Data Dictionary Summary Report
p (Local Object)[xref]
[cl_ents.c, 783]
p (Local Object)[xref]
[cl_fx.c, 919]
p (Local Object)[xref]
[cl_fx.c, 958]
p (Local Object)[xref]
[cl_fx.c, 998]
p (Local Object)[xref]
[cl_fx.c, 1036]
p (Local Object)[xref]
[cl_fx.c, 1077]
p (Local Object)[xref]
[cl_fx.c, 1122]
p (Local Object)[xref]
[cl_fx.c, 1161]
p (Local Object)[xref]
[cl_fx.c, 1198]
p (Local Object)[xref]
[cl_fx.c, 1245]
p (Local Object)[xref]
[cl_fx.c, 1290]
p (Local Object)[xref]
[cl_fx.c, 1341]
p (Local Object)[xref]
[cl_fx.c, 1391]
p (Local Object)[xref]
[cl_fx.c, 1441]
p (Local Object)[xref]
[cl_fx.c, 1562]
p (Local Object)[xref]
[cl_fx.c, 1619]
p (Local Object)[xref]
[cl_fx.c, 1710]
p (Local Object)[xref]
[cl_fx.c, 1774]
p (Local Object)[xref]
[cl_fx.c, 1822]
p (Local Object)[xref]
[cl_fx.c, 1924]
p (Local Object)[xref]
[cl_fx.c, 1997]
p (Local Object)[xref]
[cl_fx.c, 2045]
p (Local Object)[xref]
[cl_fx.c, 2100]
p (Local Object)[xref]
[cl_fx.c, 2138]
p (Local Object)[xref]
[cl_fx.c, 2184]
p (Local Object)[xref]
[cl_main.c, 1052]
p (Local Object)[xref]
[cl_main.c, 1234]
p (Local Object)[xref]
[cl_newfx.c, 129]
p (Local Object)[xref]
FIXME: this is a really silly way to have a loop
[cl_newfx.c, 193]
p (Local Object)[xref]
FIXME: this is a really silly way to have a loop
[cl_newfx.c, 236]
p (Local Object)[xref]
[cl_newfx.c, 283]
p (Local Object)[xref]
[cl_newfx.c, 347]
p (Local Object)[xref]
[cl_newfx.c, 394]
p (Local Object)[xref]
[cl_newfx.c, 531]
p (Local Object)[xref]
[cl_newfx.c, 752]
p (Local Object)[xref]
[cl_newfx.c, 796]
p (Local Object)[xref]
[cl_newfx.c, 851]
p (Local Object)[xref]
[cl_newfx.c, 902]
p (Local Object)[xref]
[cl_newfx.c, 933]
p (Local Object)[xref]
[cl_newfx.c, 965]
p (Local Object)[xref]
[cl_newfx.c, 1001]
p (Local Object)[xref]
[cl_newfx.c, 1037]
p (Local Object)[xref]
[cl_newfx.c, 1071]
p (Local Object)[xref]
[cl_newfx.c, 1113]
p (Local Object)[xref]
[cl_newfx.c, 1159]
p (Local Object)[xref]
[cl_newfx.c, 1195]
p (Local Object)[xref]
[cl_newfx.c, 1241]
p (Local Object)[xref]
[cl_newfx.c, 1286]
p (Local Object)[xref]
[cl_view.c, 93]
p (Local Object)[xref]
[cl_view.c, 153]
p (Local Object)[xref]
[menu.c, 1818]
p (Local Object)[xref]
[snd_dma.c, 590]
p (Local Object)[xref]
[snd_mix.c, 148]
p (Parameter)[xref]
[q_shared.c, 130]
p (Parameter)[xref]
[q_shared.c, 310]
p (Parameter)[xref]
[q_shared.c, 349]
