File: game\m_tank.h

    1 /*
    2 Copyright (C) 1997-2001 Id Software, Inc.
    3 
    4 This program is free software; you can redistribute it and/or
    5 modify it under the terms of the GNU General Public License
    6 as published by the Free Software Foundation; either version 2
    7 of the License, or (at your option) any later version.
    8 
    9 This program is distributed in the hope that it will be useful,
   10 but WITHOUT ANY WARRANTY; without even the implied warranty of
   11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
   12 
   13 See the GNU General Public License for more details.
   14 
   15 You should have received a copy of the GNU General Public License
   16 along with this program; if not, write to the Free Software
   17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
   18 
   19 */
   20 // G:\quake2\baseq2\models/monsters/tank
   21 
   22 // This file generated by qdata - Do NOT Modify
   23 
   24 #define FRAME_stand01           0
   25 #define FRAME_stand02           1
   26 #define FRAME_stand03           2
   27 #define FRAME_stand04           3
   28 #define FRAME_stand05           4
   29 #define FRAME_stand06           5
   30 #define FRAME_stand07           6
   31 #define FRAME_stand08           7
   32 #define FRAME_stand09           8
   33 #define FRAME_stand10           9
   34 #define FRAME_stand11           10
   35 #define FRAME_stand12           11
   36 #define FRAME_stand13           12
   37 #define FRAME_stand14           13
   38 #define FRAME_stand15           14
   39 #define FRAME_stand16           15
   40 #define FRAME_stand17           16
   41 #define FRAME_stand18           17
   42 #define FRAME_stand19           18
   43 #define FRAME_stand20           19
   44 #define FRAME_stand21           20
   45 #define FRAME_stand22           21
   46 #define FRAME_stand23           22
   47 #define FRAME_stand24           23
   48 #define FRAME_stand25           24
   49 #define FRAME_stand26           25
   50 #define FRAME_stand27           26
   51 #define FRAME_stand28           27
   52 #define FRAME_stand29           28
   53 #define FRAME_stand30           29
   54 #define FRAME_walk01            30
   55 #define FRAME_walk02            31
   56 #define FRAME_walk03            32
   57 #define FRAME_walk04            33
   58 #define FRAME_walk05            34
   59 #define FRAME_walk06            35
   60 #define FRAME_walk07            36
   61 #define FRAME_walk08            37
   62 #define FRAME_walk09            38
   63 #define FRAME_walk10            39
   64 #define FRAME_walk11            40
   65 #define FRAME_walk12            41
   66 #define FRAME_walk13            42
   67 #define FRAME_walk14            43
   68 #define FRAME_walk15            44
   69 #define FRAME_walk16            45
   70 #define FRAME_walk17            46
   71 #define FRAME_walk18            47
   72 #define FRAME_walk19            48
   73 #define FRAME_walk20            49
   74 #define FRAME_walk21            50
   75 #define FRAME_walk22            51
   76 #define FRAME_walk23            52
   77 #define FRAME_walk24            53
   78 #define FRAME_walk25            54
   79 #define FRAME_attak101          55
   80 #define FRAME_attak102          56
   81 #define FRAME_attak103          57
   82 #define FRAME_attak104          58
   83 #define FRAME_attak105          59
   84 #define FRAME_attak106          60
   85 #define FRAME_attak107          61
   86 #define FRAME_attak108          62
   87 #define FRAME_attak109          63
   88 #define FRAME_attak110          64
   89 #define FRAME_attak111          65
   90 #define FRAME_attak112          66
   91 #define FRAME_attak113          67
   92 #define FRAME_attak114          68
   93 #define FRAME_attak115          69
   94 #define FRAME_attak116          70
   95 #define FRAME_attak117          71
   96 #define FRAME_attak118          72
   97 #define FRAME_attak119          73
   98 #define FRAME_attak120          74
   99 #define FRAME_attak121          75
  100 #define FRAME_attak122          76
  101 #define FRAME_attak201          77
  102 #define FRAME_attak202          78
  103 #define FRAME_attak203          79
  104 #define FRAME_attak204          80
  105 #define FRAME_attak205          81
  106 #define FRAME_attak206          82
  107 #define FRAME_attak207          83
  108 #define FRAME_attak208          84
