Data Dictionary Summary Report
m (Parameter)[xref]
[menu.c, 142]
m (Parameter)[xref]
[qmenu.c, 287]
m (Parameter)[xref]
[qmenu.c, 474]
m (Parameter)[xref]
[qmenu.c, 506]
m (Local Object)[xref]
[q_shared.c, 34]
m (Local Object)[xref]
[vid_menu.c, 438]
M_AddToServerList (Function)[xref]
[menu.c, 2223]
M_Banner (Static Function)[xref]
[menu.c, 75]
M_Credits_Key (Function)[xref]
[menu.c, 1797]
M_Credits_MenuDraw (Function)[xref]
[menu.c, 1754]
M_Draw (Function)[xref]
[menu.c, 3968]
M_DrawCharacter (Function)[xref]
[menu.c, 269]
M_DrawCursor (Function)[xref]
[menu.c, 309]
m_drawfunc (Global Object)[xref]
[menu.c, 57]
M_DrawPic (Function)[xref]
[menu.c, 294]
M_DrawTextBox (Function)[xref]
[menu.c, 331]
m_entersound (Global Object)[xref]
play after drawing a frame, so caching
won't disrupt the sound
[menu.c, 54]
m_filter (Global Object)[xref]
[in_win.c, 107]
M_FindKeysForCommand (Static Function)[xref]
[menu.c, 658]
M_ForceMenuOff (Function)[xref]
[menu.c, 117]
m_forward (Global Object)[xref]
[cl_main.c, 69]
m_game_cursor (Static Global Object)[xref]
[menu.c, 1875]
M_Init (Function)[xref]
[menu.c, 3942]
M_Keydown (Function)[xref]
[menu.c, 4000]
m_keyfunc (Global Object)[xref]
Support Routines
[menu.c, 58]
m_layers (Global Object)[xref]
[menu.c, 72]
m_main_cursor (Static Global Object)[xref]
[menu.c, 27]
M_Main_Draw (Function)[xref]
[menu.c, 385]
M_Main_Key (Function)[xref]
[menu.c, 434]
M_Menu_AddressBook_f (Function)[xref]
[menu.c, 3336]
M_Menu_Credits (Function)[xref]
[menu.c, 52]
M_Menu_Credits_f (Function)[xref]
[menu.c, 1814]
M_Menu_DMOptions_f (Function)[xref]
[menu.c, 3132]
M_Menu_DownloadOptions_f (Function)[xref]
[menu.c, 3264]
M_Menu_Game_f (Function)[xref]
[menu.c, 2014]
M_Menu_JoinServer_f (Function)[xref]
[menu.c, 2358]
M_Menu_Keys_f (Function)[xref]
[menu.c, 1001]
M_Menu_LoadGame_f (Function)[xref]
[menu.c, 2118]
M_Menu_Main_f (Function)[xref]
[menu.c, 488]
M_Menu_Multiplayer_f (Function)[xref]
[menu.c, 568]
M_Menu_Options_f (Function)[xref]
[menu.c, 1376]
M_Menu_PlayerConfig_f (Function)[xref]
[menu.c, 3855]
M_Menu_Quit_f (Function)[xref]
[menu.c, 3926]
M_Menu_SaveGame_f (Function)[xref]
[menu.c, 2188]
M_Menu_StartServer_f (Function)[xref]
[menu.c, 2729]
M_Menu_Video_f (Function)[xref]
[menu.c, 1390]
m_menudepth (Global Object)[xref]
[menu.c, 73]
m_num_servers (Global Object)[xref]
[menu.c, 2214]
M_PI (Macro)[xref]
matches value in gcc v2 math.h
[q_shared.h, 134]
m_pitch (Global Object)[xref]
[cl_main.c, 67]
M_PopMenu (Function)[xref]
[menu.c, 127]
M_Print (Function)[xref]
[menu.c, 274]
M_PrintWhite (Function)[xref]
[menu.c, 284]
M_PushMenu (Function)[xref]
[menu.c, 83]
M_Quit_Draw (Function)[xref]
[menu.c, 3917]
M_Quit_Key (Function)[xref]
[menu.c, 3892]
m_savestrings (Global Object)[xref]
[menu.c, 2036]
m_savevalid (Global Object)[xref]
[menu.c, 2037]
m_side (Global Object)[xref]
[cl_main.c, 70]
M_UnbindCommand (Static Function)[xref]
[menu.c, 640]
m_yaw (Global Object)[xref]
[cl_main.c, 68]
macroExpand (Parameter)[xref]
[cmd.c, 620]
magnitude (Parameter)[xref]
[cl_newfx.c, 749]
magnitude (Parameter)[xref]
[cl_newfx.c, 1192]
magnitude (Local Object)[xref]
[cl_tent.c, 564]
magnitude (Local Object)[xref]
[cl_tent.c, 703]
MAIN_ITEMS (Macro)[xref]
[menu.c, 382]
MainWndProc (Function)[xref]
[vid_dll.c, 285]
MAKELANGID (Unknown Function)[xref]
MakeNormalVectors (Function)[xref]
[cl_fx.c, 1534]
MAKEWORD (Unknown Function)[xref]
maleFilename (Local Object)[xref]
determine what model the client is using
[snd_dma.c, 595]
malloc (Unknown Function)[xref]
manufacturer (Public Object)[xref]
[qfiles.h, 62]
map (Public Object)[xref]
[cl_fx.c, 44]
map (Local Object)[xref]
[sv_ccmds.c, 490]
map (Local Object)[xref]
[sv_ccmds.c, 559]
map_areaportals (Global Object)[xref]
[cmodel.c, 101]
map_areas (Global Object)[xref]
[cmodel.c, 98]
map_brushes (Global Object)[xref]
[cmodel.c, 88]
map_brushsides (Global Object)[xref]
[cmodel.c, 66]
map_checksum (Local Object)[xref]
for detecting cheater maps
[cl_main.c, 1119]
map_checksum (Local Object)[xref]
for detecting cheater maps
[cl_main.c, 1384]
map_cmodels (Global Object)[xref]
[cmodel.c, 85]
map_entitystring (Global Object)[xref]
[cmodel.c, 95]
map_leafbrushes (Global Object)[xref]
[cmodel.c, 82]
map_leafs (Global Object)[xref]
[cmodel.c, 78]
map_name (Global Object)[xref]
[cmodel.c, 63]
map_noareas (Global Object)[xref]
[cmodel.c, 112]
map_nodes (Global Object)[xref]
extra for box hull
[cmodel.c, 75]
map_planes (Global Object)[xref]
extra for box hull
[cmodel.c, 72]
map_surfaces (Global Object)[xref]
[cmodel.c, 69]
map_vis (Global Object)[xref]
[cmodel.c, 92]
map_visibility (Global Object)[xref]
[cmodel.c, 91]
mapcmd (Public Object)[xref]
[server.h, 163]
mapcmd (Local Object)[xref]
[sv_ccmds.c, 412]
MapKey (Function)[xref]
[vid_dll.c, 185]
mapname (Local Object)[xref]
[cl_view.c, 250]
mapnames (Static Global Object)[xref]
[menu.c, 2373]
mapsname (Local Object)[xref]
[menu.c, 2521]
mapsurface_s (Struct)[xref]
used internally due to name len probs //ZOID
[q_shared.h, 438]
mapsurface_s::c (Public Object)[xref]
[q_shared.h, 440]
mapsurface_s::rname (Public Object)[xref]
[q_shared.h, 441]
mapsurface_t (Typedef)[xref]
a trace is returned when a box is swept through the world
[q_shared.h, 442]
MapViewOfFile (Unknown Function)[xref]
margin (Local Object)[xref]
[cl_scrn.c, 831]
mask (Local Object)[xref]
[console.c, 356]
mask (Local Object)[xref]
a door blocks sight
[sv_game.c, 240]
mask (Local Object)[xref]
more than one bounce away
a door blocks hearing
[sv_game.c, 270]
mask (Local Object)[xref]
[sv_send.c, 164]
MASK_ALL (Macro)[xref]
[q_shared.h, 386]
MASK_CURRENT (Macro)[xref]
gi.BoxEdicts() can return a list of either solid or trigger entities
FIXME: eliminate AREA_ distinction?