p (Local Object)[xref]
[cmodel.c, 709]
p (Parameter)[xref]
[cmodel.c, 800]
p (Parameter)[xref]
[cmodel.c, 826]
p (Parameter)[xref]
[cmodel.c, 917]
p (Parameter)[xref]
[cmodel.c, 937]
p (Local Object)[xref]
[cmodel.c, 1605]
p (Local Object)[xref]
[common.c, 1335]
p (Local Object)[xref]
[sv_ccmds.c, 798]
p (Local Object)[xref]
[sv_game.c, 36]
p (Parameter)[xref]
[sv_world.c, 431]
p1 (Parameter)[xref]
[cmodel.c, 989]
p1 (Parameter)[xref]
[cmodel.c, 1103]
p1 (Parameter)[xref]
[cmodel.c, 1227]
p1 (Parameter)[xref]
[sv_game.c, 235]
p1 (Parameter)[xref]
[sv_game.c, 265]
p1f (Parameter)[xref]
[cmodel.c, 1227]
p2 (Parameter)[xref]
[cmodel.c, 989]
p2 (Parameter)[xref]
[cmodel.c, 1227]
p2 (Parameter)[xref]
[sv_game.c, 235]
p2 (Parameter)[xref]
[sv_game.c, 265]
p2f (Parameter)[xref]
[cmodel.c, 1227]
p_l (Local Object)[xref]
[cmodel.c, 939]
pack (Local Object)[xref]
[files.c, 454]
pack_s (Struct)[xref]
[files.c, 53]
pack_s::filename (Public Object)[xref]
[files.c, 55]
pack_s::files (Public Object)[xref]
[files.c, 58]
pack_s::handle (Public Object)[xref]
[files.c, 56]
pack_s::numfiles (Public Object)[xref]
[files.c, 57]
pack_t (Typedef)[xref]
[files.c, 59]
PACKET_HEADER (Macro)[xref]
two ints and a short
[qcommon.h, 528]
packfile (Parameter)[xref]
[files.c, 448]
packfile_t (Typedef)[xref]
[files.c, 51]
packhandle (Local Object)[xref]
[files.c, 455]
PADDING (Static Global Object)[xref]
[md4.c, 76]
padLen (Local Object)[xref]
Save number of bits
Pad out to 56 mod 64.
Append length (before padding)
Store state in digest
Zeroize sensitive information.
[md4.c, 148]
PAGE_NOACCESS (Unknown Object)[xref]
PAGE_READWRITE (Unknown Object)[xref]
paged_total (Global Object)[xref]
[q_shared.c, 1159]
paintbuffer (Global Object)[xref]
[snd_mix.c, 26]
PAINTBUFFER_SIZE (Macro)[xref]
[snd_mix.c, 25]
paintedtime (Global Object)[xref]
sample PAIRS
during registration it is possible to have more sounds
than could actually be referenced during gameplay,
because we don't want to free anything until we are
sure we won't need it.
[snd_dma.c, 57]
pak (Local Object)[xref]
[files.c, 210]
pak (Local Object)[xref]
[files.c, 517]
PAK0_CHECKSUM (Macro)[xref]
Demo
#define PAK0_CHECKSUM 0xb2c6d7ea
OEM
#define PAK0_CHECKSUM 0x78e135c
QUAKE FILESYSTEM
in memory
[files.c, 28]
pakfile (Local Object)[xref]
add the directory to the search path
add any pak files in the format pak0.pak pak1.pak, ...
