Data Dictionary Summary Report


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ

e   (Local Object)[xref]
   [sv_ents.c, 524]

e   (Local Object)[xref]
   [sv_ents.c, 682]

EasyGameFunc   (Static Function)[xref]
   [menu.c, 1900]

EDICT_FROM_AREA   (Macro)[xref]
   [sv_world.c, 38]

EDICT_NUM   (Macro)[xref]
   [server.h, 69]

edict_s   (Struct)[xref]
   [game.h, 67]

edict_s::absmax   (Public Object)[xref]
   [game.h, 86]

edict_s::absmin   (Public Object)[xref]
   [game.h, 86]

edict_s::area   (Public Object)[xref]
   [game.h, 75]

edict_s::areanum   (Public Object)[xref]
   [game.h, 80]

edict_s::areanum2   (Public Object)[xref]
   [game.h, 80]

edict_s::client   (Public Object)[xref]
   [game.h, 70]

edict_s::clipmask   (Public Object)[xref]
   [game.h, 88]

edict_s::clusternums   (Public Object)[xref]
   [game.h, 78]

edict_s::headnode   (Public Object)[xref]
   [game.h, 79]

edict_s::inuse   (Public Object)[xref]
   [game.h, 71]

edict_s::linkcount   (Public Object)[xref]
   [game.h, 72]

edict_s::maxs   (Public Object)[xref]
   [game.h, 85]

edict_s::mins   (Public Object)[xref]
   [game.h, 85]

edict_s::num_clusters   (Public Object)[xref]
   [game.h, 77]

edict_s::owner   (Public Object)[xref]
   [game.h, 89]

edict_s::s   (Public Object)[xref]
   [game.h, 69]

edict_s::size   (Public Object)[xref]
   [game.h, 86]

edict_s::solid   (Public Object)[xref]
   [game.h, 87]

edict_s::svflags   (Public Object)[xref]
   [game.h, 84]

edict_size   (Public Object)[xref]
   [game.h, 230]

edict_t   (Typedef)[xref]
   [game.h, 52]

edictnum   (Local Object)[xref]
   [sv_main.c, 275]

edicts   (Public Object)[xref]
   [game.h, 229]

edit_line   (Global Object)[xref]
   [keys.c, 35]

EF_ANIM01   (Macro)[xref]
automatically cycle between frames 0 and 1 at 2 hz
   [q_shared.h, 563]

EF_ANIM23   (Macro)[xref]
automatically cycle between frames 2 and 3 at 2 hz
   [q_shared.h, 564]

EF_ANIM_ALL   (Macro)[xref]
automatically cycle through all frames at 2hz
   [q_shared.h, 565]

EF_ANIM_ALLFAST   (Macro)[xref]
automatically cycle through all frames at 10hz
   [q_shared.h, 566]

EF_BFG   (Macro)[xref]
   [q_shared.h, 560]

EF_BLASTER   (Macro)[xref]
redlight + trail
   [q_shared.h, 556]

EF_BLUEHYPERBLASTER   (Macro)[xref]
   [q_shared.h, 576]

EF_COLOR_SHELL   (Macro)[xref]
   [q_shared.h, 561]

EF_DOUBLE   (Macro)[xref]
   [q_shared.h, 583]

EF_FLAG1   (Macro)[xref]
   [q_shared.h, 571]

EF_FLAG2   (Macro)[xref]
RAFAEL
   [q_shared.h, 572]

EF_FLIES   (Macro)[xref]
   [q_shared.h, 567]

EF_GIB   (Macro)[xref]
leave a trail
   [q_shared.h, 555]

EF_GREENGIB   (Macro)[xref]
   [q_shared.h, 575]

EF_GRENADE   (Macro)[xref]
   [q_shared.h, 558]

EF_HALF_DAMAGE   (Macro)[xref]
   [q_shared.h, 586]

EF_HYPERBLASTER   (Macro)[xref]
   [q_shared.h, 559]

EF_IONRIPPER   (Macro)[xref]
   [q_shared.h, 574]

EF_PENT   (Macro)[xref]
   [q_shared.h, 569]