[q_shared.h, 394]
MASK_DEADSOLID (Macro)[xref]
[q_shared.h, 389]
MASK_MONSTERSOLID (Macro)[xref]
[q_shared.h, 390]
MASK_OPAQUE (Macro)[xref]
[q_shared.h, 392]
MASK_PLAYERSOLID (Macro)[xref]
[q_shared.h, 388]
MASK_SHOT (Macro)[xref]
[q_shared.h, 393]
MASK_SOLID (Macro)[xref]
[q_shared.h, 387]
MASK_WATER (Macro)[xref]
[q_shared.h, 391]
master_adr (Global Object)[xref]
address of group servers
[sv_main.c, 23]
Master_Heartbeat (Function)[xref]
[sv_main.c, 827]
Master_Packet (Function)[xref]
[server.h, 225]
Master_Shutdown (Function)[xref]
[sv_main.c, 868]
master_vol (Public Object)[xref]
[snd_loc.h, 87]
master_vol (Parameter)[xref]
[snd_dma.c, 425]
max (Parameter)[xref]
[menu.c, 1071]
max (Parameter)[xref]
[sv_init.c, 32]
max (Local Object)[xref]
[sv_world.c, 223]
MAX_ALIAS_NAME (Macro)[xref]
[cmd.c, 26]
MAX_BEAMS (Macro)[xref]
[cl_tent.c, 47]
MAX_CHALLENGES (Macro)[xref]
[server.h, 148]
MAX_CHANNELS (Macro)[xref]
[snd_loc.h, 126]
MAX_CLIENTS (Macro)[xref]
absolute limit
[q_shared.h, 78]
MAX_CLIENTWEAPONMODELS (Macro)[xref]
PGM -- upped from 16 to fit the chainfist vwep
[client.h, 68]
MAX_CLIP_PLANES (Macro)[xref]
[pmove.c, 112]
MAX_CONFIGSTRINGS (Macro)[xref]
entity_state_t->event values
ertity events are for effects that take place reletive
to an existing entities origin. Very network efficient.
All muzzle flashes really should be converted to events...
[q_shared.h, 1111]
MAX_DISPLAYNAME (Macro)[xref]
[menu.c, 3361]
MAX_DLIGHTS (Macro)[xref]
[ref.h, 25]
MAX_EDICTS (Macro)[xref]
must change protocol to increase more
[q_shared.h, 79]
max_edicts (Public Object)[xref]
[game.h, 232]
MAX_ENT_CLUSTERS (Macro)[xref]
[game.h, 49]
MAX_ENTITIES (Macro)[xref]
[ref.h, 26]
MAX_EXPLOSIONS (Macro)[xref]
[cl_tent.c, 43]
MAX_FILES_IN_PACK (Macro)[xref]
PCX files are used for as many images as possible
[qfiles.h, 49]
MAX_FRAMES (Macro)[xref]
[qfiles.h, 91]
MAX_GENERAL (Macro)[xref]
general config strings
game print flags
[q_shared.h, 85]
MAX_IMAGES (Macro)[xref]
[q_shared.h, 83]
MAX_INFO_KEY (Macro)[xref]
[q_shared.h, 249]
MAX_INFO_STRING (Macro)[xref]
[q_shared.h, 251]
MAX_INFO_VALUE (Macro)[xref]
[q_shared.h, 250]
MAX_ITEMS (Macro)[xref]
[q_shared.h, 84]
MAX_KEY (Macro)[xref]
[qfiles.h, 252]
MAX_LASERS (Macro)[xref]
[cl_tent.c, 62]
MAX_LATENT (Macro)[xref]
[qcommon.h, 563]
MAX_LIGHTSTYLES (Macro)[xref]
[q_shared.h, 80]
MAX_LOCAL_SERVERS (Macro)[xref]
[menu.c, 2206]
MAX_LOOPBACK (Macro)[xref]
[net_wins.c, 26]
MAX_MAP_AREAPORTALS (Macro)[xref]
[qfiles.h, 235]
MAX_MAP_AREAS (Macro)[xref]
[qfiles.h, 234]
MAX_MAP_BRUSHES (Macro)[xref]
[qfiles.h, 229]
MAX_MAP_BRUSHSIDES (Macro)[xref]
[qfiles.h, 238]
MAX_MAP_EDGES (Macro)[xref]
[qfiles.h, 245]
MAX_MAP_ENTITIES (Macro)[xref]
[qfiles.h, 230]
MAX_MAP_ENTSTRING (Macro)[xref]
[qfiles.h, 231]
MAX_MAP_FACES (Macro)[xref]
[qfiles.h, 241]
MAX_MAP_LEAFBRUSHES (Macro)[xref]
[qfiles.h, 243]
MAX_MAP_LEAFFACES (Macro)[xref]
[qfiles.h, 242]
MAX_MAP_LEAFS (Macro)[xref]
[qfiles.h, 239]
MAX_MAP_LIGHTING (Macro)[xref]
[qfiles.h, 247]
MAX_MAP_MODELS (Macro)[xref]
[qfiles.h, 228]
MAX_MAP_NODES (Macro)[xref]
[qfiles.h, 237]
MAX_MAP_PLANES (Macro)[xref]
[qfiles.h, 236]
MAX_MAP_PORTALS (Macro)[xref]
[qfiles.h, 244]
MAX_MAP_SURFEDGES (Macro)[xref]
[qfiles.h, 246]
MAX_MAP_TEXINFO (Macro)[xref]
[qfiles.h, 232]
MAX_MAP_VERTS (Macro)[xref]
[qfiles.h, 240]
MAX_MAP_VISIBILITY (Macro)[xref]
key / value pair sizes
[qfiles.h, 248]
MAX_MASTERS (Macro)[xref]
max recipients for heartbeat packets
[server.h, 30]
MAX_MD2SKINS (Macro)[xref]
[qfiles.h, 92]
MAX_MENU_DEPTH (Macro)[xref]
[menu.c, 63]
MAX_MODELS (Macro)[xref]
these are sent over the net as bytes
[q_shared.h, 81]
MAX_MSGLEN (Macro)[xref]
max length of a message
[qcommon.h, 527]
MAX_NUM_ARGVS (Macro)[xref]
[common.c, 26]
MAX_NUM_ARGVS (Macro)[xref]
[sys_win.c, 53]
MAX_OSPATH (Macro)[xref]
max length of a filesystem pathname
per-level limits
[q_shared.h, 73]
MAX_PARSE_ENTITIES (Macro)[xref]
[client.h, 311]
MAX_PARTICLES (Macro)[xref]
[ref.h, 27]
MAX_PLAYERMODELS (Macro)[xref]
[menu.c, 3362]
MAX_PLAYSOUNDS (Macro)[xref]
[snd_dma.c, 67]
MAX_PROJECTILES (Unknown Macro)[xref]
MAX_QPATH (Macro)[xref]
max length of a quake game pathname
[q_shared.h, 72]
MAX_RAW_SAMPLES (Macro)[xref]
[snd_loc.h, 138]
MAX_READ (Macro)[xref]
read in blocks of 64k
[files.c, 345]
MAX_SAVEGAMES (Macro)[xref]
[menu.c, 2029]
MAX_SFX (Macro)[xref]
[snd_dma.c, 63]
MAX_SKINNAME (Macro)[xref]
[qfiles.h, 93]
MAX_SOUNDS (Macro)[xref]
so they cannot be blindly increased
[q_shared.h, 82]
MAX_STATS (Macro)[xref]
dmflags->value flags
[q_shared.h, 1012]
MAX_STRING_CHARS (Macro)[xref]
max length of a string passed to Cmd_TokenizeString
[q_shared.h, 68]
MAX_STRING_TOKENS (Macro)[xref]
max tokens resulting from Cmd_TokenizeString
[q_shared.h, 69]
MAX_STRINGCMDS (Macro)[xref]
SV_ExecuteClientMessage
The current net_message is parsed for the given client
[sv_user.c, 525]
MAX_SUSTAINS (Macro)[xref]
[client.h, 341]
MAX_TOKEN_CHARS (Macro)[xref]
max length of an individual token
