File: game\m_soldier.h

    1 /*
    2 Copyright (C) 1997-2001 Id Software, Inc.
    3 
    4 This program is free software; you can redistribute it and/or
    5 modify it under the terms of the GNU General Public License
    6 as published by the Free Software Foundation; either version 2
    7 of the License, or (at your option) any later version.
    8 
    9 This program is distributed in the hope that it will be useful,
   10 but WITHOUT ANY WARRANTY; without even the implied warranty of
   11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
   12 
   13 See the GNU General Public License for more details.
   14 
   15 You should have received a copy of the GNU General Public License
   16 along with this program; if not, write to the Free Software
   17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
   18 
   19 */
   20 // G:\quake2\baseq2\models/monsters/soldier
   21 
   22 // This file generated by ModelGen - Do NOT Modify
   23 
   24 #define FRAME_attak101          0
   25 #define FRAME_attak102          1
   26 #define FRAME_attak103          2
   27 #define FRAME_attak104          3
   28 #define FRAME_attak105          4
   29 #define FRAME_attak106          5
   30 #define FRAME_attak107          6
   31 #define FRAME_attak108          7
   32 #define FRAME_attak109          8
   33 #define FRAME_attak110          9
   34 #define FRAME_attak111          10
   35 #define FRAME_attak112          11
   36 #define FRAME_attak201          12
   37 #define FRAME_attak202          13
   38 #define FRAME_attak203          14
   39 #define FRAME_attak204          15
   40 #define FRAME_attak205          16
   41 #define FRAME_attak206          17
   42 #define FRAME_attak207          18
   43 #define FRAME_attak208          19
   44 #define FRAME_attak209          20
   45 #define FRAME_attak210          21
   46 #define FRAME_attak211          22
   47 #define FRAME_attak212          23
   48 #define FRAME_attak213          24
   49 #define FRAME_attak214          25
   50 #define FRAME_attak215          26
   51 #define FRAME_attak216          27
   52 #define FRAME_attak217          28
   53 #define FRAME_attak218          29
   54 #define FRAME_attak301          30
   55 #define FRAME_attak302          31
   56 #define FRAME_attak303          32
   57 #define FRAME_attak304          33
   58 #define FRAME_attak305          34
   59 #define FRAME_attak306          35
   60 #define FRAME_attak307          36
   61 #define FRAME_attak308          37
   62 #define FRAME_attak309          38
   63 #define FRAME_attak401          39
   64 #define FRAME_attak402          40
   65 #define FRAME_attak403          41
   66 #define FRAME_attak404          42
   67 #define FRAME_attak405          43
   68 #define FRAME_attak406          44
   69 #define FRAME_duck01            45
   70 #define FRAME_duck02            46
   71 #define FRAME_duck03            47
   72 #define FRAME_duck04            48
   73 #define FRAME_duck05            49
   74 #define FRAME_pain101           50
   75 #define FRAME_pain102           51
   76 #define FRAME_pain103           52
   77 #define FRAME_pain104           53
   78 #define FRAME_pain105           54
   79 #define FRAME_pain201           55
   80 #define FRAME_pain202           56
   81 #define FRAME_pain203           57
   82 #define FRAME_pain204           58
   83 #define FRAME_pain205           59
   84 #define FRAME_pain206           60
   85 #define FRAME_pain207           61
   86 #define FRAME_pain301           62
   87 #define FRAME_pain302           63
   88 #define FRAME_pain303           64
   89 #define FRAME_pain304           65
   90 #define FRAME_pain305           66
   91 #define FRAME_pain306           67
   92 #define FRAME_pain307           68
   93 #define FRAME_pain308           69
   94 #define FRAME_pain309           70
   95 #define FRAME_pain310           71
   96 #define FRAME_pain311           72
   97 #define FRAME_pain312           73
   98 #define FRAME_pain313           74
   99 #define FRAME_pain314           75
  100 #define FRAME_pain315           76
  101 #define FRAME_pain316           77
  102 #define FRAME_pain317           78