EF_PLASMA   (Macro)[xref]
   [q_shared.h, 578]

EF_POWERSCREEN   (Macro)[xref]
   [q_shared.h, 562]

EF_QUAD   (Macro)[xref]
   [q_shared.h, 568]

EF_ROCKET   (Macro)[xref]
redlight + trail
   [q_shared.h, 557]

EF_ROTATE   (Macro)[xref]
rotate (bonus items)
   [q_shared.h, 554]

EF_SPHERETRANS   (Macro)[xref]
   [q_shared.h, 584]

EF_SPINNINGLIGHTS   (Macro)[xref]
   [q_shared.h, 577]

EF_TAGTRAIL   (Macro)[xref]
   [q_shared.h, 585]

EF_TELEPORTER   (Macro)[xref]
particle fountain
   [q_shared.h, 570]

EF_TRACKER   (Macro)[xref]
   [q_shared.h, 582]

EF_TRACKERTRAIL   (Macro)[xref]
ROGUE
entity_state_t->renderfx flags
   [q_shared.h, 587]

EF_TRAP   (Macro)[xref]
ROGUE
   [q_shared.h, 579]

effects   (Local Object)[xref]
   [cl_ents.c, 847]

emaxs   (Parameter)[xref]
   [q_shared.c, 310]

emaxs   (Parameter)[xref]
   [q_shared.c, 349]

emins   (Parameter)[xref]
   [q_shared.c, 310]

emins   (Parameter)[xref]
   [q_shared.c, 349]

emptyleaf   (Global Object)[xref]
   [cmodel.c, 79]

enabled   (Static Global Object)[xref]
   [cd_win.c, 32]

Encode   (Static Function)[xref]
   [md4.c, 241]

encoding   (Public Object)[xref]
   [qfiles.h, 64]

end   (Local Object)[xref]
   [cl_cin.c, 436]

end   (Parameter)[xref]
   [cl_fx.c, 1284]

end   (Parameter)[xref]
   [cl_fx.c, 1335]

end   (Parameter)[xref]
   [cl_fx.c, 1385]

end   (Parameter)[xref]
   [cl_fx.c, 1435]

end   (Parameter)[xref]
   [cl_fx.c, 1556]

end   (Parameter)[xref]
   [cl_fx.c, 1613]

end   (Parameter)[xref]
   [cl_fx.c, 1768]

end   (Local Object)[xref]
   [cl_fx.c, 1994]

end   (Parameter)[xref]
   [cl_newfx.c, 123]

end   (Parameter)[xref]
   [cl_newfx.c, 187]

end   (Parameter)[xref]
   [cl_newfx.c, 230]

end   (Parameter)[xref]
   [cl_newfx.c, 388]

end   (Local Object)[xref]
FIXME - pmm - these might end up using old values?
MakeNormalVectors (vec, right, up);
   [cl_newfx.c, 541]

end   (Parameter)[xref]
   [cl_newfx.c, 844]

end   (Parameter)[xref]
   [cl_newfx.c, 1107]

end   (Parameter)[xref]
   [cl_newfx.c, 1280]

end   (Parameter)[xref]
   [cl_pred.c, 73]

end   (Parameter)[xref]
   [cl_pred.c, 148]

end   (Public Object)[xref]
   [cl_tent.c, 55]

end   (Local Object)[xref]
   [cl_tent.c, 312]

end   (Local Object)[xref]
   [cl_tent.c, 360]

end   (Local Object)[xref]
   [cl_tent.c, 414]

end   (Local Object)[xref]
   [cl_tent.c, 478]

end   (Local Object)[xref]
   [cl_tent.c, 531]

end   (Public Object)[xref]
   [snd_loc.h, 80]

end   (Local Object)[xref]
   [snd_mix.c, 227]

end   (Parameter)[xref]
   [cmodel.c, 1350]

end   (Parameter)[xref]
   [cmodel.c, 1451]

end   (Local Object)[xref]
   [files.c, 107]

end   (Local Object)[xref]
   [pmove.c, 123]

end   (Local Object)[xref]
   [pmove.c, 891]

end   (Local Object)[xref]
   [pmove.c, 1060]

end   (Public Object)[xref]
   [sv_world.c, 470]

end   (Parameter)[xref]
   [sv_world.c, 589]

end   (Parameter)[xref]
   [sv_world.c, 624]

end_l   (Local Object)[xref]
   [cmodel.c, 1457]

