File: game\m_mutant.h

    1 /*
    2 Copyright (C) 1997-2001 Id Software, Inc.
    3 
    4 This program is free software; you can redistribute it and/or
    5 modify it under the terms of the GNU General Public License
    6 as published by the Free Software Foundation; either version 2
    7 of the License, or (at your option) any later version.
    8 
    9 This program is distributed in the hope that it will be useful,
   10 but WITHOUT ANY WARRANTY; without even the implied warranty of
   11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
   12 
   13 See the GNU General Public License for more details.
   14 
   15 You should have received a copy of the GNU General Public License
   16 along with this program; if not, write to the Free Software
   17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
   18 
   19 */
   20 // G:\quake2\baseq2\models/monsters/mutant
   21 
   22 // This file generated by ModelGen - Do NOT Modify
   23 
   24 #define FRAME_attack01          0
   25 #define FRAME_attack02          1
   26 #define FRAME_attack03          2
   27 #define FRAME_attack04          3
   28 #define FRAME_attack05          4
   29 #define FRAME_attack06          5
   30 #define FRAME_attack07          6
   31 #define FRAME_attack08          7
   32 #define FRAME_attack09          8
   33 #define FRAME_attack10          9
   34 #define FRAME_attack11          10
   35 #define FRAME_attack12          11
   36 #define FRAME_attack13          12
   37 #define FRAME_attack14          13
   38 #define FRAME_attack15          14
   39 #define FRAME_death101          15
   40 #define FRAME_death102          16
   41 #define FRAME_death103          17
   42 #define FRAME_death104          18
   43 #define FRAME_death105          19
   44 #define FRAME_death106          20
   45 #define FRAME_death107          21
   46 #define FRAME_death108          22
   47 #define FRAME_death109          23
   48 #define FRAME_death201          24
   49 #define FRAME_death202          25
   50 #define FRAME_death203          26
   51 #define FRAME_death204          27
   52 #define FRAME_death205          28
   53 #define FRAME_death206          29
   54 #define FRAME_death207          30
   55 #define FRAME_death208          31
   56 #define FRAME_death209          32
   57 #define FRAME_death210          33
   58 #define FRAME_pain101           34
   59 #define FRAME_pain102           35
   60 #define FRAME_pain103           36
   61 #define FRAME_pain104           37
   62 #define FRAME_pain105           38
   63 #define FRAME_pain201           39
   64 #define FRAME_pain202           40
   65 #define FRAME_pain203           41
   66 #define FRAME_pain204           42
   67 #define FRAME_pain205           43
   68 #define FRAME_pain206           44
   69 #define FRAME_pain301           45
   70 #define FRAME_pain302           46
   71 #define FRAME_pain303           47
   72 #define FRAME_pain304           48
   73 #define FRAME_pain305           49
   74 #define FRAME_pain306           50
   75 #define FRAME_pain307           51
   76 #define FRAME_pain308           52
   77 #define FRAME_pain309           53
   78 #define FRAME_pain310           54
   79 #define FRAME_pain311           55
   80 #define FRAME_run03             56
   81 #define FRAME_run04             57
   82 #define FRAME_run05             58
   83 #define FRAME_run06             59
   84 #define FRAME_run07             60
   85 #define FRAME_run08             61
   86 #define FRAME_stand101          62
   87 #define FRAME_stand102          63
   88 #define FRAME_stand103          64
   89 #define FRAME_stand104          65
   90 #define FRAME_stand105          66
   91 #define FRAME_stand106          67
   92 #define FRAME_stand107          68
   93 #define FRAME_stand108          69
   94 #define FRAME_stand109          70
   95 #define FRAME_stand110          71
   96 #define FRAME_stand111          72
   97 #define FRAME_stand112          73
   98 #define FRAME_stand113          74
   99 #define FRAME_stand114          75
  100 #define FRAME_stand115          76
  101 #define FRAME_stand116          77
  102 #define FRAME_stand117          78
  103 #define FRAME_stand118          79
  104 #define FRAME_stand119          80
  105 #define FRAME_stand120          81
  106 #define FRAME_stand121          82
  107 #define FRAME_stand122          83
  108 #define FRAME_stand123          84
  109 #define FRAME_stand124          85
  110 #define FRAME_stand125          86
  111 #define FRAME_stand126          87
  112 #define FRAME_stand127          88
  113 #define FRAME_stand128          89
  114 #define FRAME_stand129          90
  115 #define FRAME_stand130          91
  116 #define FRAME_stand131          92
  117 #define FRAME_stand132          93
  118 #define FRAME_stand133          94
  119 #define FRAME_stand134          95
  120 #define FRAME_stand135          96
  121 #define FRAME_stand136          97
  122 #define FRAME_stand137          98
  123 #define FRAME_stand138          99
  124 #define FRAME_stand139          100
  125 #define FRAME_stand140          101
  126 #define FRAME_stand141          102
  127 #define FRAME_stand142          103
  128 #define FRAME_stand143          104
  129 #define FRAME_stand144          105
  130 #define FRAME_stand145          106
  131 #define FRAME_stand146          107
  132 #define FRAME_stand147          108
  133 #define FRAME_stand148          109
  134 #define FRAME_stand149          110
  135 #define FRAME_stand150          111
  136 #define FRAME_stand151          112
  137 #define FRAME_stand152          113
  138 #define FRAME_stand153          114
  139 #define FRAME_stand154          115
  140 #define FRAME_stand155          116
  141 #define FRAME_stand156          117
  142 #define FRAME_stand157          118
  143 #define FRAME_stand158          119
  144 #define FRAME_stand159          120
  145 #define FRAME_stand160          121
  146 #define FRAME_stand161          122
  147 #define FRAME_stand162          123
  148 #define FRAME_stand163          124
  149 #define FRAME_stand164          125
  150 #define FRAME_walk01            126
  151 #define FRAME_walk02            127
  152 #define FRAME_walk03            128
  153 #define FRAME_walk04            129
  154 #define FRAME_walk05            130
  155 #define FRAME_walk06            131
  156 #define FRAME_walk07            132
  157 #define FRAME_walk08            133
  158 #define FRAME_walk09            134
  159 #define FRAME_walk10            135
  160 #define FRAME_walk11            136
  161 #define FRAME_walk12            137
  162 #define FRAME_walk13            138
  163 #define FRAME_walk14            139
  164 #define FRAME_walk15            140
  165 #define FRAME_walk16            141
  166 #define FRAME_walk17            142
  167 #define FRAME_walk18            143
  168 #define FRAME_walk19            144
  169 #define FRAME_walk20            145
  170 #define FRAME_walk21            146
  171 #define FRAME_walk22            147
  172 #define FRAME_walk23            148
  173 
  174 #define MODEL_SCALE             1.000000
  175