File: game\m_float.h

    1 /*
    2 Copyright (C) 1997-2001 Id Software, Inc.
    3 
    4 This program is free software; you can redistribute it and/or
    5 modify it under the terms of the GNU General Public License
    6 as published by the Free Software Foundation; either version 2
    7 of the License, or (at your option) any later version.
    8 
    9 This program is distributed in the hope that it will be useful,
   10 but WITHOUT ANY WARRANTY; without even the implied warranty of
   11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
   12 
   13 See the GNU General Public License for more details.
   14 
   15 You should have received a copy of the GNU General Public License
   16 along with this program; if not, write to the Free Software
   17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
   18 
   19 */
   20 // G:\quake2\baseq2\models/monsters/float
   21 
   22 // This file generated by ModelGen - Do NOT Modify
   23 
   24 #define FRAME_actvat01          0
   25 #define FRAME_actvat02          1
   26 #define FRAME_actvat03          2
   27 #define FRAME_actvat04          3
   28 #define FRAME_actvat05          4
   29 #define FRAME_actvat06          5
   30 #define FRAME_actvat07          6
   31 #define FRAME_actvat08          7
   32 #define FRAME_actvat09          8
   33 #define FRAME_actvat10          9
   34 #define FRAME_actvat11          10
   35 #define FRAME_actvat12          11
   36 #define FRAME_actvat13          12
   37 #define FRAME_actvat14          13
   38 #define FRAME_actvat15          14
   39 #define FRAME_actvat16          15
   40 #define FRAME_actvat17          16
   41 #define FRAME_actvat18          17
   42 #define FRAME_actvat19          18
   43 #define FRAME_actvat20          19
   44 #define FRAME_actvat21          20
   45 #define FRAME_actvat22          21
   46 #define FRAME_actvat23          22
   47 #define FRAME_actvat24          23
   48 #define FRAME_actvat25          24
   49 #define FRAME_actvat26          25
   50 #define FRAME_actvat27          26
   51 #define FRAME_actvat28          27
   52 #define FRAME_actvat29          28
   53 #define FRAME_actvat30          29
   54 #define FRAME_actvat31          30
   55 #define FRAME_attak101          31
   56 #define FRAME_attak102          32
   57 #define FRAME_attak103          33
   58 #define FRAME_attak104          34
   59 #define FRAME_attak105          35
   60 #define FRAME_attak106          36
   61 #define FRAME_attak107          37
   62 #define FRAME_attak108          38
   63 #define FRAME_attak109          39
   64 #define FRAME_attak110          40
   65 #define FRAME_attak111          41
   66 #define FRAME_attak112          42
   67 #define FRAME_attak113          43
   68 #define FRAME_attak114          44
   69 #define FRAME_attak201          45
   70 #define FRAME_attak202          46
   71 #define FRAME_attak203          47
   72 #define FRAME_attak204          48
   73 #define FRAME_attak205          49
   74 #define FRAME_attak206          50
   75 #define FRAME_attak207          51
   76 #define FRAME_attak208          52
   77 #define FRAME_attak209          53
   78 #define FRAME_attak210          54
   79 #define FRAME_attak211          55
   80 #define FRAME_attak212          56
   81 #define FRAME_attak213          57
   82 #define FRAME_attak214          58
   83 #define FRAME_attak215          59
   84 #define FRAME_attak216          60
   85 #define FRAME_attak217          61
   86 #define FRAME_attak218          62
   87 #define FRAME_attak219          63
   88 #define FRAME_attak220          64
   89 #define FRAME_attak221          65
   90 #define FRAME_attak222          66
   91 #define FRAME_attak223          67
   92 #define FRAME_attak224          68
   93 #define FRAME_attak225          69
   94 #define FRAME_attak301          70
   95 #define FRAME_attak302          71
   96 #define FRAME_attak303          72
   97 #define FRAME_attak304          73
   98 #define FRAME_attak305          74
   99 #define FRAME_attak306          75
  100 #define FRAME_attak307          76
  101 #define FRAME_attak308          77
  102 #define FRAME_attak309          78
  103 #define FRAME_attak310          79
  104 #define FRAME_attak311          80
  105 #define FRAME_attak312          81
  106 #define FRAME_attak313          82
  107 #define FRAME_attak314          83
  108 #define FRAME_attak315          84
  109 #define FRAME_attak316          85
  110 #define FRAME_attak317          86
  111 #define FRAME_attak318          87
  112 #define FRAME_attak319          88
  113 #define FRAME_attak320          89
  114 #define FRAME_attak321          90
  115 #define FRAME_attak322          91
  116 #define FRAME_attak323          92
  117 #define FRAME_attak324          93
  118 #define FRAME_attak325          94
  119 #define FRAME_attak326          95
  120 #define FRAME_attak327          96
  121 #define FRAME_attak328          97
  122 #define FRAME_attak329          98
  123 #define FRAME_attak330          99
  124 #define FRAME_attak331          100
  125 #define FRAME_attak332          101
  126 #define FRAME_attak333          102
  127 #define FRAME_attak334          103
  128 #define FRAME_death01           104
  129 #define FRAME_death02           105
  130 #define FRAME_death03           106
  131 #define FRAME_death04           107
  132 #define FRAME_death05           108
  133 #define FRAME_death06           109
  134 #define FRAME_death07           110
  135 #define FRAME_death08           111
  136 #define FRAME_death09           112
  137 #define FRAME_death10           113
  138 #define FRAME_death11           114
