File: game\m_boss31.h

    1 /*
    2 Copyright (C) 1997-2001 Id Software, Inc.
    3 
    4 This program is free software; you can redistribute it and/or
    5 modify it under the terms of the GNU General Public License
    6 as published by the Free Software Foundation; either version 2
    7 of the License, or (at your option) any later version.
    8 
    9 This program is distributed in the hope that it will be useful,
   10 but WITHOUT ANY WARRANTY; without even the implied warranty of
   11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
   12 
   13 See the GNU General Public License for more details.
   14 
   15 You should have received a copy of the GNU General Public License
   16 along with this program; if not, write to the Free Software
   17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
   18 
   19 */
   20 // G:\quake2\baseq2\models/monsters/boss3/jorg
   21 
   22 // This file generated by ModelGen - Do NOT Modify
   23 
   24 #define FRAME_attak101          0
   25 #define FRAME_attak102          1
   26 #define FRAME_attak103          2
   27 #define FRAME_attak104          3
   28 #define FRAME_attak105          4
   29 #define FRAME_attak106          5
   30 #define FRAME_attak107          6
   31 #define FRAME_attak108          7
   32 #define FRAME_attak109          8
   33 #define FRAME_attak110          9
   34 #define FRAME_attak111          10
   35 #define FRAME_attak112          11
   36 #define FRAME_attak113          12
   37 #define FRAME_attak114          13
   38 #define FRAME_attak115          14
   39 #define FRAME_attak116          15
   40 #define FRAME_attak117          16
   41 #define FRAME_attak118          17
   42 #define FRAME_attak201          18
   43 #define FRAME_attak202          19
   44 #define FRAME_attak203          20
   45 #define FRAME_attak204          21
   46 #define FRAME_attak205          22
   47 #define FRAME_attak206          23
   48 #define FRAME_attak207          24
   49 #define FRAME_attak208          25
   50 #define FRAME_attak209          26
   51 #define FRAME_attak210          27
   52 #define FRAME_attak211          28
   53 #define FRAME_attak212          29
   54 #define FRAME_attak213          30
   55 #define FRAME_death01           31
   56 #define FRAME_death02           32
   57 #define FRAME_death03           33
   58 #define FRAME_death04           34
   59 #define FRAME_death05           35
   60 #define FRAME_death06           36
   61 #define FRAME_death07           37
   62 #define FRAME_death08           38
   63 #define FRAME_death09           39
   64 #define FRAME_death10           40
   65 #define FRAME_death11           41
   66 #define FRAME_death12           42
   67 #define FRAME_death13           43
   68 #define FRAME_death14           44
   69 #define FRAME_death15           45
   70 #define FRAME_death16           46
   71 #define FRAME_death17           47
   72 #define FRAME_death18           48
   73 #define FRAME_death19           49
   74 #define FRAME_death20           50
   75 #define FRAME_death21           51
   76 #define FRAME_death22           52
   77 #define FRAME_death23           53
   78 #define FRAME_death24           54
   79 #define FRAME_death25           55
   80 #define FRAME_death26           56
   81 #define FRAME_death27           57
   82 #define FRAME_death28           58
   83 #define FRAME_death29           59
   84 #define FRAME_death30           60
   85 #define FRAME_death31           61
   86 #define FRAME_death32           62
   87 #define FRAME_death33           63
   88 #define FRAME_death34           64
   89 #define FRAME_death35           65
   90 #define FRAME_death36           66
   91 #define FRAME_death37           67
   92 #define FRAME_death38           68
   93 #define FRAME_death39           69
   94 #define FRAME_death40           70
   95 #define FRAME_death41           71
   96 #define FRAME_death42           72
   97 #define FRAME_death43           73
   98 #define FRAME_death44           74
   99 #define FRAME_death45           75
  100 #define FRAME_death46           76
  101 #define FRAME_death47           77
  102 #define FRAME_death48           78
  103 #define FRAME_death49           79
  104 #define FRAME_death50           80
  105 #define FRAME_pain101           81
  106 #define FRAME_pain102           82
  107 #define FRAME_pain103           83
