Function)[xref]
   [sv_send.c, 490]

SV_SendServerinfo   (Function)[xref]
   [server.h, 220]

SV_ServerCommand_f   (Function)[xref]
   [sv_ccmds.c, 1006]

SV_Serverinfo_f   (Function)[xref]
   [sv_ccmds.c, 842]

SV_ServerRecord_f   (Function)[xref]
   [sv_ccmds.c, 882]

SV_ServerStop_f   (Function)[xref]
   [sv_ccmds.c, 970]

SV_SetMaster_f   (Function)[xref]
   [sv_ccmds.c, 39]

SV_SetPlayer   (Function)[xref]
   [sv_ccmds.c, 91]

sv_showclamp   (Global Object)[xref]
   [sv_main.c, 48]

SV_ShowServerinfo_f   (Function)[xref]
   [sv_user.c, 399]

SV_Shutdown   (Function)[xref]
   [sv_main.c, 1035]

SV_ShutdownGameProgs   (Function)[xref]
   [sv_game.c, 306]

SV_SoundIndex   (Function)[xref]
   [sv_init.c, 69]

SV_SpawnServer   (Function)[xref]
   [sv_init.c, 169]

SV_StartSound   (Function)[xref]
   [sv_send.c, 272]

SV_Status_f   (Function)[xref]
   [sv_ccmds.c, 737]

SV_StatusString   (Function)[xref]
   [sv_main.c, 109]

sv_timedemo   (Global Object)[xref]
   [sv_main.c, 28]

SV_Trace   (Function)[xref]
   [sv_world.c, 624]

SV_TraceBounds   (Function)[xref]
   [sv_world.c, 589]

SV_UnlinkEdict   (Function)[xref]
   [sv_world.c, 149]

SV_UserinfoChanged   (Function)[xref]
   [sv_main.c, 901]

SV_WipeSavegame   (Function)[xref]
   [sv_ccmds.c, 156]

SV_WriteClientdataToMessage   (Function)[xref]
   [server.h, 215]

SV_WriteFrameToClient   (Function)[xref]
   [sv_ents.c, 413]

SV_WriteLevelFile   (Function)[xref]
   [sv_ccmds.c, 278]

SV_WritePlayerstateToClient   (Function)[xref]
   [sv_ents.c, 220]

SV_WriteServerFile   (Function)[xref]
   [sv_ccmds.c, 334]

SVC_Ack   (Function)[xref]
   [sv_main.c, 163]

svc_bad   (Enumerator)
these ops are known to the game dll
   [qcommon.h, 205]

svc_centerprint   (Enumerator)
[string] to put in center of the screen
   [qcommon.h, 224]

svc_configstring   (Enumerator)
[short] [string]
   [qcommon.h, 222]

svc_deltapacketentities   (Enumerator)
[...]
   [qcommon.h, 228]

SVC_DirectConnect   (Function)[xref]
   [sv_main.c, 267]

svc_disconnect   (Enumerator)
   [qcommon.h, 216]

svc_download   (Enumerator)
[short] size [size bytes]
   [qcommon.h, 225]

svc_frame   (Enumerator)
   [qcommon.h, 229]

SVC_GetChallenge   (Function)[xref]
   [sv_main.c, 226]

SVC_Info   (Function)[xref]
   [sv_main.c, 176]

svc_inventory   (Enumerator)
the rest are private to the client and server
   [qcommon.h, 212]

svc_layout   (Enumerator)
   [qcommon.h, 211]

svc_muzzleflash   (Enumerator)
   [qcommon.h, 208]

svc_muzzleflash2   (Enumerator)
   [qcommon.h, 209]

svc_nop   (Enumerator)
   [qcommon.h, 215]

svc_ops_e   (Enum)[xref]
   [qcommon.h, 203]

svc_packetentities   (Enumerator)
[...]
   [qcommon.h, 227]

SVC_Ping   (Function)[xref]
   [sv_main.c, 209]

svc_playerinfo   (Enumerator)
variable
   [qcommon.h, 226]

svc_print   (Enumerator)
[byte] id [string] null terminated string
   [qcommon.h, 219]

svc_reconnect   (Enumerator)
   [qcommon.h, 217]

