File: game\m_berserk.h

    1 /*
    2 Copyright (C) 1997-2001 Id Software, Inc.
    3 
    4 This program is free software; you can redistribute it and/or
    5 modify it under the terms of the GNU General Public License
    6 as published by the Free Software Foundation; either version 2
    7 of the License, or (at your option) any later version.
    8 
    9 This program is distributed in the hope that it will be useful,
   10 but WITHOUT ANY WARRANTY; without even the implied warranty of
   11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
   12 
   13 See the GNU General Public License for more details.
   14 
   15 You should have received a copy of the GNU General Public License
   16 along with this program; if not, write to the Free Software
   17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
   18 
   19 */
   20 // G:\quake2\baseq2\models/monsters/berserk
   21 
   22 // This file generated by ModelGen - Do NOT Modify
   23 
   24 #define FRAME_stand1            0
   25 #define FRAME_stand2            1
   26 #define FRAME_stand3            2
   27 #define FRAME_stand4            3
   28 #define FRAME_stand5            4
   29 #define FRAME_standb1           5
   30 #define FRAME_standb2           6
   31 #define FRAME_standb3           7
   32 #define FRAME_standb4           8
   33 #define FRAME_standb5           9
   34 #define FRAME_standb6           10
   35 #define FRAME_standb7           11
   36 #define FRAME_standb8           12
   37 #define FRAME_standb9           13
   38 #define FRAME_standb10          14
   39 #define FRAME_standb11          15
   40 #define FRAME_standb12          16
   41 #define FRAME_standb13          17
   42 #define FRAME_standb14          18
   43 #define FRAME_standb15          19
   44 #define FRAME_standb16          20
   45 #define FRAME_standb17          21
   46 #define FRAME_standb18          22
   47 #define FRAME_standb19          23
   48 #define FRAME_standb20          24
   49 #define FRAME_walkc1            25
   50 #define FRAME_walkc2            26
   51 #define FRAME_walkc3            27
   52 #define FRAME_walkc4            28
   53 #define FRAME_walkc5            29
   54 #define FRAME_walkc6            30
   55 #define FRAME_walkc7            31
   56 #define FRAME_walkc8            32
   57 #define FRAME_walkc9            33
   58 #define FRAME_walkc10           34
   59 #define FRAME_walkc11           35
   60 #define FRAME_run1              36
   61 #define FRAME_run2              37
   62 #define FRAME_run3              38
   63 #define FRAME_run4              39
   64 #define FRAME_run5              40
   65 #define FRAME_run6              41
   66 #define FRAME_att_a1            42
   67 #define FRAME_att_a2            43
   68 #define FRAME_att_a3            44
   69 #define FRAME_att_a4            45
   70 #define FRAME_att_a5            46
   71 #define FRAME_att_a6            47
   72 #define FRAME_att_a7            48
   73 #define FRAME_att_a8            49
   74 #define FRAME_att_a9            50
   75 #define FRAME_att_a10           51
   76 #define FRAME_att_a11           52
   77 #define FRAME_att_a12           53
   78 #define FRAME_att_a13           54
   79 #define FRAME_att_b1            55
   80 #define FRAME_att_b2            56
   81 #define FRAME_att_b3            57
   82 #define FRAME_att_b4            58
   83 #define FRAME_att_b5            59
   84 #define FRAME_att_b6            60
   85 #define FRAME_att_b7            61
   86 #define FRAME_att_b8            62
   87 #define FRAME_att_b9            63
   88 #define FRAME_att_b10           64
   89 #define FRAME_att_b11           65
   90 #define FRAME_att_b12           66
   91 #define FRAME_att_b13           67
   92 #define FRAME_att_b14           68
   93 #define FRAME_att_b15           69
   94 #define FRAME_att_b16           70
   95 #define FRAME_att_b17           71
   96 #define FRAME_att_b18           72
   97 #define FRAME_att_b19           73
   98 #define FRAME_att_b20           74
   99 #define FRAME_att_b21           75
  100 #define FRAME_att_c1            76
  101 #define FRAME_att_c2            77
  102 #define FRAME_att_c3            78
  103 #define FRAME_att_c4            79
  104 #define FRAME_att_c5            80
  105 #define FRAME_att_c6            81
  106 #define FRAME_att_c7            82
  107 #define FRAME_att_c8            83
  108 #define FRAME_att_c9            84
  109 #define FRAME_att_c10           85
  110 #define FRAME_att_c11           86
  111 #define FRAME_att_c12           87
  112 #define FRAME_att_c13           88
  113 #define FRAME_att_c14           89
  114 #define FRAME_att_c15           90
  115 #define FRAME_att_c16           91
  116 #define FRAME_att_c17           92
  117 #define FRAME_att_c18           93
  118 #define FRAME_att_c19           94
  119 #define FRAME_att_c20           95
  120 #define FRAME_att_c21           96
  121 #define FRAME_att_c22           97
  122 #define FRAME_att_c23           98
  123 #define FRAME_att_c24           99
  124 #define FRAME_att_c25           100
  125 #define FRAME_att_c26           101
  126 #define FRAME_att_c27           102
  127 #define FRAME_att_c28           103
  128 #define FRAME_att_c29           104
  129 #define FRAME_att_c30           105
  130 #define FRAME_att_c31           106
  131 #define FRAME_att_c32           107
  132 #define FRAME_att_c33           108
  133 #define FRAME_att_c34           109
  134 #define FRAME_r_att1            110
  135 #define FRAME_r_att2            111
  136 #define FRAME_r_att3            112