  109 #define FRAME_attak209          85
  110 #define FRAME_attak210          86
  111 #define FRAME_attak211          87
  112 #define FRAME_attak212          88
  113 #define FRAME_attak213          89
  114 #define FRAME_attak214          90
  115 #define FRAME_attak215          91
  116 #define FRAME_attak216          92
  117 #define FRAME_attak217          93
  118 #define FRAME_attak218          94
  119 #define FRAME_attak219          95
  120 #define FRAME_attak220          96
  121 #define FRAME_attak221          97
  122 #define FRAME_attak222          98
  123 #define FRAME_attak223          99
  124 #define FRAME_attak224          100
  125 #define FRAME_attak225          101
  126 #define FRAME_attak226          102
  127 #define FRAME_attak227          103
  128 #define FRAME_attak228          104
  129 #define FRAME_attak229          105
  130 #define FRAME_attak230          106
  131 #define FRAME_attak231          107
  132 #define FRAME_attak232          108
  133 #define FRAME_attak233          109
  134 #define FRAME_attak234          110
  135 #define FRAME_attak235          111
  136 #define FRAME_attak236          112
  137 #define FRAME_attak237          113
  138 #define FRAME_attak238          114
  139 #define FRAME_attak301          115
  140 #define FRAME_attak302          116
  141 #define FRAME_attak303          117
  142 #define FRAME_attak304          118
  143 #define FRAME_attak305          119
  144 #define FRAME_attak306          120
  145 #define FRAME_attak307          121
  146 #define FRAME_attak308          122
  147 #define FRAME_attak309          123
  148 #define FRAME_attak310          124
  149 #define FRAME_attak311          125
  150 #define FRAME_attak312          126
  151 #define FRAME_attak313          127
  152 #define FRAME_attak314          128
  153 #define FRAME_attak315          129
  154 #define FRAME_attak316          130
  155 #define FRAME_attak317          131
  156 #define FRAME_attak318          132
  157 #define FRAME_attak319          133
  158 #define FRAME_attak320          134
  159 #define FRAME_attak321          135
  160 #define FRAME_attak322          136
  161 #define FRAME_attak323          137
  162 #define FRAME_attak324          138
  163 #define FRAME_attak325          139
  164 #define FRAME_attak326          140
  165 #define FRAME_attak327          141
  166 #define FRAME_attak328          142
  167 #define FRAME_attak329          143
  168 #define FRAME_attak330          144
  169 #define FRAME_attak331          145
  170 #define FRAME_attak332          146
  171 #define FRAME_attak333          147
  172 #define FRAME_attak334          148
  173 #define FRAME_attak335          149
  174 #define FRAME_attak336          150
  175 #define FRAME_attak337          151
  176 #define FRAME_attak338          152
  177 #define FRAME_attak339          153
  178 #define FRAME_attak340          154
  179 #define FRAME_attak341          155
  180 #define FRAME_attak342          156
  181 #define FRAME_attak343          157
  182 #define FRAME_attak344          158
  183 #define FRAME_attak345          159
  184 #define FRAME_attak346          160
  185 #define FRAME_attak347          161
  186 #define FRAME_attak348          162
  187 #define FRAME_attak349          163
  188 #define FRAME_attak350          164
  189 #define FRAME_attak351          165
  190 #define FRAME_attak352          166
  191 #define FRAME_attak353          167
  192 #define FRAME_attak401          168
  193 #define FRAME_attak402          169
  194 #define FRAME_attak403          170
  195 #define FRAME_attak404          171
  196 #define FRAME_attak405          172
  197 #define FRAME_attak406          173
  198 #define FRAME_attak407          174
  199 #define FRAME_attak408          175
  200 #define FRAME_attak409          176
  201 #define FRAME_attak410          177
  202 #define FRAME_attak411          178
  203 #define FRAME_attak412          179
  204 #define FRAME_attak413          180
  205 #define FRAME_attak414          181
  206 #define FRAME_attak415          182
  207 #define FRAME_attak416          183
  208 #define FRAME_attak417          184
  209 #define FRAME_attak418          185
  210 #define FRAME_attak419          186
  211 #define FRAME_attak420          187
  212 #define FRAME_attak421          188
  213 #define FRAME_attak422          189
