File: game\m_hover.h

    1 /*
    2 Copyright (C) 1997-2001 Id Software, Inc.
    3 
    4 This program is free software; you can redistribute it and/or
    5 modify it under the terms of the GNU General Public License
    6 as published by the Free Software Foundation; either version 2
    7 of the License, or (at your option) any later version.
    8 
    9 This program is distributed in the hope that it will be useful,
   10 but WITHOUT ANY WARRANTY; without even the implied warranty of
   11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
   12 
   13 See the GNU General Public License for more details.
   14 
   15 You should have received a copy of the GNU General Public License
   16 along with this program; if not, write to the Free Software
   17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
   18 
   19 */
   20 // G:\quake2\baseq2\models/monsters/hover
   21 
   22 // This file generated by ModelGen - Do NOT Modify
   23 
   24 #define FRAME_stand01           0
   25 #define FRAME_stand02           1
   26 #define FRAME_stand03           2
   27 #define FRAME_stand04           3
   28 #define FRAME_stand05           4
   29 #define FRAME_stand06           5
   30 #define FRAME_stand07           6
   31 #define FRAME_stand08           7
   32 #define FRAME_stand09           8
   33 #define FRAME_stand10           9
   34 #define FRAME_stand11           10
   35 #define FRAME_stand12           11
   36 #define FRAME_stand13           12
   37 #define FRAME_stand14           13
   38 #define FRAME_stand15           14
   39 #define FRAME_stand16           15
   40 #define FRAME_stand17           16
   41 #define FRAME_stand18           17
   42 #define FRAME_stand19           18
   43 #define FRAME_stand20           19
   44 #define FRAME_stand21           20
   45 #define FRAME_stand22           21
   46 #define FRAME_stand23           22
   47 #define FRAME_stand24           23
   48 #define FRAME_stand25           24
   49 #define FRAME_stand26           25
   50 #define FRAME_stand27           26
   51 #define FRAME_stand28           27
   52 #define FRAME_stand29           28
   53 #define FRAME_stand30           29
   54 #define FRAME_forwrd01          30
   55 #define FRAME_forwrd02          31
   56 #define FRAME_forwrd03          32
   57 #define FRAME_forwrd04          33
   58 #define FRAME_forwrd05          34
   59 #define FRAME_forwrd06          35
   60 #define FRAME_forwrd07          36
   61 #define FRAME_forwrd08          37
   62 #define FRAME_forwrd09          38
   63 #define FRAME_forwrd10          39
   64 #define FRAME_forwrd11          40
   65 #define FRAME_forwrd12          41
   66 #define FRAME_forwrd13          42
   67 #define FRAME_forwrd14          43
   68 #define FRAME_forwrd15          44
   69 #define FRAME_forwrd16          45
   70 #define FRAME_forwrd17          46
   71 #define FRAME_forwrd18          47
   72 #define FRAME_forwrd19          48
   73 #define FRAME_forwrd20          49
   74 #define FRAME_forwrd21          50
   75 #define FRAME_forwrd22          51
   76 #define FRAME_forwrd23          52
   77 #define FRAME_forwrd24          53
   78 #define FRAME_forwrd25          54
   79 #define FRAME_forwrd26          55
   80 #define FRAME_forwrd27          56
   81 #define FRAME_forwrd28          57
   82 #define FRAME_forwrd29          58
   83 #define FRAME_forwrd30          59
   84 #define FRAME_forwrd31          60
   85 #define FRAME_forwrd32          61
   86 #define FRAME_forwrd33          62
   87 #define FRAME_forwrd34          63
   88 #define FRAME_forwrd35          64
   89 #define FRAME_stop101           65
   90 #define FRAME_stop102           66
   91 #define FRAME_stop103           67
   92 #define FRAME_stop104           68
   93 #define FRAME_stop105           69
   94 #define FRAME_stop106           70
   95 #define FRAME_stop107           71
   96 #define FRAME_stop108           72
   97 #define FRAME_stop109           73
   98 #define FRAME_stop201           74
   99 #define FRAME_stop202           75
  100 #define FRAME_stop203           76
  101 #define FRAME_stop204           77
  102 #define FRAME_stop205           78
  103 #define FRAME_stop206           79
  104 #define FRAME_stop207           80
  105 #define FRAME_stop208           81
  106 #define FRAME_takeof01          82
  107 #define FRAME_takeof02          83
  108 #define FRAME_takeof03          84
  109 #define FRAME_takeof04          85
  110 #define FRAME_takeof05          86
  111 #define FRAME_takeof06          87
  112 #define FRAME_takeof07          88
  113 #define FRAME_takeof08          89
  114 #define FRAME_takeof09          90
  115 #define FRAME_takeof10          91
  116 #define FRAME_takeof11          92