EndFrame   (Public Object)[xref]
   [ref.h, 182]

endpos   (Public Object)[xref]
   [q_shared.h, 450]

EndRegistration   (Public Object)[xref]
   [ref.h, 162]

endtime   (Public Object)[xref]
   [cl_tent.c, 53]

endtime   (Public Object)[xref]
   [cl_tent.c, 66]

endtime   (Local Object)[xref]
   [snd_dma.c, 1114]

endtime   (Parameter)[xref]
   [snd_mix.c, 108]

endtime   (Parameter)[xref]
   [snd_mix.c, 143]

endtime   (Parameter)[xref]
   [snd_mix.c, 224]

ent   (Public Object)[xref]
   [q_shared.h, 454]

ent   (Local Object)[xref]
   [cl_ents.c, 329]

ent   (Parameter)[xref]
   [cl_ents.c, 780]

ent   (Local Object)[xref]
   [cl_ents.c, 839]

ent   (Local Object)[xref]
   [cl_ents.c, 1399]

ent   (Parameter)[xref]
   [cl_ents.c, 1533]

ent   (Local Object)[xref]
   [cl_fx.c, 431]

ent   (Parameter)[xref]
   [cl_fx.c, 1033]

ent   (Parameter)[xref]
   [cl_fx.c, 1704]

ent   (Parameter)[xref]
   [cl_fx.c, 1882]

ent   (Parameter)[xref]
   [cl_fx.c, 1921]

ent   (Parameter)[xref]
   [cl_fx.c, 1990]

ent   (Parameter)[xref]
   [cl_fx.c, 2258]

ent   (Local Object)[xref]
   [cl_main.c, 167]

ent   (Parameter)[xref]
   [cl_newfx.c, 76]

ent   (Parameter)[xref]
   [cl_newfx.c, 95]

ent   (Parameter)[xref]
   [cl_newfx.c, 279]

ent   (Local Object)[xref]
   [cl_parse.c, 590]

ent   (Local Object)[xref]
   [cl_pred.c, 79]

ent   (Local Object)[xref]
   [cl_pred.c, 166]

ent   (Public Object)[xref]
   [cl_tent.c, 32]

ent   (Public Object)[xref]
   [cl_tent.c, 65]

ent   (Local Object)[xref]
   [cl_tent.c, 311]

ent   (Local Object)[xref]
   [cl_tent.c, 359]

ent   (Local Object)[xref]
   [cl_tent.c, 413]

ent   (Local Object)[xref]
   [cl_tent.c, 702]

ent   (Local Object)[xref]
   [cl_tent.c, 1212]

ent   (Local Object)[xref]
   [cl_tent.c, 1352]

ent   (Local Object)[xref]
   [cl_tent.c, 1598]

ent   (Parameter)[xref]
   [cl_view.c, 77]

ent   (Local Object)[xref]
   [cl_view.c, 185]

ent   (Parameter)[xref]
   [snd_dma.c, 587]

ent   (Local Object)[xref]
   [snd_dma.c, 829]

ent   (Local Object)[xref]
   [sv_ents.c, 526]

ent   (Local Object)[xref]
   [sv_ents.c, 683]

ent   (Parameter)[xref]
   [sv_game.c, 34]

ent   (Parameter)[xref]
   [sv_game.c, 84]

ent   (Parameter)[xref]
   [sv_game.c, 115]

ent   (Parameter)[xref]
   [sv_game.c, 162]

ent   (Local Object)[xref]
   [sv_init.c, 292]

ent   (Local Object)[xref]
   [sv_main.c, 274]

ent   (Local Object)[xref]
   [sv_main.c, 705]

ent   (Local Object)[xref]
   [sv_send.c, 279]

ent   (Local Object)[xref]
   [sv_user.c, 62]

ent   (Parameter)[xref]
   [sv_world.c, 149]