  103 #define FRAME_pain318           79
  104 #define FRAME_pain401           80
  105 #define FRAME_pain402           81
  106 #define FRAME_pain403           82
  107 #define FRAME_pain404           83
  108 #define FRAME_pain405           84
  109 #define FRAME_pain406           85
  110 #define FRAME_pain407           86
  111 #define FRAME_pain408           87
  112 #define FRAME_pain409           88
  113 #define FRAME_pain410           89
  114 #define FRAME_pain411           90
  115 #define FRAME_pain412           91
  116 #define FRAME_pain413           92
  117 #define FRAME_pain414           93
  118 #define FRAME_pain415           94
  119 #define FRAME_pain416           95
  120 #define FRAME_pain417           96
  121 #define FRAME_run01             97
  122 #define FRAME_run02             98
  123 #define FRAME_run03             99
  124 #define FRAME_run04             100
  125 #define FRAME_run05             101
  126 #define FRAME_run06             102
  127 #define FRAME_run07             103
  128 #define FRAME_run08             104
  129 #define FRAME_run09             105
  130 #define FRAME_run10             106
  131 #define FRAME_run11             107
  132 #define FRAME_run12             108
  133 #define FRAME_runs01            109
  134 #define FRAME_runs02            110
  135 #define FRAME_runs03            111
  136 #define FRAME_runs04            112
  137 #define FRAME_runs05            113
  138 #define FRAME_runs06            114
  139 #define FRAME_runs07            115
  140 #define FRAME_runs08            116
  141 #define FRAME_runs09            117
  142 #define FRAME_runs10            118
  143 #define FRAME_runs11            119
  144 #define FRAME_runs12            120
  145 #define FRAME_runs13            121
  146 #define FRAME_runs14            122
  147 #define FRAME_runs15            123
  148 #define FRAME_runs16            124
  149 #define FRAME_runs17            125
  150 #define FRAME_runs18            126
  151 #define FRAME_runt01            127
  152 #define FRAME_runt02            128
  153 #define FRAME_runt03            129
  154 #define FRAME_runt04            130
  155 #define FRAME_runt05            131
  156 #define FRAME_runt06            132
  157 #define FRAME_runt07            133
  158 #define FRAME_runt08            134
  159 #define FRAME_runt09            135
  160 #define FRAME_runt10            136
  161 #define FRAME_runt11            137
  162 #define FRAME_runt12            138
  163 #define FRAME_runt13            139
  164 #define FRAME_runt14            140
  165 #define FRAME_runt15            141
  166 #define FRAME_runt16            142
  167 #define FRAME_runt17            143
  168 #define FRAME_runt18            144
  169 #define FRAME_runt19            145
  170 #define FRAME_stand101          146
  171 #define FRAME_stand102          147
  172 #define FRAME_stand103          148
  173 #define FRAME_stand104          149
  174 #define FRAME_stand105          150
  175 #define FRAME_stand106          151
  176 #define FRAME_stand107          152
  177 #define FRAME_stand108          153
  178 #define FRAME_stand109          154
  179 #define FRAME_stand110          155
  180 #define FRAME_stand111          156
  181 #define FRAME_stand112          157
  182 #define FRAME_stand113          158
  183 #define FRAME_stand114          159
  184 #define FRAME_stand115          160
  185 #define FRAME_stand116          161
  186 #define FRAME_stand117          162
  187 #define FRAME_stand118          163
  188 #define FRAME_stand119          164
  189 #define FRAME_stand120          165
  190 #define FRAME_stand121          166
  191 #define FRAME_stand122          167
  192 #define FRAME_stand123          168
  193 #define FRAME_stand124          169
  194 #define FRAME_stand125          170
  195 #define FRAME_stand126          171
  196 #define FRAME_stand127          172
  197 #define FRAME_stand128          173
  198 #define FRAME_stand129          174
  199 #define FRAME_stand130          175
  200 #define FRAME_stand301          176
  201 #define FRAME_stand302          177
