File: client\screen.h

    1 /*
    2 Copyright (C) 1997-2001 Id Software, Inc.
    3 
    4 This program is free software; you can redistribute it and/or
    5 modify it under the terms of the GNU General Public License
    6 as published by the Free Software Foundation; either version 2
    7 of the License, or (at your option) any later version.
    8 
    9 This program is distributed in the hope that it will be useful,
   10 but WITHOUT ANY WARRANTY; without even the implied warranty of
   11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
   12 
   13 See the GNU General Public License for more details.
   14 
   15 You should have received a copy of the GNU General Public License
   16 along with this program; if not, write to the Free Software
   17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
   18 
   19 */
   20 // screen.h
   21 
   22 void    SCR_Init (void);
   23 
   24 void    SCR_UpdateScreen (void);
   25 
   26 void    SCR_SizeUp (void);
   27 void    SCR_SizeDown (void);
   28 void    SCR_CenterPrint (char *str);
   29 void    SCR_BeginLoadingPlaque (void);
   30 void    SCR_EndLoadingPlaque (void);
   31 
   32 void    SCR_DebugGraph (float value, int color);
   33 
   34 void    SCR_TouchPics (void);
   35 
   36 void    SCR_RunConsole (void);
   37 
   38 extern  float           scr_con_current;
   39 extern  float           scr_conlines;           // lines of console to display
   40 
   41 extern  int                     sb_lines;
   42 
   43 extern  cvar_t          *scr_viewsize;
   44 extern  cvar_t          *crosshair;
   45 
   46 extern  vrect_t         scr_vrect;              // position of render window
   47 
   48 extern  char            crosshair_pic[MAX_QPATH];
   49 extern  int                     crosshair_width, crosshair_height;
   50 
   51 void SCR_AddDirtyPoint (int x, int y);
   52 void SCR_DirtyScreen (void);
   53 
   54 //
   55 // scr_cin.c
   56 //
   57 void SCR_PlayCinematic (char *name);
   58 qboolean SCR_DrawCinematic (void);
   59 void SCR_RunCinematic (void);
   60 void SCR_StopCinematic (void);
   61 void SCR_FinishCinematic (void);
   62 
   63