Macro Cross Reference Report
VectorAdd
Declared as: (c[0]=a[0]+b[0],c[1]=a[1]+b[1],c[2]=a[2]+b[2])
Define [q_shared.h, 156] q_shared.h
Use [cl_fx.c, 1325] CL_BlasterTrail
Use [cl_fx.c, 1375] CL_QuadTrail
Use [cl_fx.c, 1425] CL_FlagTrail
Use [cl_fx.c, 1530] CL_DiminishingTrail
Use [cl_fx.c, 1603] CL_RocketTrail
Use [cl_fx.c, 1662] CL_RailTrail
Use [cl_fx.c, 1694] CL_RailTrail
Use [cl_fx.c, 1757] CL_IonripperTrail
Use [cl_fx.c, 1807] CL_BubbleTrail
Use [cl_fx.c, 2038] CL_TrapParticles
Use [cl_newfx.c, 177] CL_DebugTrail
Use [cl_newfx.c, 226] CL_SmokeTrail
Use [cl_newfx.c, 275] CL_ForceWall
Use [cl_newfx.c, 429] CL_BubbleTrail2
Use [cl_newfx.c, 618] CL_Heatbeam
Use [cl_newfx.c, 894] CL_TrackerTrail
Use [cl_newfx.c, 1147] CL_TagTrail
Use [cl_newfx.c, 1321] CL_BlasterTrail2
Use [cl_tent.c, 1230] CL_AddBeams
Use [cl_tent.c, 1428] CL_AddPlayerBeams
Use [cl_view.c, 492] V_RenderView
Use [cmodel.c, 1384] CM_BoxTrace
Use [cmodel.c, 1385] CM_BoxTrace
Use [sv_world.c, 244] SV_LinkEdict
Use [sv_world.c, 245] SV_LinkEdict
VectorClear
Declared as: (a[0]=a[1]=a[2]=0)
Define [q_shared.h, 158] q_shared.h
Use [cl_fx.c, 1311] CL_BlasterTrail
Use [cl_fx.c, 1361] CL_QuadTrail
Use [cl_fx.c, 1411] CL_FlagTrail
Use [cl_fx.c, 1483] CL_DiminishingTrail
Use [cl_fx.c, 1590] CL_RocketTrail
Use [cl_fx.c, 1644] CL_RailTrail
Use [cl_fx.c, 1681] CL_RailTrail
Use [cl_fx.c, 1731] CL_IonripperTrail
Use [cl_fx.c, 1794] CL_BubbleTrail
Use [cl_fx.c, 1871] CL_FlyParticles
Use [cl_fx.c, 1872] CL_FlyParticles
Use [cl_fx.c, 1970] CL_BfgParticles
Use [cl_fx.c, 1971] CL_BfgParticles
Use [cl_fx.c, 2023] CL_TrapParticles
Use [cl_main.c, 632] CL_Disconnect
Use [cl_newfx.c, 162] CL_DebugTrail
Use [cl_newfx.c, 163] CL_DebugTrail
Use [cl_newfx.c, 212] CL_SmokeTrail
Use [cl_newfx.c, 258] CL_ForceWall
Use [cl_newfx.c, 297] CL_FlameEffects
Use [cl_newfx.c, 322] CL_FlameEffects
Use [cl_newfx.c, 414] CL_BubbleTrail2
Use [cl_newfx.c, 585] CL_Heatbeam
Use [cl_newfx.c, 877] CL_TrackerTrail
Use [cl_newfx.c, 912] CL_Tracker_Shell
Use [cl_newfx.c, 943] CL_MonsterPlasma_Shell
Use [cl_newfx.c, 979] CL_Widowbeamout
Use [cl_newfx.c, 1015] CL_Nukeblast
Use [cl_newfx.c, 1081] CL_Tracker_Explode
Use [cl_newfx.c, 1133] CL_TagTrail
Use [cl_newfx.c, 1307] CL_BlasterTrail2
Use [cl_pred.c, 50] CL_CheckPredictionError
Use [cl_tent.c, 330] CL_ParseBeam
Use [cl_tent.c, 344] CL_ParseBeam
Use [cl_tent.c, 499] CL_ParseLightning
Use [cl_tent.c, 515] CL_ParseLightning
Use [cl_view.c, 519] V_RenderView
Use [cmodel.c, 755] CM_InitBoxHull
Use [cmodel.c, 761] CM_InitBoxHull
Use [cmodel.c, 1410] CM_BoxTrace
Use [pmove.c, 479] PM_AddCurrents
Use [pmove.c, 507] PM_AddCurrents
Use [pmove.c, 1047] PM_DeadMove
Use [pmove.c, 1246] Pmove
VectorCopy
Declared as: (b[0]=a[0],b[1]=a[1],b[2]=a[2])
Define [q_shared.h, 157] q_shared.h