[q_shared.h, 70]
MAX_TOTAL_ENT_LEAFS (Macro)[xref]
[sv_world.c, 164]
MAX_TRIANGLES (Macro)[xref]
[qfiles.h, 89]
MAX_VALUE (Macro)[xref]
[qfiles.h, 253]
MAX_VERTS (Macro)[xref]
[qfiles.h, 90]
maxclients (Local Object)[xref]
[menu.c, 2434]
maxclients (Global Object)[xref]
FIXME: rename sv_maxclients
[sv_main.c, 47]
MAXCMDLINE (Macro)[xref]
[console.c, 29]
maxcol (Local Object)[xref]
[qmenu.c, 422]
maxcount (Parameter)[xref]
[sv_world.c, 409]
maxframe (Local Object)[xref]
[menu.c, 3779]
MAXIMUM_WIN_MEMORY (Macro)[xref]
#define DEMO
[sys_win.c, 35]
MAXLIGHTMAPS (Macro)[xref]
[qfiles.h, 409]
MAXMENUITEMS (Macro)[xref]
[qmenu.h, 23]
MAXPRINTMSG (Macro)[xref]
[common.c, 24]
maxrow (Local Object)[xref]
[qmenu.c, 421]
maxs (Public Object)[xref]
[q_shared.h, 537]
maxs (Public Object)[xref]
[qfiles.h, 292]
maxs (Public Object)[xref]
[qfiles.h, 386]
maxs (Public Object)[xref]
[qfiles.h, 432]
maxs (Parameter)[xref]
[cl_pred.c, 73]
maxs (Parameter)[xref]
[cl_pred.c, 148]
maxs (Parameter)[xref]
[q_shared.c, 650]
maxs (Parameter)[xref]
[q_shared.c, 656]
maxs (Parameter)[xref]
[cmodel.c, 775]
maxs (Parameter)[xref]
[cmodel.c, 885]
maxs (Parameter)[xref]
[cmodel.c, 903]
maxs (Parameter)[xref]
[cmodel.c, 989]
maxs (Parameter)[xref]
[cmodel.c, 1103]
maxs (Parameter)[xref]
[cmodel.c, 1351]
maxs (Parameter)[xref]
[cmodel.c, 1452]
maxs (Local Object)[xref]
[sv_ents.c, 481]
maxs (Parameter)[xref]
[sv_world.c, 90]
maxs (Parameter)[xref]
[sv_world.c, 408]
maxs (Public Object)[xref]
[sv_world.c, 468]
maxs (Parameter)[xref]
[sv_world.c, 589]
maxs (Parameter)[xref]
[sv_world.c, 624]
maxs1 (Local Object)[xref]
[sv_world.c, 94]
maxs2 (Local Object)[xref]
[sv_world.c, 94]
maxs2 (Public Object)[xref]
[sv_world.c, 469]
maxsize (Local Object)[xref]
[q_shared.c, 1366]
maxsize (Parameter)[xref]
[q_shwin.c, 41]
maxspeed (Local Object)[xref]
!!!!! pitch should be 1/3 so this isn't needed??!
clamp to server defined max speed
[pmove.c, 582]
MAXTOUCH (Macro)[xref]
[q_shared.h, 520]
maxTrack (Static Global Object)[xref]
[cd_win.c, 37]
maxvalue (Public Object)[xref]
[qmenu.h, 98]
MB_ICONEXCLAMATION (Unknown Object)[xref]
MB_ICONINFORMATION (Unknown Object)[xref]
MB_ICONWARNING (Unknown Object)[xref]
MB_OK (Unknown Object)[xref]
MB_RETRYCANCEL (Unknown Object)[xref]
MB_SETFOREGROUND (Unknown Object)[xref]
MCI_CDA_STATUS_TYPE_TRACK (Unknown Object)[xref]
MCI_CDA_TRACK_AUDIO (Unknown Object)[xref]
MCI_CLOSE (Unknown Object)[xref]
MCI_FORMAT_TMSF (Unknown Object)[xref]
MCI_FROM (Unknown Object)[xref]
MCI_GENERIC_PARMS (Unknown Type)[xref]
MCI_MAKE_TMSF (Unknown Function)[xref]
MCI_NOTIFY (Unknown Object)[xref]
MCI_NOTIFY_ABORTED (Unknown Object)[xref]
MCI_NOTIFY_FAILURE (Unknown Object)[xref]
MCI_NOTIFY_SUCCESSFUL (Unknown Object)[xref]
MCI_NOTIFY_SUPERSEDED (Unknown Object)[xref]
MCI_OPEN (Unknown Object)[xref]
MCI_OPEN_PARMS (Unknown Type)[xref]
MCI_OPEN_SHAREABLE (Unknown Object)[xref]
MCI_OPEN_TYPE (Unknown Object)[xref]
MCI_PAUSE (Unknown Object)[xref]
MCI_PLAY (Unknown Object)[xref]
MCI_PLAY_PARMS (Unknown Type)[xref]
MCI_SET (Unknown Object)[xref]
MCI_SET_DOOR_CLOSED (Unknown Object)[xref]
MCI_SET_DOOR_OPEN (Unknown Object)[xref]
MCI_SET_PARMS (Unknown Type)[xref]
MCI_SET_TIME_FORMAT (Unknown Object)[xref]
MCI_STATUS (Unknown Object)[xref]
MCI_STATUS_ITEM (Unknown Object)[xref]
MCI_STATUS_LENGTH (Unknown Object)[xref]
MCI_STATUS_NUMBER_OF_TRACKS (Unknown Object)[xref]
MCI_STATUS_PARMS (Unknown Type)[xref]
MCI_STATUS_READY (Unknown Object)[xref]
MCI_STOP (Unknown Object)[xref]
MCI_TO (Unknown Object)[xref]
MCI_TRACK (Unknown Object)[xref]
MCI_WAIT (Unknown Object)[xref]
mciGenericParms (Local Object)[xref]
[cd_win.c, 213]
mciOpenParms (Local Object)[xref]
[cd_win.c, 438]
mciPlayParms (Local Object)[xref]
[cd_win.c, 112]
mciPlayParms (Local Object)[xref]
[cd_win.c, 233]
mciSendCommand (Unknown Function)[xref]
mciSetParms (Local Object)[xref]
[cd_win.c, 439]
mciStatusParms (Local Object)[xref]
[cd_win.c, 70]
mciStatusParms (Local Object)[xref]
[cd_win.c, 113]
MD4_CTX (Typedef)[xref]
MD4C.C - RSA Data Security, Inc., MD4 message-digest algorithm
Copyright (C) 1990-2, RSA Data Security, Inc. All rights reserved.
License to copy and use this software is granted provided that it is identified as the
RSA Data Security, Inc. MD4 Message-Digest Algorithm
in all material mentioning or referencing this software or this function.
License is also granted to make and use derivative works provided that such works are identified as
derived from the RSA Data Security, Inc. MD4 Message-Digest Algorithm
in all material mentioning or referencing the derived work.
RSA Data Security, Inc. makes no representations concerning either the merchantability of this software or the suitability of this software for any particular purpose. It is provided
as is without express or implied warranty of any kind.
These notices must be retained in any copies of any part of this documentation and/or software.
Constants for MD4Transform routine.