ent   (Parameter)[xref]
   [sv_world.c, 165]

ent   (Parameter)[xref]
   [sv_world.c, 488]

entchannel   (Public Object)[xref]
   [snd_loc.h, 84]

entchannel   (Parameter)[xref]
   [snd_dma.c, 375]

entchannel   (Parameter)[xref]
   [snd_dma.c, 655]

enterfrac   (Local Object)[xref]
   [cmodel.c, 995]

entities   (Public Object)[xref]
   [ref.h, 117]

entity   (Public Object)[xref]
   [cl_tent.c, 50]

entity   (Local Object)[xref]
   [menu.c, 3780]

entity   (Parameter)[xref]
   [sv_game.c, 288]

entity   (Parameter)[xref]
   [sv_send.c, 272]

entity_event_t   (Typedef)[xref]
entity_state_t is the information conveyed from the server
in an update message about entities that the client will
need to render in some way
   [q_shared.h, 1131]

ENTITY_FLAGS   (Macro)[xref]
   [ref.h, 80]

entity_s   (Struct)[xref]
   [ref.h, 49]

entity_s::alpha   (Public Object)[xref]
   [ref.h, 73]

entity_s::angles   (Public Object)[xref]
   [ref.h, 52]

entity_s::backlerp   (Public Object)[xref]
   [ref.h, 69]

entity_s::flags   (Public Object)[xref]
   [ref.h, 76]

entity_s::frame   (Public Object)[xref]
   [ref.h, 58]

entity_s::lightstyle   (Public Object)[xref]
   [ref.h, 72]

entity_s::model   (Public Object)[xref]
   [ref.h, 51]

entity_s::oldframe   (Public Object)[xref]
   [ref.h, 64]

entity_s::oldorigin   (Public Object)[xref]
   [ref.h, 63]

entity_s::origin   (Public Object)[xref]
   [ref.h, 57]

entity_s::skin   (Public Object)[xref]
   [ref.h, 75]

entity_s::skinnum   (Public Object)[xref]
   [ref.h, 70]

entity_state_s   (Struct)[xref]
   [q_shared.h, 1137]

entity_state_s::angles   (Public Object)[xref]
   [q_shared.h, 1142]

entity_state_s::effects   (Public Object)[xref]
   [q_shared.h, 1148]

entity_state_s::event   (Public Object)[xref]
   [q_shared.h, 1154]

entity_state_s::frame   (Public Object)[xref]
   [q_shared.h, 1146]

entity_state_s::modelindex   (Public Object)[xref]
   [q_shared.h, 1144]

entity_state_s::modelindex2   (Public Object)[xref]
   [q_shared.h, 1145]

entity_state_s::modelindex3   (Public Object)[xref]
   [q_shared.h, 1145]

entity_state_s::modelindex4   (Public Object)[xref]
   [q_shared.h, 1145]

entity_state_s::number   (Public Object)[xref]
   [q_shared.h, 1139]

entity_state_s::old_origin   (Public Object)[xref]
   [q_shared.h, 1143]

entity_state_s::origin   (Public Object)[xref]
   [q_shared.h, 1141]

entity_state_s::renderfx   (Public Object)[xref]
   [q_shared.h, 1149]

entity_state_s::skinnum   (Public Object)[xref]
   [q_shared.h, 1147]

entity_state_s::solid   (Public Object)[xref]
   [q_shared.h, 1150]

entity_state_s::sound   (Public Object)[xref]
   [q_shared.h, 1153]

entity_state_t   (Typedef)[xref]
player_state_t is the information needed in addition to pmove_state_t
to rendered a view.  There will only be 10 player_state_t sent each second,
but the number of pmove_state_t changes will be reletive to client
frame rates
   [q_shared.h, 1157]

entity_t   (Typedef)[xref]
   [ref.h, 78]

entitycmpfnc   (Function)[xref]
   [cl_scrn.c, 608]

entnum   (Public Object)[xref]
   [snd_loc.h, 83]

entnum   (Parameter)[xref]
   [snd_dma.c, 375]

entnum   (Parameter)[xref]
   [snd_dma.c, 655]

entnum   (Local Object)[xref]
   [sv_init.c, 92]

env   (Local Object)[xref]
   [cl_main.c, 326]