Use [cl_ents.c, 252] CL_ParseDelta
Use [cl_ents.c, 362] CL_DeltaEntity
Use [cl_ents.c, 363] CL_DeltaEntity
Use [cl_ents.c, 367] CL_DeltaEntity
Use [cl_ents.c, 368] CL_DeltaEntity
Use [cl_ents.c, 759] CL_ParseFrame
Use [cl_ents.c, 915] CL_AddPacketEntities
Use [cl_ents.c, 916] CL_AddPacketEntities
Use [cl_ents.c, 1325] CL_AddPacketEntities
Use [cl_ents.c, 1383] CL_AddViewWeapon
Use [cl_ents.c, 1540] CL_GetEntitySoundOrigin
Use [cl_fx.c, 259] CL_ParseMuzzleFlash
Use [cl_fx.c, 451] CL_ParseMuzzleFlash2
Use [cl_fx.c, 1293] CL_BlasterTrail
Use [cl_fx.c, 1344] CL_QuadTrail
Use [cl_fx.c, 1394] CL_FlagTrail
Use [cl_fx.c, 1446] CL_DiminishingTrail
Use [cl_fx.c, 1569] CL_RocketTrail
Use [cl_fx.c, 1627] CL_RailTrail
Use [cl_fx.c, 1667] CL_RailTrail
Use [cl_fx.c, 1714] CL_IonripperTrail
Use [cl_fx.c, 1777] CL_BubbleTrail
Use [cl_fx.c, 2001] CL_TrapParticles
Use [cl_fx.c, 2002] CL_TrapParticles
Use [cl_fx.c, 2005] CL_TrapParticles
Use [cl_fx.c, 2052] CL_TrapParticles
Use [cl_input.c, 282] CL_BaseMove
Use [cl_newfx.c, 81] CL_Flashlight
Use [cl_newfx.c, 108] CL_ColorFlash
Use [cl_newfx.c, 136] CL_DebugTrail
Use [cl_newfx.c, 148] CL_DebugTrail
Use [cl_newfx.c, 168] CL_DebugTrail
Use [cl_newfx.c, 195] CL_SmokeTrail
Use [cl_newfx.c, 238] CL_ForceWall
Use [cl_newfx.c, 397] CL_BubbleTrail2
Use [cl_newfx.c, 545] CL_Heatbeam
Use [cl_newfx.c, 551] CL_Heatbeam
Use [cl_newfx.c, 552] CL_Heatbeam
Use [cl_newfx.c, 804] CL_ParticleSteamEffect2
Use [cl_newfx.c, 855] CL_TrackerTrail
Use [cl_newfx.c, 859] CL_TrackerTrail
Use [cl_newfx.c, 1116] CL_TagTrail
Use [cl_newfx.c, 1289] CL_BlasterTrail2
Use [cl_pred.c, 58] CL_CheckPredictionError
Use [cl_pred.c, 259] CL_PredictMovement
Use [cl_pred.c, 277] CL_PredictMovement
Use [cl_tent.c, 268] CL_SmokeAndFlash
Use [cl_tent.c, 276] CL_SmokeAndFlash
Use [cl_tent.c, 328] CL_ParseBeam
Use [cl_tent.c, 329] CL_ParseBeam
Use [cl_tent.c, 342] CL_ParseBeam
Use [cl_tent.c, 343] CL_ParseBeam
Use [cl_tent.c, 380] CL_ParseBeam2
Use [cl_tent.c, 381] CL_ParseBeam2
Use [cl_tent.c, 382] CL_ParseBeam2
Use [cl_tent.c, 394] CL_ParseBeam2
Use [cl_tent.c, 395] CL_ParseBeam2
Use [cl_tent.c, 396] CL_ParseBeam2
Use [cl_tent.c, 444] CL_ParsePlayerBeam
Use [cl_tent.c, 445] CL_ParsePlayerBeam
Use [cl_tent.c, 446] CL_ParsePlayerBeam
Use [cl_tent.c, 459] CL_ParsePlayerBeam
Use [cl_tent.c, 460] CL_ParsePlayerBeam
Use [cl_tent.c, 461] CL_ParsePlayerBeam
Use [cl_tent.c, 497] CL_ParseLightning
Use [cl_tent.c, 498] CL_ParseLightning
Use [cl_tent.c, 513] CL_ParseLightning
Use [cl_tent.c, 514] CL_ParseLightning
Use [cl_tent.c, 543] CL_ParseLaser
Use [cl_tent.c, 544] CL_ParseLaser
Use [cl_tent.c, 804] CL_ParseTEnt
Use [cl_tent.c, 840] CL_ParseTEnt
Use [cl_tent.c, 863] CL_ParseTEnt
Use [cl_tent.c, 888] CL_ParseTEnt
Use [cl_tent.c, 915] CL_ParseTEnt
Use [cl_tent.c, 968] CL_ParseTEnt