  202 #define FRAME_stand303          178
  203 #define FRAME_stand304          179
  204 #define FRAME_stand305          180
  205 #define FRAME_stand306          181
  206 #define FRAME_stand307          182
  207 #define FRAME_stand308          183
  208 #define FRAME_stand309          184
  209 #define FRAME_stand310          185
  210 #define FRAME_stand311          186
  211 #define FRAME_stand312          187
  212 #define FRAME_stand313          188
  213 #define FRAME_stand314          189
  214 #define FRAME_stand315          190
  215 #define FRAME_stand316          191
  216 #define FRAME_stand317          192
  217 #define FRAME_stand318          193
  218 #define FRAME_stand319          194
  219 #define FRAME_stand320          195
  220 #define FRAME_stand321          196
  221 #define FRAME_stand322          197
  222 #define FRAME_stand323          198
  223 #define FRAME_stand324          199
  224 #define FRAME_stand325          200
  225 #define FRAME_stand326          201
  226 #define FRAME_stand327          202
  227 #define FRAME_stand328          203
  228 #define FRAME_stand329          204
  229 #define FRAME_stand330          205
  230 #define FRAME_stand331          206
  231 #define FRAME_stand332          207
  232 #define FRAME_stand333          208
  233 #define FRAME_stand334          209
  234 #define FRAME_stand335          210
  235 #define FRAME_stand336          211
  236 #define FRAME_stand337          212
  237 #define FRAME_stand338          213
  238 #define FRAME_stand339          214
  239 #define FRAME_walk101           215
  240 #define FRAME_walk102           216
  241 #define FRAME_walk103           217
  242 #define FRAME_walk104           218
  243 #define FRAME_walk105           219
  244 #define FRAME_walk106           220
  245 #define FRAME_walk107           221
  246 #define FRAME_walk108           222
  247 #define FRAME_walk109           223
  248 #define FRAME_walk110           224
  249 #define FRAME_walk111           225
  250 #define FRAME_walk112           226
  251 #define FRAME_walk113           227
  252 #define FRAME_walk114           228
  253 #define FRAME_walk115           229
  254 #define FRAME_walk116           230
  255 #define FRAME_walk117           231
  256 #define FRAME_walk118           232
  257 #define FRAME_walk119           233
  258 #define FRAME_walk120           234
  259 #define FRAME_walk121           235
  260 #define FRAME_walk122           236
  261 #define FRAME_walk123           237
  262 #define FRAME_walk124           238
  263 #define FRAME_walk125           239
  264 #define FRAME_walk126           240
  265 #define FRAME_walk127           241
  266 #define FRAME_walk128           242
  267 #define FRAME_walk129           243
  268 #define FRAME_walk130           244
  269 #define FRAME_walk131           245
  270 #define FRAME_walk132           246
  271 #define FRAME_walk133           247
  272 #define FRAME_walk201           248
  273 #define FRAME_walk202           249
  274 #define FRAME_walk203           250
  275 #define FRAME_walk204           251
  276 #define FRAME_walk205           252
  277 #define FRAME_walk206           253
  278 #define FRAME_walk207           254
  279 #define FRAME_walk208           255
  280 #define FRAME_walk209           256
  281 #define FRAME_walk210           257
  282 #define FRAME_walk211           258
  283 #define FRAME_walk212           259
  284 #define FRAME_walk213           260
  285 #define FRAME_walk214           261
  286 #define FRAME_walk215           262
  287 #define FRAME_walk216           263
  288 #define FRAME_walk217           264
  289 #define FRAME_walk218           265
  290 #define FRAME_walk219           266
  291 #define FRAME_walk220           267
  292 #define FRAME_walk221           268
  293 #define FRAME_walk222           269
  294 #define FRAME_walk223           270
  295 #define FRAME_walk224           271
  296 #define FRAME_death101          272
  297 #define FRAME_death102          273
  298 #define FRAME_death103          274
  299 #define FRAME_death104          275
  300 #define FRAME_death105          276
  301 #define FRAME_death106          277