  117 #define FRAME_takeof12          93
  118 #define FRAME_takeof13          94
  119 #define FRAME_takeof14          95
  120 #define FRAME_takeof15          96
  121 #define FRAME_takeof16          97
  122 #define FRAME_takeof17          98
  123 #define FRAME_takeof18          99
  124 #define FRAME_takeof19          100
  125 #define FRAME_takeof20          101
  126 #define FRAME_takeof21          102
  127 #define FRAME_takeof22          103
  128 #define FRAME_takeof23          104
  129 #define FRAME_takeof24          105
  130 #define FRAME_takeof25          106
  131 #define FRAME_takeof26          107
  132 #define FRAME_takeof27          108
  133 #define FRAME_takeof28          109
  134 #define FRAME_takeof29          110
  135 #define FRAME_takeof30          111
  136 #define FRAME_land01            112
  137 #define FRAME_pain101           113
  138 #define FRAME_pain102           114
  139 #define FRAME_pain103           115
  140 #define FRAME_pain104           116
  141 #define FRAME_pain105           117
  142 #define FRAME_pain106           118
  143 #define FRAME_pain107           119
  144 #define FRAME_pain108           120
  145 #define FRAME_pain109           121
  146 #define FRAME_pain110           122
  147 #define FRAME_pain111           123
  148 #define FRAME_pain112           124
  149 #define FRAME_pain113           125
  150 #define FRAME_pain114           126
  151 #define FRAME_pain115           127
  152 #define FRAME_pain116           128
  153 #define FRAME_pain117           129
  154 #define FRAME_pain118           130
  155 #define FRAME_pain119           131
  156 #define FRAME_pain120           132
  157 #define FRAME_pain121           133
  158 #define FRAME_pain122           134
  159 #define FRAME_pain123           135
  160 #define FRAME_pain124           136
  161 #define FRAME_pain125           137
  162 #define FRAME_pain126           138
  163 #define FRAME_pain127           139
  164 #define FRAME_pain128           140
  165 #define FRAME_pain201           141
  166 #define FRAME_pain202           142
  167 #define FRAME_pain203           143
  168 #define FRAME_pain204           144
  169 #define FRAME_pain205           145
  170 #define FRAME_pain206           146
  171 #define FRAME_pain207           147
  172 #define FRAME_pain208           148
  173 #define FRAME_pain209           149
  174 #define FRAME_pain210           150
  175 #define FRAME_pain211           151
  176 #define FRAME_pain212           152
  177 #define FRAME_pain301           153
  178 #define FRAME_pain302           154
  179 #define FRAME_pain303           155
  180 #define FRAME_pain304           156
  181 #define FRAME_pain305           157
  182 #define FRAME_pain306           158
  183 #define FRAME_pain307           159
  184 #define FRAME_pain308           160
  185 #define FRAME_pain309           161
  186 #define FRAME_death101          162
  187 #define FRAME_death102          163
  188 #define FRAME_death103          164
  189 #define FRAME_death104          165
  190 #define FRAME_death105          166
  191 #define FRAME_death106          167
  192 #define FRAME_death107          168
  193 #define FRAME_death108          169
  194 #define FRAME_death109          170
  195 #define FRAME_death110          171
  196 #define FRAME_death111          172
  197 #define FRAME_backwd01          173
  198 #define FRAME_backwd02          174
  199 #define FRAME_backwd03          175
  200 #define FRAME_backwd04          176
  201 #define FRAME_backwd05          177
  202 #define FRAME_backwd06          178
  203 #define FRAME_backwd07          179
  204 #define FRAME_backwd08          180
  205 #define FRAME_backwd09          181
  206 #define FRAME_backwd10          182
  207 #define FRAME_backwd11          183
  208 #define FRAME_backwd12          184
  209 #define FRAME_backwd13          185
  210 #define FRAME_backwd14          186
  211 #define FRAME_backwd15          187
  212 #define FRAME_backwd16          188
  213 #define FRAME_backwd17          189
  214 #define FRAME_backwd18          190
  215 #define FRAME_backwd19          191
  216 #define FRAME_backwd20          192
  217 #define FRAME_backwd21          193
  218 #define FRAME_backwd22          194
  219 #define FRAME_backwd23          195
  220 #define FRAME_backwd24          196
  221 #define FRAME_attak101          197
  222 #define FRAME_attak102          198
  223 #define FRAME_attak103          199
  224 #define FRAME_attak104          200
  225 #define FRAME_attak105          201
  226 #define FRAME_attak106          202
  227 #define FRAME_attak107          203
  228 #define FRAME_attak108          204
  229 
  230 #define MODEL_SCALE             1.000000
  231