[files.c, 518]
palette (Public Object)[xref]
[qfiles.h, 68]
palette (Parameter)[xref]
[cl_cin.c, 64]
palette (Local Object)[xref]
[cl_cin.c, 579]
palette_type (Public Object)[xref]
[qfiles.h, 72]
PARANOID (Unknown Macro)[xref]
parent (Public Object)[xref]
[qmenu.h, 69]
parm (Parameter)[xref]
[common.c, 949]
parm (Parameter)[xref]
[common.c, 1010]
parm (Parameter)[xref]
[conproc.c, 68]
parms (Parameter)[xref]
[sys_win.c, 472]
parse_entities (Public Object)[xref]
[client.h, 51]
parse_entities (Public Object)[xref]
[client.h, 101]
ParseCommandLine (Function)[xref]
[sys_win.c, 559]
partial (Parameter)[xref]
[cmd.c, 772]
partial (Parameter)[xref]
[cvar.c, 95]
PARTICLE_GRAVITY (Macro)[xref]
[client.h, 372]
particle_s (Struct)[xref]
[client.h, 356]
particle_s::accel (Public Object)[xref]
[client.h, 364]
particle_s::alpha (Public Object)[xref]
[client.h, 367]
particle_s::alphavel (Public Object)[xref]
[client.h, 368]
particle_s::color (Public Object)[xref]
[client.h, 365]
particle_s::colorvel (Public Object)[xref]
[client.h, 366]
particle_s::next (Public Object)[xref]
[client.h, 358]
particle_s::org (Public Object)[xref]
[client.h, 362]
particle_s::time (Public Object)[xref]
[client.h, 360]
particle_s::vel (Public Object)[xref]
[client.h, 363]
particle_t (Typedef)[xref]
[ref.h, 94]
particleColor (Parameter)[xref]
[cl_newfx.c, 844]
particles (Public Object)[xref]
[ref.h, 123]
particles (Global Object)[xref]
[cl_fx.c, 887]
partLen (Local Object)[xref]
Compute number of bytes mod 64
Update number of bits
Transform as many times as possible.
[md4.c, 112]
passedict (Public Object)[xref]
[sv_world.c, 472]
passedict (Parameter)[xref]
[sv_world.c, 624]
path (Local Object)[xref]
[cl_main.c, 1559]
path (Local Object)[xref]
[menu.c, 3441]
path (Parameter)[xref]
[q_shared.c, 907]
path (Parameter)[xref]
[cvar.c, 429]
path (Parameter)[xref]
[files.c, 125]
path (Parameter)[xref]
[files.c, 394]
path (Local Object)[xref]
[files.c, 738]
path (Parameter)[xref]
[q_shwin.c, 135]
path (Parameter)[xref]
[q_shwin.c, 173]
path (Local Object)[xref]
[sys_win.c, 476]
pathname (Parameter)[xref]
[q_shared.c, 807]
pbuf (Parameter)[xref]
[snd_mix.c, 108]
pbuf (Local Object)[xref]
[snd_mix.c, 151]
pbuf (Local Object)[xref]
[snd_win.c, 711]
pbuf2 (Local Object)[xref]
[snd_win.c, 711]
pBuffer (Local Object)[xref]
[conproc.c, 162]
pBuffer (Local Object)[xref]
[conproc.c, 225]
pBuffer (Parameter)[xref]
[conproc.c, 234]
pcx (Local Object)[xref]
[cl_cin.c, 67]
pcx_t (Typedef)[xref]
.MD2 triangle model file format
[qfiles.h, 75]
pcxfiles (Parameter)[xref]
[menu.c, 3417]
pcxnames (Local Object)[xref]
[menu.c, 3474]
pDirectSoundCreate (Global Object)[xref]
64K is > 1 second at 16-bit, 22050 Hz
[snd_win.c, 28]
pDS (Global Object)[xref]
[snd_win.c, 70]
pDSBuf (Global Object)[xref]