[md4.c, 36]
MD4Final (Function)[xref]
[md4.c, 145]
MD4Init (Function)[xref]
[md4.c, 98]
MD4Transform (Static Function)[xref]
[md4.c, 170]
MD4Update (Function)[xref]
[md4.c, 110]
mdl (Local Object)[xref]
[cl_ents.c, 784]
MediumGameFunc (Static Function)[xref]
[menu.c, 1906]
MEM_COMMIT (Unknown Object)[xref]
MEM_RELEASE (Unknown Object)[xref]
MEM_RESERVE (Unknown Object)[xref]
membase (Global Object)[xref]
[q_shwin.c, 35]
memcmp (Unknown Function)[xref]
memcpy (Unknown Function)[xref]
memmove (Unknown Function)[xref]
memsearch (Function)[xref]
[common.c, 1021]
memset (Unknown Function)[xref]
menu (Parameter)[xref]
[menu.c, 684]
menu (Parameter)[xref]
[qmenu.c, 265]
menu (Parameter)[xref]
[qmenu.c, 335]
menu (Parameter)[xref]
[qmenu.c, 345]
menu (Parameter)[xref]
[qmenu.c, 529]
Menu_AddItem (Function)[xref]
[qmenu.c, 265]
Menu_AdjustCursor (Function)[xref]
[qmenu.c, 287]
Menu_Center (Function)[xref]
[qmenu.c, 335]
Menu_Draw (Function)[xref]
[qmenu.c, 345]
Menu_DrawStatusBar (Function)[xref]
[qmenu.c, 416]
Menu_DrawString (Function)[xref]
[qmenu.c, 434]
Menu_DrawStringDark (Function)[xref]
[qmenu.c, 444]
Menu_DrawStringR2L (Function)[xref]
[qmenu.c, 454]
Menu_DrawStringR2LDark (Function)[xref]
[qmenu.c, 464]
menu_in_sound (Static Global Object)[xref]
[menu.c, 31]
Menu_ItemAtCursor (Function)[xref]
[qmenu.c, 474]
menu_move_sound (Static Global Object)[xref]
[menu.c, 32]
menu_out_sound (Static Global Object)[xref]
[menu.c, 33]
Menu_SelectItem (Function)[xref]
[qmenu.c, 482]
Menu_SetStatusBar (Function)[xref]
[qmenu.c, 506]
Menu_SlideItem (Function)[xref]
[qmenu.c, 511]
Menu_TallySlots (Function)[xref]
[qmenu.c, 529]
menuaction_s (Typedef)[xref]
[qmenu.h, 116]
menubound (Global Object)[xref]
if true, can't be rebound while in menu
[keys.c, 41]
menucommon_s (Typedef)[xref]
[qmenu.h, 80]
menufield_s (Typedef)[xref]
[qmenu.h, 91]
menuframework_s (Typedef)[xref]
[qmenu.h, 62]
menulayer_t (Typedef)[xref]
[menu.c, 70]
Menulist_DoEnter (Function)[xref]
[qmenu.c, 555]
MenuList_Draw (Function)[xref]
[qmenu.c, 567]
menulist_s (Typedef)[xref]
[qmenu.h, 111]
menuseparator_s (Typedef)[xref]
[qmenu.h, 121]
menuslider_s (Typedef)[xref]
[qmenu.h, 102]
message (Public Object)[xref]
[qcommon.h, 591]
message (Local Object)[xref]
[cl_main.c, 535]
message (Parameter)[xref]
[sv_main.c, 996]
message_buf (Public Object)[xref]
[qcommon.h, 592]
MessageBox (Unknown Function)[xref]
mid (Local Object)[xref]
[cmodel.c, 1235]
midf (Local Object)[xref]
already hit something nearer
if < 0, we are in a leaf node
[cmodel.c, 1237]
min (Parameter)[xref]
[menu.c, 1071]
MIN_STEP_NORMAL (Macro)[xref]
can't step up onto very steep slopes
[pmove.c, 111]
minelem (Local Object)[xref]
[q_shared.c, 156]
minimize (Parameter)[xref]
[vid_dll.c, 242]
Minimized (Global Object)[xref]
[sys_win.c, 43]
MINIMUM_WIN_MEMORY (Macro)[xref]
[sys_win.c, 34]
minlight (Public Object)[xref]
[client.h, 302]
mins (Public Object)[xref]
[q_shared.h, 537]
mins (Public Object)[xref]
[qfiles.h, 292]
mins (Public Object)[xref]
[qfiles.h, 385]
mins (Public Object)[xref]
[qfiles.h, 431]
mins (Parameter)[xref]
[cl_pred.c, 73]
mins (Parameter)[xref]
[cl_pred.c, 148]
mins (Parameter)[xref]
[q_shared.c, 650]
mins (Parameter)[xref]
[q_shared.c, 656]
mins (Parameter)[xref]
[cmodel.c, 775]
mins (Parameter)[xref]
[cmodel.c, 885]
mins (Parameter)[xref]
[cmodel.c, 903]
mins (Parameter)[xref]
[cmodel.c, 989]
mins (Parameter)[xref]
[cmodel.c, 1103]
mins (Parameter)[xref]
[cmodel.c, 1351]
mins (Parameter)[xref]
[cmodel.c, 1452]
mins (Local Object)[xref]
[sv_ents.c, 481]
mins (Parameter)[xref]
[sv_world.c, 90]
mins (Parameter)[xref]
[sv_world.c, 408]
mins (Public Object)[xref]
[sv_world.c, 468]
mins (Parameter)[xref]
[sv_world.c, 589]
mins (Parameter)[xref]
[sv_world.c, 624]
mins1 (Local Object)[xref]
[sv_world.c, 94]
mins2 (Local Object)[xref]
[sv_world.c, 94]
mins2 (Public Object)[xref]
[sv_world.c, 469]
minvalue (Public Object)[xref]
[qmenu.h, 97]
MIPLEVELS (Macro)[xref]
[qfiles.h, 197]
miptex_s (Struct)[xref]
[qfiles.h, 198]
miptex_s::animname (Public Object)[xref]
[qfiles.h, 203]
miptex_s::contents (Public Object)[xref]
[qfiles.h, 205]
miptex_s::flags (Public Object)[xref]
[qfiles.h, 204]
miptex_s::height (Public Object)[xref]
[qfiles.h, 201]
miptex_s::name (Public Object)[xref]
[qfiles.h, 200]
miptex_s::offsets (Public Object)[xref]
[qfiles.h, 202]
miptex_s::value (Public Object)[xref]
[qfiles.h, 206]
miptex_s::width (Public Object)[xref]
[qfiles.h, 201]
miptex_t (Typedef)[xref]
.BSP file format
[qfiles.h, 207]
MK_LBUTTON (Unknown Object)[xref]
MK_MBUTTON (Unknown Object)[xref]
MK_RBUTTON (Unknown Object)[xref]
mlooking (Global Object)[xref]
[in_win.c, 109]
MM_MCINOTIFY (Unknown Object)[xref]
mmr (Local Object)[xref]
[in_win.c, 490]
MMRESULT (Unknown Type)[xref]
mmstarttime (Global Object)[xref]
[snd_win.c, 68]
MMSYSERR_ALLOCATED (Unknown Object)[xref]
MMSYSERR_NOERROR (Unknown Object)[xref]
MMTIME (Unknown Type)[xref]
mmtime (Local Object)[xref]
[snd_win.c, 676]
mod (Local Object)[xref]
ent->model = name;
if it is an inline model, get the size information for it
[sv_game.c, 165]
MOD_ALT (Unknown Object)[xref]
mode (Parameter)[xref]
[vid_dll.c, 499]
model (Public Object)[xref]
[client.h, 77]
model (Local Object)[xref]
[cl_ents.c, 785]
model (Local Object)[xref]
[cl_main.c, 1234]
model (Public Object)[xref]
[cl_tent.c, 52]
model (Parameter)[xref]
[cl_tent.c, 309]
model (Parameter)[xref]
[cl_tent.c, 357]
model (Parameter)[xref]
[cl_tent.c, 411]
model (Parameter)[xref]
[cl_tent.c, 475]
model (Local Object)[xref]
[snd_dma.c, 593]
model (Local Object)[xref]
decide which clipping hull to use, based on the size
[sv_world.c, 490]
model_clip (Public Object)[xref]
[client.h, 163]
model_draw (Public Object)[xref]
[client.h, 162]
model_filename (Local Object)[xref]
[cl_parse.c, 386]
model_length (Local Object)[xref]
update beams
[cl_tent.c, 1216]
model_length (Local Object)[xref]
[cl_tent.c, 1357]
model_name (Local Object)[xref]
[cl_parse.c, 384]
model_s (Struct)[xref]
ModelCallback (Static Function)[xref]
[menu.c, 3396]
modelindex (Public Object)[xref]
[game.h, 121]
models (Public Object)[xref]
[server.h, 54]
modified (Local Object)[xref]
[vid_dll.c, 188]
monster_flash_offset (Global Object)[xref]
[m_flash.c, 27]
mouse_buttons (Global Object)[xref]
[in_win.c, 118]
mouse_oldbuttonstate (Global Object)[xref]
[in_win.c, 119]
mouse_x (Global Object)[xref]
[in_win.c, 121]
mouse_y (Global Object)[xref]
[in_win.c, 121]
mouseactive (Global Object)[xref]
false when not focus app
[in_win.c, 125]
mouseinitialized (Global Object)[xref]
[in_win.c, 128]
mouseparmsvalid (Global Object)[xref]
[in_win.c, 130]
MouseSpeedFunc (Static Function)[xref]
[menu.c, 1061]
move (Local Object)[xref]
[cl_fx.c, 1286]
move (Local Object)[xref]
[cl_fx.c, 1337]
move (Local Object)[xref]
[cl_fx.c, 1387]
move (Local Object)[xref]
[cl_fx.c, 1437]
move (Local Object)[xref]
[cl_fx.c, 1558]
move (Local Object)[xref]
[cl_fx.c, 1615]
move (Local Object)[xref]
[cl_fx.c, 1706]
move (Local Object)[xref]
[cl_fx.c, 1770]
move (Local Object)[xref]
[cl_fx.c, 1992]
move (Local Object)[xref]
[cl_newfx.c, 125]
move (Local Object)[xref]
[cl_newfx.c, 189]
move (Local Object)[xref]
[cl_newfx.c, 232]
move (Local Object)[xref]
[cl_newfx.c, 390]
move (Local Object)[xref]
[cl_newfx.c, 527]
move (Local Object)[xref]
[cl_newfx.c, 846]
move (Local Object)[xref]
[cl_newfx.c, 1109]
move (Local Object)[xref]
[cl_newfx.c, 1282]
move (Parameter)[xref]
[common.c, 829]
move_issued (Local Object)[xref]
[sv_user.c, 544]
moveclip_t (Typedef)[xref]
SV_HullForEntity
Returns a headnode that can be used for testing or clipping an
object of mins/maxs size.