ENV_CNT   (Macro)[xref]
   [cl_main.c, 1112]

env_suf   (Static Global Object)[xref]
   [cl_main.c, 1115]

envbuffer   (Local Object)[xref]
   [vid_menu.c, 177]

err   (Local Object)[xref]
   [net_wins.c, 338]

err   (Local Object)[xref]
wouldblock is silent
some PPP links dont allow broadcasts
let dedicated servers continue after errors
   [net_wins.c, 439]

err   (Local Object)[xref]
   [net_wins.c, 485]

err   (Local Object)[xref]
   [net_wins.c, 594]

ERR_DISCONNECT   (Macro)[xref]
don't kill server
   [q_shared.h, 98]

ERR_DROP   (Macro)[xref]
print to console and disconnect from game
print to console and disconnect from game
   [q_shared.h, 97]

ERR_FATAL   (Macro)[xref]
exit the entire game with a popup window
exit the entire game with a popup window
   [q_shared.h, 96]

err_level   (Parameter)[xref]
   [vid_dll.c, 141]

ERR_QUIT   (Macro)[xref]
not an error, just a normal exit
   [qcommon.h, 728]

error   (Public Object)[xref]
   [game.h, 118]

error   (Parameter)[xref]
   [snd_win.c, 80]

error   (Parameter)[xref]
   [sys_win.c, 67]

es   (Local Object)[xref]
   [cl_parse.c, 361]

EV_FALL   (Enumerator)
   [q_shared.h, 1127]

EV_FALLFAR   (Enumerator)
   [q_shared.h, 1128]

EV_FALLSHORT   (Enumerator)
   [q_shared.h, 1126]

EV_FOOTSTEP   (Enumerator)
   [q_shared.h, 1125]

EV_ITEM_RESPAWN   (Enumerator)
   [q_shared.h, 1124]

EV_NONE   (Enumerator)
   [q_shared.h, 1123]

EV_OTHER_TELEPORT   (Enumerator)
   [q_shared.h, 1130]

EV_PLAYER_TELEPORT   (Enumerator)
   [q_shared.h, 1129]

Event   (Unknown Member Object)[xref]

EventType   (Unknown Member Object)[xref]

ex   (Local Object)[xref]
   [cl_tent.c, 265]

ex   (Local Object)[xref]
   [cl_tent.c, 698]

ex   (Local Object)[xref]
   [cl_tent.c, 1600]

ex_explosion   (Enumerator)
   [cl_tent.c, 26]

ex_flash   (Enumerator)
   [cl_tent.c, 26]

ex_free   (Enumerator)
   [cl_tent.c, 26]

ex_mflash   (Enumerator)
   [cl_tent.c, 26]

ex_misc   (Enumerator)
   [cl_tent.c, 26]

ex_poly   (Enumerator)
   [cl_tent.c, 26]

ex_poly2   (Enumerator)
   [cl_tent.c, 26]

EXEC_APPEND   (Macro)[xref]
add to end of the command buffer
add to end of the command buffer
   [qcommon.h, 357]

EXEC_INSERT   (Macro)[xref]
insert at current position, but don't run yet
insert at current position, but don't run yet
   [qcommon.h, 356]

EXEC_NOW   (Macro)[xref]
don't return until completed
don't return until completed
   [qcommon.h, 355]

exec_when   (Parameter)[xref]
   [cmd.c, 171]

exit   (Unknown Function)[xref]

expanded   (Static Local Object)[xref]
   [cmd.c, 547]

expanded   (Local Object)[xref]
if not a pcx, demo, or cinematic, check to make sure the level exists
   [sv_ccmds.c, 560]

explosion_t   (Typedef)[xref]
   [cl_tent.c, 39]

exptype_t   (Typedef)[xref]
   [cl_tent.c, 27]

exten   (Static Local Object)[xref]
   [q_shared.c, 840]

extension   (Parameter)[xref]
   [q_shared.c, 907]

extratime   (Static Local Object)[xref]
   [cl_main.c, 1679]

Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