[snd_win.c, 71]
pDSPBuf (Global Object)[xref]
[snd_win.c, 71]
PDWORD (Unknown Type)[xref]
pdwRawValue (Global Object)[xref]
[in_win.c, 52]
PeekMessage (Unknown Function)[xref]
percent (Local Object)[xref]
[cl_parse.c, 202]
percent (Local Object)[xref]
[sv_user.c, 268]
PerpendicularVector (Function)[xref]
[q_shared.c, 152]
PF_centerprintf (Function)[xref]
[sv_game.c, 115]
PF_Configstring (Function)[xref]
[sv_game.c, 192]
PF_cprintf (Function)[xref]
[sv_game.c, 84]
PF_dprintf (Function)[xref]
[sv_game.c, 64]
PF_error (Function)[xref]
[sv_game.c, 142]
PF_INET (Unknown Object)[xref]
PF_inPHS (Function)[xref]
[sv_game.c, 265]
PF_inPVS (Function)[xref]
[sv_game.c, 235]
PF_IPX (Unknown Object)[xref]
PF_setmodel (Function)[xref]
[sv_game.c, 162]
PF_StartSound (Function)[xref]
[sv_game.c, 288]
PF_Unicast (Function)[xref]
[sv_game.c, 34]
PF_WriteAngle (Function)[xref]
[sv_game.c, 225]
PF_WriteByte (Function)[xref]
[sv_game.c, 218]
PF_WriteChar (Function)[xref]
[sv_game.c, 217]
PF_WriteDir (Function)[xref]
[sv_game.c, 224]
PF_WriteFloat (Function)[xref]
[sv_game.c, 221]
PF_WriteLong (Function)[xref]
[sv_game.c, 220]
PF_WritePos (Function)[xref]
[sv_game.c, 223]
PF_WriteShort (Function)[xref]
[sv_game.c, 219]
PF_WriteString (Function)[xref]
[sv_game.c, 222]
pflags (Local Object)[xref]
[sv_ents.c, 223]
pformat (Local Object)[xref]
[snd_win.c, 104]
pheader (Local Object)[xref]
ZOID
[cl_main.c, 1121]
phsrow (Global Object)[xref]
[cmodel.c, 1573]
pic (Public Object)[xref]
[cl_cin.c, 37]
pic (Parameter)[xref]
[cl_cin.c, 64]
pic (Local Object)[xref]
[cl_cin.c, 434]
pic (Parameter)[xref]
[menu.c, 294]
pic_pending (Public Object)[xref]
[cl_cin.c, 38]
piLines (Parameter)[xref]
[conproc.c, 240]
ping (Local Object)[xref]
if using the debuggraph for something else, don't
add the net lines
see what the latency was on this packet
[cl_scrn.c, 95]
ping (Local Object)[xref]
[cl_scrn.c, 1018]
ping (Local Object)[xref]
[cl_scrn.c, 1056]
ping (Local Object)[xref]
[sv_ccmds.c, 742]
PITCH (Macro)[xref]
up / down
[q_shared.h, 64]
pitch (Local Object)[xref]
wrapped
wrapped
[cl_input.c, 314]
pitch (Local Object)[xref]
[cl_newfx.c, 40]
pitch (Local Object)[xref]
[cl_tent.c, 1213]
pitch (Local Object)[xref]
[cl_tent.c, 1353]
pix (Local Object)[xref]
load the file
Com_Printf ("Bad pcx file %s\n", filename);
parse the PCX file
[cl_cin.c, 71]
pkey (Local Object)[xref]
[q_shared.c, 1255]
pkey (Local Object)[xref]
[q_shared.c, 1298]
pl (Local Object)[xref]
[cl_fx.c, 243]
plane (Public Object)[xref]
[q_shared.h, 451]
plane (Public Object)[xref]
[cmodel.c, 26]
plane (Public Object)[xref]
[cmodel.c, 32]
plane (Local Object)[xref]
[cmodel.c, 804]
plane (Local Object)[xref]
[cmodel.c, 849]
plane (Local Object)[xref]
[cmodel.c, 993]
plane (Local Object)[xref]
[cmodel.c, 1107]
