Function Complexity
Non-Alpha
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Function
Cyclomatic
Modified
Strict
Essential
Nesting
Paths
FacingIdeal
2
2
3
1
1
2
FetchClientEntData
2
2
2
1
1
2
FindItem
4
4
4
4
2
5
FindItemByClassname
4
4
4
4
2
5
findradius
7
7
7
5
2
34
FindTarget
37
37
44
36
4
635904
fire_bfg
2
2
2
1
1
2
fire_blaster
4
4
4
1
1
8
fire_bullet
1
1
1
1
0
1
fire_grenade
1
1
1
1
0
1
fire_grenade2
3
3
3
1
1
4
fire_hit
9
9
12
5
2
120
fire_lead
17
17
18
1
5
450
fire_rail
7
7
10
1
3
24
fire_rocket
2
2
2
1
1
2
fire_shotgun
2
2
2
1
1
2
flipper_bite
1
1
1
1
0
1
flipper_dead
1
1
1
1
0
1
flipper_die
5
5
5
3
2
10
flipper_melee
1
1
1
1
0
1
flipper_pain
5
5
5
3
1
16
flipper_preattack
1
1
1
1
0
1
flipper_run
1
1
1
1
0
1
flipper_run_loop
1
1
1
1
0
1
flipper_sight
1
1
1
1
0
1
flipper_stand
1
1
1
1
0
1
flipper_start_run
1
1
1
1
0
1
flipper_walk
1
1
1
1
0
1
floater_attack
1
1
1
1
0
1
floater_dead
1
1
1
1
0
1
floater_die
1
1
1
1
0
1
floater_fire_blaster
2
2
3
1
1
2
floater_idle
1
1
1
1
0
1
floater_melee
2
2
2
1
1
2
floater_pain
5
5
5
3
1
16
floater_run
2
2
2
1
1
2
floater_sight
1
1
1
1
0
1
floater_stand
2
2
2
1
1
2
floater_walk
1
1
1
1
0
1
floater_wham
1
1
1
1
0
1
floater_zap
1
1
1
1
0
1
FloatNoSwap
1
1
1
1
0
1
FloatSwap
1
1
1
1
0
1
flyer_attack
1
1
1
1
0
1
flyer_check_melee
3
3
3
1
2
3
flyer_die
1
1
1
1
0
1
flyer_fire
2
2
4
1
1
2
flyer_fireleft
1
1
1
1
0
1
flyer_fireright
1
1
1
1
0
1
flyer_idle
1
1
1
1
0
1
flyer_loop_melee
1
1
1
1
0
1
flyer_melee
1
1
1
1
0
1
flyer_nextmove
4
4
4
1
1
4
flyer_pain
6
6
6
3
1
24
flyer_pop_blades
1
1
1
1
0
1
flyer_run
2
2
2
1
1
2
flyer_setstart
1
1
1
1
0
1
flyer_sight
1
1
1
1
0
1
flyer_slash_left
1
1
1
1
0
1
flyer_slash_right
1
1
1
1
0
1
flyer_stand
1
1
1
1
0
1
flyer_start
1
1
1
1
0
1
flyer_stop
1
1
1
1
0
1
flyer_walk
1
1
1
1
0
1
flymonster_start
1
1
1
1
0
1
flymonster_start_go
4
4
4
1
1
8
FoundTarget
4
4
4
3
1
8
func_clock_format_countdown
7
7
7
4
2
30
func_clock_reset
3
3
3
1
1
3
func_clock_think
11
11
14
6
2
162
func_clock_use
3
3
3
1
1
4
func_conveyor_use
3
3
3
1
1
4
func_explosive_explode
9
9
9
1
2
160
func_explosive_spawn
1
1
1
1
0
1
func_explosive_use
1
1
1
1
0
1
func_object_release
1
1
1
1
0
1
func_object_touch
4
4
4
4
1
8
func_object_use
1
1
1
1
0
1
func_timer_think
1
1
1
1
0
1
func_timer_use
3
3
3
1
1
4
func_train_find
5
5
5
3
1
16
func_wall_use
3
3
3
1
1
4
Non-Alpha
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z