Macro Cross Reference Report
G
Declared as: (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
Define [md4.c, 82] md4.c
Macro [md4.c, 92] GG
GAME_API_VERSION
Declared as: 3
Define [game.h, 23] game.h
Use [sv_game.c, 391] SV_InitGameProgs
Use [sv_game.c, 393] SV_InitGameProgs
GAME_INCLUDE
Use [game.h, 56] game.h
GG
Declared as: {(a) += G ((b), (c), (d)) + (x) + (UINT4)0x5a827999; (a) = ROTATE_LEFT ((a), (s));}
Define [md4.c, 92] md4.c
Use [md4.c, 195] MD4Transform
Use [md4.c, 196] MD4Transform
Use [md4.c, 197] MD4Transform
Use [md4.c, 198] MD4Transform
Use [md4.c, 199] MD4Transform
Use [md4.c, 200] MD4Transform
Use [md4.c, 201] MD4Transform
Use [md4.c, 202] MD4Transform
Use [md4.c, 203] MD4Transform
Use [md4.c, 204] MD4Transform
Use [md4.c, 205] MD4Transform
Use [md4.c, 206] MD4Transform
Use [md4.c, 207] MD4Transform
Use [md4.c, 208] MD4Transform
Use [md4.c, 209] MD4Transform
Use [md4.c, 210] MD4Transform