Function Complexity


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ

FunctionCyclomaticModifiedStrictEssentialNestingPaths
P_DamageFeedback23212913153600
P_FallingDamage161619939984
P_ProjectSource333113
P_WorldEffects27273614116160
parasite_attack111101
parasite_dead111101
parasite_die5553210
parasite_do_fidget111101
parasite_drain_attack7775324
parasite_drain_attack_ok444318
parasite_end_fidget111101
parasite_idle111101
parasite_launch111101
parasite_pain5553116
parasite_reel_in111101
parasite_refidget222112
parasite_run222112
parasite_scratch111101
parasite_search111101
parasite_sight111101
parasite_stand111101
parasite_start_run222112
parasite_start_walk111101
parasite_tap111101
parasite_walk111101
path_corner_touch88941128
PerpendicularVector333123
Pickup_Adrenaline445118
Pickup_Ammo77121236
Pickup_AncientHead223112
Pickup_Armor1111125342
Pickup_Bandolier10101112288
Pickup_Health7783227
Pickup_Key555535
Pickup_Pack2020211293312
Pickup_PowerArmor444125
Pickup_Powerup77153328
Pickup_Weapon1010153490
plat_Accelerate1010108390
plat_blocked556129
plat_CalcAcceleratedMove333114
plat_go_down333123
plat_go_up333123
plat_hit_bottom333123
plat_hit_top333123
plat_spawn_inside_trigger444118
player_die1210131456
player_pain111101
PlayerNoise7785248
PlayerSort333314
PlayersRangeFromSpot555429
PlayerTrail_Add222112
PlayerTrail_Init333114
PlayerTrail_LastSpot111101
PlayerTrail_New222112
PlayerTrail_PickFirst6666224
PlayerTrail_PickNext444426
PM_trace222112
point_combat_touch1010141280
PowerArmorType5555116
PrecacheItem1717213212480
PrintPmove111101
ProjectPointOnPlane111101
PutClientInServer11111212256


Non-AlphaABCDEFGHIJKLMNOPQRSTUVWXYZ