Offset is filled in to contain the adjustment that must be added to the
testing object's origin to get a point to use with the returned hull.
[sv_world.c, 474]
MoveWindow (Unknown Function)[xref]
ms (Local Object)[xref]
[cl_input.c, 338]
msec (Public Object)[xref]
[client.h, 472]
msec (Local Object)[xref]
clear impulses
[cl_input.c, 188]
msec (Parameter)[xref]
[cl_main.c, 1677]
msec (Parameter)[xref]
[common.c, 1494]
msec (Local Object)[xref]
[pmove.c, 1305]
msec (Parameter)[xref]
[sv_main.c, 760]
msec (Parameter)[xref]
[net_wins.c, 726]
msg (Global Object)[xref]
[cl_main.c, 83]
msg (Local Object)[xref]
[common.c, 104]
msg (Local Object)[xref]
don't confuse non-developers with techie stuff...
[common.c, 157]
msg (Static Local Object)[xref]
[common.c, 181]
msg (Parameter)[xref]
[common.c, 477]
msg (Parameter)[xref]
[common.c, 678]
msg (Parameter)[xref]
[net_chan.c, 298]
msg (Parameter)[xref]
[sv_ents.c, 125]
msg (Parameter)[xref]
[sv_ents.c, 220]
msg (Parameter)[xref]
[sv_ents.c, 413]
msg (Local Object)[xref]
[sv_game.c, 66]
msg (Local Object)[xref]
[sv_game.c, 86]
msg (Local Object)[xref]
[sv_game.c, 117]
msg (Local Object)[xref]
[sv_game.c, 144]
msg (Local Object)[xref]
send over all the relevant entity_state_t
and the player_state_t
copy the accumulated multicast datagram
for this client out to the message
it is necessary for this to be after the WriteEntities
so that entity references will be current
[sv_send.c, 398]
msg (Local Object)[xref]
[sys_win.c, 378]
MSG (Unknown Type)[xref]
msg (Local Object)[xref]
[sys_win.c, 598]
msg (Local Object)[xref]
[vid_dll.c, 119]
msg (Local Object)[xref]
[vid_dll.c, 144]
MSG_BeginReading (Function)[xref]
[common.c, 678]
msg_buf (Local Object)[xref]
[sv_send.c, 397]
msg_read (Parameter)[xref]
[common.c, 684]
msg_read (Parameter)[xref]
[common.c, 697]
msg_read (Parameter)[xref]
[common.c, 710]
msg_read (Parameter)[xref]
[common.c, 725]
msg_read (Parameter)[xref]
[common.c, 742]
msg_read (Parameter)[xref]
[common.c, 767]
msg_read (Parameter)[xref]
[common.c, 787]
msg_read (Parameter)[xref]
[common.c, 807]
msg_read (Parameter)[xref]
[common.c, 812]
msg_read (Parameter)[xref]
[common.c, 819]
msg_read (Parameter)[xref]
[common.c, 824]
msg_read (Parameter)[xref]
[common.c, 829]
msg_read (Parameter)[xref]
[common.c, 868]
MSG_ReadAngle (Function)[xref]
[common.c, 819]
MSG_ReadAngle16 (Function)[xref]
[common.c, 824]
MSG_ReadByte (Function)[xref]
[common.c, 697]
MSG_ReadChar (Function)[xref]
[common.c, 684]
MSG_ReadCoord (Function)[xref]
[common.c, 807]
MSG_ReadData (Function)[xref]
[common.c, 868]
MSG_ReadDeltaUsercmd (Function)[xref]
[common.c, 829]
MSG_ReadDir (Function)[xref]
[common.c, 458]
MSG_ReadFloat (Function)[xref]
[common.c, 742]
MSG_ReadLong (Function)[xref]
[common.c, 725]
MSG_ReadPos (Function)[xref]
[common.c, 812]
MSG_ReadShort (Function)[xref]
[common.c, 710]
MSG_ReadString (Function)[xref]
[common.c, 767]
MSG_ReadStringLine (Function)[xref]
[common.c, 787]
MSG_WriteAngle (Function)[xref]
[common.c, 370]
MSG_WriteAngle16 (Function)[xref]
[common.c, 375]
MSG_WriteByte (Function)[xref]
[common.c, 297]
MSG_WriteChar (Function)[xref]
[common.c, 284]
MSG_WriteCoord (Function)[xref]
[common.c, 358]
MSG_WriteDeltaEntity (Function)[xref]
[common.c, 477]
MSG_WriteDeltaUsercmd (Function)[xref]
[common.c, 381]
MSG_WriteDir (Function)[xref]
[common.c, 432]
MSG_WriteFloat (Function)[xref]
[common.c, 335]
MSG_WriteLong (Function)[xref]
[common.c, 324]
MSG_WritePos (Function)[xref]
[common.c, 363]
MSG_WriteShort (Function)[xref]
[common.c, 310]
MSG_WriteString (Function)[xref]
[common.c, 350]
msgbuf (Local Object)[xref]
[sv_send.c, 495]
msglen (Local Object)[xref]
[sv_send.c, 494]
msgs (Public Object)[xref]
[net_wins.c, 36]
MSH_MOUSEWHEEL (Static Global Object)[xref]
Console variables that we need to access from this module
[vid_dll.c, 39]
mstate (Parameter)[xref]
[in_win.c, 240]
MTYPE_ACTION (Macro)[xref]
[qmenu.h, 27]
MTYPE_FIELD (Macro)[xref]
[qmenu.h, 30]
MTYPE_LIST (Macro)[xref]
[qmenu.h, 26]
MTYPE_SEPARATOR (Macro)[xref]
[qmenu.h, 29]
MTYPE_SLIDER (Macro)[xref]
[qmenu.h, 25]
MTYPE_SPINCONTROL (Macro)[xref]
[qmenu.h, 28]
multicast (Public Object)[xref]
[game.h, 144]
multicast (Public Object)[xref]
[server.h, 61]
MULTICAST_ALL (Enumerator)
[q_shared.h, 108]
MULTICAST_ALL_R (Enumerator)
[q_shared.h, 111]
multicast_buf (Public Object)[xref]
[server.h, 62]
MULTICAST_PHS (Enumerator)
[q_shared.h, 109]
MULTICAST_PHS_R (Enumerator)
[q_shared.h, 112]
MULTICAST_PVS (Enumerator)
[q_shared.h, 110]