Use [cl_tent.c, 1012] CL_ParseTEnt
Use [cl_tent.c, 1065] CL_ParseTEnt
Use [cl_tent.c, 1227] CL_AddBeams
Use [cl_tent.c, 1283] CL_AddBeams
Use [cl_tent.c, 1298] CL_AddBeams
Use [cl_tent.c, 1412] CL_AddPlayerBeams
Use [cl_tent.c, 1413] CL_AddPlayerBeams
Use [cl_tent.c, 1414] CL_AddPlayerBeams
Use [cl_tent.c, 1418] CL_AddPlayerBeams
Use [cl_tent.c, 1425] CL_AddPlayerBeams
Use [cl_tent.c, 1539] CL_AddPlayerBeams
Use [cl_tent.c, 1554] CL_AddPlayerBeams
Use [cl_tent.c, 1682] CL_AddExplosions
Use [cl_view.c, 98] V_AddParticle
Use [cl_view.c, 116] V_AddLight
Use [menu.c, 3792] PlayerConfig_MenuDraw
Use [snd_dma.c, 491] S_Spatialize
Use [snd_dma.c, 574] S_IssuePlaysound
Use [snd_dma.c, 685] S_StartSound
Use [snd_dma.c, 1032] S_Update
Use [snd_dma.c, 1033] S_Update
Use [snd_dma.c, 1034] S_Update
Use [snd_dma.c, 1035] S_Update
Use [cmodel.c, 953] CM_TransformedPointContents
Use [cmodel.c, 1369] CM_BoxTrace
Use [cmodel.c, 1370] CM_BoxTrace
Use [cmodel.c, 1371] CM_BoxTrace
Use [cmodel.c, 1372] CM_BoxTrace
Use [cmodel.c, 1399] CM_BoxTrace
Use [cmodel.c, 1427] CM_BoxTrace
Use [cmodel.c, 1478] CM_TransformedBoxTrace
Use [cmodel.c, 1483] CM_TransformedBoxTrace
Use [cmodel.c, 1498] CM_TransformedBoxTrace
Use [common.c, 465] MSG_ReadDir
Use [pmove.c, 128] PM_StepSlideMove_
Use [pmove.c, 148] PM_StepSlideMove_
Use [pmove.c, 167] PM_StepSlideMove_
Use [pmove.c, 171] PM_StepSlideMove_
Use [pmove.c, 240] PM_StepSlideMove_
Use [pmove.c, 254] PM_StepSlideMove_
Use [pmove.c, 261] PM_StepSlideMove_
Use [pmove.c, 280] PM_StepSlideMove
Use [pmove.c, 281] PM_StepSlideMove
Use [pmove.c, 285] PM_StepSlideMove
Use [pmove.c, 286] PM_StepSlideMove
Use [pmove.c, 288] PM_StepSlideMove
Use [pmove.c, 296] PM_StepSlideMove
Use [pmove.c, 297] PM_StepSlideMove
Use [pmove.c, 302] PM_StepSlideMove
Use [pmove.c, 307] PM_StepSlideMove
Use [pmove.c, 317] PM_StepSlideMove
Use [pmove.c, 328] PM_StepSlideMove
Use [pmove.c, 329] PM_StepSlideMove
Use [pmove.c, 553] PM_WaterMove
Use [pmove.c, 601] PM_AirMove
Use [pmove.c, 901] PM_FlyMove
Use [pmove.c, 931] PM_FlyMove
Use [pmove.c, 961] PM_FlyMove
Use [pmove.c, 1103] PM_SnapPosition
Use [pmove.c, 1109] PM_SnapPosition
Use [pmove.c, 1119] PM_SnapPosition
Use [pmove.c, 1174] PM_InitialSnapPosition
Use [pmove.c, 1186] PM_InitialSnapPosition
Use [pmove.c, 1265] Pmove
Use [pmove.c, 1344] Pmove
Use [sv_game.c, 179] PF_setmodel
Use [sv_game.c, 180] PF_setmodel
Use [sv_init.c, 106] SV_CreateBaseline
Use [sv_send.c, 337] SV_StartSound
Use [sv_world.c, 116] SV_CreateAreaNode
Use [sv_world.c, 117] SV_CreateAreaNode
Use [sv_world.c, 118] SV_CreateAreaNode
Use [sv_world.c, 119] SV_CreateAreaNode
Use [sv_world.c, 318] SV_LinkEdict
Use [sv_world.c, 648] SV_Trace
Use [sv_world.c, 649] SV_Trace
VectorNegate
Declared as: (b[0]=-a[0],b[1]=-a[1],b[2]=-a[2])