  302 #define FRAME_death107          278
  303 #define FRAME_death108          279
  304 #define FRAME_death109          280
  305 #define FRAME_death110          281
  306 #define FRAME_death111          282
  307 #define FRAME_death112          283
  308 #define FRAME_death113          284
  309 #define FRAME_death114          285
  310 #define FRAME_death115          286
  311 #define FRAME_death116          287
  312 #define FRAME_death117          288
  313 #define FRAME_death118          289
  314 #define FRAME_death119          290
  315 #define FRAME_death120          291
  316 #define FRAME_death121          292
  317 #define FRAME_death122          293
  318 #define FRAME_death123          294
  319 #define FRAME_death124          295
  320 #define FRAME_death125          296
  321 #define FRAME_death126          297
  322 #define FRAME_death127          298
  323 #define FRAME_death128          299
  324 #define FRAME_death129          300
  325 #define FRAME_death130          301
  326 #define FRAME_death131          302
  327 #define FRAME_death132          303
  328 #define FRAME_death133          304
  329 #define FRAME_death134          305
  330 #define FRAME_death135          306
  331 #define FRAME_death136          307
  332 #define FRAME_death201          308
  333 #define FRAME_death202          309
  334 #define FRAME_death203          310
  335 #define FRAME_death204          311
  336 #define FRAME_death205          312
  337 #define FRAME_death206          313
  338 #define FRAME_death207          314
  339 #define FRAME_death208          315
  340 #define FRAME_death209          316
  341 #define FRAME_death210          317
  342 #define FRAME_death211          318
  343 #define FRAME_death212          319
  344 #define FRAME_death213          320
  345 #define FRAME_death214          321
  346 #define FRAME_death215          322
  347 #define FRAME_death216          323
  348 #define FRAME_death217          324
  349 #define FRAME_death218          325
  350 #define FRAME_death219          326
  351 #define FRAME_death220          327
  352 #define FRAME_death221          328
  353 #define FRAME_death222          329
  354 #define FRAME_death223          330
  355 #define FRAME_death224          331
  356 #define FRAME_death225          332
  357 #define FRAME_death226          333
  358 #define FRAME_death227          334
  359 #define FRAME_death228          335
  360 #define FRAME_death229          336
  361 #define FRAME_death230          337
  362 #define FRAME_death231          338
  363 #define FRAME_death232          339
  364 #define FRAME_death233          340
  365 #define FRAME_death234          341
  366 #define FRAME_death235          342
  367 #define FRAME_death301          343
  368 #define FRAME_death302          344
  369 #define FRAME_death303          345
  370 #define FRAME_death304          346
  371 #define FRAME_death305          347
  372 #define FRAME_death306          348
  373 #define FRAME_death307          349
  374 #define FRAME_death308          350
  375 #define FRAME_death309          351
  376 #define FRAME_death310          352
  377 #define FRAME_death311          353
  378 #define FRAME_death312          354
  379 #define FRAME_death313          355
  380 #define FRAME_death314          356
  381 #define FRAME_death315          357
  382 #define FRAME_death316          358
  383 #define FRAME_death317          359
  384 #define FRAME_death318          360
  385 #define FRAME_death319          361
  386 #define FRAME_death320          362
  387 #define FRAME_death321          363
  388 #define FRAME_death322          364
  389 #define FRAME_death323          365
  390 #define FRAME_death324          366
  391 #define FRAME_death325          367
  392 #define FRAME_death326          368
  393 #define FRAME_death327          369
  394 #define FRAME_death328          370
  395 #define FRAME_death329          371
  396 #define FRAME_death330          372
  397 #define FRAME_death331          373
  398 #define FRAME_death332          374
  399 #define FRAME_death333          375
  400 #define FRAME_death334          376