MULTICAST_PVS_R (Enumerator)
[q_shared.h, 113]
multicast_t (Typedef)[xref]
MATHLIB
[q_shared.h, 114]
multiplayer (Parameter)[xref]
[net_wins.c, 690]
Multiplayer_MenuDraw (Static Function)[xref]
[menu.c, 505]
Multiplayer_MenuInit (Function)[xref]
[menu.c, 528]
Multiplayer_MenuKey (Function)[xref]
[menu.c, 563]
musthave (Parameter)[xref]
[files.c, 690]
musthave (Parameter)[xref]
[q_shwin.c, 146]
musthave (Parameter)[xref]
[q_shwin.c, 173]
musthave (Parameter)[xref]
[q_shwin.c, 191]
mx (Local Object)[xref]
[in_win.c, 274]
mx_accum (Global Object)[xref]
[in_win.c, 121]
my (Local Object)[xref]
find mouse movement
[in_win.c, 274]
my_accum (Global Object)[xref]
[in_win.c, 121]
MZ2_ACTOR_MACHINEGUN_1 (Macro)[xref]
[q_shared.h, 733]
MZ2_BOSS2_MACHINEGUN_L1 (Macro)[xref]
[q_shared.h, 745]
MZ2_BOSS2_MACHINEGUN_L2 (Macro)[xref]
[q_shared.h, 746]
MZ2_BOSS2_MACHINEGUN_L3 (Macro)[xref]
[q_shared.h, 747]
MZ2_BOSS2_MACHINEGUN_L4 (Macro)[xref]
[q_shared.h, 748]
MZ2_BOSS2_MACHINEGUN_L5 (Macro)[xref]
[q_shared.h, 749]
MZ2_BOSS2_MACHINEGUN_R1 (Macro)[xref]
[q_shared.h, 809]
MZ2_BOSS2_MACHINEGUN_R2 (Macro)[xref]
[q_shared.h, 810]
MZ2_BOSS2_MACHINEGUN_R3 (Macro)[xref]
[q_shared.h, 811]
MZ2_BOSS2_MACHINEGUN_R4 (Macro)[xref]
[q_shared.h, 812]
MZ2_BOSS2_MACHINEGUN_R5 (Macro)[xref]
ROGUE
[q_shared.h, 813]
MZ2_BOSS2_ROCKET_1 (Macro)[xref]
[q_shared.h, 750]
MZ2_BOSS2_ROCKET_2 (Macro)[xref]
[q_shared.h, 751]
MZ2_BOSS2_ROCKET_3 (Macro)[xref]
[q_shared.h, 752]
MZ2_BOSS2_ROCKET_4 (Macro)[xref]
[q_shared.h, 753]
MZ2_CARRIER_GRENADE (Macro)[xref]
[q_shared.h, 818]
MZ2_CARRIER_MACHINEGUN_L1 (Macro)[xref]
[q_shared.h, 816]
MZ2_CARRIER_MACHINEGUN_L2 (Macro)[xref]
[q_shared.h, 830]
MZ2_CARRIER_MACHINEGUN_R1 (Macro)[xref]
[q_shared.h, 817]
MZ2_CARRIER_MACHINEGUN_R2 (Macro)[xref]
[q_shared.h, 831]
MZ2_CARRIER_RAILGUN (Macro)[xref]
[q_shared.h, 825]
MZ2_CARRIER_ROCKET_1 (Macro)[xref]
[q_shared.h, 869]
MZ2_CARRIER_ROCKET_2 (Macro)[xref]
[q_shared.h, 870]
MZ2_CARRIER_ROCKET_3 (Macro)[xref]
[q_shared.h, 871]
MZ2_CARRIER_ROCKET_4 (Macro)[xref]
[q_shared.h, 872]
MZ2_CHICK_ROCKET_1 (Macro)[xref]
[q_shared.h, 722]
MZ2_DAEDALUS_BLASTER (Macro)[xref]
[q_shared.h, 823]
MZ2_FLOAT_BLASTER_1 (Macro)[xref]
[q_shared.h, 755]
MZ2_FLYER_BLASTER_1 (Macro)[xref]
[q_shared.h, 724]
MZ2_FLYER_BLASTER_2 (Macro)[xref]
[q_shared.h, 725]
MZ2_GLADIATOR_RAILGUN_1 (Macro)[xref]
[q_shared.h, 729]
MZ2_GUNNER_GRENADE_1 (Macro)[xref]
[q_shared.h, 717]
MZ2_GUNNER_GRENADE_2 (Macro)[xref]
[q_shared.h, 718]
MZ2_GUNNER_GRENADE_3 (Macro)[xref]
[q_shared.h, 719]
MZ2_GUNNER_GRENADE_4 (Macro)[xref]
[q_shared.h, 720]
MZ2_GUNNER_MACHINEGUN_1 (Macro)[xref]
[q_shared.h, 709]
MZ2_GUNNER_MACHINEGUN_2 (Macro)[xref]
[q_shared.h, 710]
MZ2_GUNNER_MACHINEGUN_3 (Macro)[xref]
[q_shared.h, 711]
MZ2_GUNNER_MACHINEGUN_4 (Macro)[xref]
[q_shared.h, 712]
MZ2_GUNNER_MACHINEGUN_5 (Macro)[xref]
[q_shared.h, 713]
MZ2_GUNNER_MACHINEGUN_6 (Macro)[xref]
[q_shared.h, 714]
MZ2_GUNNER_MACHINEGUN_7 (Macro)[xref]
[q_shared.h, 715]
MZ2_GUNNER_MACHINEGUN_8 (Macro)[xref]
[q_shared.h, 716]
MZ2_HOVER_BLASTER_1 (Macro)[xref]
[q_shared.h, 731]
MZ2_INFANTRY_MACHINEGUN_1 (Macro)[xref]
[q_shared.h, 688]
MZ2_INFANTRY_MACHINEGUN_10 (Macro)[xref]
[q_shared.h, 697]
MZ2_INFANTRY_MACHINEGUN_11 (Macro)[xref]
[q_shared.h, 698]
MZ2_INFANTRY_MACHINEGUN_12 (Macro)[xref]
[q_shared.h, 699]
MZ2_INFANTRY_MACHINEGUN_13 (Macro)[xref]
[q_shared.h, 700]
MZ2_INFANTRY_MACHINEGUN_2 (Macro)[xref]
[q_shared.h, 689]
MZ2_INFANTRY_MACHINEGUN_3 (Macro)[xref]
[q_shared.h, 690]
MZ2_INFANTRY_MACHINEGUN_4 (Macro)[xref]
[q_shared.h, 691]
MZ2_INFANTRY_MACHINEGUN_5 (Macro)[xref]
[q_shared.h, 692]
MZ2_INFANTRY_MACHINEGUN_6 (Macro)[xref]
[q_shared.h, 693]
MZ2_INFANTRY_MACHINEGUN_7 (Macro)[xref]
[q_shared.h, 694]
MZ2_INFANTRY_MACHINEGUN_8 (Macro)[xref]
[q_shared.h, 695]
MZ2_INFANTRY_MACHINEGUN_9 (Macro)[xref]
[q_shared.h, 696]
MZ2_JORG_BFG_1 (Macro)[xref]
[q_shared.h, 808]
MZ2_JORG_MACHINEGUN_L1 (Macro)[xref]
[q_shared.h, 796]
MZ2_JORG_MACHINEGUN_L2 (Macro)[xref]
[q_shared.h, 797]
MZ2_JORG_MACHINEGUN_L3 (Macro)[xref]
[q_shared.h, 798]
MZ2_JORG_MACHINEGUN_L4 (Macro)[xref]
[q_shared.h, 799]
MZ2_JORG_MACHINEGUN_L5 (Macro)[xref]
[q_shared.h, 800]
MZ2_JORG_MACHINEGUN_L6 (Macro)[xref]
[q_shared.h, 801]
MZ2_JORG_MACHINEGUN_R1 (Macro)[xref]
[q_shared.h, 802]
MZ2_JORG_MACHINEGUN_R2 (Macro)[xref]
[q_shared.h, 803]
MZ2_JORG_MACHINEGUN_R3 (Macro)[xref]
[q_shared.h, 804]
MZ2_JORG_MACHINEGUN_R4 (Macro)[xref]
[q_shared.h, 805]
MZ2_JORG_MACHINEGUN_R5 (Macro)[xref]
[q_shared.h, 806]