Define [q_shared.h, 159] q_shared.h
Use [cmodel.c, 1495] CM_TransformedBoxTrace
VectorSet
Declared as: (v[0]=(x), v[1]=(y), v[2]=(z))
Define [q_shared.h, 160] q_shared.h
Use [cl_tent.c, 424] CL_ParsePlayerBeam
Use [cl_tent.c, 428] CL_ParsePlayerBeam
VectorSubtract
Declared as: (c[0]=a[0]-b[0],c[1]=a[1]-b[1],c[2]=a[2]-b[2])
Define [q_shared.h, 155] q_shared.h
Use [cl_fx.c, 1294] CL_BlasterTrail
Use [cl_fx.c, 1345] CL_QuadTrail
Use [cl_fx.c, 1395] CL_FlagTrail
Use [cl_fx.c, 1447] CL_DiminishingTrail
Use [cl_fx.c, 1570] CL_RocketTrail
Use [cl_fx.c, 1628] CL_RailTrail
Use [cl_fx.c, 1715] CL_IonripperTrail
Use [cl_fx.c, 1778] CL_BubbleTrail
Use [cl_fx.c, 1973] CL_BfgParticles
Use [cl_fx.c, 2006] CL_TrapParticles
Use [cl_newfx.c, 137] CL_DebugTrail
Use [cl_newfx.c, 196] CL_SmokeTrail
Use [cl_newfx.c, 239] CL_ForceWall
Use [cl_newfx.c, 398] CL_BubbleTrail2
Use [cl_newfx.c, 546] CL_Heatbeam
Use [cl_newfx.c, 856] CL_TrackerTrail
Use [cl_newfx.c, 1117] CL_TagTrail
Use [cl_newfx.c, 1290] CL_BlasterTrail2
Use [cl_pred.c, 44] CL_CheckPredictionError
Use [cl_tent.c, 1233] CL_AddBeams
Use [cl_tent.c, 1432] CL_AddPlayerBeams
Use [snd_dma.c, 439] S_SpatializeOrigin
Use [cmodel.c, 945] CM_TransformedPointContents
Use [cmodel.c, 1464] CM_TransformedBoxTrace
Use [cmodel.c, 1465] CM_TransformedBoxTrace
Use [sv_ents.c, 640] SV_BuildClientFrame
Use [sv_world.c, 109] SV_CreateAreaNode
Use [sv_world.c, 185] SV_LinkEdict
VERSION
Declared as: 3.21
Define [qcommon.h, 26] qcommon.h
Use [console.c, 591] Con_DrawConsole
Use [common.c, 1456] Qcommon_Init
Use [sv_main.c, 287] SVC_DirectConnect
VID_HEIGHT
Declared as: viddef.height
Define [qmenu.c, 45] qmenu.c
Use [qmenu.c, 342] Menu_Center
Use [qmenu.c, 421] Menu_DrawStatusBar
Use [qmenu.c, 425] Menu_DrawStatusBar
Use [qmenu.c, 426] Menu_DrawStatusBar
Use [qmenu.c, 430] Menu_DrawStatusBar
VID_NUM_MODES
Declared as: ( sizeof( vid_modes ) / sizeof( vid_modes[0] ) )
Define [vid_dll.c, 55] vid_dll.c
Use [vid_dll.c, 501] VID_GetModeInfo
VID_WIDTH
Declared as: viddef.width
Define [qmenu.c, 44] qmenu.c
Use [qmenu.c, 422] Menu_DrawStatusBar
Use [qmenu.c, 425] Menu_DrawStatusBar
Use [qmenu.c, 430] Menu_DrawStatusBar
VIDREF_GL
Declared as: 1
Define [q_shared.h, 1194] q_shared.h
Use [cl_ents.c, 1276] CL_AddPacketEntities
Use [cl_ents.c, 1291] CL_AddPacketEntities
Use [cl_fx.c, 821] CL_AddDLights
Use [cl_newfx.c, 553] CL_Heatbeam
Use [vid_dll.c, 622] VID_LoadRefresh
VIDREF_OTHER
Declared as: 3
Define [q_shared.h, 1196] q_shared.h
Use [vid_dll.c, 618] VID_LoadRefresh
VIDREF_SOFT
Declared as: 2
Define [q_shared.h, 1195] q_shared.h
Use [cl_newfx.c, 99] CL_ColorFlash
Use [vid_dll.c, 624] VID_LoadRefresh
VIRTUAL_ALLOC
Declared as:
Define [q_shwin.c, 39] q_shwin.c
Use [q_shwin.c, 46] Hunk_Begin
Use [q_shwin.c, 64] Hunk_Alloc
Use [q_shwin.c, 102] Hunk_Free