plane (Local Object)[xref]
[cmodel.c, 1230]
PLANE_ANYX (Macro)[xref]
[qfiles.h, 312]
PLANE_ANYY (Macro)[xref]
[qfiles.h, 313]
PLANE_ANYZ (Macro)[xref]
planes (x&~1) and (x&~1)+1 are always opposites
[qfiles.h, 314]
PLANE_X (Macro)[xref]
[qfiles.h, 307]
PLANE_Y (Macro)[xref]
[qfiles.h, 308]
PLANE_Z (Macro)[xref]
3-5 are non-axial planes snapped to the nearest
[qfiles.h, 309]
planenum (Public Object)[xref]
[qfiles.h, 383]
planenum (Public Object)[xref]
[qfiles.h, 412]
planenum (Public Object)[xref]
[qfiles.h, 443]
planes (Local Object)[xref]
[pmove.c, 119]
Play (Unknown Member Function)[xref]
player (Parameter)[xref]
[cl_parse.c, 501]
player (Local Object)[xref]
[sv_main.c, 111]
PLAYER_MULT (Macro)[xref]
ENV_CNT is map load, ENV_CNT+1 is first env map
[cl_main.c, 1109]
player_state_t (Typedef)[xref]
PGM
[q_shared.h, 1189]
PlayerConfig_MenuDraw (Function)[xref]
[menu.c, 3760]
PlayerConfig_MenuInit (Function)[xref]
[menu.c, 3597]
PlayerConfig_MenuKey (Function)[xref]
[menu.c, 3820]
PlayerConfig_ScanDirectories (Static Function)[xref]
[menu.c, 3435]
playerLength (Local Object)[xref]
[sv_main.c, 116]
playermodelinfo_s (Typedef)[xref]
[menu.c, 3370]
playernum (Public Object)[xref]
[client.h, 155]
playernum (Local Object)[xref]
[sv_user.c, 61]
PlayerSetupFunc (Static Function)[xref]
[menu.c, 513]
playerstate (Public Object)[xref]
[client.h, 49]
playing (Static Global Object)[xref]
[cd_win.c, 29]
playLooping (Static Global Object)[xref]
[cd_win.c, 33]
playsound_s (Struct)[xref]
[snd_loc.h, 50]
playsound_s::attenuation (Public Object)[xref]
[snd_loc.h, 55]
playsound_s::begin (Public Object)[xref]
[snd_loc.h, 60]
playsound_s::entchannel (Public Object)[xref]
[snd_loc.h, 57]
playsound_s::entnum (Public Object)[xref]
[snd_loc.h, 56]
playsound_s::fixed_origin (Public Object)[xref]
[snd_loc.h, 58]
playsound_s::next (Public Object)[xref]
[snd_loc.h, 52]
playsound_s::origin (Public Object)[xref]
[snd_loc.h, 59]
playsound_s::prev (Public Object)[xref]
[snd_loc.h, 52]
playsound_s::sfx (Public Object)[xref]
[snd_loc.h, 53]
playsound_s::volume (Public Object)[xref]
[snd_loc.h, 54]
playsound_t (Typedef)[xref]
[snd_loc.h, 61]
playTrack (Static Global Object)[xref]
[cd_win.c, 36]
pm (Local Object)[xref]
[cl_pred.c, 205]
pm (Global Object)[xref]
[pmove.c, 48]
pm_accelerate (Global Object)[xref]
[pmove.c, 56]
PM_Accelerate (Function)[xref]
[pmove.c, 397]
PM_AddCurrents (Function)[xref]
[pmove.c, 438]
pm_airaccelerate (Global Object)[xref]
[pmove.c, 57]
PM_AirAccelerate (Function)[xref]
[pmove.c, 414]
PM_AirMove (Function)[xref]
[pmove.c, 575]
PM_CatagorizePosition (Function)[xref]
[pmove.c, 671]
PM_CheckDuck (Function)[xref]
[pmove.c, 976]
PM_CheckJump (Function)[xref]
[pmove.c, 778]
PM_CheckSpecialMovement (Function)[xref]
[pmove.c, 831]
PM_ClampAngles (Function)[xref]