SVC_RemoteCommand   (Function)[xref]
   [sv_main.c, 433]

svc_serverdata   (Enumerator)
[long] protocol ...
   [qcommon.h, 221]

svc_sound   (Enumerator)
<see code>
   [qcommon.h, 218]

svc_spawnbaseline   (Enumerator)
   [qcommon.h, 223]

SVC_Status   (Function)[xref]
   [sv_main.c, 147]

svc_strings   (Global Object)[xref]
   [cl_parse.c, 24]

svc_stufftext   (Enumerator)
[string] stuffed into client's console buffer, should be \n terminated
   [qcommon.h, 220]

svc_temp_entity   (Enumerator)
   [qcommon.h, 210]

svent   (Local Object)[xref]
   [sv_init.c, 91]

SVF_DEADMONSTER   (Macro)[xref]
treat as CONTENTS_DEADMONSTER for collision
   [game.h, 28]

SVF_MONSTER   (Macro)[xref]
treat as CONTENTS_MONSTER for collision
edict->solid values
   [game.h, 29]

SVF_NOCLIENT   (Macro)[xref]
don't send entity to clients, even if it has effects
   [game.h, 27]

svs   (Global Object)[xref]
persistant server info
   [sv_init.c, 23]

sw_mode   (Static Global Object)[xref]
   [vid_menu.c, 40]

SW_RESTORE   (Unknown Object)[xref]

sw_stipplealpha   (Static Global Object)[xref]
MENU INTERACTION
   [vid_menu.c, 41]

Swap_Init   (Function)[xref]
   [q_shared.c, 1011]

swaptest   (Local Object)[xref]
   [q_shared.c, 1013]

swlen   (Local Object)[xref]
the first eight bytes are just packet sequencing stuff
   [cl_main.c, 115]

sy   (Local Object)[xref]
   [cl_fx.c, 1824]

sy   (Local Object)[xref]
   [cl_fx.c, 1926]

sy   (Static Local Object)[xref]
   [q_shared.c, 96]

Sys_AppActivate   (Function)[xref]
   [sys_win.c, 437]

Sys_ConsoleInput   (Function)[xref]
   [sys_win.c, 265]

Sys_ConsoleOutput   (Function)[xref]
   [sys_win.c, 345]

Sys_CopyProtect   (Function)[xref]
   [sys_win.c, 186]

Sys_Error   (Function)[xref]
   [sys_win.c, 67]

Sys_Error   (Public Object)[xref]
   [ref.h, 193]

Sys_FindClose   (Function)[xref]
   [q_shwin.c, 206]

Sys_FindFirst   (Function)[xref]
   [q_shwin.c, 173]

Sys_FindNext   (Function)[xref]
   [q_shwin.c, 191]

sys_frame_time   (Global Object)[xref]
   [sys_win.c, 48]

Sys_GetClipboardData   (Function)[xref]
   [sys_win.c, 401]

Sys_GetGameAPI   (Function)[xref]
   [sys_win.c, 472]

Sys_Init   (Function)[xref]
   [sys_win.c, 206]

Sys_Milliseconds   (Function)[xref]
   [q_shwin.c, 120]

Sys_Mkdir   (Function)[xref]
   [q_shwin.c, 135]

sys_msg_time   (Global Object)[xref]
   [sys_win.c, 47]

Sys_Quit   (Function)[xref]
   [sys_win.c, 90]

Sys_ScanForCD   (Function)[xref]
   [sys_win.c, 137]

Sys_SendKeyEvents   (Function)[xref]
   [sys_win.c, 376]

Sys_UnloadGame   (Function)[xref]
   [sys_win.c, 458]

SystemParametersInfo   (Unknown Function)[xref]

sz   (Local Object)[xref]
   [conproc.c, 289]

SZ_Clear   (Function)[xref]
   [common.c, 886]

SZ_GetSpace   (Function)[xref]
   [common.c, 892]

SZ_Init   (Function)[xref]
   [common.c, 879]

SZ_Print   (Function)[xref]
   [common.c, 920]

SZ_Write   (Function)[xref]
   [common.c, 915]

szText   (Parameter)[xref]
   [conproc.c, 285]

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