MZ2_JORG_MACHINEGUN_R6 (Macro)[xref]
[q_shared.h, 807]
MZ2_MAKRON_BFG (Macro)[xref]
[q_shared.h, 777]
MZ2_MAKRON_BLASTER_1 (Macro)[xref]
[q_shared.h, 778]
MZ2_MAKRON_BLASTER_10 (Macro)[xref]
[q_shared.h, 787]
MZ2_MAKRON_BLASTER_11 (Macro)[xref]
[q_shared.h, 788]
MZ2_MAKRON_BLASTER_12 (Macro)[xref]
[q_shared.h, 789]
MZ2_MAKRON_BLASTER_13 (Macro)[xref]
[q_shared.h, 790]
MZ2_MAKRON_BLASTER_14 (Macro)[xref]
[q_shared.h, 791]
MZ2_MAKRON_BLASTER_15 (Macro)[xref]
[q_shared.h, 792]
MZ2_MAKRON_BLASTER_16 (Macro)[xref]
[q_shared.h, 793]
MZ2_MAKRON_BLASTER_17 (Macro)[xref]
[q_shared.h, 794]
MZ2_MAKRON_BLASTER_2 (Macro)[xref]
[q_shared.h, 779]
MZ2_MAKRON_BLASTER_3 (Macro)[xref]
[q_shared.h, 780]
MZ2_MAKRON_BLASTER_4 (Macro)[xref]
[q_shared.h, 781]
MZ2_MAKRON_BLASTER_5 (Macro)[xref]
[q_shared.h, 782]
MZ2_MAKRON_BLASTER_6 (Macro)[xref]
[q_shared.h, 783]
MZ2_MAKRON_BLASTER_7 (Macro)[xref]
[q_shared.h, 784]
MZ2_MAKRON_BLASTER_8 (Macro)[xref]
[q_shared.h, 785]
MZ2_MAKRON_BLASTER_9 (Macro)[xref]
[q_shared.h, 786]
MZ2_MAKRON_RAILGUN_1 (Macro)[xref]
[q_shared.h, 795]
MZ2_MEDIC_BLASTER_1 (Macro)[xref]
[q_shared.h, 727]
MZ2_MEDIC_BLASTER_2 (Macro)[xref]
[q_shared.h, 824]
MZ2_SOLDIER_BLASTER_1 (Macro)[xref]
[q_shared.h, 702]
MZ2_SOLDIER_BLASTER_2 (Macro)[xref]
[q_shared.h, 703]
MZ2_SOLDIER_BLASTER_3 (Macro)[xref]
[q_shared.h, 757]
MZ2_SOLDIER_BLASTER_4 (Macro)[xref]
[q_shared.h, 760]
MZ2_SOLDIER_BLASTER_5 (Macro)[xref]
[q_shared.h, 763]
MZ2_SOLDIER_BLASTER_6 (Macro)[xref]
[q_shared.h, 766]
MZ2_SOLDIER_BLASTER_7 (Macro)[xref]
[q_shared.h, 769]
MZ2_SOLDIER_BLASTER_8 (Macro)[xref]
[q_shared.h, 772]
MZ2_SOLDIER_MACHINEGUN_1 (Macro)[xref]
[q_shared.h, 706]
MZ2_SOLDIER_MACHINEGUN_2 (Macro)[xref]
[q_shared.h, 707]
MZ2_SOLDIER_MACHINEGUN_3 (Macro)[xref]
[q_shared.h, 759]
MZ2_SOLDIER_MACHINEGUN_4 (Macro)[xref]
[q_shared.h, 762]
MZ2_SOLDIER_MACHINEGUN_5 (Macro)[xref]
[q_shared.h, 765]
MZ2_SOLDIER_MACHINEGUN_6 (Macro)[xref]
[q_shared.h, 768]
MZ2_SOLDIER_MACHINEGUN_7 (Macro)[xref]
[q_shared.h, 771]
MZ2_SOLDIER_MACHINEGUN_8 (Macro)[xref]
Xian shit below
[q_shared.h, 774]
MZ2_SOLDIER_SHOTGUN_1 (Macro)[xref]
[q_shared.h, 704]
MZ2_SOLDIER_SHOTGUN_2 (Macro)[xref]
[q_shared.h, 705]
MZ2_SOLDIER_SHOTGUN_3 (Macro)[xref]
[q_shared.h, 758]
MZ2_SOLDIER_SHOTGUN_4 (Macro)[xref]
[q_shared.h, 761]
MZ2_SOLDIER_SHOTGUN_5 (Macro)[xref]
[q_shared.h, 764]
MZ2_SOLDIER_SHOTGUN_6 (Macro)[xref]
[q_shared.h, 767]
MZ2_SOLDIER_SHOTGUN_7 (Macro)[xref]
[q_shared.h, 770]
MZ2_SOLDIER_SHOTGUN_8 (Macro)[xref]
[q_shared.h, 773]
MZ2_STALKER_BLASTER (Macro)[xref]
[q_shared.h, 822]
MZ2_SUPERTANK_MACHINEGUN_1 (Macro)[xref]
[q_shared.h, 735]
MZ2_SUPERTANK_MACHINEGUN_2 (Macro)[xref]
[q_shared.h, 736]
MZ2_SUPERTANK_MACHINEGUN_3 (Macro)[xref]
[q_shared.h, 737]
MZ2_SUPERTANK_MACHINEGUN_4 (Macro)[xref]
[q_shared.h, 738]
MZ2_SUPERTANK_MACHINEGUN_5 (Macro)[xref]
[q_shared.h, 739]
MZ2_SUPERTANK_MACHINEGUN_6 (Macro)[xref]
[q_shared.h, 740]
MZ2_SUPERTANK_ROCKET_1 (Macro)[xref]
[q_shared.h, 741]
MZ2_SUPERTANK_ROCKET_2 (Macro)[xref]
[q_shared.h, 742]
MZ2_SUPERTANK_ROCKET_3 (Macro)[xref]
[q_shared.h, 743]
MZ2_TANK_BLASTER_1 (Macro)[xref]
[q_shared.h, 662]
MZ2_TANK_BLASTER_2 (Macro)[xref]
[q_shared.h, 663]
MZ2_TANK_BLASTER_3 (Macro)[xref]
[q_shared.h, 664]
MZ2_TANK_MACHINEGUN_1 (Macro)[xref]
[q_shared.h, 665]
MZ2_TANK_MACHINEGUN_10 (Macro)[xref]
[q_shared.h, 674]
MZ2_TANK_MACHINEGUN_11 (Macro)[xref]
[q_shared.h, 675]
MZ2_TANK_MACHINEGUN_12 (Macro)[xref]
[q_shared.h, 676]
MZ2_TANK_MACHINEGUN_13 (Macro)[xref]
[q_shared.h, 677]
MZ2_TANK_MACHINEGUN_14 (Macro)[xref]
[q_shared.h, 678]
MZ2_TANK_MACHINEGUN_15 (Macro)[xref]
[q_shared.h, 679]
MZ2_TANK_MACHINEGUN_16 (Macro)[xref]
[q_shared.h, 680]
MZ2_TANK_MACHINEGUN_17 (Macro)[xref]
[q_shared.h, 681]
MZ2_TANK_MACHINEGUN_18 (Macro)[xref]
[q_shared.h, 682]
MZ2_TANK_MACHINEGUN_19 (Macro)[xref]
[q_shared.h, 683]
MZ2_TANK_MACHINEGUN_2 (Macro)[xref]
[q_shared.h, 666]
MZ2_TANK_MACHINEGUN_3 (Macro)[xref]
[q_shared.h, 667]
MZ2_TANK_MACHINEGUN_4 (Macro)[xref]
[q_shared.h, 668]
MZ2_TANK_MACHINEGUN_5 (Macro)[xref]
[q_shared.h, 669]
MZ2_TANK_MACHINEGUN_6 (Macro)[xref]
[q_shared.h, 670]
MZ2_TANK_MACHINEGUN_7 (Macro)[xref]
[q_shared.h, 671]
MZ2_TANK_MACHINEGUN_8 (Macro)[xref]
[q_shared.h, 672]
MZ2_TANK_MACHINEGUN_9 (Macro)[xref]
[q_shared.h, 673]
MZ2_TANK_ROCKET_1 (Macro)[xref]
[q_shared.h, 684]
MZ2_TANK_ROCKET_2 (Macro)[xref]
[q_shared.h, 685]
MZ2_TANK_ROCKET_3 (Macro)[xref]
[q_shared.h, 686]
MZ2_TURRET_BLASTER (Macro)[xref]
[q_shared.h, 821]
MZ2_TURRET_MACHINEGUN (Macro)[xref]
[q_shared.h, 819]