[pmove.c, 1204]
PM_ClipVelocity (Function)[xref]
[pmove.c, 80]
PM_DEAD (Enumerator)
[q_shared.h, 467]
PM_DeadMove (Function)[xref]
[pmove.c, 1034]
pm_duckspeed (Global Object)[xref]
[pmove.c, 55]
pm_flags (Public Object)[xref]
[q_shared.h, 492]
PM_FlyMove (Function)[xref]
[pmove.c, 882]
PM_FREEZE (Enumerator)
[q_shared.h, 469]
pm_friction (Global Object)[xref]
[pmove.c, 59]
PM_Friction (Function)[xref]
[pmove.c, 345]
PM_GIB (Enumerator)
different bounding box
[q_shared.h, 468]
PM_GoodPosition (Function)[xref]
[pmove.c, 1057]
PM_InitialSnapPosition (Function)[xref]
[pmove.c, 1168]
pm_maxspeed (Global Object)[xref]
[pmove.c, 54]
PM_NOREMOVE (Unknown Object)[xref]
PM_NORMAL (Enumerator)
[q_shared.h, 464]
PM_SnapPosition (Function)[xref]
[pmove.c, 1081]
PM_SPECTATOR (Enumerator)
no acceleration or turning
[q_shared.h, 465]
PM_StepSlideMove (Function)[xref]
[pmove.c, 271]
PM_StepSlideMove_ (Function)[xref]
[pmove.c, 113]
pm_stopspeed (Global Object)[xref]
[pmove.c, 53]
pm_time (Public Object)[xref]
[q_shared.h, 493]
pm_type (Public Object)[xref]
[q_shared.h, 488]
pm_wateraccelerate (Global Object)[xref]
[pmove.c, 58]
pm_waterfriction (Global Object)[xref]
[pmove.c, 60]
PM_WaterMove (Function)[xref]
[pmove.c, 533]
pm_waterspeed (Global Object)[xref]
walking up a step should kill some velocity
PM_ClipVelocity
Slide off of the impacting object
returns the blocked flags (1 = floor, 2 = step / wall)
[pmove.c, 61]
PMF_DUCKED (Macro)[xref]
[q_shared.h, 473]
PMF_JUMP_HELD (Macro)[xref]
[q_shared.h, 474]
PMF_NO_PREDICTION (Macro)[xref]
temporarily disables prediction (used for grappling hook)
this structure needs to be communicated bit-accurate
from the server to the client to guarantee that
prediction stays in sync, so no floats are used.
if any part of the game code modifies this struct, it
will result in a prediction error of some degree.
[q_shared.h, 479]
PMF_ON_GROUND (Macro)[xref]
[q_shared.h, 475]
PMF_TIME_LAND (Macro)[xref]
pm_time is time before rejump
[q_shared.h, 477]
PMF_TIME_TELEPORT (Macro)[xref]
pm_time is non-moving time
[q_shared.h, 478]
PMF_TIME_WATERJUMP (Macro)[xref]
pm_time is waterjump
[q_shared.h, 476]
pmicmpfnc (Static Function)[xref]
[menu.c, 3575]
pml (Global Object)[xref]
movement parameters
[pmove.c, 49]
pml_t (Typedef)[xref]
[pmove.c, 46]
pmove (Public Object)[xref]
[q_shared.h, 1168]
Pmove (Function)[xref]
[pmove.c, 1240]
pmove (Parameter)[xref]
[pmove.c, 1240]
Pmove (Public Object)[xref]
[game.h, 141]
pmove_state_t (Typedef)[xref]
button bits
[q_shared.h, 497]
pmove_t (Typedef)[xref]
entity_state_t->effects
Effects are things handled on the client side (lights, particles, frame animations)
that happen constantly on the given entity.
An entity that has effects will be sent to the client
even if it has a zero index model.