  139 #define FRAME_death12           115
  140 #define FRAME_death13           116
  141 #define FRAME_pain101           117
  142 #define FRAME_pain102           118
  143 #define FRAME_pain103           119
  144 #define FRAME_pain104           120
  145 #define FRAME_pain105           121
  146 #define FRAME_pain106           122
  147 #define FRAME_pain107           123
  148 #define FRAME_pain201           124
  149 #define FRAME_pain202           125
  150 #define FRAME_pain203           126
  151 #define FRAME_pain204           127
  152 #define FRAME_pain205           128
  153 #define FRAME_pain206           129
  154 #define FRAME_pain207           130
  155 #define FRAME_pain208           131
  156 #define FRAME_pain301           132
  157 #define FRAME_pain302           133
  158 #define FRAME_pain303           134
  159 #define FRAME_pain304           135
  160 #define FRAME_pain305           136
  161 #define FRAME_pain306           137
  162 #define FRAME_pain307           138
  163 #define FRAME_pain308           139
  164 #define FRAME_pain309           140
  165 #define FRAME_pain310           141
  166 #define FRAME_pain311           142
  167 #define FRAME_pain312           143
  168 #define FRAME_stand101          144
  169 #define FRAME_stand102          145
  170 #define FRAME_stand103          146
  171 #define FRAME_stand104          147
  172 #define FRAME_stand105          148
  173 #define FRAME_stand106          149
  174 #define FRAME_stand107          150
  175 #define FRAME_stand108          151
  176 #define FRAME_stand109          152
  177 #define FRAME_stand110          153
  178 #define FRAME_stand111          154
  179 #define FRAME_stand112          155
  180 #define FRAME_stand113          156
  181 #define FRAME_stand114          157
  182 #define FRAME_stand115          158
  183 #define FRAME_stand116          159
  184 #define FRAME_stand117          160
  185 #define FRAME_stand118          161
  186 #define FRAME_stand119          162
  187 #define FRAME_stand120          163
  188 #define FRAME_stand121          164
  189 #define FRAME_stand122          165
  190 #define FRAME_stand123          166
  191 #define FRAME_stand124          167
  192 #define FRAME_stand125          168
  193 #define FRAME_stand126          169
  194 #define FRAME_stand127          170
  195 #define FRAME_stand128          171
  196 #define FRAME_stand129          172
  197 #define FRAME_stand130          173
  198 #define FRAME_stand131          174
  199 #define FRAME_stand132          175
  200 #define FRAME_stand133          176
  201 #define FRAME_stand134          177
  202 #define FRAME_stand135          178
  203 #define FRAME_stand136          179
  204 #define FRAME_stand137          180
  205 #define FRAME_stand138          181
  206 #define FRAME_stand139          182
  207 #define FRAME_stand140          183
  208 #define FRAME_stand141          184
  209 #define FRAME_stand142          185
  210 #define FRAME_stand143          186
  211 #define FRAME_stand144          187
  212 #define FRAME_stand145          188
  213 #define FRAME_stand146          189
  214 #define FRAME_stand147          190
  215 #define FRAME_stand148          191
  216 #define FRAME_stand149          192
  217 #define FRAME_stand150          193
  218 #define FRAME_stand151          194
  219 #define FRAME_stand152          195
  220 #define FRAME_stand201          196
  221 #define FRAME_stand202          197
  222 #define FRAME_stand203          198
  223 #define FRAME_stand204          199
  224 #define FRAME_stand205          200
  225 #define FRAME_stand206          201
  226 #define FRAME_stand207          202
  227 #define FRAME_stand208          203
  228 #define FRAME_stand209          204
  229 #define FRAME_stand210          205
  230 #define FRAME_stand211          206
  231 #define FRAME_stand212          207
  232 #define FRAME_stand213          208
  233 #define FRAME_stand214          209
  234 #define FRAME_stand215          210
  235 #define FRAME_stand216          211
  236 #define FRAME_stand217          212
  237 #define FRAME_stand218          213
  238 #define FRAME_stand219          214
  239 #define FRAME_stand220          215
  240 #define FRAME_stand221          216
  241 #define FRAME_stand222          217
  242 #define FRAME_stand223          218
  243 #define FRAME_stand224          219
  244 #define FRAME_stand225          220
  245 #define FRAME_stand226          221
  246 #define FRAME_stand227          222
  247 #define FRAME_stand228          223
  248 #define FRAME_stand229          224
  249 #define FRAME_stand230          225
  250 #define FRAME_stand231          226
  251 #define FRAME_stand232          227
  252 #define FRAME_stand233          228
  253 #define FRAME_stand234          229
  254 #define FRAME_stand235          230
  255 #define FRAME_stand236          231
  256 #define FRAME_stand237          232
  257 #define FRAME_stand238          233
  258 #define FRAME_stand239          234
  259 #define FRAME_stand240          235
  260 #define FRAME_stand241          236
  261 #define FRAME_stand242          237
  262 #define FRAME_stand243          238
  263 #define FRAME_stand244          239
  264 #define FRAME_stand245          240
  265 #define FRAME_stand246          241
  266 #define FRAME_stand247          242
  267 #define FRAME_stand248          243
  268 #define FRAME_stand249          244
  269 #define FRAME_stand250          245
  270 #define FRAME_stand251          246
  271 #define FRAME_stand252          247
  272 
  273 #define MODEL_SCALE             1.000000
  274