  214 #define FRAME_attak423          190
  215 #define FRAME_attak424          191
  216 #define FRAME_attak425          192
  217 #define FRAME_attak426          193
  218 #define FRAME_attak427          194
  219 #define FRAME_attak428          195
  220 #define FRAME_attak429          196
  221 #define FRAME_pain101           197
  222 #define FRAME_pain102           198
  223 #define FRAME_pain103           199
  224 #define FRAME_pain104           200
  225 #define FRAME_pain201           201
  226 #define FRAME_pain202           202
  227 #define FRAME_pain203           203
  228 #define FRAME_pain204           204
  229 #define FRAME_pain205           205
  230 #define FRAME_pain301           206
  231 #define FRAME_pain302           207
  232 #define FRAME_pain303           208
  233 #define FRAME_pain304           209
  234 #define FRAME_pain305           210
  235 #define FRAME_pain306           211
  236 #define FRAME_pain307           212
  237 #define FRAME_pain308           213
  238 #define FRAME_pain309           214
  239 #define FRAME_pain310           215
  240 #define FRAME_pain311           216
  241 #define FRAME_pain312           217
  242 #define FRAME_pain313           218
  243 #define FRAME_pain314           219
  244 #define FRAME_pain315           220
  245 #define FRAME_pain316           221
  246 #define FRAME_death101          222
  247 #define FRAME_death102          223
  248 #define FRAME_death103          224
  249 #define FRAME_death104          225
  250 #define FRAME_death105          226
  251 #define FRAME_death106          227
  252 #define FRAME_death107          228
  253 #define FRAME_death108          229
  254 #define FRAME_death109          230
  255 #define FRAME_death110          231
  256 #define FRAME_death111          232
  257 #define FRAME_death112          233
  258 #define FRAME_death113          234
  259 #define FRAME_death114          235
  260 #define FRAME_death115          236
  261 #define FRAME_death116          237
  262 #define FRAME_death117          238
  263 #define FRAME_death118          239
  264 #define FRAME_death119          240
  265 #define FRAME_death120          241
  266 #define FRAME_death121          242
  267 #define FRAME_death122          243
  268 #define FRAME_death123          244
  269 #define FRAME_death124          245
  270 #define FRAME_death125          246
  271 #define FRAME_death126          247
  272 #define FRAME_death127          248
  273 #define FRAME_death128          249
  274 #define FRAME_death129          250
  275 #define FRAME_death130          251
  276 #define FRAME_death131          252
  277 #define FRAME_death132          253
  278 #define FRAME_recln101          254
  279 #define FRAME_recln102          255
  280 #define FRAME_recln103          256
  281 #define FRAME_recln104          257
  282 #define FRAME_recln105          258
  283 #define FRAME_recln106          259
  284 #define FRAME_recln107          260
  285 #define FRAME_recln108          261
  286 #define FRAME_recln109          262
  287 #define FRAME_recln110          263
  288 #define FRAME_recln111          264
  289 #define FRAME_recln112          265
  290 #define FRAME_recln113          266
  291 #define FRAME_recln114          267
  292 #define FRAME_recln115          268
  293 #define FRAME_recln116          269
  294 #define FRAME_recln117          270
  295 #define FRAME_recln118          271
  296 #define FRAME_recln119          272
  297 #define FRAME_recln120          273
  298 #define FRAME_recln121          274
  299 #define FRAME_recln122          275
  300 #define FRAME_recln123          276
  301 #define FRAME_recln124          277
  302 #define FRAME_recln125          278
  303 #define FRAME_recln126          279
  304 #define FRAME_recln127          280
  305 #define FRAME_recln128          281
  306 #define FRAME_recln129          282
  307 #define FRAME_recln130          283
  308 #define FRAME_recln131          284
  309 #define FRAME_recln132          285
  310 #define FRAME_recln133          286
  311 #define FRAME_recln134          287
  312 #define FRAME_recln135          288
  313 #define FRAME_recln136          289
  314 #define FRAME_recln137          290
  315 #define FRAME_recln138          291
  316 #define FRAME_recln139          292
  317 #define FRAME_recln140          293
  318 
  319 #define MODEL_SCALE             1.000000
  320