[q_shared.h, 546]
pmtype_t (Typedef)[xref]
pmove->pm_flags
[q_shared.h, 470]
pnum (Local Object)[xref]
[cl_ents.c, 642]
pnum (Local Object)[xref]
[cl_ents.c, 843]
point (Public Object)[xref]
[qfiles.h, 302]
point (Parameter)[xref]
[cl_pred.c, 163]
point (Parameter)[xref]
[q_shared.c, 32]
point (Local Object)[xref]
[pmove.c, 673]
POINT (Unknown Type)[xref]
pointcontents (Public Object)[xref]
[q_shared.h, 545]
pointcontents (Public Object)[xref]
[game.h, 129]
POINTER (Typedef)[xref]
UINT2 defines a two byte word
[md4.c, 6]
port (Public Object)[xref]
[qcommon.h, 541]
port (Local Object)[xref]
[cl_main.c, 423]
port (Local Object)[xref]
pick a port value that should be nice and random
[net_chan.c, 93]
port (Parameter)[xref]
[net_wins.c, 479]
port (Local Object)[xref]
[net_wins.c, 540]
port (Parameter)[xref]
[net_wins.c, 589]
port (Local Object)[xref]
[net_wins.c, 644]
PORT_ANY (Macro)[xref]
[qcommon.h, 525]
PORT_CLIENT (Macro)[xref]
[qcommon.h, 185]
PORT_MASTER (Macro)[xref]
[qcommon.h, 184]
PORT_SERVER (Macro)[xref]
[qcommon.h, 186]
portable_samplepair_t (Typedef)[xref]
[snd_loc.h, 27]
portalnum (Public Object)[xref]
[qfiles.h, 474]
portalnum (Parameter)[xref]
[cmodel.c, 1653]
portalopen (Global Object)[xref]
[cmodel.c, 109]
pos (Parameter)[xref]
[cl_newfx.c, 76]
pos (Parameter)[xref]
[cl_newfx.c, 95]
pos (Local Object)[xref]
[cl_parse.c, 589]
pos (Local Object)[xref]
[cl_tent.c, 292]
pos (Local Object)[xref]
[cl_tent.c, 559]
pos (Local Object)[xref]
[cl_tent.c, 621]
pos (Local Object)[xref]
[cl_tent.c, 654]
pos (Local Object)[xref]
[cl_tent.c, 697]
pos (Public Object)[xref]
[snd_loc.h, 81]
pos (Local Object)[xref]
[q_shared.c, 154]
pos (Parameter)[xref]
[common.c, 363]
pos (Parameter)[xref]
[common.c, 812]
pos (Local Object)[xref]
[files.c, 106]
pos (Parameter)[xref]
[sv_game.c, 223]
pos2 (Local Object)[xref]
[cl_tent.c, 697]
pos_v (Local Object)[xref]
[cl_parse.c, 588]
positioned_sound (Public Object)[xref]
[game.h, 110]
povstate (Local Object)[xref]
[in_win.c, 657]
POWERSUIT_SCALE (Macro)[xref]
[ref.h, 30]
precache_check (Global Object)[xref]
for autodownload of precache items
[cl_main.c, 1102]
precache_model (Global Object)[xref]
used for skin checking in alias models
[cl_main.c, 1107]
precache_model_skin (Global Object)[xref]
[cl_main.c, 1105]
precache_spawncount (Global Object)[xref]
[cl_main.c, 1103]
precache_tex (Global Object)[xref]
[cl_main.c, 1104]
predicted_angles (Public Object)[xref]
[client.h, 112]
predicted_origin (Public Object)[xref]
[client.h, 111]
predicted_origins (Public Object)[xref]
[client.h, 106]
predicted_step (Public Object)[xref]
[client.h, 108]
predicted_step_time (Public Object)[xref]
[client.h, 109]
prediction_error (Public Object)[xref]