  108 #define FRAME_pain201           84
  109 #define FRAME_pain202           85
  110 #define FRAME_pain203           86
  111 #define FRAME_pain301           87
  112 #define FRAME_pain302           88
  113 #define FRAME_pain303           89
  114 #define FRAME_pain304           90
  115 #define FRAME_pain305           91
  116 #define FRAME_pain306           92
  117 #define FRAME_pain307           93
  118 #define FRAME_pain308           94
  119 #define FRAME_pain309           95
  120 #define FRAME_pain310           96
  121 #define FRAME_pain311           97
  122 #define FRAME_pain312           98
  123 #define FRAME_pain313           99
  124 #define FRAME_pain314           100
  125 #define FRAME_pain315           101
  126 #define FRAME_pain316           102
  127 #define FRAME_pain317           103
  128 #define FRAME_pain318           104
  129 #define FRAME_pain319           105
  130 #define FRAME_pain320           106
  131 #define FRAME_pain321           107
  132 #define FRAME_pain322           108
  133 #define FRAME_pain323           109
  134 #define FRAME_pain324           110
  135 #define FRAME_pain325           111
  136 #define FRAME_stand01           112
  137 #define FRAME_stand02           113
  138 #define FRAME_stand03           114
  139 #define FRAME_stand04           115
  140 #define FRAME_stand05           116
  141 #define FRAME_stand06           117
  142 #define FRAME_stand07           118
  143 #define FRAME_stand08           119
  144 #define FRAME_stand09           120
  145 #define FRAME_stand10           121
  146 #define FRAME_stand11           122
  147 #define FRAME_stand12           123
  148 #define FRAME_stand13           124
  149 #define FRAME_stand14           125
  150 #define FRAME_stand15           126
  151 #define FRAME_stand16           127
  152 #define FRAME_stand17           128
  153 #define FRAME_stand18           129
  154 #define FRAME_stand19           130
  155 #define FRAME_stand20           131
  156 #define FRAME_stand21           132
  157 #define FRAME_stand22           133
  158 #define FRAME_stand23           134
  159 #define FRAME_stand24           135
  160 #define FRAME_stand25           136
  161 #define FRAME_stand26           137
  162 #define FRAME_stand27           138
  163 #define FRAME_stand28           139
  164 #define FRAME_stand29           140
  165 #define FRAME_stand30           141
  166 #define FRAME_stand31           142
  167 #define FRAME_stand32           143
  168 #define FRAME_stand33           144
  169 #define FRAME_stand34           145
  170 #define FRAME_stand35           146
  171 #define FRAME_stand36           147
  172 #define FRAME_stand37           148
  173 #define FRAME_stand38           149
  174 #define FRAME_stand39           150
  175 #define FRAME_stand40           151
  176 #define FRAME_stand41           152
  177 #define FRAME_stand42           153
  178 #define FRAME_stand43           154
  179 #define FRAME_stand44           155
  180 #define FRAME_stand45           156
  181 #define FRAME_stand46           157
  182 #define FRAME_stand47           158
  183 #define FRAME_stand48           159
  184 #define FRAME_stand49           160
  185 #define FRAME_stand50           161
  186 #define FRAME_stand51           162
  187 #define FRAME_walk01            163
  188 #define FRAME_walk02            164
  189 #define FRAME_walk03            165
  190 #define FRAME_walk04            166
  191 #define FRAME_walk05            167
  192 #define FRAME_walk06            168
  193 #define FRAME_walk07            169
  194 #define FRAME_walk08            170
  195 #define FRAME_walk09            171
  196 #define FRAME_walk10            172
  197 #define FRAME_walk11            173
  198 #define FRAME_walk12            174
  199 #define FRAME_walk13            175
  200 #define FRAME_walk14            176
  201 #define FRAME_walk15            177
  202 #define FRAME_walk16            178
  203 #define FRAME_walk17            179
  204 #define FRAME_walk18            180
  205 #define FRAME_walk19            181
  206 #define FRAME_walk20            182
  207 #define FRAME_walk21            183
  208 #define FRAME_walk22            184
  209 #define FRAME_walk23            185
  210 #define FRAME_walk24            186
  211 #define FRAME_walk25            187
  212 
  213 #define MODEL_SCALE             1.000000
  214