MZ2_TURRET_ROCKET (Macro)[xref]
[q_shared.h, 820]
MZ2_WIDOW2_BEAM_SWEEP_1 (Macro)[xref]
[q_shared.h, 878]
MZ2_WIDOW2_BEAM_SWEEP_10 (Macro)[xref]
[q_shared.h, 887]
MZ2_WIDOW2_BEAM_SWEEP_11 (Macro)[xref]
ROGUE
[q_shared.h, 888]
MZ2_WIDOW2_BEAM_SWEEP_2 (Macro)[xref]
[q_shared.h, 879]
MZ2_WIDOW2_BEAM_SWEEP_3 (Macro)[xref]
[q_shared.h, 880]
MZ2_WIDOW2_BEAM_SWEEP_4 (Macro)[xref]
[q_shared.h, 881]
MZ2_WIDOW2_BEAM_SWEEP_5 (Macro)[xref]
[q_shared.h, 882]
MZ2_WIDOW2_BEAM_SWEEP_6 (Macro)[xref]
[q_shared.h, 883]
MZ2_WIDOW2_BEAM_SWEEP_7 (Macro)[xref]
[q_shared.h, 884]
MZ2_WIDOW2_BEAM_SWEEP_8 (Macro)[xref]
[q_shared.h, 885]
MZ2_WIDOW2_BEAM_SWEEP_9 (Macro)[xref]
[q_shared.h, 886]
MZ2_WIDOW2_BEAMER_1 (Macro)[xref]
[q_shared.h, 873]
MZ2_WIDOW2_BEAMER_2 (Macro)[xref]
[q_shared.h, 874]
MZ2_WIDOW2_BEAMER_3 (Macro)[xref]
[q_shared.h, 875]
MZ2_WIDOW2_BEAMER_4 (Macro)[xref]
[q_shared.h, 876]
MZ2_WIDOW2_BEAMER_5 (Macro)[xref]
[q_shared.h, 877]
MZ2_WIDOW_BLASTER (Macro)[xref]
[q_shared.h, 827]
MZ2_WIDOW_BLASTER_0 (Macro)[xref]
[q_shared.h, 853]
MZ2_WIDOW_BLASTER_10 (Macro)[xref]
[q_shared.h, 852]
MZ2_WIDOW_BLASTER_100 (Macro)[xref]
[q_shared.h, 843]
MZ2_WIDOW_BLASTER_10L (Macro)[xref]
[q_shared.h, 854]
MZ2_WIDOW_BLASTER_20 (Macro)[xref]
[q_shared.h, 851]
MZ2_WIDOW_BLASTER_20L (Macro)[xref]
[q_shared.h, 855]
MZ2_WIDOW_BLASTER_30 (Macro)[xref]
[q_shared.h, 850]
MZ2_WIDOW_BLASTER_30L (Macro)[xref]
[q_shared.h, 856]
MZ2_WIDOW_BLASTER_40 (Macro)[xref]
[q_shared.h, 849]
MZ2_WIDOW_BLASTER_40L (Macro)[xref]
[q_shared.h, 857]
MZ2_WIDOW_BLASTER_50 (Macro)[xref]
[q_shared.h, 848]
MZ2_WIDOW_BLASTER_50L (Macro)[xref]
[q_shared.h, 858]
MZ2_WIDOW_BLASTER_60 (Macro)[xref]
[q_shared.h, 847]
MZ2_WIDOW_BLASTER_60L (Macro)[xref]
[q_shared.h, 859]
MZ2_WIDOW_BLASTER_70 (Macro)[xref]
[q_shared.h, 846]
MZ2_WIDOW_BLASTER_70L (Macro)[xref]
[q_shared.h, 860]
MZ2_WIDOW_BLASTER_80 (Macro)[xref]
[q_shared.h, 845]
MZ2_WIDOW_BLASTER_90 (Macro)[xref]
[q_shared.h, 844]
MZ2_WIDOW_BLASTER_SWEEP1 (Macro)[xref]
[q_shared.h, 834]
MZ2_WIDOW_BLASTER_SWEEP2 (Macro)[xref]
[q_shared.h, 835]
MZ2_WIDOW_BLASTER_SWEEP3 (Macro)[xref]
[q_shared.h, 836]
MZ2_WIDOW_BLASTER_SWEEP4 (Macro)[xref]
[q_shared.h, 837]
MZ2_WIDOW_BLASTER_SWEEP5 (Macro)[xref]
[q_shared.h, 838]
MZ2_WIDOW_BLASTER_SWEEP6 (Macro)[xref]
[q_shared.h, 839]
MZ2_WIDOW_BLASTER_SWEEP7 (Macro)[xref]
[q_shared.h, 840]
MZ2_WIDOW_BLASTER_SWEEP8 (Macro)[xref]
[q_shared.h, 841]
MZ2_WIDOW_BLASTER_SWEEP9 (Macro)[xref]
[q_shared.h, 842]
MZ2_WIDOW_DISRUPTOR (Macro)[xref]
[q_shared.h, 826]
MZ2_WIDOW_PLASMABEAM (Macro)[xref]
PMM - not used
[q_shared.h, 829]
MZ2_WIDOW_RAIL (Macro)[xref]
[q_shared.h, 828]
MZ2_WIDOW_RAIL_LEFT (Macro)[xref]
[q_shared.h, 832]
MZ2_WIDOW_RAIL_RIGHT (Macro)[xref]
[q_shared.h, 833]
MZ2_WIDOW_RUN_1 (Macro)[xref]
[q_shared.h, 861]
MZ2_WIDOW_RUN_2 (Macro)[xref]
[q_shared.h, 862]
MZ2_WIDOW_RUN_3 (Macro)[xref]
[q_shared.h, 863]
MZ2_WIDOW_RUN_4 (Macro)[xref]
[q_shared.h, 864]
MZ2_WIDOW_RUN_5 (Macro)[xref]
[q_shared.h, 865]
MZ2_WIDOW_RUN_6 (Macro)[xref]
[q_shared.h, 866]
MZ2_WIDOW_RUN_7 (Macro)[xref]
[q_shared.h, 867]
MZ2_WIDOW_RUN_8 (Macro)[xref]
[q_shared.h, 868]
MZ_BFG (Macro)[xref]
[q_shared.h, 636]
MZ_BLASTER (Macro)[xref]
[q_shared.h, 624]
MZ_BLASTER2 (Macro)[xref]
[q_shared.h, 651]
MZ_BLUEHYPERBLASTER (Macro)[xref]
[q_shared.h, 642]
MZ_CHAINGUN1 (Macro)[xref]
[q_shared.h, 627]
MZ_CHAINGUN2 (Macro)[xref]
[q_shared.h, 628]
MZ_CHAINGUN3 (Macro)[xref]
[q_shared.h, 629]
MZ_ETF_RIFLE (Macro)[xref]
[q_shared.h, 647]
MZ_GRENADE (Macro)[xref]
[q_shared.h, 632]
MZ_HEATBEAM (Macro)[xref]
[q_shared.h, 650]
MZ_HYPERBLASTER (Macro)[xref]
[q_shared.h, 638]
MZ_IONRIPPER (Macro)[xref]
[q_shared.h, 641]
MZ_ITEMRESPAWN (Macro)[xref]
RAFAEL
[q_shared.h, 639]
MZ_LOGIN (Macro)[xref]
[q_shared.h, 633]
MZ_LOGOUT (Macro)[xref]
[q_shared.h, 634]
MZ_MACHINEGUN (Macro)[xref]
[q_shared.h, 625]
MZ_NUKE1 (Macro)[xref]
[q_shared.h, 653]
MZ_NUKE2 (Macro)[xref]
[q_shared.h, 654]
MZ_NUKE4 (Macro)[xref]
[q_shared.h, 655]
MZ_NUKE8 (Macro)[xref]
ROGUE
monster muzzle flashes
[q_shared.h, 656]
MZ_PHALANX (Macro)[xref]
[q_shared.h, 643]
MZ_RAILGUN (Macro)[xref]
[q_shared.h, 630]
MZ_RESPAWN (Macro)[xref]
[q_shared.h, 635]
MZ_ROCKET (Macro)[xref]
[q_shared.h, 631]
MZ_SHOTGUN (Macro)[xref]
[q_shared.h, 626]
MZ_SHOTGUN2 (Macro)[xref]
[q_shared.h, 649]
MZ_SILENCED (Macro)[xref]
bit flag ORed with one of the above numbers
ROGUE
[q_shared.h, 644]
MZ_SSHOTGUN (Macro)[xref]
[q_shared.h, 637]
MZ_TRACKER (Macro)[xref]
[q_shared.h, 652]
MZ_UNUSED (Macro)[xref]
[q_shared.h, 648]