[client.h, 113]
prev (Public Object)[xref]
[client.h, 58]
prev (Local Object)[xref]
[cl_cin.c, 249]
prev (Local Object)[xref]
[files.c, 650]
prev (Local Object)[xref]
[files.c, 820]
previous_origin (Public Object)[xref]
[pmove.c, 44]
previousState (Local Object)[xref]
PGM
PGM
PGM
PGM
[sv_init.c, 148]
prevpath (Parameter)[xref]
[files.c, 817]
primal_velocity (Local Object)[xref]
[pmove.c, 120]
primary_format_set (Static Global Object)[xref]
starts at 0 for disabled
[snd_win.c, 43]
PRINT_ALERT (Macro)[xref]
destination class for gi.multicast()
[q_shared.h, 102]
PRINT_ALL (Macro)[xref]
[q_shared.h, 100]
PRINT_CHAT (Macro)[xref]
chat messages
[q_shared.h, 92]
PRINT_DEVELOPER (Macro)[xref]
only print when "developer 1"
only print when "developer 1"
[q_shared.h, 101]
PRINT_HIGH (Macro)[xref]
critical messages
[q_shared.h, 91]
print_level (Parameter)[xref]
[vid_dll.c, 116]
PRINT_LOW (Macro)[xref]
pickup messages
[q_shared.h, 89]
PRINT_MEDIUM (Macro)[xref]
death messages
[q_shared.h, 90]
printf (Unknown Function)[xref]
ProjectPointOnPlane (Function)[xref]
[q_shared.c, 130]
protocol (Local Object)[xref]
[net_wins.c, 337]
PROTOCOL_VERSION (Macro)[xref]
[qcommon.h, 180]
ps (Parameter)[xref]
[cl_ents.c, 1336]
ps (Local Object)[xref]
[cl_ents.c, 1401]
ps (Local Object)[xref]
[cl_tent.c, 1361]
ps (Local Object)[xref]
no free playsounds
unlink from freelist
[snd_dma.c, 507]
ps (Parameter)[xref]
[snd_dma.c, 526]
ps (Parameter)[xref]
[snd_dma.c, 550]
ps (Local Object)[xref]
[snd_dma.c, 659]
ps (Local Object)[xref]
Com_Printf ("%i to %i\n", paintedtime, endtime);
[snd_mix.c, 231]
ps (Public Object)[xref]
[server.h, 86]
ps (Local Object)[xref]
[sv_ents.c, 224]
PS_BLEND (Macro)[xref]
[qcommon.h, 261]
PS_FOV (Macro)[xref]
[qcommon.h, 262]
PS_KICKANGLES (Macro)[xref]
[qcommon.h, 260]
PS_M_DELTA_ANGLES (Macro)[xref]
[qcommon.h, 256]
PS_M_FLAGS (Macro)[xref]
[qcommon.h, 254]
PS_M_GRAVITY (Macro)[xref]
[qcommon.h, 255]
PS_M_ORIGIN (Macro)[xref]
[qcommon.h, 251]
PS_M_TIME (Macro)[xref]
[qcommon.h, 253]
PS_M_TYPE (Macro)[xref]
[qcommon.h, 250]
PS_M_VELOCITY (Macro)[xref]
[qcommon.h, 252]
PS_RDFLAGS (Macro)[xref]
user_cmd_t communication
ms and light always sent, the others are optional
[qcommon.h, 265]
PS_VIEWANGLES (Macro)[xref]
[qcommon.h, 259]
PS_VIEWOFFSET (Macro)[xref]
[qcommon.h, 258]
PS_WEAPONFRAME (Macro)[xref]
[qcommon.h, 264]
PS_WEAPONINDEX (Macro)[xref]
[qcommon.h, 263]
pszText (Parameter)[xref]
[conproc.c, 261]
ptr (Local Object)[xref]
[cl_scrn.c, 872]
ptr (Parameter)[xref]
[common.c, 1116]
public_server (Global Object)[xref]
should heartbeats be sent
[sv_main.c, 51]
putenv (Unknown Function)[xref]
pvsrow (Global Object)[xref]
[cmodel.c, 1572]