  137 #define FRAME_r_att4            113
  138 #define FRAME_r_att5            114
  139 #define FRAME_r_att6            115
  140 #define FRAME_r_att7            116
  141 #define FRAME_r_att8            117
  142 #define FRAME_r_att9            118
  143 #define FRAME_r_att10           119
  144 #define FRAME_r_att11           120
  145 #define FRAME_r_att12           121
  146 #define FRAME_r_att13           122
  147 #define FRAME_r_att14           123
  148 #define FRAME_r_att15           124
  149 #define FRAME_r_att16           125
  150 #define FRAME_r_att17           126
  151 #define FRAME_r_att18           127
  152 #define FRAME_r_attb1           128
  153 #define FRAME_r_attb2           129
  154 #define FRAME_r_attb3           130
  155 #define FRAME_r_attb4           131
  156 #define FRAME_r_attb5           132
  157 #define FRAME_r_attb6           133
  158 #define FRAME_r_attb7           134
  159 #define FRAME_r_attb8           135
  160 #define FRAME_r_attb9           136
  161 #define FRAME_r_attb10          137
  162 #define FRAME_r_attb11          138
  163 #define FRAME_r_attb12          139
  164 #define FRAME_r_attb13          140
  165 #define FRAME_r_attb14          141
  166 #define FRAME_r_attb15          142
  167 #define FRAME_r_attb16          143
  168 #define FRAME_r_attb17          144
  169 #define FRAME_r_attb18          145
  170 #define FRAME_slam1             146
  171 #define FRAME_slam2             147
  172 #define FRAME_slam3             148
  173 #define FRAME_slam4             149
  174 #define FRAME_slam5             150
  175 #define FRAME_slam6             151
  176 #define FRAME_slam7             152
  177 #define FRAME_slam8             153
  178 #define FRAME_slam9             154
  179 #define FRAME_slam10            155
  180 #define FRAME_slam11            156
  181 #define FRAME_slam12            157
  182 #define FRAME_slam13            158
  183 #define FRAME_slam14            159
  184 #define FRAME_slam15            160
  185 #define FRAME_slam16            161
  186 #define FRAME_slam17            162
  187 #define FRAME_slam18            163
  188 #define FRAME_slam19            164
  189 #define FRAME_slam20            165
  190 #define FRAME_slam21            166
  191 #define FRAME_slam22            167
  192 #define FRAME_slam23            168
  193 #define FRAME_duck1             169
  194 #define FRAME_duck2             170
  195 #define FRAME_duck3             171
  196 #define FRAME_duck4             172
  197 #define FRAME_duck5             173
  198 #define FRAME_duck6             174
  199 #define FRAME_duck7             175
  200 #define FRAME_duck8             176
  201 #define FRAME_duck9             177
  202 #define FRAME_duck10            178
  203 #define FRAME_fall1             179
  204 #define FRAME_fall2             180
  205 #define FRAME_fall3             181
  206 #define FRAME_fall4             182
  207 #define FRAME_fall5             183
  208 #define FRAME_fall6             184
  209 #define FRAME_fall7             185
  210 #define FRAME_fall8             186
  211 #define FRAME_fall9             187
  212 #define FRAME_fall10            188
  213 #define FRAME_fall11            189
  214 #define FRAME_fall12            190
  215 #define FRAME_fall13            191
  216 #define FRAME_fall14            192
  217 #define FRAME_fall15            193
  218 #define FRAME_fall16            194
  219 #define FRAME_fall17            195
  220 #define FRAME_fall18            196
  221 #define FRAME_fall19            197
  222 #define FRAME_fall20            198
  223 #define FRAME_painc1            199
  224 #define FRAME_painc2            200
  225 #define FRAME_painc3            201
  226 #define FRAME_painc4            202
  227 #define FRAME_painb1            203
  228 #define FRAME_painb2            204
  229 #define FRAME_painb3            205
  230 #define FRAME_painb4            206
  231 #define FRAME_painb5            207
  232 #define FRAME_painb6            208
  233 #define FRAME_painb7            209
  234 #define FRAME_painb8            210
  235 #define FRAME_painb9            211
  236 #define FRAME_painb10           212
  237 #define FRAME_painb11           213
  238 #define FRAME_painb12           214
  239 #define FRAME_painb13           215
  240 #define FRAME_painb14           216
  241 #define FRAME_painb15           217
  242 #define FRAME_painb16           218
  243 #define FRAME_painb17           219
  244 #define FRAME_painb18           220
  245 #define FRAME_painb19           221
  246 #define FRAME_painb20           222
  247 #define FRAME_death1            223
  248 #define FRAME_death2            224
  249 #define FRAME_death3            225
  250 #define FRAME_death4            226
  251 #define FRAME_death5            227
  252 #define FRAME_death6            228
  253 #define FRAME_death7            229
  254 #define FRAME_death8            230
  255 #define FRAME_death9            231
  256 #define FRAME_death10           232
  257 #define FRAME_death11           233
  258 #define FRAME_death12           234
  259 #define FRAME_death13           235
  260 #define FRAME_deathc1           236
  261 #define FRAME_deathc2           237
  262 #define FRAME_deathc3           238
  263 #define FRAME_deathc4           239
  264 #define FRAME_deathc5           240
  265 #define FRAME_deathc6           241
  266 #define FRAME_deathc7           242
  267 #define FRAME_deathc8           243
  268 
  269 #define MODEL_SCALE             1.000000
  270