  401 #define FRAME_death335          377
  402 #define FRAME_death336          378
  403 #define FRAME_death337          379
  404 #define FRAME_death338          380
  405 #define FRAME_death339          381
  406 #define FRAME_death340          382
  407 #define FRAME_death341          383
  408 #define FRAME_death342          384
  409 #define FRAME_death343          385
  410 #define FRAME_death344          386
  411 #define FRAME_death345          387
  412 #define FRAME_death401          388
  413 #define FRAME_death402          389
  414 #define FRAME_death403          390
  415 #define FRAME_death404          391
  416 #define FRAME_death405          392
  417 #define FRAME_death406          393
  418 #define FRAME_death407          394
  419 #define FRAME_death408          395
  420 #define FRAME_death409          396
  421 #define FRAME_death410          397
  422 #define FRAME_death411          398
  423 #define FRAME_death412          399
  424 #define FRAME_death413          400
  425 #define FRAME_death414          401
  426 #define FRAME_death415          402
  427 #define FRAME_death416          403
  428 #define FRAME_death417          404
  429 #define FRAME_death418          405
  430 #define FRAME_death419          406
  431 #define FRAME_death420          407
  432 #define FRAME_death421          408
  433 #define FRAME_death422          409
  434 #define FRAME_death423          410
  435 #define FRAME_death424          411
  436 #define FRAME_death425          412
  437 #define FRAME_death426          413
  438 #define FRAME_death427          414
  439 #define FRAME_death428          415
  440 #define FRAME_death429          416
  441 #define FRAME_death430          417
  442 #define FRAME_death431          418
  443 #define FRAME_death432          419
  444 #define FRAME_death433          420
  445 #define FRAME_death434          421
  446 #define FRAME_death435          422
  447 #define FRAME_death436          423
  448 #define FRAME_death437          424
  449 #define FRAME_death438          425
  450 #define FRAME_death439          426
  451 #define FRAME_death440          427
  452 #define FRAME_death441          428
  453 #define FRAME_death442          429
  454 #define FRAME_death443          430
  455 #define FRAME_death444          431
  456 #define FRAME_death445          432
  457 #define FRAME_death446          433
  458 #define FRAME_death447          434
  459 #define FRAME_death448          435
  460 #define FRAME_death449          436
  461 #define FRAME_death450          437
  462 #define FRAME_death451          438
  463 #define FRAME_death452          439
  464 #define FRAME_death453          440
  465 #define FRAME_death501          441
  466 #define FRAME_death502          442
  467 #define FRAME_death503          443
  468 #define FRAME_death504          444
  469 #define FRAME_death505          445
  470 #define FRAME_death506          446
  471 #define FRAME_death507          447
  472 #define FRAME_death508          448
  473 #define FRAME_death509          449
  474 #define FRAME_death510          450
  475 #define FRAME_death511          451
  476 #define FRAME_death512          452
  477 #define FRAME_death513          453
  478 #define FRAME_death514          454
  479 #define FRAME_death515          455
  480 #define FRAME_death516          456
  481 #define FRAME_death517          457
  482 #define FRAME_death518          458
  483 #define FRAME_death519          459
  484 #define FRAME_death520          460
  485 #define FRAME_death521          461
  486 #define FRAME_death522          462
  487 #define FRAME_death523          463
  488 #define FRAME_death524          464
  489 #define FRAME_death601          465
  490 #define FRAME_death602          466
  491 #define FRAME_death603          467
  492 #define FRAME_death604          468
  493 #define FRAME_death605          469
  494 #define FRAME_death606          470
  495 #define FRAME_death607          471
  496 #define FRAME_death608          472
  497 #define FRAME_death609          473
  498 #define FRAME_death610          474
  499 
  500 #define MODEL_SCALE             1.200000
  501